Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 10:01:46 Player: Moleculor Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (179) 895 Value Destroyed (5188) 5188 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9203 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 153/160 System Corruption 1% Temperature Warning (324) Movement Rolling (105) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Layered Light Armor Plating > --- WEAPON (2) ------- Plasma Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Improved Cooling System Melee Analysis Suite ECM Suite Advanced ECM Suite Hardlight Generator Hacking Suite Precision Beam Rifle Precision Beam Rifle Gauss Rifle Heavy Machine Gun Mini Assault Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Aluminum Leg VTOL Module Improved Heat Sink Improved Heat Sink Melee Analysis Suite ECM Suite Core Shielding Improved Light Armor Plating Improved Medium Laser Precision Beam Rifle Precision Beam Rifle Cooled Particle Cannon Gauss Cannon Rocket Launcher Mining Laser Plasma Cutter Katana [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . . 1 . Utility 4 | . . 1 . 2 1 . Weapon . | . . . . . . . Parts Attached 114 | 6 10 16 12 19 49 2 Power 13 | 1 2 2 . 2 5 1 Engine 7 | 1 2 1 . 2 1 . Core 6 | . . 1 . . 4 1 Reactor . | . . . . . . . Propulsion 36 | 2 1 6 6 4 17 . Treads 22 | 2 1 6 6 4 3 . Leg 7 | . . . . . 7 . Wheel 4 | . . . . . 4 . Hover 1 | . . . . . 1 . Flight 2 | . . . . . 2 . Utility 31 | 1 3 2 1 10 13 1 Device 11 | . 1 1 . 3 6 . Storage 2 | 1 1 . . . . . Processor 7 | . . 1 1 2 3 . Hackware 2 | . 1 . . . 1 . Protection 9 | . . . . 5 3 1 Artifact . | . . . . . . . Weapon 34 | 2 4 6 5 3 14 . Energy Gun 9 | 1 . 3 . 2 3 . Energy Cannon 4 | . . . 2 . 2 . Ballistic Gun 8 | 1 . . 1 . 6 . Ballistic Cannon 7 | . 3 2 . . 2 . Launcher 1 | . . . 1 . . . Special Weapon 2 | . . . 1 . 1 . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 7 | . . 1 2 2 2 . Parts Lost 57 | . 2 6 1 14 31 3 Power 9 | . 1 1 . 1 5 1 Propulsion 18 | . 1 2 . 1 14 . Utility 17 | . . 1 . 10 6 . Weapon 13 | . . 2 1 2 6 2 Highest Loss Streak 9 | . 1 3 1 9 7 1 To Critical Strikes . | . . . . . . . Average Backups 15 | 1 10 18 19 14 16 19 Power 1 | . 1 1 2 1 2 2 Propulsion 1 | . 1 2 . 1 1 . Utility 5 | . 2 6 8 5 5 8 Weapon 6 | . 3 7 7 4 7 7 Tool/Special . | . . . . . . . Unused Backups 17 | 1 . 5 3 . . 8 Power 3 | . . . . . . 3 Propulsion 1 | 1 . . . . . . Utility 7 | . . 2 . . . 5 Weapon 6 | . . 3 3 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 97 98 99 90 95 98 Engine 5 | . 13 7 . 6 1 4 Core 3 | . . 3 11 2 5 2 Treads 20 | . 27 31 33 24 4 . Leg 4 | . . . . . 14 . Wheel 1 | . . . . . 3 30 Flight 1 | . . . . . 3 . Device 7 | . 6 1 11 11 9 5 Storage 9 | . 14 11 11 9 6 7 Processor 11 | . . 10 11 7 20 30 Hackware 3 | . 5 9 . . 2 . Protection 2 | . . . . 10 3 1 Energy Gun 5 | . 9 . 1 9 4 3 Ballistic Gun 3 | . 6 . 1 . 7 . Ballistic Cannon 8 | . 11 20 16 2 1 6 Peak Build Rating 45 | 6 13 19 23 26 45 38 Average Rating 22 | 3 9 16 18 22 37 37 On Entrance 17 | . 6 13 17 23 22 38 Avg Prop Armor Cover (%) 4 | . . . . 5 4 . Naked Turns . | . . . . . . . Heaviest Build 71 | 12 53 55 55 71 68 65 Greatest Support 104 | 40 40 60 69 69 104 48 Greatest Overweight (x) 5 | 2 2 1 . 3 5 1 Average Overweight (x) . | 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 19 20 Most Carried 20 | 5 20 20 20 20 20 20 Average Carried 15 | 1 10 18 19 13 16 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 20 20 20 13 19 18 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 3996 | 219 405 1006 503 595 1164 104 Remotely . | . . . . . . . Salvage Created 6771 | . 