Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.09 @ 08:02:42 Player: EtherNova Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2884) 2884 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8064 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 43/450 Energy 348/510 System Corruption 0% Temperature Critical (6737) Movement Core (2200) Ox43 Location -5/DSF Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Fusion Compressor > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink Medium Storage Unit Huge Storage Unit Energy Well Compact Matter Pod Focal Shield Recalibrator > --- WEAPON (3) ------- Proton Cannon Proton Cannon > --- INVENTORY (25) --- Fission Core Reinforced Fission Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved Cesium-ion Thruster Advanced Target Analyzer Improved Weapon Cycler Field Laser Phase Cannon Gauss Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core Fusion Compressor > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Huge Storage Unit Energy Well Compact Matter Pod Focal Shield Recalibrator > --- WEAPON ----------- Proton Cannon Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Fission Core Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Laser Phase Cannon Gauss Rifle Improved Proton Missile Launcher [Rating: 72] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Slots Evolved 11 | . 1 2 2 2 . 2 2 . Power 2 | . . 1 . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . Utility 6 | . 1 1 1 2 . . 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 99 | 8 2 16 3 14 21 20 2 13 Power 22 | 2 1 3 . 2 6 5 . 3 Engine 5 | 2 1 2 . . . . . . Core 17 | . . 1 . 2 6 5 . 3 Reactor . | . . . . . . . . . Propulsion 31 | 2 . 6 . 5 5 8 1 4 Treads . | . . . . . . . . . Leg 29 | 2 . 4 . 5 5 8 1 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . 2 . . . . . . Utility 27 | 2 1 5 2 4 6 3 1 3 Device 11 | . . 1 1 2 4 . 1 2 Storage 8 | 1 . 2 . 2 . 2 . 1 Processor 4 | 1 1 . . . 1 1 . . Hackware . | . . . . . . . . . Protection 4 | . . 2 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 19 | 2 . 2 1 3 4 4 . 3 Energy Gun 7 | . . 1 1 1 1 3 . . Energy Cannon 5 | . . . . 1 1 . . 3 Ballistic Gun 6 | 2 . 1 . 1 1 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 23 | . . 2 2 1 13 1 . 4 Power 5 | . . . 1 . 2 . . 2 Propulsion 6 | . . 2 . 1 3 . . . Utility 8 | . . . . . 6 . . 2 Weapon 4 | . . . 1 . 2 1 . . Highest Loss Streak 7 | . . 2 2 1 7 1 . 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 100 94 71 89 82 98 100 94 Engine 3 | . 12 9 8 5 . . . . Core 11 | . . 5 . 8 13 17 16 14 Leg 19 | . 25 16 16 19 18 18 22 22 Device 14 | . . 2 9 20 14 18 22 19 Storage 16 | . 12 18 14 14 14 17 16 21 Processor 6 | . 25 17 4 . 4 6 5 . Protection 2 | . . 1 3 7 2 . . . Energy Gun 5 | . . 5 11 2 4 12 11 2 Energy Cannon 3 | . . . . 5 1 . . 12 Ballistic Gun 7 | . 25 14 1 6 6 5 5 . Naked Turns . | . . . . . . . . . Heaviest Build 143 | 17 17 95 38 59 59 133 125 143 Greatest Support 68 | 20 20 29 29 54 56 58 68 68 Greatest Overweight (x) 43 | 1 . 4 1 1 1 2 1 43 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 25 | 10 10 25 10 25 10 25 25 25 Average Capacity 15 | 7 10 10 8 10 10 22 25 25 Most Carried 16 | 5 6 9 8 10 10 13 12 16 Average Carried 7 | 1 3 5 4 7 4 9 11 12 Final Capacity 25 | 10 10 10 5 10 10 25 25 25 Final Carried 15 | 3 5 5 4 10 3 13 11 15 Class Distribution -------------------- 60% | Hacker-Mutant 19% | Hacker-Gunner 6% | Hacker-Tank 5% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Tank | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Matter Collected 2587 | 186 134 375 68 192 413 377 . 842 Remotely . | . . . . . . . . . Salvage Created 3033 | . 189 342 274 202 592 504 . 930 Parts 164 | . 9 22 7 15 33 31 . 47 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Combat Hostiles Destroyed 59 | . 4 9 5 4 15 9 . 13 Guns 36 | . 4 9 5 1 8 8 . 