Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 12:33:33 Player: szymekc Result: Destroyed by AG-21710 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (233) 1165 Value Destroyed (6852) 6852 Prototype IDs (68) 1360 Alien Tech Used (0) 0 Bonus (3119) 3119 TOTAL SCORE: 17496 Bonus ------- High Alert Combat Kills 952 Follower Combat Kills 179 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -112 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Walking (112) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Experimental Heat Sink Medium Storage Unit Zionite Weapon Casing Graphene Brace A0-MCA's Component Scanner > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (10) --- Zionite Light DM Reactor Enhanced Biometal Leg YI-UF0's Bottomless Matter Pit (1500) Enhanced Force Rifle Heavy Neutron Cannon Heavy Neutron Cannon Heavy Proton Missile Launcher Long-range Missile Launcher LU-1G1's Laser Shovel Thermal Lance Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Medium Storage Unit YI-UF0's Bottomless Matter Pit Deep Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Graphene Brace A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Neutron Cannon Thermal Lance > --- INVENTORY -------- Scrapoid Pod Enhanced Force Rifle Enhanced Force Rifle Heavy Neutron Cannon Heavy Proton Missile Launcher Heavy Proton Missile Launcher Long-range Missile Launcher LU-1G1's Laser Shovel CPS Tube [Rating: 114] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Flak Gun Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Thermal Lance Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 . . . 4 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . . . . . . Utility 5 | . . . 1 . 1 . . . 3 . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 181 | 7 6 7 27 2 29 15 5 15 30 3 10 . 6 . 19 Power 17 | 1 . 1 3 . 3 . . 2 2 1 . . 2 . 2 Engine 7 | 1 . 1 3 . 2 . . . . . . . . . . Core 6 | . . . . . 1 . . 2 2 . . . 1 . . Reactor 4 | . . . . . . . . . . 1 . . 1 . 2 Propulsion 57 | 2 . 2 13 . 11 9 1 4 6 . 3 . . . 6 Treads 33 | 2 . 2 9 . 10 9 1 . . . . . . . . Leg 18 | . . . 4 . . . . . 5 . 3 . . . 6 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 . . 4 1 . . . . . . Utility 68 | 2 3 2 6 1 7 2 4 6 14 2 7 . 4 . 8 Device 33 | 2 . 1 3 . 3 2 . 4 6 1 5 . 3 . 3 Storage 9 | . 2 1 1 1 1 . . 1 1 . . . . . 1 Processor 10 | . . . . . . . 2 1 6 . 1 . . . . Hackware 4 | . . . . . . . 2 . 1 . 1 . . . . Protection 12 | . 1 . 2 . 3 . . . . 1 . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 3 2 5 1 8 4 . 3 8 . . . . . 3 Energy Gun 14 | 2 3 1 . . 3 3 . . 2 . . . . . . Energy Cannon 6 | . . . 2 . 1 1 . . 2 . . . . . . Ballistic Gun 4 | . . . 1 . 2 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . 1 . 1 2 . . . 2 . . . . . 1 Special Weapon 4 | . . . 1 . . . . 2 1 . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 2 Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 . 3 2 . 2 5 . . . . . . Corrupted Parts 3 | . . 3 . . . . . . . . . . . . . System Corruption 15 | . . 15 . . . . . . . . . . . . . Parts Lost 30 | . 1 1 3 . 5 2 1 1 1 1 . 1 1 . 12 Power 2 | . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . . 1 . . . . 3 Utility 17 | . . . 1 . 2 2 1 1 1 . . 1 1 . 7 Weapon 7 | . 1 1 2 . 2 . . . . . . . . . 1 Highest Loss Streak 5 | . 1 1 1 . 2 1 1 1 1 1 . 1 1 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . Average Backups 16 | . 8 13 14 16 23 24 24 22 9 9 9 9 9 9 9 Power . | . . 1 . . 1 2 2 . . . 1 1 1 1 . Propulsion 2 | . . . 3 2 3 6 7 5 . . . . . . . Utility 6 | . 2 7 7 9 9 9 8 10 3 1 2 2 2 2 2 Weapon 5 | . 3 4 4 4 8 7 6 4 3 5 4 4 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . . 2 10 . 5 5 . 9 1 1 . 1 . . 3 Power 3 | . . 1 1 . . . . . . . . . . . 1 Propulsion 11 | . . . 2 . 2 5 . 2 . . . . . . . Utility 12 | . . 1 2 . 1 . . 6 1 . . . . . 1 Weapon 8 | . . . 5 . 2 . . . . . . . . . 1 Tool/Special 3 | . . . . . . . . 1 . 1 . 1 . . . Average Slot Usage (%) 96 | . 98 100 98 100 99 99 98 96 90 71 78 99 98 100 94 Engine 5 | . 14 14 10 11 8 9 9 . . . . . . . . Core 1 | . . . . . . . . 8 6 . . . . . . Reactor 1 | . . . . . . . . . . 5 6 6 5 6 5 Treads 21 | . 27 28 24 33 35 35 36 28 . . . . . . . Leg 9 | . . . 7 . . . . . 11 20 27 33 33 33 32 Flight 2 | . . . . . . . . 7 21 . . . . . . Device 12 | . 1 . 