Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 20:31:53 Player: Anonymous like entropy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (434) 434 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-1082) -1082 TOTAL SCORE: 1247 Bonus ------- Friendly Fire -1082 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Advanced Heat Sink Storm Laser GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Kinecellerator Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Riot Gun Flamer > --- INVENTORY -------- Advanced Heat Sink Energy Filter Storm Laser CR-A16's Pointy Stick GAL Module [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Energy Filter Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flamer Energy Gun Heavy Riot Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Flamer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 34 | 7 4 4 8 3 7 1 Power 3 | 1 . 1 . 1 . . Engine 3 | 1 . 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 1 1 4 . 1 . Treads . | . . . . . . . Leg 9 | 2 1 1 4 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 1 1 2 . 4 . Device 5 | . . 1 . . 4 . Storage 2 | 1 . . 1 . . . Processor . | . . . . . . . Hackware 1 | . 1 . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 13 | 3 2 1 2 2 2 1 Energy Gun 4 | . . . 2 1 1 . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 3 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 12 | . . . 2 3 . 7 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . 1 . . 2 Utility 3 | . . . . 1 . 2 Weapon 4 | . . . 1 1 . 2 Highest Loss Streak 7 | . . . 2 2 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 86 100 85 96 99 70 Engine 11 | . 14 14 11 10 11 7 Leg 23 | . 28 28 21 22 22 14 Device 15 | . . 12 11 8 20 11 Storage 9 | . 14 1 11 11 11 11 Hackware 10 | . 1 14 11 11 11 11 Protection 1 | . . . 1 11 1 . Energy Gun 9 | . . . 3 20 11 3 Ballistic Gun 5 | . 27 26 5 . . . Ballistic Cannon 1 | . . 1 9 . . . Special Weapon 6 | . . . . . 10 3 Naked Turns . | . . . . . . . Heaviest Build 27 | 14 14 16 27 27 24 . Greatest Support 25 | 20 20 25 25 23 23 . Greatest Overweight (x) 1 | . . . 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 5 8 8 8 8 Most Carried 8 | 3 5 6 7 8 8 7 Average Carried 6 | 1 4 4 4 7 7 6 Final Capacity 8 | 8 8 5 8 8 8 8 Final Carried 7 | 3 5 4 7 6 7 6 Class Distribution -------------------- 54% | Derelict-Mutant 31% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 845 | 188 91 209 253 48 56 . Remotely . | . . . . . . . Salvage Created 680 | . 115 113 336 116 . . Parts 35 | . 12 3 20 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 4 . 11 9 . . Melee 4 | . . . . 4 . . Guns 10 | . 4 . 1 5 . . Cannons 10 | . . . 10 . . . Classes Destroyed 7 | . 4 . 2 1 . . Builder 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 1 | . . . 1 . . . Swarmer 7 | . 3 . 4 . . . Grunt 6 | . 1 . 5 . . . Sentry 2 | . . . 2 . . . Assembled 9 | . . . . 9 . . Best Kill Streak 5 | . 2 . 4 5 . . Combat Bots Only 5 | . 2 . 4 5 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 146 | . 26 . 58 29 . 33 Missed 42 | . 7 . 19 12 . 4 Damage Taken 1639 | . 160 . 447 331 . 701 Core 428 | . 25 . 74 80 . 249 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 90 . . . . Volleys Fired 75 | . 20 11 31 11 . 2 Largest 2 | . 2 2 2 2 . 2 Hottest 160 | . 40 40 55 112 . 160 Shots Fired 143 | . 40 22 59 19 . 3 Gun 111 | . 40 22 28 19 . 2 Cannon 31 | . . . 31 . . . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 121 | . 40 22 59 . . . Thermal 20 | . . . . 19 . 1 Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 6 | . 4 6 3 2 . 1 Robot Miss Streak 6 | . 4 1 6 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 83 | . 21 16 29 14 . 3 Core Hits 46 | . 10 5 17 11 . 3 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 6 | . 1 . 4 1 . . Burn 1 | . . . . 1 . . Destroy 2 | . 1 . 1 . . . Blast 3 | . . . 3 . . . Melee Attacks 19 | . 6 . . 7 . 6 Impact . | . . . . . . . Slashing 7 | . . . . 7 . . Piercing 6 | . . . . . . 6 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1388 | . 246 242 474 360 . 66 Guns 785 | . 242 205 175 129 . 34 Cannons 299 | . . . 299 . . . Explosions . | . . . . . . . Melee 256 | . . . . 224 . 32 Ramming 48 | . 4 37 . 7 . . Kinetic 921 | . 242 205 474 . . . Thermal 129 | . . . . 129 . . Explosive . | . . . . . . . Electromagnetic 34 | . . . . . . 34 Impact . | . . . . . . . Slashing 224 | . . . . 224 . . Piercing 32 | . . . . . . 32 Highest Corruption 3 | . . . . 3 3 . Average Corruption 3 | . . . . 3 3 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . 1 . . Message Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 2 | . . . . 2 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 2 | . . . . 2 . . Knockbacks 2 | . . . 2 . . . Impact . | . . . . . . . Kinetic 2 | . . . 2 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 10 | . 1 8 . 1 . . Kicked 10 | . 1 8 . 1 . . Crushed . | . . . . . . . Highest Temperature 441 | . . . 83 441 . 184 Average Temperature 130 | . . . 41 175 . 109 Received Heat Transfer 366 | . 18 . 177 . . 171 Effects 3 | . . . . 3 . . Shutdowns 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 407 | . . . . 407 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 312 | . 