Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 10:10:34 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (168) 840 Value Destroyed (6525) 6525 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4482) 4482 TOTAL SCORE: 15507 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3104 Follower Combat Kills 899 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -1021 Cogmind --------- Core Integrity 548/700 Matter 30/300 Energy 93/100 System Corruption 9% Temperature Cool (48) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Light Nuclear Core Aerolev Unit Gyrokinetic Inverter Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (0) Core Analyzer Hardened Medium Armor Plating Gauss Rifle Gauss Rifle Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Gauss Cannon Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Aerolev Unit Gyrokinetic Inverter High-capacity Matter Pod Core Analyzer Recoil Stabilizer Hardened Medium Armor Plating System Shield Gauss Rifle Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon Missile Launcher Field Lobotomy Kit [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Recoil Stabilizer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Variable Charge Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 1 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 158 | 12 29 7 2 3 12 47 33 13 Power 22 | 3 10 . 1 1 . 2 3 2 Engine 16 | 3 9 . 1 1 . . 1 1 Core 6 | . 1 . . . . 2 2 1 Reactor . | . . . . . . . . . Propulsion 26 | 4 5 . . . 2 10 4 1 Treads . | . . . . . . . . . Leg 14 | . . . . . . 9 4 1 Wheel 12 | 4 5 . . . 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 3 5 . 1 . 4 2 5 6 Device 9 | 1 . . . . 2 . 2 4 Storage 7 | 2 3 . . . . . 2 . Processor 3 | . . . . . . 2 . 1 Hackware 3 | . . . . . 1 . 1 1 Protection 4 | . 2 . 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 84 | 2 9 7 . 2 6 33 21 4 Energy Gun 2 | 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 51 | 1 7 4 . 2 6 18 13 . Ballistic Cannon 13 | . . . . . . 4 6 3 Launcher 14 | . 2 3 . . . 6 2 1 Special Weapon 2 | . . . . . . 2 . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 20 | . . 1 . . . 6 . 13 Power 3 | . . 1 . . . 1 . 1 Propulsion 5 | . . . . . . 3 . 2 Utility 6 | . . . . . . 1 . 5 Weapon 6 | . . . . . . 1 . 5 Highest Loss Streak 5 | . . 1 . . . 2 . 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 97 62 86 100 98 99 95 Engine 4 | . 12 11 4 14 9 1 . 6 Core 4 | . . . . . . 7 8 . Leg 16 | . . . . . . 22 26 21 Wheel 9 | . 28 28 28 28 27 4 . . Device 5 | . 1 . . . 8 3 6 17 Storage 10 | . 13 14 14 14 9 9 9 7 Processor 7 | . . . . . . 13 9 11 Hackware 1 | . . . . . 2 1 2 . Protection 3 | . 12 14 14 14 7 . . . Ballistic Gun 25 | . 26 27 1 14 36 33 31 . Ballistic Cannon 4 | . . . . . . . 4 28 Peak Build Rating 66 | 9 10 8 8 10 23 43 55 66 Average Rating 30 | 5 7 7 5 8 19 31 41 60 On Entrance 17 | . 9 8 7 7 10 23 36 55 Naked Turns . | . . . . . . . . . Heaviest Build 67 | 14 20 17 15 22 30 36 60 67 Greatest Support 71 | 32 20 20 20 20 30 45 71 71 Greatest Overweight (x) 3 | 1 . . . 1 . 3 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 Average Capacity 11 | 6 9 10 10 10 10 10 14 15 Most Carried 15 | 3 10 10 10 10 10 10 15 15 Average Carried 11 | . 