11 11 15 15 9 9 12 9 11 25 21 20 13 Storage 9 | . 12 14 11 11 9 9 9 9 6 6 6 6 6 6 9 Processor 4 | . . . . . . . 2 1 19 8 6 13 13 13 6 Hackware 2 | . . . . . . . 13 15 2 . 1 . . . . Protection 7 | . 13 13 10 11 11 11 . . . 4 3 . 2 6 9 Energy Gun 8 | . 27 28 2 . 10 15 18 14 . 13 6 . . . . Energy Cannon 4 | . . . 14 7 1 1 . . 1 . 3 5 13 3 6 Slashing Weapon 1 | . . . 3 11 3 . . . . . . . . . . Peak Build Rating 114 | 9 11 20 31 22 41 39 37 48 114 104 101 97 95 96 108 Average Rating 47 | 4 10 13 21 21 34 37 36 37 74 91 93 96 93 94 100 On Entrance 50 | . 9 11 17 22 21 39 34 37 37 104 92 97 92 94 94 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 7 4 . . 10 9 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 121 | 11 36 38 45 104 121 121 110 100 47 81 90 49 64 64 65 Greatest Support 150 | 40 40 40 60 60 85 85 80 80 150 90 130 130 130 90 146 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 1 1 . . . 1 . . Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 25 25 25 25 25 15 10 10 10 10 10 10 Average Capacity 17 | 5 13 15 15 23 25 25 25 22 11 10 10 10 10 10 10 Most Carried 25 | 2 12 15 15 17 25 25 25 25 15 10 10 10 10 10 10 Average Carried 16 | . 8 13 14 16 23 24 24 22 11 9 9 9 10 9 9 Final Capacity 25 | 5 15 15 15 25 25 25 25 15 10 10 10 10 10 10 10 Final Carried 25 | 2 12 14 15 17 25 25 25 15 10 10 10 10 10 10 10 Class Distribution -------------------- 51% | Mutant 41% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Matter Collected 6170 | 224 303 335 1636 320 738 532 47 270 582 125 130 197 145 30 556 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 9486 | 144 541 223 1869 125 1640 2016 436 . 998 608 303 141 41 . 401 Parts 458 | 9 38 13 107 7 85 110 13 . 36 16 11 2 1 . 10 Haulers Intercepted 21 | . 2 . 6 . 5 6 . . 2 . . . . . . Recyclers Shooed 9 | . 1 . . 1 3 . 3 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 1 6 . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 160 | . 10 4 40 . 29 46 4 . 6 2 5 5 2 . 7 Melee 23 | . . . 7 . 8 . . . 4 . 3 . . . 1 Guns 57 | . 8 3 6 . 13 19 4 . . 2 1 1 . . . Cannons 22 | . . . 13 . 1 2 . . 1 . . . 2 . 3 AOE 51 | . 2 . 14 . 7 23 . . . . . 3 . . 2 Classes Destroyed 20 | 2 7 . 2 . 2 3 . . 1 1 . . . . 2 Worker 12 | . 2 . 1 2 1 4 . . 1 . 1 . . . . Builder 9 | . 1 . 1 . 4 2 . . 1 . . . . . . Tunneler 6 | 4 . . . 2 . . . . . . . . . . . Hauler 21 | . 2 . 6 . 5 6 . . 2 . . . . . . Recycler 15 | 1 . . 2 1 2 3 3 . 3 . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 4 | . 1 . 2 . . 1 . . . . . . . . . Watcher 6 | . 2 . . . . 2 . . 2 . . . . . . Swarmer 32 | . 3 3 10 . 4 10 . . . . . 1 1 . . Grunt 67 | . 7 . 18 . 18 18 . . 4 . 1 1 . . . Brawler 8 | . . . 3 . 1 4 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . Sentry 31 | . . . 9 . 4 11 4 . . . 1 1 1 . . Hunter 3 | . . . . . 1 . . . . . 2 . . . . Programmer 5 | . . . . . . . . . 2 . 1 2 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . Z-Light 5 | . . . . . . . . . . . . . . . 5 Golem 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | 4 5 3 7 2 4 12 3 . 2 1 1 4 1 . 2 Combat Bots Only 11 | . 3 3 6 . 3 11 2 . 2 1 2 4 1 . 2 Max Kills in Single Turn 4 | 2 2 2 3 1 4 4 1 . 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 4 | . 1 . 2 . 2 4 . . . . . 1 . . 1 Melee 1 | . . . 1 . 1 . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Hostile Shots Fired 914 | . 46 21 124 . 188 144 24 15 37 1 96 56 54 . 108 Missed 300 | . 12 6 36 . 54 57 3 8 13 . 38 24 20 . 29 Hits 614 | . 34 15 88 . 134 87 21 7 24 1 58 32 34 . 79 Melee 6 | . . . . . . 4 . 1 . 1 . . . . . Projectile 608 | . 34 15 88 . 134 83 21 6 24 . 58 32 34 . 79 AOE 11 | . . 11 . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 4 4 2 . 2 1 1 2 . . . Actively Blocked 1 | . . . . . . . . . . 1 . . . . . Damage Taken 10210 | . 387 400 1065 . 1870 1320 285 105 419 53 785 382 279 . 2860 Core 1507 | . 126 80 103 . 173 66 55 36 148 47 28 33 33 . 579 Absorbed by Shields 324 | . . . . . 279 . . . . . . . 5 . 40 Redirected to Shielding 242 | . . . . . . . . . . . . . . . 242 Ignored by Resistances 119 | . . . . . 20 76 23 . . . . . . . . Regen/Repaired (Parts) 88 | . 64 . . . . . . . . . . . . 24 . Core Remaining (%) 57 | 100 . 17 . 74 . . . 40 . . . . . . . Volleys Fired 447 | 7 32 9 67 . 73 102 18 . 4 43 12 18 18 . 44 Largest 2 | 2 2 2 2 . 2 2 2 . 