Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 13:38:44 Player: Lunace Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (5293) 5293 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1326) 1326 TOTAL SCORE: 12504 Bonus ------- High Alert Combat Kills 732 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -206 Cogmind --------- Core Integrity 0/1000 Matter 248/300 Energy 29/100 System Corruption 15% Temperature Cool (0) Movement Walking (260) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Launcher Guidance Computer Kinecellerator > --- WEAPON (4) ------- Enhanced Gauss Cannon > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Kinecellerator Improved Medium Armor Plating Improved Corruption Screen > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Impact Mace > --- INVENTORY -------- Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Coolant Injector Compact Matter Pod Advanced Terrain Scan Processor Launcher Guidance Computer Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Assault Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Precision Grenade Launcher Lance [Rating: 90] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Kinecellerator Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 2 . Utility 4 | . . . . . 1 2 . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 124 | 7 10 2 1 . 19 8 2 1 13 7 54 Power 8 | . 1 2 . . 2 . . . 1 . 2 Engine 6 | . 1 1 . . 2 . . . 1 . 1 Core 2 | . . 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 2 . . . 5 3 1 . 1 2 13 Treads 14 | 2 2 . . . 4 . 1 . . 2 3 Leg 3 | . . . . . 1 . . . . . 2 Wheel 12 | . . . . . . 3 . . 1 . 8 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 59 | 2 6 . . . 11 3 1 1 4 4 27 Device 28 | 1 2 . . . 4 1 1 1 2 2 14 Storage 10 | 1 4 . . . 3 . . . . 1 1 Processor 4 | . . . . . . . . . . 1 3 Hackware . | . . . . . . . . . . . . Protection 17 | . . . . . 4 2 . . 2 . 9 Artifact . | . . . . . . . . . . . . Weapon 28 | 3 1 . 1 . 1 2 . . 7 1 12 Energy Gun 4 | 2 1 . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 3 1 4 Launcher 4 | . . . . . . . . . 1 . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon 9 | . . . . . 1 2 . . 3 . 3 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . Parts Lost 44 | . 1 1 . . 4 . . . 1 . 37 Power 4 | . . 1 . . . . . . . . 3 Propulsion 13 | . . . . . 3 . . . . . 10 Utility 16 | . . . . . 1 . . . . . 15 Weapon 11 | . 1 . . . . . . . 1 . 9 Highest Loss Streak 14 | . 1 1 . . 2 . . . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 95 100 90 85 82 84 75 74 79 80 76 Engine 6 | . 10 2 . . 7 7 7 7 7 6 4 Core 1 | . . 11 14 14 1 . . . . . . Treads 18 | . 26 28 28 28 24 1 3 7 7 20 14 Leg 1 | . . . . . 6 1 . . . . . Wheel 2 | . . . . . . 20 10 7 7 . . Device 11 | . 14 14 14 14 10 7 14 13 7 13 10 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 5 Processor 2 | . . . . . . . . . . 5 7 Protection 8 | . . . . . 7 23 15 15 22 6 7 Energy Gun 3 | . 22 28 9 . . . . . . . . Energy Cannon 4 | . . . 9 14 9 7 7 7 2 . . Ballistic Cannon 6 | . . . . . . . . . 7 19 16 Impact Weapon 3 | . . . . . 6 7 7 7 5 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 96 | 10 47 19 38 38 59 67 67 67 76 86 96 Greatest Support 210 | 40 40 40 40 40 60 50 40 28 70 210 210 Greatest Overweight (x) 17 | . 1 . . . 2 6 2 2 2 . 17 Average Overweight (x) . | . . . . . . 