8 10 9 8 9 9 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 Final Carried 15 | 2 10 10 9 10 10 10 15 11 Class Distribution -------------------- 45% | Scavenger-Gunner 23% | Scavenger-Skirmisher 14% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Matter Collected 5863 | 257 806 274 100 152 284 1473 1500 1017 Remotely 1053 | . . . . . 284 769 . . Salvage Created 5902 | 181 731 197 . 113 231 1548 2027 874 Parts 331 | 14 61 12 . 6 15 91 103 29 Haulers Intercepted 4 | . 2 . . . . . 2 . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 135 | . 15 9 . 3 4 40 44 20 Guns 74 | . 12 2 . 2 4 24 30 . Cannons 17 | . . . . . . . . 17 AOE 44 | . 3 7 . 1 . 16 14 3 Classes Destroyed 18 | 2 6 1 . . 1 3 5 . Worker 8 | . 2 1 . . 1 . 1 3 Builder 5 | . 3 1 . . . . . 1 Tunneler 8 | 5 1 . . . . . 1 1 Hauler 4 | . 2 . . . . . 2 . Recycler 6 | 1 1 1 . 1 . . . 2 Mechanic 1 | . . . . . . . 1 . Operator 2 | . . . . . . . 1 1 Watcher 3 | . 1 . . . . . 1 1 Swarmer 30 | . 3 3 . 3 . 15 6 . Cutter 2 | . . . . . . 2 . . Grunt 57 | . 12 . . . 2 10 19 14 Brawler 8 | . . . . . . . 7 1 Duelist 3 | . . . . . . . 3 . Protector 3 | . . . . . . . 2 1 Sentry 20 | . . . . . 2 9 7 2 Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . . . . 2 . 2 Assembled 6 | . . 6 . . . . . . Thug 1 | . . . . . . . 1 . Best Kill Streak 17 | 5 4 4 . 2 2 8 17 8 Combat Bots Only 16 | . 4 3 . 2 2 8 16 6 Max Kills in Single Turn 4 | 1 2 2 . 1 1 3 4 4 Gunslinging 1 | . . . . . . 1 . . Exploded 3 | . 1 2 . 1 . 3 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . HV-R5K (-8/Materials) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 429 | . 44 23 . 17 7 106 49 183 Missed 131 | . 10 6 . 3 2 38 15 57 Damage Taken 4063 | . 394 349 . 171 72 923 460 1694 Core 545 | . 83 147 . 15 17 85 46 152 Absorbed by Shields 63 | . . . . . . 55 8 . Redirected to Shielding 40 | . 25 5 . 10 . . . . Regen/Repaired (Parts) 414 | . 140 . . . . . 274 . Core Remaining (%) 58 | 100 . . . 2 . . 73 . Volleys Fired 330 | 11 64 23 . 12 12 82 70 56 Largest 4 | 2 2 1 . 2 4 4 4 4 Hottest 299 | 70 70 30 . 40 91 299 120 218 Shots Fired 907 | 22 127 24 . 24 47 231 260 172 Gun 696 | 22 122 17 . 24 47 212 252 . Cannon 179 | . . . . . . 9 . 170 Launcher 31 | . 5 7 . . . 9 8 2 Special 1 | . . . . . . 1 . . Kinetic 853 | 11 115 17 . 24 47 217 252 170 Thermal 22 | 11 7 . . . . 4 . . Explosive 31 | . 5 7 . . . 9 8 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | 6 11 6 . 5 7 19 15 9 Robot Miss Streak 6 | 1 5 3 . 6 6 4 6 5 Penetration Max 1 | . . . . . . 1 1 1 Secondary Targets 12 | . . . . . . 3 9 . Max Gunslinging Chain 1 | . . . . . . 1 1 . Shots Hit Robots 493 | 17 76 13 . 9 23 118 139 98 Core Hits 307 | 7 44 20 . 3 8 66 107 52 Critical Kills 14 | . . . . . . 1 . 13 Critical Parts Destroyed 28 | . 1 . . . 1 2 4 20 Critical Strikes 50 | . 1 . . . 1 4 4 40 Destroy 42 | . 1 . . . 1 3 4 33 Blast 7 | . . . . . . . . 7 Impale 1 | . . . . . . 1 . . Melee Attacks 5 | . . . . . . 5 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 5 | . . . . . . 5 . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13744 | 209 1183 457 . 113 373 3304 4986 3119 Guns 6551 | 209 919 111 . 113 373 1746 3080 . Cannons 2205 | . . . . . . . . 2205 Explosions 4745 | . 264 346 . . . 1337 1897 901 Melee 221 | . . . . . . 221 . . Ramming 22 | . . . . . . . 