2 2 2 1 2 . 2 Hottest 220 | 80 90 90 136 . 136 123 122 . 220 162 191 110 220 . 220 Shots Fired 817 | 14 63 18 119 . 138 186 36 . 7 86 24 22 38 . 66 Gun 524 | 14 63 18 24 . 108 145 36 . 3 86 19 4 . . 4 Cannon 233 | . . . 85 . 22 23 . . 4 . 5 11 38 . 45 Launcher 58 | . . . 9 . 8 18 . . . . . 7 . . 16 Special 2 | . . . 1 . . . . . . . . . . . 1 Kinetic 10 | . . . 1 . 8 . . . 1 . . . . . . Thermal 630 | . . . 86 . 122 168 36 . 6 86 24 15 38 . 49 Explosive 45 | . . . 9 . 8 18 . . . . . 7 . . 3 Electromagnetic 131 | 14 63 18 23 . . . . . . . . . . . 13 Robot Hit Streak 24 | 5 12 3 9 . 12 16 24 . 17 18 4 3 4 . 4 Robot Miss Streak 8 | 1 4 2 5 . 4 7 1 . 1 2 2 3 3 . 8 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 620 | 9 49 15 94 6 118 135 32 . 28 63 19 12 7 . 33 Core Hits 356 | 5 29 7 71 3 70 104 11 1 13 6 5 11 2 . 18 Critical Kills 4 | . . . . . . 1 . . . 2 . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . . Critical Strikes 44 | . . . 6 . 7 8 5 . . 12 3 1 . . 2 Burn 15 | . . . . . 3 7 5 . . . . . . . . Meltdown 2 | . . . . . . 1 . . . . . 1 . . . Destroy 15 | . . . . . . . . . . 12 3 . . . . Smash 2 | . . . . . . . . . . . . . . . 2 Sever 10 | . . . 6 . 4 . . . . . . . . . . Melee Attacks 206 | . . . 46 15 55 . . 3 38 . 13 14 . 3 19 Thermal 76 | . . . . . . . . . 38 . 13 14 . 3 8 Impact 11 | . . . . . . . . . . . . . . . 11 Slashing 119 | . . . 46 15 55 . . 3 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 29 | . . . 8 6 5 . . . 9 . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24192 | 142 994 238 3530 459 4312 5627 588 4 2329 1658 895 1066 286 . 2064 Guns 7176 | 139 684 172 216 . 1431 1878 548 . 77 1658 237 88 . . 48 Cannons 2824 | . . . 1045 . 330 309 . . 104 . 170 . 286 . 580 Explosions 7025 | . 295 57 1002 . 1155 3412 . . . . . 586 . . 518 Melee 7012 | . . . 1262 459 1347 . . . 2146 . 488 392 . . 918 Ramming 155 | 3 15 9 5 . 49 28 40 4 2 . . . . . . Kinetic 156 | . . . 12 . 116 . . . 28 . . . . . . Thermal 12640 | . 295 57 1121 . 1645 2187 548 . 2299 1658 895 480 286 . 1169 Explosive 6390 | . . . 926 . 1155 3412 . . . . . 586 . . 311 Electromagnetic 1334 | 139 684 172 204 . . . . . . . . . . . 135 Impact 449 | . . . . . . . . . . . . . . . 449 Slashing 3068 | . . . 1262 459 1347 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 15 . . . . . . 1 8 9 10 10 10 . Average Corruption 7 | . . 14 . . . . . . 1 7 8 9 10 10 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 99 | . . 3 . . . . . . 4 17 13 29 32 1 . Message Errors 19 | . . 2 . . . . . . 1 6 2 4 4 . . Matter Fused 26 | . . . . . . . . . 3 5 3 4 11 . . Heat Flow Errors 10 | . . . . . . . . . . . . 6 3 1 . Energy Discharges 10 | . . 1 . . . . . . . 1 3 3 2 . . Data Loss (minor) 18 | . . . . . . . . . . 1 4 4 9 . . Data Loss (major) 3 | . . . . . . . . . . 1 1 1 . . . Misfires 7 | . . . . . . . . . . 1 . 4 2 . . Alerts 5 | . . . . . . . . . . 1 . 3 1 . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1695 | . . . 123 120 159 313 . . 512 . 84 247 2 . 135 Projectiles 19 | . . . 11 . . . . . . . . . 2 . 6 Explosions 399 | . . . . . 47 313 . . . . . 10 . . 29 Melee 1277 | . . . 112 120 112 . . . 512 . 84 237 . . 100 Knockbacks 2 | . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . 58 . 56 71 . 2 . . . . . . 18 Shots 12 | . . . 4 . 3 2 . . . . . . . . 3 Rammed 15 | 1 2 2 1 . 3 1 4 1 . . . . . . . Targets Rammed 18 | 1 3 2 1 . 4 1 4 1 1 . . . . . . Kicked 1 | . . . . . . . . . 1 . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . Highest Temperature 369 | 72 312 255 270 . 285 198 236 8 264 369 294 267 222 54 346 Average Temperature 82 | 34 108 96 90 . 76 51 138 5 70 86 98 80 66 21 86 Received Heat Transfer 2801 | . 177 9 390 . 672 549 135 18 42 6 54 54 96 . 599 Effects 7 | . 4 . . . . . 1 . . 1 . . . . 1 Energy Bleed 6 | . 4 . . . . . 1 . . 1 . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . 1 Robots Corrupted 2 | . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . 1 Parts Fried 3 | 1 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . . 1 . 1 1 . . . Combat Hostiles 5 | . . . . . . 2 . . 1 . 1 1 . . . Parts Melted 54 | . . . 2 . 6 19 7 . 12 . 7 1 . . . Heat Transferred 20187 | . 250 50 1978 . 3330 5049 1554 . 2834 2553 1210 591 . . 788 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 1 . . . . . 