1 1 2 1 . . Largest Inventory Capacity 25 | 8 25 10 10 10 20 15 15 15 15 20 20 Average Capacity 14 | 7 10 10 10 10 10 15 15 15 15 16 20 Most Carried 20 | 3 10 10 10 10 11 11 15 15 15 15 20 Average Carried 11 | 2 6 9 9 10 9 9 14 13 13 13 14 Final Capacity 20 | 8 10 10 10 10 15 15 15 15 15 20 20 Final Carried 15 | 3 10 10 10 10 10 11 15 14 15 14 . Class Distribution -------------------- 54% | Mutant 23% | Scavenger-Skirmisher 10% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Matter Collected 3134 | 260 112 42 . 17 286 27 117 . 291 293 1689 Remotely . | . . . . . . . . . . . . Salvage Created 6445 | 30 339 86 . . 1417 71 1592 . 629 191 2090 Parts 206 | 3 27 6 . . 52 . 9 . 15 11 83 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 8 | . 1 . . . 1 . . . . 1 5 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Combat Hostiles Destroyed 95 | . 8 4 . . 21 1 6 . 11 5 39 Melee 12 | . . . . . 1 . . . 1 . 10 Guns 12 | . 8 4 . . . . . . . . . Cannons 32 | . . . . . 2 1 . . 4 4 21 AOE 23 | . . . . . 12 . 1 . 3 1 6 Classes Destroyed 18 | 1 4 . . . 7 1 1 . 3 . 1 Worker 6 | . . . . . 1 . . . . . 5 Builder 13 | . . . . . 4 1 . . . . 8 Tunneler 3 | 1 1 . . . . . . . . . 1 Recycler 8 | . 1 . . . 3 . . . . . 4 Operator 2 | . . . . . 1 . . . . . 1 Watcher 9 | . 2 . . . 3 . . . . . 4 Swarmer 8 | . 3 3 . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 48 | . 5 1 . . 13 . . . 5 3 21 Brawler 2 | . . . . . 1 . . . . . 1 Duelist 3 | . . . . . 1 . . . 1 1 . Protector 2 | . . . . . 1 . . . . . 1 Sentry 9 | . . . . . 5 . . . . 1 3 Specialist 3 | . . . . . . . . . 3 . . Hunter 5 | . . . . . . . . . 1 . 4 Programmer 7 | . . . . . . 1 . . . . 6 Heavy 1 | . . . . . . . . . 1 . . Compactor 6 | . . . . . . . 6 . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 11 | 1 5 3 . . 5 1 3 . 4 4 11 Combat Bots Only 9 | . 4 3 . . 4 1 3 . 4 4 9 Max Kills in Single Turn 3 | 1 2 1 . . 3 1 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . 1 1 1 Melee 1 | . . . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Hostile Shots Fired 683 | . 43 31 . . 91 3 . . 51 22 442 Missed 123 | . 4 4 . . 33 1 . . 14 4 63 Damage Taken 10182 | . 406 280 . . 1271 39 38 . 693 405 7050 Core 1515 | . 129 27 . . 267 . 11 . 25 56 1000 Absorbed by Shields 84 | . . . . . . . . . 84 . . Reduced by Siege Mode 344 | . . . . . . . . . 8 55 281 Redirected to Shielding 85 | . . . . . 80 5 . . . . . Regen/Repaired (Parts) 278 | . 101 . . . 36 . . . . . 141 Core Remaining (%) 75 | 100 . . . 37 51 . . . 94 93 . Volleys Fired 182 | 1 30 16 . . 26 2 8 . 14 11 74 Largest 4 | 2 2 2 . . 1 1 1 . 3 3 4 Hottest 250 | 70 90 90 . . 250 250 250 . 250 144 192 Shots Fired 380 | 2 60 26 . . 26 2 8 1 25 29 201 Gun 89 | 2 60 26 . . . . . . . . 1 Cannon 271 | . . . . . 26 2 8 1 22 29 183 Launcher 20 | . . . . . . . . . 3 . 17 Special . | . . . . . . . . . . . . Kinetic 257 | 1 24 . . . . . . . 20 29 183 Thermal 102 | 1 36 26 . . 26 2 8 1 2 . . Explosive 18 | . . . . . . . . . 3 . 15 Electromagnetic 3 | . . . . . . . . . . . 3 Robot Hit Streak 25 | 1 16 7 . . 15 2 6 . 12 15 25 Robot Miss Streak 4 | . 3 1 . . 4 1 2 . 2 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 329 | 1 36 19 . . 29 3 8 . 28 18 187 Core Hits 237 | 1 20 7 . . 56 2 12 . 20 11 108 Critical Kills 2 | . . . . . . . . . 1 . 