9 13 Kinetic 8592 | 109 855 111 . 113 373 1746 3080 2205 Thermal 565 | 100 64 . . . . . . 401 Explosive 4308 | . 228 346 . . . 1337 1897 500 Electromagnetic 36 | . 36 . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 221 | . . . . . . 221 . . Highest Corruption 9 | . . 5 5 5 . 4 4 9 Average Corruption 4 | . . 5 5 5 . 4 4 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 104 | . . 1 5 7 . 46 45 . Message Errors 24 | . . . 1 1 . 9 13 . Matter Fused 25 | . . . 2 1 . 13 9 . Heat Flow Errors 14 | . . . . . . 7 7 . Energy Discharges 12 | . . . 1 . . 3 8 . Parts Rejected 1 | . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 12 | . . . 1 3 . 5 3 . Data Loss (major) 7 | . . . . 1 . 4 2 . Misfires 2 | . . 1 . . . 1 . . Alerts 2 | . . . . 1 . 1 . . Weapon Failures 4 | . . . . . . 3 1 . Overload Shots 3 | . . . . . . 3 . . Effects 1 | . . . . . . 1 . . Heat Surge 1 | . . . . . . 1 . . Overflow Damage 173 | . 7 . . . . 36 25 105 Projectiles 3 | . . . . . . . . 3 Explosions 170 | . 7 . . . . 36 25 102 Melee . | . . . . . . . . . Knockbacks 26 | . . . . . . . . 26 Impact . | . . . . . . . . . Kinetic 24 | . . . . . . . . 24 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 80 | . 1 79 . . . . . . Shots 3 | . 1 2 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . . 1 1 Kicked 2 | . . . . . . . 1 1 Crushed . | . . . . . . . . . Highest Temperature 457 | 74 63 . . 3 60 457 351 320 Average Temperature 84 | 32 20 . . 3 24 77 92 124 Received Heat Transfer 1273 | . 207 . . . 36 265 186 579 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 1 1 . . . . 1 . 1 Heat Transferred 731 | 296 185 . . . . . . 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Peak Influence 3031 | 30 483 276 . 105 215 2027 3031 1858 Initial 1379 | . 19 164 . . 40 137 988 1379 Average 1113 | 12 275 245 . 45 111 1110 1907 1540 Maximum Alert Level 5 | . 2 1 . . 1 5 5 5 Low Security (%) 14 | 100 26 3 . 100 91 2 . . Level 1 18 | . 67 96 . . 8 10 . . Level 2 5 | . 5 . . . . 13 . . Level 3 7 | . . . . . . 15 9 . Level 4 29 | . . . . . . 42 28 73 Level 5 14 | . . . . . . 15 32 5 High Security 10 | . . . . . . . 29 21 Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 30 | . 5 . . . 1 . 14 10 Investigation 9 | . 5 . . . . . 3 1 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . . . 2 3 Assault 15 | . . . . . . . 9 6 Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Distress Signals 4 | . 2 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 23 10 . 4 5 43 79 35 Peak Tracking Total 10 | . 4 4 . 3 3 4 10 10 Tactical Retreats 13 | . 2 1 . 1 . 3 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 13 | . 3 . . . . 9 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 28 | . 6 . . . 1 13 3 5 Max in Single Turn 4 | . 4 . . . 1 2 1 2 Garrison Relay 6 | . . . . . . 6 . . Phase Generator 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 28 | . 8 . 5 . 3 4 6 2 Terminals 19 | . 7 . . . 2 4 4 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 128 | . 29 . 50 . 9 11 24 5 Successful 94 | . 16 . 50 . 5 2 18 3 Failed 34 | . 13 . . . 4 9 6 2 Catastrophic 6 | . 2 . . . . 3 . 1 Database Lockouts . | . . . . . . . . . Manual 44 | . 19 . 1 . 7 5 9 3 Terminals 58 | . 22 . . . 8 11 12 5 Fabricators . | . . . . . . . . . Repair Stations 19 | . 7 . . . . . 