896 1230 943 1736 1603 363 Parts 317 | . 46 58 55 74 70 14 Haulers Intercepted 11 | . 2 4 3 2 . . Recyclers Shooed 16 | . 1 5 5 4 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 116 | . 12 24 17 28 25 10 Melee 11 | . . . . 8 3 . Guns 38 | . 12 . 3 7 15 1 Cannons 48 | . . 24 5 6 5 8 AOE 15 | . . . 9 6 . . Classes Destroyed 13 | . 7 1 . 2 3 . Worker 9 | . 1 3 . 3 2 . Tunneler 2 | . . . . . 2 . Hauler 11 | . 2 4 3 2 . . Recycler 29 | . 4 6 6 8 5 . Operator 4 | . 1 1 1 1 . . Watcher 8 | . 3 2 1 1 1 . Swarmer 27 | . 3 . 8 7 6 3 Grunt 53 | . 9 19 3 12 4 6 Sentry 17 | . . 5 6 5 1 . Specialist 2 | . . . . . 1 1 Hunter 10 | . . . . 3 7 . Programmer 6 | . . . . . 6 . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | . 4 5 6 5 5 5 Combat Bots Only 5 | . 4 5 5 4 4 5 Max Kills in Single Turn 5 | . 1 2 4 5 2 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . . 3 3 . . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 913 | . 90 141 43 190 407 42 Missed 259 | . 30 44 16 36 122 11 Hits 654 | . 60 97 27 154 285 31 Projectile 654 | . 60 97 27 154 285 31 AOE 6 | . . . . . . 6 Critical Strikes 17 | . . 2 . 7 6 2 Damage Taken 9708 | . 751 1282 260 2815 3916 684 Core 1568 | . 167 160 39 459 580 163 Absorbed by Shields 428 | . . 9 102 161 156 . Redirected to Shielding 16 | . . . . . 16 . Regen/Repaired (Parts) 539 | . . . 112 10 417 . Core Remaining (%) 49 | 100 33 . 50 16 . . Volleys Fired 480 | . 79 113 60 96 108 24 Largest 2 | . 2 2 2 2 2 2 Hottest 124 | . 80 112 101 124 124 120 Shots Fired 855 | . 159 191 107 163 196 39 Gun 421 | . 133 2 20 107 153 6 Cannon 411 | . 26 189 71 53 39 33 Launcher 12 | . . . 7 3 2 . Special 11 | . . . 9 . 2 . Kinetic 537 | . 84 189 81 50 112 21 Thermal 296 | . 75 2 19 110 78 12 Explosive 12 | . . . 7 3 2 . Electromagnetic 10 | . . . . . 4 6 Robot Hit Streak 18 | . 12 18 14 16 15 8 Robot Miss Streak 7 | . 7 4 4 3 6 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . 1 . . 1 2 . Max Gunslinging Chain 1 | . 1 . . 1 1 . Shots Hit Robots 587 | . 85 133 56 141 143 29 Core Hits 255 | . 39 48 36 61 57 14 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 28 | . 5 7 5 4 4 3 Burn 10 | . 5 . 1 3 1 . Meltdown 2 | . . . . . 1 1 Destroy 1 | . . . . . 1 . Blast 15 | . . 7 4 1 1 2 Melee Attacks 46 | . 2 2 . 32 10 . Impact 3 | . . 2 . 1 . . Slashing 41 | . . . . 31 10 . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13856 | . 1123 2918 1799 3583 3545 888 Guns 5054 | . 958 33 260 1351 2350 102 Cannons 6131 | . 165 2835 749 811 842 729 Explosions 1260 | . . . 757 344 102 57 Melee 1340 | . . 30 . 1077 233 . Ramming 47 | . . 20 9 . 18 . Kinetic 7355 | . 619 2835 875 751 1739 536 Thermal 3656 | . 504 33 158 1411 1300 250 Explosive 1187 | . . . 757 328 102 . Electromagnetic 271 | . . . . 16 153 102 Impact 68 | . . 30 . 38 . . Slashing 1272 | . . . . 1039 233 . Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 2 2 3 1 Average Corruption 1 | . 1 2 2 2 1 1 Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 59 | . 13 1 16 13 15 1 Message Errors 13 | . 2 . 7 2 2 . Matter Fused 12 | . 3 1 4 3 1 . Heat Flow Errors 7 | . 1 . 1 3 2 . Energy Discharges 8 | . 2 . 1 2 3 . Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 7 | . 2 . 1 2 2 . Data Loss (major) 5 | . 1 . 1 . 3 . Misfires 1 | . 1 . . . . . Alerts 3 | . 1 . 1 . 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots 2 | . . . . . 2 . Overflow Damage 207 | . . 18 46 109 27 7 Projectiles 55 | . . 18 30 . . 7 Explosions 76 | . . . 16 42 18 . Melee 76 | . . . . 