1 Critical Parts Destroyed 10 | . . . . . 4 . . . 2 . 4 Critical Strikes 29 | 1 1 1 . . 4 . . . 5 . 17 Burn 3 | 1 1 1 . . . . . . . . . Blast 11 | . . . . . . . . . 2 . 9 Smash 12 | . . . . . 4 . . . 3 . 5 Impale 3 | . . . . . . . . . . . 3 Melee Attacks 98 | . . . . . 16 3 1 . 8 . 70 Impact 63 | . . . . . 16 3 1 . 8 . 35 Slashing . | . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . 35 Sneak Attacks 13 | . . . . . 1 1 . . 2 . 9 Combat Hostiles 2 | . . . . . . . . . 2 . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 14870 | 27 469 226 . . 2613 279 920 . 1354 604 8378 Guns 722 | 27 469 226 . . . . . . . . . Cannons 5490 | . . . . . 264 62 432 . 420 492 3820 Explosions 5190 | . . . . . 1986 73 488 . 506 112 2025 Melee 3465 | . . . . . 363 144 . . 428 . 2530 Ramming 3 | . . . . . . . . . . . 3 Kinetic 4918 | 15 187 . . . . . . . 404 492 3820 Thermal 3931 | 12 282 226 . . 1805 135 920 . 216 112 223 Explosive 2213 | . . . . . 445 . . . 306 . 1462 Electromagnetic 340 | . . . . . . . . . . . 340 Impact 2270 | . . . . . 363 144 . . 428 . 1335 Slashing . | . . . . . . . . . . . . Piercing 1195 | . . . . . . . . . . . 1195 Highest Corruption 22 | . . . . . . 2 22 22 22 . 15 Average Corruption 10 | . . . . . . 2 10 22 22 . 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 47 | . . . . . . 5 6 3 14 . 19 Message Errors 16 | . . . . . . 2 3 . 4 . 7 Matter Fused 8 | . . . . . . 1 2 1 4 . . Heat Flow Errors 4 | . . . . . . 1 . . 2 . 1 Energy Discharges 1 | . . . . . . . . . 1 . . Parts Rejected 3 | . . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 1 . . . 4 Data Loss (major) 2 | . . . . . . 1 . 1 . . . Misfires 1 | . . . . . . . . 1 . . . Alerts 4 | . . . . . . . . . 1 . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1262 | . . . . . 306 114 . . 151 . 691 Projectiles 79 | . . . . . 21 . . . 15 . 43 Explosions 212 | . . . . . 130 . . . 5 . 77 Melee 971 | . . . . . 155 114 . . 131 . 571 Knockbacks 36 | . . . . . 1 . . . 5 2 28 Impact 11 | . . . . . 1 . . . 3 . 7 Kinetic 23 | . . . . . . . . . 2 2 19 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 599 | . . . . . 230 7 38 . 25 71 228 Shots 28 | . . . . . 12 1 6 . 2 1 6 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 546 | . 145 270 . . 441 336 300 158 466 232 546 Average Temperature 137 | . 33 120 . . 155 158 123 87 163 117 154 Received Heat Transfer 2413 | . 159 90 . . 441 . . . 115 180 1428 Effects 19 | . . 3 . . 6 . . . 3 . 7 Shutdowns 3 | . . . . . . . . . 1 . 2 Energy Bleed 6 | . . . . . 3 . . . . . 3 Interference 6 | . . 3 . . 2 . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . 1 . . . 1 . . Damage (major) 1 | . . . . . . . . . 1 . . Siege Activations 13 | . . . . . . . . . 3 1 9 Total Turns 235 | . . . . . . . . . 47 27 161 Longest Duration 52 | . . . . . . . . . 31 27 52 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . . . . . 3 3 . . 1 . 8 Impact Corruptions 31 | . . . . . 6 3 . . 4 . 18 Robots Melted 10 | . . . . . 3 . 6 . 1 . . Combat Hostiles 9 | . . . . . 3 . 5 . 1 . . Parts Melted 70 | . . 1 . . 32 5 28 . 4 . . Heat Transferred 15899 | 111 889 681 . . 7968 480 4080 . 1440 50 200 Parts Sabotaged 1 | . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Peak Influence 865 | 5 257 133 . . 729 344 76 54 311 328 865 Initial 322 | . 3 28 . . . 322 60 53 37 163 160 Average 305 | . 