Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.14 @ 01:05:45 Player: DZKane Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (38) 190 Value Destroyed (941) 941 Prototype IDs (220) 4400 Alien Tech Used (0) 0 Bonus (4300) 4300 TOTAL SCORE: 17331 Bonus ------- Entered DSFs 500 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1600 Matter 197/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (17) -- Combat Antigrav System > --- UTILITY (5) ------ Improved Signal Interpreter Advanced Signal Interpreter Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Coil Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Centrium Leg Armored Huge Wheel Improved Antigrav System > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter Melee Analysis Suite Deep Network Scanner Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Improved Sensor Array Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Coil Gun [Rating: 138] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Melee Analysis Suite Device Structural Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Ghost Barrier Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Impact Weapon Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . 2 2 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 15 | . . 2 2 . . . . 1 2 2 2 . 2 . 2 Utility 3 | . . . . 2 . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 57 | . 1 9 5 10 . . . 3 1 4 1 6 . 3 14 Power 1 | . . 1 . . . . . . . . . . . . . Engine 1 | . . 1 . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 35 | . . 7 2 6 . . . 1 1 3 . 6 . . 9 Treads 14 | . . 1 2 1 . . . . . . . 6 . . 4 Leg 7 | . . 4 . 2 . . . . . . . . . . 1 Wheel 3 | . . . . . . . . . . 2 . . . . 1 Hover 9 | . . 1 . 3 . . . 1 1 1 . . . . 2 Flight 2 | . . 1 . . . . . . . . . . . . 1 Utility 10 | . . . 2 2 . . . 2 . 1 1 . . 1 1 Device 3 | . . . 1 . . . . . . 1 . . . 1 . Storage . | . . . . . . . . . . . . . . . . Processor 5 | . . . 1 2 . . . . . . 1 . . . 1 Hackware 2 | . . . . . . . . 2 . . . . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 11 | . 1 1 1 2 . . . . . . . . . 2 4 Energy Gun 2 | . 1 . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . 1 1 Ballistic Gun 1 | . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . 1 1 1 . . . . . . . . . . 2 Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . . . 2 . . . . . 2 . Parts Lost 34 | . . 5 . . . . . . 6 4 . . 1 . 18 Power 1 | . . 1 . . . . . . . . . . . . . Propulsion 26 | . . 4 . . . . . . 3 4 . . 1 . 14 Utility 5 | . . . . . . . . . 2 . . . . . 3 Weapon 2 | . . . . . . . . . 1 . . . . . 1 Highest Loss Streak 7 | . . 4 . . . . . . 6 4 . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | . 6 7 3 4 5 5 5 3 3 1 2 2 2 3 4 Power . | . 1 . . 1 1 . . . . . . . . . . Propulsion 1 | . 4 3 1 . . . . . . . . . . . . Utility 1 | . . 1 . 1 3 3 5 3 3 1 2 2 2 2 1 Weapon 1 | . 1 1 1 1 1 . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 5 9 . . . 2 . . . . . . . . . Power 4 | . 1 2 . . . 1 . . . . . . . . . Propulsion 6 | . 2 4 . . . . . . . . . . . . . Utility 2 | . 1 1 . . . . . . . . . . . . . Weapon 4 | . 1 2 . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 85 72 76 83 76 76 76 81 78 57 40 53 52 47 37 Engine 3 | . 14 8 . . . . . . . . . . . . . Treads 8 | . . . 26 16 7 7 7 6 5 3 . 10 13 13 12 Leg 13 | . 28 25 27 16 15 15 15 13 10 4 . . . . 1 Wheel 1 | . . . . . . . . . . 6 9 9 8 8 2 Hover 8 | . . 4 . 12 23 23 23 22 27 17 9 9 8 4 1 Flight 2 | . . 8 . . . . . . . . . . . . . Device 2 | . . . 8 6 . . . . . 9 4 4 4 3 . Storage 3 | . 14 10 . . . . . . . . . . . . . Processor 8 | . . . 