2 . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Maximum Alert Level 4 | . . . 3 1 2 4 2 . . . . . . . . Low Security (%) 56 | 100 100 100 15 89 45 1 . . 100 100 100 . . . . Level 1 18 | . . . 29 10 48 5 26 . . . . . . . . Level 2 16 | . . . 40 . 5 24 73 . . . . . . . . Level 3 6 | . . . 14 . . 38 . . . . . . . . . Level 4 2 | . . . . . . 29 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1186 | 20 78 70 732 280 406 1186 539 . 149 2 92 . . . . Initial 459 | . . 19 . 280 . 160 459 . . 2 . . . . . Average 250 | 3 20 5 422 49 223 887 442 . 37 . 25 . . . . Influence Increases 5622 | 25 403 79 1327 33 1055 1568 270 . 513 . 189 120 40 . . Destroy 0b10 Robot/C 3000 | . 200 60 800 . 580 920 80 . 120 . 100 100 40 . . Destroy 0b10 Robot/NC 385 | 25 40 5 60 25 60 105 15 . 45 . 5 . . . . Destroy Leader 754 | . 58 10 202 . 150 236 . . 48 . 30 20 . . . Allied During Kill 25 | . . . . . . 25 . . . . . . . . . Successful Hack 204 | . 28 . 29 . 13 19 25 . 83 . 7 . . . . Select Force Hacks 320 | . 60 . 60 . . . 150 . 50 . . . . . . Disable Machine 210 | . . . 45 . 15 120 . . 15 . 15 . . . . Destroy Structure 379 | . 17 4 86 8 102 143 . . 17 . 2 . . . . Partial Spotted 120 | . . . . . 15 . . . 105 . . . . . . Lose Combat Pursuer 225 | . . . 45 . 120 . . . 30 . 30 . . . . Influence Decreases 5622 | 25 353 129 608 752 674 771 1139 309 507 6 114 179 56 . . Entered New Map 1756 | . . 31 . 439 . 221 719 309 . 4 . 29 4 . . Time Decay 3513 | 25 343 88 578 313 624 490 410 . 344 2 114 140 42 . . Lost Part 160 | . 10 10 30 . 50 20 10 . 10 . . 10 10 . . Lost Ally 50 | . . . . . . 40 . . 10 . . . . . . Purge Threat 143 | . . . . . . . . . 143 . . . . . . Squads Dispatched 33 | . 2 . 7 . 5 9 . . 9 . 1 . . . . Investigation 8 | . 2 . 3 . . . . . 3 . . . . . . Extermination 5 | . . . . . . . . . 4 . 1 . . . . Reinforcement 12 | . . . 3 . 5 2 . . 2 . . . . . . Assault 5 | . . . 1 . . 4 . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Distress Signals 18 | . 1 . 6 1 5 3 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 283 | . 16 7 71 . 50 50 4 23 27 6 9 5 3 . 12 Peak Tracking Total 10 | . 3 3 6 . 5 10 3 9 7 2 3 4 1 . 3 Tactical Retreats 14 | . . 1 3 . 4 . . 2 3 . 1 . . . . ECM-based Alert Blocks 5 | . . . . . . . . . 5 . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Traps Triggered 7 | . . . 4 . . . . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Disabled 18 | . . . 3 . 1 8 . 1 1 . 1 . . 3 . Max in Single Turn 1 | . . . 1 . 1 1 . 1 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . 6 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Machines Accessed 66 | . 11 . 12 . 5 8 10 6 13 . 1 . . . . Terminals 43 | . 8 . 9 . 4 7 5 . 9 . 1 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 5 . 1 . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 199 | . 31 . 33 . 18 22 27 31 33 . 4 . . . . Successful 114 | . 12 . 16 . 13 8 18 31 15 . 1 . . . . Failed 85 | . 19 . 17 . 5 14 9 . 18 . 3 . . . . Catastrophic 15 | . . . 1 . 3 2 . . 9 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 100 | . 14 . 23 . 9 16 21 . 16 . . . . 1 . Terminals 125 | . 20 . 25 . 16 20 17 . 23 . 4 . . . . Fabricators 5 | . . . . . . . . . 5 . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 29 | . 9 . 6 . . . 10 . 4 . . . . . . Scanalyzers 5 | . . . 2 . 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . Terminal Hacks 57 | . 3 . 2 . 7 2 4 31 7 . 1 . . . . Record 30 | . . . . . . . . 30 . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Prototype ID Bank 7 | . 2 . 2 . 1 . 1 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . 1 . . . . Emergency Access Points 2 | . . . . . 1 . . . 1 . . . . . . Terminal Index 2 | . . . . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . . . Locate Traps 3 | . . . . . 2 . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . . 2 . . . . . . . . Retrieve Components 4 | . . . 2 . . . 2 . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 46 | . 7 . 10 . 4 6 12 . 7 . . . . . . Terminals 32 | . 5 . 8 . 4 6 7 . 2 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Botnet 7 | . . . 1 . 1 2 2 . 1 . . . . . . Skim 24 | . 5 . 7 . 3 4 5 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 5 . 4 . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . Tunnel 9 | . 2 . 2 . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 52 | . 11 . 10 . 4 7 7 . 12 . 1 . . . . Full Trace Events 2 | . . . . . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 19 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total Allies 6 | . . . . . . 2 . . 1 1 . . . 2 . Largest Group 2 | . . . . . . 2 . . 1 1 . . . 2 2 Highest-Rated Group 192 | . . . . . . 62 . . 26 31 . . . 192 192 Highest-Rated Ally 96 | . . . . . . 31 . . 26 31 . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 59 | . . . . . . 12 . . . 6 . . . . 41 Total Damage 1230 | . . . . . . 188 . . . 84 . . . . 958 Kills 7 | . . . . . . 2 . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 3 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Active Infowar (turns) 7282 | 25 88 . 157 369 1477 . . 504 1109 169 152 965 984 1043 240 Optics 1782 | . . . . . . . . 504 1109 169 . . . . . Sensors 3715 | . . . . . . . . . 452 . 31 965 984 1043 240 IFF 160 | . . . . . . . . 1 50 109 . . . . . Terrain 35 | 20 15 . . . . . . . . . . . . . . Structural 12 | . . . . . . . . 2 10 . . . . . . Seismic 2116 | 25 88 . 157 369 1477 . . . . . . . . . . T.N.C. 264 | . . . . . . . . . 264 . . . . . . Cloaking 978 | . . . . . . . . . . . 145 833 . . . ECM 34 | . . . . . . . . . 34 . . . . . . Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Turns Passed 19281 | 108 1133 940 2265 1701 2425 1283 983 2450 1109 547 412 965 984 1043 933 Spaces Moved 13278 | 51 611 551 1202 650 891 425 400 2407 2343 380 275 708 845 937 602 Core 7 | 7 . . . . . . . . . . . . . . . Treads 5442 | 44 611 551 906 650 891 425 400 964 . . . . . . . Legs 4345 | . . . 296 . . . . . 302 380 275 708 845 937 602 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 3484 | . . . . . . . . 1443 2041 . . . . . . Fastest Speed 23 | 50 160 160 120 160 200 200 200 26 23 100 106 116 100 106 106 Average Speed 119 | 144 160 160 150 191 217 217 200 98 34 105 111 116 105 106 111 Slowest Speed 241 | 160 160 160 200 200 241 228 200 200 120 106 116 116 170 106 114 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 1 18 . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 76 | 5 95 98 94 98 73 92 98 90 53 98 7 85 89 87 58 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 20 | . 4 2 2 . . . 8 3 . . . . . 1 . Known Exits Taken 10 | . . 1 1 . 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . . Scrap Searched 20 | . . 1 . 2 . . . 8 . . . 1 4 4 . Spaces Dug 144 | . . . 18 8 29 . . 3 15 . 1 7 18 . 45 Terrain Destroyed 615 | . 15 4 87 8 103 206 . 3 17 . 2 67 29 . 74 Melee 33 | . . . 2 8 4 . . . 8 . 1 7 . . 3 Projectile 65 | . . . 1 . . 1 . . 2 . 1 10 29 . 21 AOE 507 | . 15 4 84 . 99 205 . . . . . 50 . . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Total 15550 | 67 703 589 1498 1091 1178 594 544 2498 2563 444 334 810 901 980 756 Wait 989 | . 35 8 68 421 42 16 113 20 83 7 13 66 30 35 32 Move 13227 | 51 610 550 1201 649 890 424 399 2404 2307 379 274 707 844 936 602 Hop 19 | . . . . . . . . 1 18 . . . . . . Pick Up 133 | 2 11 6 23 2 29 6 2 17 18 3 2 1 . 1 10 Fast Attach 79 | 7 2 . 12 . 5 6 2 3 18 2 8 . 4 . 10 Attach 53 | . 1 1 7 . 8 1 2 9 17 . 1 . . . 6 Detach 41 | . 1 . 4 . 3 . 2 7 19 . 1 . . . 4 Swap 169 | . 4 7 28 3 43 21 1 7 19 3 5 3 3 4 18 Drop 159 | . 4 5 32 1 26 17 1 26 19 7 5 1 2 1 12 Fire 447 | 7 32 9 67 . 73 102 18 . 4 43 12 18 18 . 44 Melee 205 | . . . 46 15 55 . . 3 38 . 13 14 . 3 18 Ram 1 | . . . . . . . . 1 . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . . . Crush 15 | . 3 2 1 . 4 1 4 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 10 | . . 1 9 . . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 286 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 590 | -10/Materials | Discovered new exit (range 5) 774 | -10/Materials | Learned Storage security intel 806 | -10/Materials | Learned location of Recycling (-8) 826 | -10/Materials | Learned location of 2 exits from Mines 834 | -10/Materials | Learned 4 Subcaves zone layouts 835 | -10/Materials | Identified exit to Materials 835 | -10/Materials | Identified exit to Subcaves 836 | -10/Materials | Learned location of 1 exit from Recycling 837 | -10/Materials | Learned location of Subcaves (-10) 839 | -10/Materials | Learned location of 1 exit from Storage 851 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Repaired