133 92 . . 477 285 73 53 171 266 305 Maximum Alert Level 3 | . 1 . . . 3 1 . . 1 1 3 Low Security (%) 38 | 100 67 100 . 100 4 29 100 100 51 13 43 Level 1 28 | . 32 . . . 20 70 . . 48 86 22 Level 2 20 | . . . . . 53 . . . . . 13 Level 3 13 | . . . . . 20 . . . . . 20 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . Squads Dispatched 20 | . 2 . . . 4 . . . 1 . 13 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 11 | . 2 . . . 3 . . . 1 . 5 Assault 4 | . . . . . 1 . . . . . 3 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 4 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Distress Signals 1 | . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 127 | . 13 5 . 2 31 1 5 . 11 5 54 Peak Tracking Total 7 | . 4 3 . . 5 1 2 . 4 4 7 Tactical Retreats 10 | . . 1 . . 6 . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Traps Triggered 3 | . . . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 4 | . . . . . 4 . . . . . . Exploded 3 | . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Machines Disabled 29 | . . . . . 18 . . . 1 1 9 Max in Single Turn 2 | . . . . . 2 . . . 1 1 2 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Machines Accessed 26 | . 3 1 1 . 7 9 . 1 . . 4 Terminals 15 | . 2 1 . . 5 5 . 1 . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . 1 . . . 2 1 . . . . 1 Recycling Units 2 | . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 51 | . 7 1 1 . 19 15 . 1 . . 7 Successful 26 | . 5 1 1 . 8 6 . 1 . . 4 Failed 25 | . 2 . . . 11 9 . . . . 3 Catastrophic 5 | . . . . . 2 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 33 | . 3 1 1 . 15 11 . . . . 2 Terminals 30 | . 3 1 . . 15 8 . 1 . . 2 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 12 | . 4 . . . 4 2 . . . . 2 Recycling Units 5 | . . . . . . 3 . . . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Terminal Hacks 4 | . . 1 1 . 1 . . 1 . . . Open DSF 1 | . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 10 | . 4 . . . 3 1 . . . . 2 Scan Component 6 | . 2 . . . 2 1 . . . . 1 Repair 4 | . 2 . . . 1 . . . . . 1 Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 Process 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . . . 4 3 . . . . . Terminals 6 | . 1 . . . 4 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . . Detonate 2 | . . . . . 2 . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Reject 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 1 . . 6 8 . 1 . . 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 1 . . . . . 1 Time 122 | . 52 . . . 26 . . . . . 44 Parts Recycled . | . . . . . . . . . . . . Recycled Matter 45 | . . . . . . . . . . . 45 Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Total Allies 4 | . . . . 3 . . 1 . . . . Largest Group 3 | . . . . 3 3 . 1 . . . . Highest-Rated Group 40 | . . . . 40 40 . 31 . . . . Highest-Rated Ally 31 | . . . . 16 16 . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . . . 4 26 . 7 . . . . Total Damage 380 | . . . . 59 195 . 126 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Turns Passed 6941 | 74 663 187 556 39 1864 569 218 63 343 170 2195 Spaces Moved 3293 | 39 269 86 346 25 815 481 151 46 112 71 852 Core 7 | 5 . . . . . . . . . . 2 Treads 2475 | 34 269 86 346 25 815 . . . 35 71 794 Legs 2 | . . . . . . . . . . . 2 Wheels 809 | . . . . . . 481 151 46 77 . 