6 22 23 23 23 20 16 5 6 9 8 8 9 Hackware 4 | . . . . . . . . 12 11 10 9 9 8 8 7 Energy Gun 1 | . 14 3 . . . . . . . . . . . . . Ballistic Gun 2 | . 14 3 . . . . . . . . . . . . . Impact Weapon 3 | . . 7 9 6 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 7 7 7 6 5 . . . . . . Peak Build Rating 138 | . 6 11 15 37 36 37 37 59 65 71 59 91 83 93 138 Average Rating 46 | . 6 9 11 27 36 36 37 55 62 61 58 77 82 79 96 On Entrance 40 | 6 6 6 6 13 36 36 37 37 59 41 57 59 83 78 80 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 12 | 11 12 12 3 3 3 3 3 3 3 2 1 1 1 1 6 Greatest Support 43 | 20 20 43 3 15 3 3 3 3 11 28 3 3 3 35 15 Greatest Overweight (x) 2 | . . 2 . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 5 5 5 5 5 4 3 2 3 2 2 5 5 Average Carried 4 | . 6 7 3 4 5 4 5 3 3 1 2 2 2 2 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 5 5 3 3 2 2 2 2 4 5 Class Distribution -------------------- 52% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/DSF Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Matter Collected 815 | 200 46 116 79 80 . 20 . . . . . 5 . . 269 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1352 | . 284 396 347 79 . 27 . . . . . . . . 219 Parts 72 | . 20 24 10 1 . 2 . . . . . . . . 15 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . Recyclers Shooed 3 | . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Combat Hostiles Destroyed 28 | . 7 12 3 . . . . . . . . . . . 6 Melee 6 | . . 4 2 . . . . . . . . . . . . Guns 16 | . 7 3 . . . . . . . . . . . . 6 AOE 3 | . . 3 . . . . . . . . . . . . . Classes Destroyed 9 | . 4 3 1 . . . . . . . . . . . 1 Builder 2 | . 1 . . 1 . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . Recycler 3 | . . 1 2 . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . Swarmer 16 | . 3 7 1 . . . . . . . . . . . 5 Grunt 7 | . 4 2 1 . . . . . . . . . . . . Sentry 4 | . . 3 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . 3 4 4 2 . 1 . . . . . . . . 5 Combat Bots Only 5 | . 3 4 3 . . . . . . . . . . . 5 Max Kills in Single Turn 3 | . 2 3 1 1 . 1 . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . . Melee 1 | . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Hostile Shots Fired 757 | . 29 66 28 32 . 15 . 15 37 38 . 45 30 4 418 Missed 272 | . 13 14 8 15 . 7 . 7 14 21 . 18 10 3 142 Hits 485 | . 16 52 20 17 . 8 . 8 23 17 . 27 20 1 276 Melee 8 | . . . 2 . . . . . . . . 6 . . . Projectile 477 | . 16 52 18 17 . 8 . 8 23 17 . 21 20 1 276 AOE 1 | . . . . . . . . . . . . 1 . . . Critical Strikes 18 | . . 1 . . . . . . 1 2 . 3 1 . 10 Damage Taken 9783 | . 172 565 283 169 . 372 . 47 333 337 119 768 462 23 6133 Core 2309 | . 44 118 75 28 . 45 . . 39 55 88 71 116 23 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 37 | . . . . . . . . . . . . . . . 37 Core Remaining (%) 89 | 100 82 70 86 . . . 89 100 96 95 . 87 . 90 . Volleys Fired 64 | . 19 13 . . . . . . . . . . . 3 29 Largest 2 | . 2 2 . . . . . . . . . . . 1 1 Hottest 120 | . 60 60 . . . . . . . . . . . 120 120 Shots Fired 96 | . 38 26 . . . . . . . . . . . 3 29 Gun 84 | . 38 26 . . . . . . . . . . . . 20 Cannon 12 | . . . . . . . . . . . . . . 3 9 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 52 | . 19 13 . . . . . . . . . . . . 20 Thermal 12 | . . . . . . . . . . . . . . 3 9 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 32 | . 19 13 . . . . . . . . . . . . . Robot Hit Streak 9 | . 4 9 . . . . . . . . . . . . 5 Robot Miss Streak 3 | . 2 3 . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 91 | . 24 38 8 2 . 1 . . . . . . . . 18 Core Hits 35 | . 