Lgt. Treads 1242 | -10/Materials | Entered Mines 1244 | -10/Mines | Identified exit to Exiles 1403 | -10/Mines | Destroyed YI-UF0 1403 | -10/Mines | Core integrity fell below 20% 1417 | -10/Mines | Found Corrupted Prototype Storage 1419 | -10/Mines | Found Corrupted Prototype Launcher 1585 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1741 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1870 | -10/Mines | Learned location of Storage (-8) 1989 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2129 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2132 | -10/Mines | System corruption reached 10% 2135 | -10/Mines | Identified YI-UF0's Doublenader 2182 | -10/Mines | Entered Materials 2182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -9/Materials | Discovered new exit (range 12) 3216 | -9/Materials | Discovered new exit (range 15) 3230 | -9/Materials | Build established: Scavenger-Mutant 3769 | -9/Materials | Learned Storage machine intel 3782 | -9/Materials | First assault squad dispatched 3796 | -9/Materials | Discovered new exit (range 16) 4065 | -9/Materials | Discovered new exit (range 8) 4164 | -9/Materials | Learned location of 1 exit from Recycling 4212 | -9/Materials | Identified exit to Mines 4281 | -9/Materials | Learned Storage emergency access door positions 4302 | -9/Materials | Loaded intel: 12 terminal locations 4374 | -9/Materials | Learned Materials terminal intel 4447 | -9/Materials | Entered Mines 4461 | -9/Mines | Build established: Mutant 4617 | -9/Mines | Discovered new exit (range 12) 4892 | -9/Mines | Learned location of 1 exit from Materials 4919 | -9/Mines | Assembled infested the area 5695 | -9/Mines | Discovered new exit (range 8) 6148 | -9/Mines | Entered Materials 6148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6149 | -8/Materials | Identified exit to Factory 6150 | -8/Materials | Loaded intel: 12 terminal locations 6880 | -8/Materials | Build established: Scavenger-Mutant 6975 | -8/Materials | Discovered exit to Factory (range 7) 7867 | -8/Materials | Identified exit to Storage 7950 | -8/Materials | Build established: Mutant 8012 | -8/Materials | Discovered exit to Factory (range 16) 8573 | -8/Materials | Entered Storage 8574 | -8/Storage | Identified exit to Recycling 8577 | -8/Storage | Loaded intel: 36 machine locations 8633 | -8/Storage | Garrison activated, responded to threat 8697 | -8/Storage | Destroyed 8 combat bots 8932 | -8/Storage | Met a pair of Derelict thieves 8973 | -8/Storage | First assault squad dispatched 9041 | -8/Storage | Build established: Scavenger-Mutant 9045 | -8/Storage | Destroyed 11 combat bots 9620 | -8/Storage | Discovered exit to Factory (range 16) 9848 | -8/Storage | Used back door to open Recycling access 9856 | -8/Storage | Entered Recycling 9857 | -8/Recycling | Identified exit to Scraptown 9857 | -8/Recycling | Identified exit to Factory 9906 | -8/Recycling | Core integrity fell below 50% 10356 | -8/Recycling | Learned Factory repair station intel 10427 | -8/Recycling | Learned Factory machine intel 10489 | -8/Recycling | Learned location of 1 exit from Extension 10543 | -8/Recycling | Learned location of 1 exit from Storage 10586 | -8/Recycling | Learned 2 Lower Caves zone layouts 10618 | -8/Recycling | Learned location of 1 exit from Storage 10669 | -8/Recycling | Learned Storage trap positions 10685 | -8/Recycling | Scanned before Scraplab entrance 10709 | -8/Recycling | Learned location of Zion (-6) 10713 | -8/Recycling | Entered Scraplab 10813 | -8/Recycling | Learned Factory security intel 10839 | -8/Recycling | Entered Scraptown 11203 | -8/Scraptown | Visited Comm Corps 11241 | -8/Scraptown | Visited Cyclists 11293 | -8/Scraptown | Visited UFD Registry 11293 | -8/Scraptown | Registered with UFD as "Carbonunit" 11351 | -8/Scraptown | Entered Cyclist Reading Room 11906 | -8/Scraptown | Discovered exit to Factory (range 13) 11998 | -8/Scraptown | Visited Symbiants 12032 | -8/Scraptown | Visited Red Mages 12102 | -8/Scraptown | Visited Junk Repository 12216 | -8/Scraptown | Visited DA-N13 Charitable Foundation 12234 | -8/Scraptown | Found DCF Scrap (29 items) 12316 | -8/Scraptown | Visited Curators Association 12356 | -8/Scraptown | Visited Science Guys 12584 | -8/Scraptown | Visited LU-1G1's Boring Crew 