67 9 . Knockbacks 44 | . 1 28 6 5 . 4 Impact 1 | . . . 1 . . . Kinetic 39 | . 1 25 4 5 . 4 Secondary 4 | . . 3 1 . . . Self-Inflicted Damage 193 | . . . 67 . 71 55 Shots 5 | . . . 2 . 2 1 Rammed 7 | . . 3 2 1 1 . Targets Rammed 7 | . . 3 2 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 554 | . 263 72 161 554 270 360 Average Temperature 85 | . 27 18 27 178 54 133 Received Heat Transfer 2130 | . 279 585 62 855 205 144 Effects 30 | . . . . 29 . 1 Shutdowns 5 | . . . . 5 . . Energy Bleed 9 | . . . . 9 . . Interference 8 | . . . . 8 . . Matter Decay 1 | . . . . . . 1 Short Circuit 4 | . . . . 4 . . Damage (minor) 2 | . . . . 2 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . 1 . . Robots Melted 3 | . . . . . 2 1 Combat Hostiles 3 | . . . . . 2 1 Parts Melted 14 | . 4 . . 3 5 2 Heat Transferred 7993 | . 1850 74 420 3182 2116 351 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Maximum Alert Level 1 | . . 1 1 1 . 1 Low Security (%) 89 | 100 100 84 81 69 100 66 Level 1 10 | . . 15 18 30 . 33 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 331 | . 127 297 308 331 149 305 Initial 147 | . . . 79 122 147 32 Average 91 | . 18 116 124 181 65 155 Influence Increases 3800 | . 403 776 625 927 776 293 Destroy 0b10 Robot/C 2320 | . 240 480 340 560 500 200 Destroy 0b10 Robot/NC 315 | . 55 80 55 75 50 . Destroy Leader 598 | . 60 152 98 156 112 20 Successful Hack 91 | . 28 8 8 11 36 . Disable Machine 150 | . . 45 45 15 45 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 141 | . 5 11 79 20 18 8 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 120 | . 15 . . 75 15 15 Influence Decreases 3505 | . 403 587 524 892 1054 45 Entered New Map 471 | . . . 110 168 178 15 Time Decay 2353 | . 383 377 404 574 615 . Lost Part 521 | . 20 60 10 140 261 30 Lost Ally 10 | . . . . 10 . . Purge Threat 150 | . . 150 . . . . Squads Dispatched 26 | . 2 6 1 5 12 . Investigation 13 | . 1 5 . 3 4 . Extermination 6 | . . . . . 6 . Reinforcement 7 | . 1 1 1 2 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 10 | . 1 2 3 2 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 192 | . 26 34 25 43 51 13 Peak Tracking Total 9 | . 4 7 6 6 9 4 Tactical Retreats 12 | . 1 . . 6 4 1 ECM-based Alert Blocks 9 | . . . . 2 7 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 8 | . 2 2 . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 11 | . 11 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 12 | . . 4 3 1 3 1 Max in Single Turn 1 | . . 1 1 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 47 | . 9 9 8 6 15 . Terminals 30 | . 7 6 6 3 8 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 1 1 1 . Recycling Units 8 | . 2 1 1 1 3 . Scanalyzers 3 | . . 2 . 1 . . Garrison Access 2 | . . . . . 2 . Total Hacks 117 | . 31 22 14 18 32 . Successful 56 | . 15 16 8 8 9 . Failed 59 | . 15 5 6 10 23 . Catastrophic 15 | . . . 3 2 10 . Database Lockouts 2 | . 1 1 . . . . Manual 18 | . 1 6 2 3 6 . Terminals 80 | . 27 15 10 8 20 . Fabricators 1 | . . . . . 1 . Repair Stations 11 | . . . 3 4 4 . Recycling Units 14 | . 4 1 1 3 5 . Scanalyzers 9 | . . 6 . 3 . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 32 | . 13 10 4 3 2 . Record 9 | . 4 3 . . 2 . Robot Analysis 2 | . . . 1 1 . . Prototype ID Bank 2 | . . 2 . . . . Open Door 3 | . . . 3 . . . Branch Access Points 2 | . 1 1 . . . . Emergency Access Points 1 | . . 1 . . . . Terminal Index 2 | . 1 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 5 | . 3 . . 2 . . Disarm Traps 2 | . 2 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 8 | . . . 3 2 3 . Scan Component 5 | . . . 