13 13 1 . . 1 . . . . . . . . 7 Critical Kills 2 | . 1 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 1 . . . . . . . . . . 2 Critical Strikes 8 | . 1 3 1 1 . . . . . . . . . . 2 Destroy 2 | . 1 . . . . . . . . . . . . . 1 Smash 6 | . . 3 1 1 . . . . . . . . . . 1 Melee Attacks 73 | . . 33 10 6 . 1 . 7 6 . . . . . 10 Impact 58 | . . 33 10 5 . . . . . . . . . . 10 Slashing 15 | . . . . 1 . 1 . 7 6 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 1 4 2 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2581 | . 357 861 389 162 . 81 . . . 4 . . . . 727 Guns 1056 | . 357 221 . . . . . . . . . . . . 478 Cannons 58 | . . . . . . . . . . . . . . . 58 Explosions 93 | . . 93 . . . . . . . . . . . . . Melee 1370 | . . 547 389 162 . 81 . . . . . . . . 191 Ramming 4 | . . . . . . . . . . 4 . . . . . Kinetic 718 | . 162 78 . . . . . . . . . . . . 478 Thermal 151 | . . 93 . . . . . . . . . . . . 58 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 338 | . 195 143 . . . . . . . . . . . . . Impact 1289 | . . 547 389 162 . . . . . . . . . . 191 Slashing 81 | . . . . . . 81 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . 3 1 1 1 . 1 15 Average Corruption 4 | . . . . . . . . . 3 1 1 1 . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . 1 . . . . 11 Message Errors 3 | . . . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . 1 . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 502 | . . 65 218 122 . . . . . . . . . . 97 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 502 | . . 65 218 122 . . . . . . . . . . 97 Knockbacks 3 | . . . . 1 . . . . . . . . . . 2 Impact 3 | . . . . 1 . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . 2 . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 253 | . 42 6 . . . . . . . . . . . 22 253 Average Temperature 34 | . 19 4 . . . . . . . . . . . 16 66 Received Heat Transfer 570 | . 90 156 99 66 . . . 6 18 27 . 9 99 . . Siege Activations 1 | . . . . . . . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . . . . . . . 10 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 3 2 1 . . . . . . . . . . . Combat Hostiles 3 | . . 2 1 . . . . . . . . . . . . Parts Fried 7 | . . 3 2 2 . . . . . . . . . . . Impact Corruptions 18 | . . 6 6 3 . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . . . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 133 | . 110 133 89 53 . . . 2 34 . . 1 33 15 105 Initial 42 | . . 42 27 30 . . . . . . . 1 . 6 . Average 37 | . 40 60 41 26 . . . . 10 . . 1 7 3 58 Influence Increases 1357 | . 180 346 102 75 . 20 . 7 79 7 2 . 33 33 473 Destroy 0b10 Robot/C 580 | . 140 240 60 . . 20 . . . . . . . . 120 Destroy 0b10 Robot/NC 45 | . 10 10 15 10 . . . . . . . . . . . Destroy Leader 126 | . 30 62 12 2 . . . . . . . . . . 20 Successful Hack 52 | . . . . . . . . . 7 7 2 . 18 . 18 Disable Machine 60 | . . . . 15 . . . . . . . . . 30 15 Destroy Structure 44 | . . 4 . 3 . . . 7 12 . . . . 3 15 Partial Spotted 75 | . . 30 15 . . . . . . . . . . . 30 Lose Combat Pursuer 375 | . . . . 45 . . . . 60 . . . 15 . 255 Influence Decreases 1290 | . 80 379 100 143 1 10 10 6 80 7 . 1 21 46 406 Entered New Map 158 | . . 58 40 39 1 . 10 . 1 . . 1 1 7 . Time Decay 914 | . 80 291 60 104 . 10 . 6 71 7 . . 10 39 236 Lost Part 218 | . . 30 . . . . . . 8 . . . 10 . 170 Squads Dispatched 20 | . 3 1 2 1 . . . 1 2 2 . 1 1 . 6 Investigation 5 | . 1 . . . . . . . 1 1 . . 1 . 1 Extermination 4 | . . . . 1 . . . . 1 . . . . . 2 Reinforcement 7 | . 2 1 1 . . . . 1 . 1 . 1 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Distress Signals 8 | . 1 3 2 . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 123 | . 13 17 9 5 . 4 . 3 11 11 . 5 8 2 35 Peak Tracking Total 10 | . 6 2 9 3 . 4 . 2 6 10 . 5 7 2 10 Tactical Retreats 14 | . . . . 2 . . . . 3 . . . 1 . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Traps Triggered 4 | . 1 . . . . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Machines Disabled 4 | . . . . 1 . . . . . . . . . 2 1 Max in Single Turn 1 | . . . . 1 . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Machines Accessed 17 | . . . . 2 . 4 . 1 1 2 1 . 2 1 3 Terminals 12 | . . . . 1 . . . 1 1 2 1 . 2 1 3 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 64 | . . . . 4 . 31 . 2 7 7 1 . 5 2 5 Successful 39 | . . . . . . 31 . 1 1 2 1 . 1 1 1 Failed 25 | . . . . 4 . . . 1 6 5 . . 4 1 4 Catastrophic 12 | . . . . 1 . . . . 2 3 . . 4 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . . . . 2 . . . 2 7 6 . . 4 2 1 Terminals 31 | . . . . 2 . . . 2 7 7 1 . 5 2 5 Fabricators 2 | . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 39 | . . . . . . 31 . 1 1 2 1 . 1 1 1 Record 11 | . . . . . . 11 . . . . . . . . . Part Schematic 9 | . . . . . . 9 . . . . . . . . . Robot Schematic 8 | . . . . . . 8 . . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . Level Access Points 4 | . . . . . . . . 1 1 1 . . . 1 . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . 2 . . . . 1 2 . . 2 . 3 Full Trace Events 4 | . . . . . . . . . 1 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . 8 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 9 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Active Infowar (turns) 1263 | . . . 120 232 11 57 90 78 154 133 20 39 51 222 56 Optics 712 | . . . 90 232 11 57 90 78 154 . . . . . . Sensors 132 | . . . . . . . . . . 132 . . . . . Structural 861 | . . . 120 220 . . . . . 133 20 39 51 222 56 Robot Analysis Total 151 | . . . . . . 151 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Turns Passed 2639 | . 228 640 122 232 11 57 90 78 187 133 20 39 51 231 520 Spaces Moved 3248 | 1 137 411 165 377 14 102 180 114 269 236 37 59 101 366 679 Core 2592 | . . 41 165 366 14 102 180 114 198 235 37 59 101 365 615 Treads 14 | . . 13 . . . . . . . . . . . 1 . Legs 501 | 1 137 357 . 6 . . . . . . . . . . . Wheels 1 | . . . . . . . . . . 1 . . . . . Hover 76 | . . . . 5 . . . . 71 . . . . . . Flight 64 | . . . . . . . . . . . . . . . 64 Fastest Speed 50 | 120 120 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 63 | 120 120 116 50 52 50 50 50 50 63 50 50 50 50 50 51 Slowest Speed 160 | 120 120 160 50 120 50 50 50 50 100 100 50 50 50 145 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 50 45 42 21 5 82 40 7 15 11 2 58 4 22 20 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 32 | . . . . . . 31 1 . . . . . . . . Known Exits Taken 6 | . . . . . . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 26 | . . . . 3 . . . 7 6 . . . . 1 9 Terrain Destroyed 30 | . . 3 . 3 . . . 7 6 . . . . 1 10 Melee 16 | . . . . 3 . . . 7 6 . . . . . . Projectile 11 | . . . . . . . . . . . . . . 1 10 AOE 3 | . . 3 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Fac Fac Res DSF Res Tes Acc Total 3597 | . 162 487 186 403 17 106 179 123 275 248 38 64 100 411 798 Wait 105 | . 5 6 1 . 4 . . . . 6 . . . 30 53 Move 3230 | . 136 410 164 376 13 101 179 113 268 235 36 58 100 365 676 Hop 1 | . . . . . . . . . . . . . . . 1 Pick Up 17 | . 1 5 3 2 . 2 . . . 1 . . . 2 1 Fast Attach 41 | . . 8 2 6 . . . 1 1 3 . 6 . 1 13 Attach 23 | . . 1 4 2 . . . 2 . 2 1 . . 4 7 Detach 14 | . . . 1 1 . . . . . . 1 . . 4 7 Swap 5 | . 1 . . 