12618 | -8/Scraptown | Visited Scrapoid Pod Storage 12648 | -8/Scraptown | Visited A0-MCA Data Center 12680 | -8/Scraptown | Visited Scrap Suit Storage 12718 | -8/Scraptown | Visited Derelict Rescue Squad 12754 | -8/Scraptown | Visited Cartography Club 12916 | -8/Scraptown | Found Surveybot 17 Chip 12929 | -8/Scraptown | Learned location of Upper Caves (-4) 12929 | -8/Scraptown | Learned 12 Materials zone layouts 12929 | -8/Scraptown | Learned 12 Research zone layouts 12929 | -8/Scraptown | Learned 16 Lower Caves zone layouts 12929 | -8/Scraptown | Learned 12 Upper Caves zone layouts 12929 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 12929 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 12929 | -8/Scraptown | Learned 4 Armory zone layouts 12929 | -8/Scraptown | Learned Factory emergency access door positions 12929 | -8/Scraptown | Learned location of 1 exit from Upper Caves 12929 | -8/Scraptown | Learned location of 2 exits from Upper Caves 12929 | -8/Scraptown | Learned location of 3 exits from Upper Caves 12940 | -8/Scraptown | Found Deep Structural Scanner 12961 | -8/Scraptown | Given a B- rating by A0-MCA 12963 | -8/Scraptown | Found A0-MCA's Component Scanner 12989 | -8/Scraptown | Visited Awakened 13100 | -8/Scraptown | Visited Scrapoid Research Area 13168 | -8/Scraptown | Build established: Sprinter 13172 | -8/Scraptown | Met Optimus 13172 | -8/Scraptown | Accepted into 0bPrime 13199 | -8/Scraptown | Civil war broke out across Scraptown 13205 | -8/Scraptown | Found Prototype Special Weapon 13205 | -8/Scraptown | Identified LU-1G1's Laser Shovel 13231 | -8/Scraptown | Found Thermal Lance 13275 | -8/Scraptown | Found Scrapoid Pod 13289 | -8/Scraptown | Entered Factory 13289 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 13292 | -6/Factory | Loaded intel: 300 machine locations 13293 | -6/Factory | Loaded intel: 6 repair station locations 13314 | -6/Factory | Lost 14 allies 13358 | -6/Factory | Identified exit to Lower Caves 13585 | -6/Factory | Discovered new exit (range 19) 13593 | -6/Factory | Identified exit to Factory 13716 | -6/Factory | Spotted B-75 Beast 13927 | -6/Factory | Cargo convoy interrupted 13951 | -6/Factory | Allied Derelicts ambushed cargo convoy from Garrison Access 14077 | -6/Factory | Lost 3 allies 14398 | -6/Factory | Sucked down chute 14398 | -6/Factory | Entered Waste 14399 | -6/Waste | Met a frightened Derelict 14413 | -6/Waste | EMP discharged 14414 | -6/Waste | Spotted C-40 Crusher 14427 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14432 | -6/Waste | Spotted C-40 Crusher 14451 | -6/Waste | Destroyed C-40 Crusher 14459 | -6/Waste | Spotted C-40 Crusher 14509 | -6/Waste | Found Damper Plating 14513 | -6/Waste | EMP discharged 14521 | -6/Waste | Spotted C-40 Crusher 14568 | -6/Waste | Spotted C-40 Crusher 14575 | -6/Waste | Spotted C-40 Crusher 14613 | -6/Waste | EMP discharged 14713 | -6/Waste | EMP discharged 14813 | -6/Waste | EMP discharged 14834 | -6/Waste | Destroyed C-40 Crusher 14889 | -6/Waste | Build established: Scavenger-Mutant 14913 | -6/Waste | EMP discharged 14927 | -6/Waste | Discovered new exit (range 12) 14945 | -6/Waste | Entered Factory 15357 | -6/Factory | Entered Lower Caves 15358 | -6/Lower Caves | Identified exit to Lower Caves 15384 | -6/Lower Caves | Found DRS Beacon 15499 | -6/Lower Caves | Build established: Mutant 15503 | -6/Lower Caves | Encountered a Warlord checkpoint 16054 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16062 | -6/Lower Caves | System corruption reached 10% 16322 | -6/Lower Caves | Entered another Lower Caves area 16324 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16448 | -6/Lower Caves | Learned Factory terminal intel 16609 | -6/Lower Caves | Learned Factory terminal intel 16908 | -6/Lower Caves | Discovered exit to Factory (range 16) 17224 | -6/Lower Caves | Discovered new exit (range 8) 17230 | -6/Lower Caves | Identified exit to Zion 17235 | -6/Lower Caves | Spotted B-75 Beast 17306 | -6/Lower Caves | Entered Zion 17361 | -6/Zion | Given A8's code to call for help 17364 | -6/Zion | System corruption cleaned by Quarantine Array 17400 | -6/Zion | Discovered new exit (range 15) 17414 | -6/Zion | Identified exit to Proximity Caves 17617 | -6/Zion | Found CR-A16's Pointy Stick 17894 | -6/Zion | Learned Factory terminal intel 17917 | -6/Zion | Received a hallucinogenic algorithm 18189 | -6/Zion | Turned away by Imprinter 18324 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18335 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18336 | -6/Zion | Discovered new exit (range 4) 18336 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18338 | -6/Zion | Identified exit to Deep Caves 18349 | -6/Zion | Entered Deep Caves 18349 | -6/Deep Caves | Accompanied by 2 allies 18426 | -6/Deep Caves | Attacked by Z-Imprinter 18455 | -6/Deep Caves | Allies destroyed Z-Imprinter 18468 | -6/Deep Caves | Found Zio. Weapon Casing 18643 | -6/Deep Caves | Core integrity fell below 50% 18689 | -6/Deep Caves | Lost 5 parts (1p1n3u) 18696 | -6/Deep Caves | Found Zio. Heavy Carapace 18700 | -6/Deep Caves | Found Zio. Weapon Casing 18740 | -6/Deep Caves | Build established: Scavenger-Mutant 19020 | -6/Deep Caves | Spotted AG-53168 19097 | -6/Deep Caves | Destroyed AG-53168 19217 | -6/Deep Caves | Spotted AG-21710 19265 | -6/Deep Caves | Core integrity fell below 20% 19282 | -6/Deep Caves | Destroyed by AG-21710 with Assembled Focal Cannon Last Messages --------------- 19092_ Zio. Heavy Carapace destroyed. 19092_ Destroyed Zio. Heavy Carapace. 19097_ AG-53168 system terminally corrupted. 19101_ GOLEM Unit springs to life. 19102_ AG-78015 GOLEM Unit beginning Asb. Alloy Leg integration. 19102_ Acquired 116 matter. 19114_ Overheating: System interference. 19114_ Exp. Heat Sink temporarily disabled. 19114_ AG-78015 destroyed. 19116_ Acquired 60 matter. 19182_ Acquired Great Maul. 19227_ AG-21710: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 19252_ AG-21710 suffers critical hit (Smash). 19252_ AG-21710 knocked back. 19269_ Zio. Biocell destroyed. 19269_ Enh. Flexi-carbon Leg destroyed. 19271_ AG-21710 knocked back. 19275_ AG-21710 suffers critical hit (Smash). 19276_ Zio. Weapon Casing destroyed. 19279_ MG-R3N(b) destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ????????????????#?? ?????????????????????????????? | | ????????????? # ? ?????????????????????????????? | | ??????????? # ??##?????????????????????????? | | ????????? # ?? #?????????????????????????? | | ????????? ?? #?????????????????????????? | | ????????"" ?? #?????????????????????????? | | ???????? ## #?????????????????????????? | | ???????" # #?????????????????????????? | | ???????" ?????????????????????????? | | ???????# ??????????????????????????? | | ????????" ??????????????????????????? | | ????????" ???????????????????????????? | | ????????" ???##??????????????????????? | | ????????" [ ####"#??????????????????????? | | ???????"" [[ ##; ##??????????????????????? | | ???????# [ ##; "###????????????????????? | | ???????# ! # #????????????????????? | | ???????# s ! ####????????????????????? | | ???????# ! @###???????????##???????? | | ???????# = G #?????????## #???????? | | ???????# ! ###????????? ???????? | | ???????# ##?????????? ???????? | | ???????# #???###????# #???????? | | ???????# g "??## ##??# #???????? | | ???????# [ * * ##?# #??# #???????? | | ???????# [ [ #??# #??# #???????? | | ????????" * #??## ##?# #???????? | | ????????" M #???### ### #???????? | | ????????" g #?????## ## ####### | | ????????" ** ##?????# | | ???????"" #?????# | | ???????# / / #?????# ## ### | | ???????" / h M #?????## ##?# #?? | | ???????" ######## ##??? #? | | ???????" / ###????? #? | | ????????"" #????????##? | | ???????" / #??????????? | | ???????"" / ######## #??????????? | | ???????" #???## %############ | | ???????"" ##### | | ???????" # # | | ???????" #### ## ## ### ############# | | ???????""" ##???# ## ####?## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 27 Energy Capacity 700 Matter Stores 1800 Matter Capacity 1800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 6 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -10/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonRagnarokBeacon Manual? 0 Play Time 02:19:54 Cumulative 918.8 hours Start 2025.10.29 @ 10:07:01 End 2025.10.29 @ 12:33:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 289 Adventurer 2 Explorer 0 Win Type - Total 62 Types 19/12/14/1/1/1/11/1/0/2 Lore% 96 Gallery% 94 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1f38dec-361e-42b3-9d31-b121af7f4589