54 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 105 110 130 115 160 115 Average Speed 153 | 145 172 160 160 160 164 111 120 130 162 160 162 Slowest Speed 900 | 160 240 160 160 160 320 170 130 130 240 160 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 45 26 76 10 68 14 99 1 89 3 24 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 16 | . . . . . 12 2 1 . . . 1 Terrain Destroyed 546 | . . . . . 346 2 1 . 21 15 161 Melee 7 | . . . . . 3 2 1 . . . 1 Projectile 43 | . . . . . 8 . . . . 4 31 AOE 496 | . . . . . 335 . . . 21 11 129 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac DSF Fac Fac Total 4698 | 51 407 109 350 24 1290 505 177 50 233 105 1397 Wait 895 | 2 86 6 . . 384 3 11 . 76 12 315 Move 3283 | 38 268 85 345 24 814 481 150 45 111 70 852 Hop . | . . . . . . . . . . . . Pick Up 55 | 3 9 . 1 . 11 3 2 1 5 1 19 Fast Attach 41 | 6 3 . 1 . 8 4 1 1 4 1 12 Attach 43 | . 1 1 . . 2 3 . . 3 3 30 Detach 16 | . . . . . 3 1 1 . 1 3 7 Swap 40 | 1 6 1 . . 9 1 1 . 6 3 12 Drop 50 | . 4 . 3 . 17 4 2 3 5 1 11 Fire 182 | 1 30 16 . . 26 2 8 . 14 11 74 Melee 91 | . . . . . 16 3 1 . 8 . 63 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 50% 419 | -10/Materials | Discovered new exit (range 4) 476 | -10/Materials | Repaired Lgt. Treads 503 | -10/Materials | Repaired Lgt. Treads 651 | -10/Materials | Discovered new exit (range 12) 738 | -10/Materials | Entered Mines 885 | -10/Mines | Discovered new exit (range 15) 911 | -10/Mines | Discovered new exit (range 10) 919 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 925 | -10/Mines | Entered Exiles 964 | -10/Exiles | Met 8R-AWN 993 | -10/Exiles | Met EX-HEX 1037 | -10/Exiles | Met EX-BIN 1058 | -10/Exiles | Aligned with FarCom system 1060 | -10/Exiles | Given EX-Vault access code 1101 | -10/Exiles | Opened EX-Vault 1117 | -10/Exiles | Found Firepult 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1202 | -10/Exiles | Met EX-DEC 1256 | -10/Exiles | Visited The Gauntlet 1465 | -10/Exiles | Discovered new exit (range 10) 1481 | -10/Exiles | Left Exiles lab with Firepult 1481 | -10/Exiles | Entered Mines 1491 | -9/Mines | Discovered new exit (range 9) 1497 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1501 | -9/Mines | Learned location of Zion (-7) 1520 | -9/Mines | Entered Materials 1520 | -8/Materials | Accompanied by 3 allies 1520 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1615 | -8/Materials | Lost 3 allies 2839 | -8/Materials | Repaired Weapon Shielding 2994 | -8/Materials | Build established: Scavenger-Mutant 3374 | -8/Materials | Discovered new exit (range 3) 3384 | -8/Materials | Entered Factory 3384 | -7/Factory | Evolved 2 slots: Utility x2 3678 | -7/Factory | Build established: Mutant 3953 | -7/Factory | Sucked down chute 3953 | -7/Factory | Entered Waste 3954 | -7/Waste | Met a frightened Derelict 3963 | -7/Waste | Spotted C-40 Crusher 3967 | -7/Waste | Destroyed C-40 Crusher 3968 | -7/Waste | EMP discharged 3981 | -7/Waste | Spotted C-40 Crusher 3986 | -7/Waste | Destroyed C-40 Crusher 3990 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | Destroyed C-40 Crusher 4036 | -7/Waste | Spotted C-40 Crusher 4041 | -7/Waste | Destroyed C-40 Crusher 4056 | -7/Waste | Spotted C-40 Crusher 4059 | -7/Waste | Spotted C-40 Crusher 4060 | -7/Waste | Destroyed C-40 