2 . . . . . . . . . 1 1 Drop 24 | . . 11 1 8 . 2 . . . . . . . 1 1 Fire 64 | . 19 13 . . . . . . . . . . . 3 29 Melee 72 | . . 33 10 6 . 1 . 7 6 . . . . . 9 Ram 1 | . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 9 exits: *Res x4 / Upp x2 / Ext x2 / Arm) -3/Research -3/DSF -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 189 | -10/Materials | Discovered new exit (range 7) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 668 | -9/Materials | Discovered new exit (range 10) 792 | -9/Materials | Lost 4 parts (1p3n) 867 | -9/Materials | Discovered new exit (range 4) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Propulsion x2 969 | -8/Materials | Garrison activated, responded to threat 981 | -8/Materials | Discovered new exit (range 19) 991 | -8/Materials | Entered Factory 991 | -7/Factory | Evolved 2 slots: Utility x2 1221 | -7/Factory | Discovered new exit (range 6) 1223 | -7/Factory | Entered Lower Caves 1229 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1234 | -7/Lower Caves | Entered Data Miner 1234 | -7/Data Miner | Discovered new exit (range 6) 1242 | -7/Data Miner | Met Data Miner 1253 | -7/Data Miner | Learned location of Section 7 (-2) 1253 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1263 | -7/Data Miner | Received God Mode back door access code from Data Miner 1271 | -7/Data Miner | Destroyed Data Miner 1273 | -7/Data Miner | Interfaced with the Data Conduit 1275 | -7/Data Miner | Found Prototype Hackware 1277 | -7/Data Miner | Found Prototype Hackware 1291 | -7/Data Miner | Entered Proximity Caves 1323 | -6/Proximity Caves | Learned 12 Factory zone layouts 1379 | -6/Proximity Caves | Discovered new exit (range 6) 1381 | -6/Proximity Caves | Entered Factory 1381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -6/Factory | Identified Ghost Barrier 1382 | -6/Factory | Identified exit to Lower Caves 1382 | -6/Factory | Identified Deep Network Scanner 1383 | -6/Factory | Loaded intel: 255 machine locations 1390 | -6/Factory | Identified exit to Factory 1459 | -6/Factory | Entered another Factory area 1459 | -5/Factory | Evolved 2 slots: Propulsion x2 1460 | -5/Factory | Loaded intel: 234 machine locations 1472 | -5/Factory | Identified exit to Factory 1613 | -5/Factory | Spotted B-75 Beast 1646 | -5/Factory | Entered another Factory area 1646 | -4/Factory | Evolved 2 slots: Propulsion x2 1647 | -4/Factory | Loaded intel: 295 machine locations 1658 | -4/Factory | Identified exit to Upper Caves 1658 | -4/Factory | Identified exit to Extension 1658 | -4/Factory | Identified exit to Armory 1676 | -4/Factory | Lost 6 parts (3n2u1w) 1705 | -4/Factory | Identified exit to Research 1711 | -4/Factory | Build established: Hacker-Mutant 1779 | -4/Factory | Entered Research 1779 | -3/Research | Evolved 2 slots: Propulsion x2 1780 | -3/Research | Loaded intel: 116 machine locations 1799 | -3/Research | Identified exit to DSF 1799 | -3/Research | Entered DSF 1800 | -3/DSF | Loaded intel: 4 machine locations 1804 | -3/DSF | Lost 4 parts (4n) 1818 | -3/DSF | Additional patrols routed to DSF 1830 | -3/DSF | Discovered new exit (range 15) 1837 | -3/DSF | Identified exit to Research 1838 | -3/DSF | Entered Research 1838 | -2/Research | Evolved 2 slots: Propulsion x2 1839 | -2/Research | Loaded intel: 93 machine locations 1870 | -2/Research | Identified exit to Testing 1889 | -2/Research | Entered Testing 1890 | -2/Testing | Loaded intel: 88 machine locations 1918 | -2/Testing | Identified exit to Access 2022 | -2/Testing | Found Prototype Device 2081 | -2/Testing | Identified AEGIS