2 1 2 . Repair 3 | . . . 1 1 1 . Recycling Unit Hacks 8 | . 2 1 1 2 2 . Report Inventory 5 | . 1 1 1 2 . . Retrieve Components 3 | . 1 . . . 2 . Scanalyzer 6 | . . 5 . 1 . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Retrieve Study 2 | . . 1 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 38 | . 7 8 5 6 12 . Full Trace Events 16 | . 5 4 2 3 2 . Feedback Events 3 | . 2 1 . . . . Corruption 2 | . 2 . . . . . Hackware Fried 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . Parts Repaired 3 | . . . 1 1 1 . Time 71 | . . . 26 32 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 22 | . 10 . . . 12 . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 4 | . . . . 4 . . EXPLORE 4 | . . . . 4 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Active Infowar (turns) 3652 | . 1010 . . 948 1534 160 Sensors 2393 | . 1010 . . 90 1133 160 Structural 552 | . . . . 552 . . ECM 1103 | . . . . 396 707 . Robot Analysis Total 2 | . . . 1 1 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . 4 . . Drone Recoveries 3 | . . . . 3 . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 9712 | 63 2193 1554 975 1752 2974 201 Spaces Moved 4210 | 34 833 690 433 618 1489 113 Core 21 | 21 . . . . . . Treads 2839 | 13 833 690 433 618 252 . Legs 946 | . . . . . 946 . Wheels 404 | . . . . . 291 113 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 105 105 Average Speed 175 | 145 223 164 160 193 156 105 Slowest Speed 400 | 160 320 240 160 400 340 105 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 99 54 67 46 37 18 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . . 15 . 3 . Terrain Destroyed 133 | . . 5 69 27 19 13 Melee 3 | . . . . . 3 . Projectile 18 | . . 5 7 3 3 . AOE 112 | . . . 62 24 13 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 5559 | 48 1000 912 590 958 1895 156 Wait 456 | . 47 51 60 156 128 14 Move 4205 | 33 832 689 432 617 1489 113 Hop . | . . . . . . . Pick Up 141 | 8 25 19 8 16 63 2 Fast Attach 6 | . . . 1 . 5 . Attach 77 | 6 3 8 1 19 38 2 Detach 1 | . . . . . 1 . Swap 95 | . 9 15 14 15 41 1 Drop 45 | 1 3 12 12 6 11 . Fire 480 | . 79 113 60 96 108 24 Melee 46 | . 2 2 . 32 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . 3 2 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 343 | -10/Materials | Core integrity fell below 50% 453 | -10/Materials | Discovered new exit (range 8) 1099 | -10/Materials | Discovered new exit (range 8) 1511 | -10/Materials | Discovered new exit (range 16) 1906 | -10/Materials | Central database locked down 1920 | -10/Materials | Discovered new exit (range 15) 1927 | -10/Materials | Identified exit to Mines 2013 | -10/Materials | Discovered new exit (range 5) 2257 | -10/Materials | Entered another Materials area 2257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2304 | -9/Materials | Central database locked down 3013 | -9/Materials | Discovered new exit (range 12) 3179 | -9/Materials | Discovered new exit (range 13) 3329 | -9/Materials | Lost 3 parts (1p1n1w) 3347 | -9/Materials | Identified exit to Mines 3347 | -9/Materials | Identified exit to Storage 3350 | -9/Materials | Discovered new exit (range 16) 3632 | -9/Materials | Hacking Suite fried by hacking feedback 3811 | -9/Materials | Entered Storage 3885 | -9/Storage | Repaired Lgt. Treads 4693 | -9/Storage | Discovered new exit (range 16) 4786 | -9/Storage | Entered Materials 4786 | -8/Materials | Evolved 2 slots: Utility x2 4894 | -8/Materials | Repaired Shield Generator 5238 | -8/Materials | Discovered new exit (range 6) 5399 | -8/Materials | Lost 9 parts (1p1n5u2w) 5421 | -8/Materials | Core integrity fell below 50% 6243 | -8/Materials | Core integrity fell below 20% 6538 | -8/Materials | Entered Factory 6538 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6884 | -7/Factory | Lost 7 parts (1p4n1u1w) 7254 | -7/Factory | Build established: Scavenger-Mutant 7588 | -7/Factory | Cargo convoy interrupted 7714 | -7/Factory | Lost 7 parts (1p3n3u) 7791 | -7/Factory | Lost 3 parts (2u1w) 7942 | -7/Factory | Core integrity fell below 50% 8551 | -7/Factory | Repaired Hcp. Storage Unit 9095 | -7/Factory | Core integrity fell below 20% 9122 | -7/Factory | Lost 5 parts (1p3n1w) 9389 | -7/Factory | Build established: Mutant 9512 | -7/Factory | Identified exit to Garrison 9512 | -7/Factory | Entered Garrison 9528 | -7/Garrison | Triggered checkpoint 9569 | -7/Garrison | Garrison Relay disabled 9713 | -7/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Discarded Imp. Sensor Array. Acquired 10 matter. G-47 Trooper suffers critical hit (Meltdown). Imp. Heat Sink melted. Aluminum Leg melted. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. G-47 Trooper knocked back. G-47 Trooper destroyed. Slug penetrates G-47 Trooper. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Critical hit (Burn: +37). G-50 Soldier Adv. Heat Sink blasted off. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Overheating: Matter decay (-26). D-53 Grenadier knocked back. Gauss Cannon destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# ## ##??????????????? | | ?????????????????######## ###%!"##?????????????? | | ?????????????????# ! ! ==%"#?????????????? | | ?????????????????##!!!#########""["#?????????????? | | ?????????????????#"" ""#?????#% # "#?????????????? | | ?????????????????#######?????#### ##??#####??????? | | ????????????????????????????????# #???# #??????? | | ??????????????????????????????### ##### #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# ##########??????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ????????????????????###???????# #???????????????? | | ????????????????????# ???????# #???????????????? | | ????????????????????# #???????# #???????????????? | | ?????????????#??????# #######?# #???????????????? | | ?????????????# ??### # # ### #???????????????? | | ?????????##### # ## #???????????????? | | ?????? [% = % ### #???????????????? | | ?????? =%% *%! #???????????????? | | ?????? %%!!%[% i @ % %#???????????????? | | ????????# =## # d #####???????????????? | | ?????????????# ??## ### #??????????????????? | | ??????????? ??? ?? ##??????????????????? | | ????????? ??? ??# ##???????????????????? | | ????????" ??? ??##????????????????????? | | ???????????? ????????????????????????? | | ??????????? ## ## ###???????????????????????? | | ?????????????# ?# #?????????????????????????? | | ???????????? ? ?????????????????????????? | | ???????????? ?? ?????????????????????????? | | ????????????? ? ?????????????????????????? | | ???????????????"??######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 23 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Storage Shield Generator | 66% | -8/Materials Hcp. Storage Unit | 16% | -7/Factory Studied --------- Ion Engine | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Ghost 'Em Hey, That's Mine! Jackpot Made in Tau Ceti IV Power Corrupts Resistances Are Futile Challenges ------------ None Game ------ Seed ExperimentalPointyMachine Manual? 0 Play Time 02:17:29 Cumulative 12.5 hours Start 2026.03.07 @ 00:34:38 End 2026.03.07 @ 10:01:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3cd2f7c1-f236-4829-987c-eb14cea2fe29