166 19 312 43 . . Initial 43 | . . 19 . 43 . . Average 76 | . 94 13 220 29 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 84 | 100 100 100 33 100 . . Level 1 15 | . . . 66 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 11 . 16 14 . 3 Peak Tracking Total 14 | . 4 . 7 14 . 3 Tactical Retreats 2 | . . . . 2 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 6 | . 3 . 3 . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 6 . 6 . . . Successful 8 | . 4 . 4 . . . Failed 4 | . 2 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . . 6 . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 . 4 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 1 . 2 . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 1 | . 1 . . . . . Non-combat . | . . . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 40 | . . . . 40 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 16 | . . . . 16 . . Total Damage 201 | . . . . 201 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4430 | 66 282 583 404 440 2633 22 Spaces Moved 3288 | 50 169 440 236 220 2173 . Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 3275 | 37 169 440 236 220 2173 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 . Average Speed 124 | 101 120 120 127 177 120 . Slowest Speed 190 | 120 120 120 190 190 190 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 3 37 94 29 37 83 1 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 8 | . . 3 . 1 4 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3467 | 63 203 473 278 242 2199 9 Wait 1 | . 1 . . . . . Move 3282 | 49 168 439 235 219 2172 . Hop . | . . . . . . . Pick Up 24 | 6 2 4 2 1 9 . Fast Attach 9 | 4 1 . 3 . 1 . Attach 8 | 2 . . 2 2 1 1 Detach 1 | . . . 1 . . . Swap 17 | 1 3 4 3 1 5 . Drop 20 | 1 1 6 1 . 11 . Fire 75 | . 20 11 31 11 . 2 Melee 19 | . 6 . . 7 . 6 Ram . | . . . . . . . Kick 10 | . 1 8 . 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered Mines 377 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 408 | -10/Mines | Found Prototype Device 415 | -10/Mines | Identified Exp. Sensor Array 470 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 507 | -10/Mines | Murdered YI-UF0 507 | -10/Mines | Destroyed YI-UF0 598 | -10/Mines | Learned Materials stockpile data 827 | -10/Mines | Build established: Scavenger-Mutant 906 | -10/Mines | Discovered new exit (range 15) 932 | -10/Mines | Entered Materials 932 | -9/Materials | Evolved 2 slots: Utility x2 1222 | -9/Materials | Discovered new exit (range 14) 1259 | -9/Materials | Discovered new exit (range 15) 1336 | -9/Materials | Entered Mines 1337 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1348 | -9/Mines | Met a Derelict bent on vengeance 1363 | -9/Mines | Found a hidden stash of uninstalled traps 1440 | -9/Mines | Build established: Mutant 1494 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1498 | -9/Mines | Learned location of Zion (-7) 1553 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1610 | -9/Mines | Assembled infested the area 1615 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1668 | -9/Mines | Lost 4 allies 1776 | -9/Mines | Entered Zion 1823 | -7/Zion | System corruption cleaned by Quarantine Array 2186 | -7/Zion | Found CR-A16's Pointy Stick 2322 | -7/Zion | Found Prototype Energy Gun 2338 | -7/Zion | Build established: Derelict-Mutant 2344 | -7/Zion | Learned location of 1 exit from Factory 2346 | -7/Zion | Learned 8 Factory zone layouts 2456 | -7/Zion | Learned Factory emergency access door positions 2472 | -7/Zion | Found GAL Module 3180 | -7/Zion | Given the Hacking Drone Bay 3180 | -7/Zion | Found Prototype Device 3181 | -7/Zion | Identified Hacking Drone Bay 3401 | -7/Zion | Received a visual enhancement algorithm 4391 | -7/Zion | Discovered new exit (range 15) 4409 | -7/Zion | Entered Proximity Caves 4417 | -6/Proximity Caves | Core integrity fell below 50% 4428 | -6/Proximity Caves | Core integrity fell below 20% 4431 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. Subsystem restored. System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 0. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Flamer destroyed. Energy Filter destroyed. Hvy. Riot Gun destroyed. Kinecellerator destroyed. Aluminum Leg destroyed. Ion Engine destroyed. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????#???????????????????????????? | | ?????????????????# ??????????????????????????? | | ?????????????????# ?????????????????????????? | | ?????????????????# ####?????????????????????? | | ?????????????????# gl##????????????????????? | | ?????????????????# @ g#????????????????????? | | ?????????????????## #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #########???????????????? | | ??????????????????###????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Collateral Damage Robot Respite Challenges ------------ None Game ------ Seed ScatterWeldingShielding Manual? 0 Play Time 00:34:12 Cumulative 10.8 hours Start 2024.07.03 @ 19:57:56 End 2024.07.03 @ 20:31:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 7 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 49069c90-f7bd-4126-9d68-76ad675072e5