Remote Shield 2120 | -2/Testing | Entered Access 2120 | -1/Access | Evolved 2 slots: Propulsion x2 2121 | -1/Access | Loaded intel: 120 machine locations 2207 | -1/Access | Lost 5 parts (4n1u) 2465 | -1/Access | Spotted B-99 Colossus 2477 | -1/Access | Spotted B-99 Colossus 2551 | -1/Access | Lost 7 parts (6n1u) 2564 | -1/Access | System corruption reached 10% 2586 | -1/Access | Intercept squad dispatched 2604 | -1/Access | Core integrity fell below 50% 2618 | -1/Access | Spotted Tracker 2619 | -1/Access | Spotted Tracker 2624 | -1/Access | Lost 3 parts (2n1u) 2631 | -1/Access | Spotted Combat Programmer 2633 | -1/Access | Core integrity fell below 20% 2640 | -1/Access | Destroyed by Tracker with Linked Autogun Last Messages --------------- 02603_ System corrupted: Component data lost. 02603_ Knocked back. 02604_ Acquired 14 matter. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 02620_ Cmb. Antigrav System temporarily disabled. 02626_ Tracker Prototype Flight Unit temporarily disabled. 02627_ Combat Programmer resets A-15 Conveyor, system corruption cleaned. 02627_ Connecting with Terminal... 02627_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 02628_ P-80 Master resets Tracker, system corruption cleaned. 02629_ Terminal disabled. 02632_ EMDS Slug penetrates Sealed Barrier. 02634_ Penetrated by EMDS Slug. 02638_ Shock Maul destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????#####??????????????????????????????????"" | | ????? ! #??????????????????????????????????"" | | ???? #???????????????????????????????????? | | #??? " #???????????????????????????????????? | | #???? """ #???????????????????????????????????? | | #????""" #???????????????????????????????????? | | #?????" ????????????????????????????????????? | | #????? ????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | #?????? ?????????????????????????????????????? | | ########+#####################?????????????????? | | ?????????????????? | | t ?????????????????? | | ########+##### p ""#??????????????????????? | | #?????? ??# p ""#??????????????????????? | | #????? #?# ""#??????????????????????? | | #???? #?# T#??????????????????????? | | #????!! #?# ""#??????????????????????? | | #???!!! #?# p ""#??????????????????????? | | ##? !!! #?# s @#??????????????????????? | | ## [??""""""""""""??????????????????????? | | ## ????????????????????????????????????? | | " ## #???????????????????????????????????? | | ###########????""""""?????????????????????????? | | ##???######?????"????"?????????????????????????? | | #?? #?????"??"?"?????????????????????????? | | # #?????"?""?"?????????????????????????? | | + ! " #?????"????"???????????????????????""? | | # """ #?????""""""???????????????????????""? | | #?? """?????????????????????????????????""""" | | #???? " #???""""""""""???????????????????""""" | | ###?????? #???""""""""""?????????????????????""? | | ??????????? #???""""""""""?????????????????????""? | | ????????????????""""""""""???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????"???????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????"""?????? | | ??????????????????????????????????????????"??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 60 Melee Accuracy 10 Recoil Reduction 10 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Unlimited Data Challenges ------------ None Game ------ Seed PointyDispersionEdition Manual? 0 Play Time 00:42:45 Cumulative 263.1 hours Start 2025.06.14 @ 00:25:11 End 2025.06.14 @ 01:05:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5701b07d-87f8-4fb1-b536-9491478b6534