Crusher 4068 | -7/Waste | EMP discharged 4068 | -7/Waste | System corruption reached 10% 4070 | -7/Waste | Destroyed C-40 Crusher 4153 | -7/Waste | Discovered new exit (range 12) 4168 | -7/Waste | EMP discharged 4171 | -7/Waste | Entered Factory 4233 | -7/Factory | Identified exit to DSF 4234 | -7/Factory | Entered DSF 4291 | -7/DSF | Additional patrols routed to DSF 4489 | -7/DSF | Sterilization system engaged 4509 | -7/DSF | Ambient heat levels rising (+10) 4524 | -7/DSF | Ambient heat levels rising (+10) 4532 | -7/DSF | Discovered new exit (range 14) 4539 | -7/DSF | Ambient heat levels rising (+10) 4554 | -7/DSF | Ambient heat levels rising (+10) 4569 | -7/DSF | Ambient heat levels rising (+10) 4577 | -7/DSF | Entered Factory 4577 | -6/Factory | Evolved 2 slots: Propulsion x2 4700 | -6/Factory | Discovered new exit (range 15) 4747 | -6/Factory | Entered another Factory area 4747 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5216 | -5/Factory | Build established: Scavenger-Skirmisher 5458 | -5/Factory | Repaired Adv. Assault Cannon 6061 | -5/Factory | Garrison activated, responded to threat 6247 | -5/Factory | First assault squad dispatched 6513 | -5/Factory | Destroyed 9 combat bots 6514 | -5/Factory | Lost 11 parts (3n6u2w) 6678 | -5/Factory | System corruption reached 10% 6701 | -5/Factory | Lost 8 parts (1p2n5u) 6829 | -5/Factory | Core integrity fell below 50% 6866 | -5/Factory | Core integrity fell below 20% 6931 | -5/Factory | Lost 14 parts (2p5n3u4w) 6942 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06900_ Slug penetrates Wall. 06900_ Tesla Rifle destroyed. 06904_ K-01 Serf collects debris. 06906_ Slug penetrates Wall. 06907_ J83XZLWGY%3HHGOHJ 06927_ H-66 Slayer destroyed. 06928_ System corrupted: Component data lost. 06928_ K-01 Serf collects debris. 06929_ U-05 Engineer builds a Wall. 06938_ Acquired Flexi-carbon Leg. 06942_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??## ############## % % """ | | ??### ## #^!%%" """^ | | ???## ## # *%%" """% | | ##?## ## %# %%" % | | ##### ## =/ % | | #####/## =#% | | ## # %# ##+ | | ## # [# ## | | ## ############# % ## | | ## ##### ### ## | | ######+##### % ## | | ######% + | | ?#??## ##### ##### | | ???### #####= ######+## # ] | | ???### ###??##+###? % # | | ???## ## ? ? #? # | | ???## ## ? ??# ! ! # | | ???## ## ? ? # ! | | ???###%### ?? # # | | ???###%####???#?############ | | ????## #######? ?? ? #" | | ????##=####### ? ??? ?#" | | ???###=####### ? ## | | ?#####kh!% h/ ??#? | | ######/####### w ???? | | ## %@%!###### ??????? ? ???? | | ## ! ![##????????????? ??##? | | ## *!%##????????????? ?????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ! ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ## ##???????????????????? | | ##########???????????????????? | | ##########???????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 1350 Weapon Shielding 33 Evasion (%) 40 Launcher Accuracy 20 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed StructuralMagneticReactor Manual? 0 Play Time 01:09:45 Cumulative 65.7 hours Start 2024.04.13 @ 12:26:42 End 2024.04.13 @ 13:38:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 72 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 29 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d69f4d4e-01a1-4b29-8e1c-5ac985c724e8