1 Cannons 14 | . . . . 3 1 . . 10 AOE 9 | . . . . . 6 1 . 2 Classes Destroyed 9 | . 1 3 1 1 1 1 . 1 Worker 1 | . . . . . . 1 . . Watcher 4 | . . 1 . 2 . 1 . . Swarmer 18 | . . 3 . 3 5 3 . 4 Grunt 20 | . 4 4 4 . 4 . . 4 Sentry 7 | . . 2 . . 3 2 . . Specialist 2 | . . . . . . . . 2 Hunter 6 | . . . 1 . 1 2 . 2 Programmer 4 | . . . . 1 1 2 . . Heavy 2 | . . . . . 1 . . 1 Best Kill Streak 8 | . 2 3 3 4 4 4 . 8 Combat Bots Only 8 | . 2 3 3 3 4 4 . 8 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Hostile Shots Fired 610 | . 26 60 40 26 241 106 . 111 Missed 203 | . 9 21 8 7 87 39 . 32 Damage Taken 4583 | . 153 274 322 185 1520 437 . 1692 Core 1470 | . 30 82 35 . 227 35 . 1061 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . 4 . . . . . . Ignored by Resistances 2716 | . 98 180 192 110 933 276 . 927 Core Remaining (%) 87 | 100 88 79 93 . 67 95 . . Volleys Fired 185 | . 16 36 24 15 46 25 . 23 Largest 3 | . 2 2 2 2 2 3 . 3 Hottest 240 | . 40 76 119 116 127 138 . 240 Shots Fired 394 | . 32 72 39 22 87 73 . 69 Gun 303 | . 32 72 39 15 68 73 . 4 Cannon 80 | . . . . 7 8 . . 65 Launcher 11 | . . . . . 11 . . . Special . | . . . . . . . . . Kinetic 182 | . 32 64 8 15 44 19 . . Thermal 123 | . . 8 31 . 24 33 . 27 Explosive 11 | . . . . . 11 . . . Electromagnetic 78 | . . . . 7 8 21 . 42 Robot Hit Streak 65 | . 15 34 38 57 65 25 . 41 Robot Miss Streak 3 | . 2 2 1 . 3 3 . 2 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . 1 1 . 2 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . Shots Hit Robots 316 | . 25 57 38 19 62 63 . 52 Core Hits 146 | . 11 26 13 7 31 31 . 27 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 10 | . 2 . 3 . 1 3 . 1 Burn 8 | . . . 3 . 1 3 . 1 Destroy 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6583 | . 187 519 516 514 1782 1220 . 1845 Guns 3541 | . 186 515 513 273 843 1141 . 70 Cannons 2059 | . . . . 237 275 . . 1547 Explosions 959 | . . . . . 664 67 . 228 Melee . | . . . . . . . . . Ramming 24 | . 1 4 3 4 . 12 . . Kinetic 1878 | . 186 426 58 273 559 376 . . Thermal 2270 | . . 89 455 . 284 636 . 806 Explosive 664 | . . . . . 664 . . . Electromagnetic 1747 | . . . . 237 275 196 . 1039 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 1 . 3 4 . . . Average Corruption 2 | . . 1 . 2 3 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 17 | . . . . 2 15 . . . Message Errors 4 | . . . . 1 3 . . . Matter Fused 2 | . . . . . 2 . . . Heat Flow Errors 3 | . . . . 1 2 . . . Energy Discharges 2 | . . . . . 2 . . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 3 | . . . . . 3 . . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 97 | . . . . 55 32 . . 10 Projectiles 65 | . . . . 55 . . . 10 Explosions 32 | . . . . . 32 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 96 | . . . . . 96 . . . Shots 3 | . . . . . 3 . . . Rammed . | . . . . . . . . . Targets Rammed 7 | . 1 2 1 1 . 2 . . Kicked 7 | . 1 2 1 1 . 2 . . Crushed . | . . . . . . . . . Highest Temperature 6737 | . 12 130 282 218 149 . . 6737 Average Temperature 739 | . 7 37 114 58 51 . . 1379 Received Heat Transfer 969 | . 111 150 288 . 270 48 . 102 Effects 101 | . . . 2 . . . . 99 Shutdowns 37 | . . . . . . . . 37 Energy Bleed 10 | . . . 1 . . . . 9 Interference 8 | . . . 1 . . . . 7 Matter Decay 14 | . . . . . . . . 14 Short Circuit 7 | . . . . . . . . 7 Damage (minor) 8 | . . . . . . . . 8 Damage (major) 11 | . . . . . . . . 11 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . . . 2 1 . 5 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 18 | . . . 3 . 4 11 . . Heat Transferred 4887 | . . 222 1332 . 666 1395 . 1272 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Peak Influence 446 | . 105 281 140 119 446 260 28 318 Initial 173 | . . 31 15 46 63 173 28 14 Average 114 | . 33 131 52 39 290 100 28 147 Maximum Alert Level 2 | . . 1 . . 2 1 . 1 Low Security (%) 78 | 100 100 69 100 100 22 92 100 64 Level 1 18 | . . 