12 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 62 | . 4 . 50 . 2 1 4 1 Record 49 | . . . 49 . . . . . Robot Analysis 3 | . 2 . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . Machine Index 1 | . . . . . . . 1 . Terminal Index 4 | . 1 . . . 1 . 1 1 Zone Layout 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 16 | . 6 . . . . . 10 . Scan Component 8 | . 3 . . . . . 5 . Repair 8 | . 3 . . . . . 5 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 15 | . 6 . . . 2 1 4 2 Terminals 15 | . 6 . . . 2 1 4 2 Botnet 15 | . 6 . . . 2 1 4 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 8 . . . 2 4 6 2 Full Trace Events 9 | . 6 . . . . 1 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 8 | . 3 . . . . . 5 . Time 274 | . 78 . . . . . 196 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 26 | . . . . . . 26 . . Machine Destruction 26 | . . . . . . 26 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total Allies 7 | . . . . 3 . 4 . . Largest Group 4 | . . . . 3 3 4 4 . Highest-Rated Group 296 | . . . . 40 40 296 296 . Highest-Rated Ally 149 | . . . . 16 16 149 149 . Total Orders 5 | . . . . . . 3 2 . STAY 3 | . . . . . . 2 1 . FOLLOW 2 | . . . . . . 1 1 . Ally Attacks 178 | . . . . . 16 34 128 . Total Damage 3772 | . . . . . 95 536 3141 . Kills 37 | . . . . . . 4 33 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Turns Passed 7135 | 98 904 404 263 323 268 2210 1894 771 Spaces Moved 5231 | 53 706 424 316 344 251 1570 1114 453 Core 12 | 12 . . . . . . . . Treads . | . . . . . . . . . Legs 2821 | . . . . . . 1254 1114 453 Wheels 2398 | 41 706 424 316 344 251 316 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 113 113 Average Speed 101 | 86 80 80 80 80 80 113 118 117 Slowest Speed 330 | 100 80 80 80 95 80 330 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . 1 . . . . . Exploration Rate (%) 52 | 5 81 62 71 77 24 97 48 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 4 | . . 2 . 2 . . . . Spaces Dug 13 | . . . . . . 13 . . Terrain Destroyed 317 | . 33 49 . . . 141 62 32 Melee . | . . . . . . . . . Projectile 28 | . . . . . . 3 2 23 AOE 288 | . 33 49 . . . 138 59 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Total 6392 | 78 917 462 330 366 296 1839 1538 566 Wait 461 | . 84 9 . . 5 62 269 32 Move 5224 | 52 705 423 315 343 251 1569 1113 453 Hop . | . . . . . . . . . Pick Up 75 | . 15 . 5 5 6 14 24 6 Fast Attach 30 | 8 6 . . . 3 7 5 1 Attach 22 | . 1 . 2 2 4 4 1 8 Detach 9 | 1 1 . 2 . 1 1 2 1 Swap 106 | 4 22 7 . 1 5 36 27 4 Drop 91 | 2 19 . 6 3 9 22 26 4 Fire 330 | 11 64 23 . 12 12 82 70 56 Melee 5 | . . . . . . 5 . . Ram . | . . . . . . . . . Kick 2 | . . . . . . . 1 1 Crush . | . . . . . . . . . Escape Stasis 37 | . . . . . . 37 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Scavenger-Mutant 376 | -10/Materials | Discovered new exit (range 11) 468 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Repaired Assault Rifle 798 | -10/Materials | Repaired Propulsion Shielding 825 | -10/Materials | Repaired Med. Storage Unit 1003 | -10/Materials | Entered Mines 1043 | -10/Mines | Learned 2 Materials zone layouts 1140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -10/Mines | Discovered new exit (range 10) 1168 | -10/Mines | Assembled infested the area 1282 | -10/Mines | Build established: Mutant 1299 | -10/Mines | Learned Materials stockpile data 1347 | -10/Mines | Core integrity fell below 50% 1357 | -10/Mines | Core integrity fell below 20% 1404 | -10/Mines | Discovered new exit (range 5) 1407 | -10/Mines | Entered Exiles 1431 | -10/Exiles | Met 8R-AWN 1449 | -10/Exiles | Met EX-HEX 1496 | -10/Exiles | Met EX-DEC 1511 | -10/Exiles | Learned location of Zion (-7) 1527 | -10/Exiles | Met EX-BIN 1541 | -10/Exiles | Aligned with FarCom system 1542 | -10/Exiles | Given EX-Vault access code 1575 | -10/Exiles | Opened EX-Vault 1580 | -10/Exiles | Found Field Lobotomy Kit 1587 | -10/Exiles | Found Chronowheel 1604 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1657 | -10/Exiles | Discovered new exit (range 14) 1661 | -10/Exiles | Activated Chronowheel 1661 | -10/Exiles | Spacetime reconverged on an earlier point 1670 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1670 | -10/Exiles | Entered Mines 1677 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1776 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1970 | -9/Mines | Discovered new exit (range 10) 1971 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1972 | -9/Mines | Found DCF Scrap (14 items) 1991 | -9/Mines | Learned location of Storage (-7) 1993 | -9/Mines | Entered Materials 1993 | -8/Materials | Accompanied by 3 allies 1993 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1994 | -8/Materials | Identified exit to Factory 2215 | -8/Materials | Garrison activated, responded to threat 2260 | -8/Materials | Identified exit to Garrison 2261 | -8/Materials | Entered Garrison 2261 | -8/Garrison | Accompanied by 1 ally 2268 | -8/Garrison | Build established: Scavenger-Skirmisher 2283 | -8/Garrison | Triggered checkpoint 2321 | -8/Garrison | Garrison Relay disabled 2411 | -8/Garrison | Triggered checkpoint 2547 | -8/Garrison | Triggered checkpoint 2606 | -8/Garrison | Destroyed 8 combat bots 2737 | -8/Garrison | Triggered checkpoint 2835 | -8/Garrison | Triggered checkpoint 2883 | -8/Garrison | Garrison Relay disabled 2929 | -8/Garrison | Phase Generator disabled 2950 | -8/Garrison | Discovered new exit (range 11) 3124 | -8/Garrison | Garrison Relay disabled 3155 | -8/Garrison | Discovered new exit (range 12) 3157 | -8/Garrison | Triggered checkpoint 3177 | -8/Garrison | Garrison Relay disabled 3351 | -8/Garrison | Build established: Scavenger-Gunner 3395 | -8/Garrison | Triggered checkpoint 3753 | -8/Garrison | Discovered new exit (range 6) 3879 | -8/Garrison | Rescued HV-R5K 4118 | -8/Garrison | Garrison Relay disabled 4167 | -8/Garrison | Rescued a captive Derelict 4173 | -8/Garrison | Rescued a captive Derelict 4176 | -8/Garrison | Discovered new exit (range 15) 4336 | -8/Garrison | Spotted B-75 Beast 4337 | -8/Garrison | Garrison Relay disabled 4341 | -8/Garrison | Assimilated B-75 Beast with FLK Orb 4471 | -8/Garrison | Entered Materials 4471 | -8/Materials | Accompanied by 4 allies (HV-R5K) 4844 | -8/Materials | Build established: Scavenger-Skirmisher 4871 | -8/Materials | First assault squad dispatched 5149 | -8/Materials | Discovered exit to Factory (range 16) 5223 | -8/Materials | Repaired Carbon-fiber Leg 5513 | -8/Materials | Repaired Carbon-fiber Leg 5552 | -8/Materials | Repaired Carbon-fiber Leg 5591 | -8/Materials | Repaired Missile Launcher 5636 | -8/Materials | Repaired Gauss Rifle 5800 | -8/Materials | Build established: Scavenger-Gunner 5806 | -8/Materials | High security lockdown imminent 5886 | -8/Materials | High security lockdown engaged 5889 | -8/Materials | Allies destroyed Beast 3a 5959 | -8/Materials | Destroyed HV-R5K 5967 | -8/Materials | Sterilization system engaged 5967 | -8/Materials | Non-combat units ordered to evacuate 5990 | -8/Materials | Lost 3 allies 6013 | -8/Materials | Destroyed 16 combat bots 6067 | -8/Materials | Combat units ordered to evacuate 6267 | -8/Materials | Ambient heat levels rising (+10) 6365 | -8/Materials | Entered Factory 6365 | -7/Factory | Evolved 2 slots: Utility x2 6617 | -7/Factory | Discovered new exit (range 16) 6764 | -7/Factory | Identified exit to Lower Caves 6765 | -7/Factory | First assault squad dispatched 6971 | -7/Factory | High security lockdown imminent 7051 | -7/Factory | High security lockdown engaged 7067 | -7/Factory | Lost 3 parts (1n2w) 7136 | -7/Factory | Self-destructed Last Messages --------------- 07124_ Slug penetrates Wall. 07127_ C-30 ARC bursts open, deploying its payload. 07127_ G-50 Soldier unfolds itself. 07127_ B-48 Gladiator unfolds itself. 07127_ L-41 Fighter unfolds itself. 07127_ I-36 Angel unfolds itself. 07129_ L-41 Fighter Core Shielding blasted off. 07129_ L-41 Fighter knocked back. 07132_ Penetrated by Slug. 07133_ Gauss Cannon destroyed. 07133_ L-41 Fighter knocked back. 07135_ Critical hit (Smash). 07135_ Gauss Cannon destroyed. 07135_ Adv. Heat Sink destroyed. 07135_ Adv. Targeting Computer destroyed. 07135_ System corrupted by crushing effect (+5). 07135_ System corrupted by crushing effect (+1). 07135_ System corrupted by crushing effect (+3). 07135_ Slug penetrates Wall. 07135_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????# ?????????????????????? | | ???????? ????????????????????? | | ????????# ????????????????????? | | ????????# #????????????????????? | | ????????# ###########?????###### | | ????????# # ##?#??# | | ?######## # "#"#### | | ?# # # " | | ?# # # % " | | ?# # # # % | | ?# # + %% [ # # | | ??###+### # # " # | | ????# ### ;;;h;;;#;## " " # | | ????# ## %;; % " # | | ????# ## bb ;% %% # | | ????# ## l! ==% """ # | | ????# #; @ ig;# """""""[ % # | | ????# #; ## "" "" % % | | ????# ######### % ! *% %#### | | ????# #???????# = =#??? | | ????# #??????##% %l "#?? | | ????# ########" ! ##?? | | ????# =% #### | | ????# !* %*=% | | ????# [ !* == #### | | ????#### =!! %"#?? | | ???????# ! ##?? | | ???????# #"## # #??? | | ???????# # # # #??? | | ???????# #?# # #??? | | ?????### ### ## #??? | | ?????# # ## #??? | | ?????# # /## #??? | | ?????# # ## #??? | | ?????# > # ## #??? | | ?????# # ## %%#??? | | ?????# = + ## %#### | | ?????# # ! ## % | | ?????## ## ## | | ??????# ##+######## | | ??????# ##+#+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 16 Energy Capacity 290 Matter Stores 338 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMinesnifferCloak Manual? 0 Play Time 01:04:27 Cumulative 121.6 hours Start 2025.02.22 @ 06:49:55 End 2025.02.22 @ 10:10:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 0/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 963edcde-bd27-4a72-992d-cd0498fe778a