30 . . 59 7 . 35 Level 2 2 | . . . . . 17 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 10 | . . 2 . 1 . 4 1 2 Investigation 2 | . . 1 . . . 1 . . Extermination 3 | . . . . 1 . 2 . . Reinforcement 4 | . . 1 . . . . 1 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 6 15 7 6 18 12 . 17 Peak Tracking Total 5 | . 3 4 2 5 5 3 1 5 Tactical Retreats 4 | . . . . . 2 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Traps Triggered 6 | . 2 3 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Relay 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Machines Accessed 7 | . 1 2 . 2 . 1 1 . Terminals 4 | . 1 2 . . . . 1 . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 13 | . 1 4 . 3 . 4 1 . Successful 7 | . 1 1 . 2 . 2 1 . Failed 6 | . . 3 . 1 . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 6 | . 1 4 . . . . 1 . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 3 | . 1 1 . . . . 1 . Open DSF 1 | . . . . . . . 1 . Zone Layout 2 | . 1 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 1 . 2 . 1 . . Full Trace Events 2 | . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 117 | . . . . 117 . . . . Total Part Build Rating 7 | . . . . 7 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 7 | . . . . . 7 . . . Machine Destruction 3 | . . . . . 3 . . . Programmers 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Turns Passed 4993 | 120 275 609 226 1173 745 1132 84 629 Spaces Moved 2285 | 73 189 304 124 516 406 414 44 215 Core 29 | 27 . . . . . . . 2 Treads . | . . . . . . . . . Legs 2215 | 46 189 263 124 516 406 414 44 213 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 41 | . . 41 . . . . . . Fastest Speed 50 | 50 120 117 120 123 120 120 190 190 Average Speed 179 | 96 120 155 127 190 142 240 190 248 Slowest Speed 2200 | 190 120 400 190 195 195 260 190 2200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 28 29 13 8 40 11 1 69 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 90 | . . . . . 85 3 . 2 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 90 | . . . . . 85 3 . 2 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac DSF Total 2841 | 122 212 378 156 686 487 490 45 265 Wait 149 | 32 . . . 117 . . . . Move 2274 | 72 188 303 123 515 402 413 43 215 Hop . | . . . . . . . . . Pick Up 89 | 10 4 14 2 17 10 22 . 10 Fast Attach . | . . . . . . . . . Attach 57 | 7 2 10 3 7 15 6 2 5 Detach 2 | . . . 1 1 . . . . Swap 42 | 1 . 6 . 7 6 14 . 8 Drop 31 | . 1 7 2 6 3 8 . 4 Fire 185 | . 16 36 24 15 46 25 . 23 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 7 | . 1 2 1 1 . 2 . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 16) 121 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Evolved 1 slot: Utility x1 313 | -10/Materials | Build established: Hacker-Mutant 392 | -10/Materials | Identified exit to Materials 392 | -10/Materials | Discovered exit to Materials (range 3) 396 | -10/Materials | Entered another Materials area 396 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 952 | -9/Materials | Identified exit to Materials 952 | -9/Materials | Discovered exit to Materials (range 16) 1005 | -9/Materials | Entered another Materials area 1005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1223 | -8/Materials | Identified exit to Factory 1223 | -8/Materials | Discovered exit to Factory (range 5) 1231 | -8/Materials | Entered Factory 1231 | -7/Factory | Evolved 2 slots: Utility x2 1531 | -7/Factory | Fabricated HERF Cannon (x1) 2402 | -7/Factory | Identified exit to Garrison 2404 | -7/Factory | Entered Garrison 2490 | -7/Garrison | Triggered checkpoint 2496 | -7/Garrison | Triggered checkpoint 2574 | -7/Garrison | Heavy support dispatched to Factory 2592 | -7/Garrison | Lost 5 parts (1p1n3u) 2676 | -7/Garrison | Lost 7 parts (1p1n3u2w) 2824 | -7/Garrison | Identified exit to Factory 2824 | -7/Garrison | Discovered exit to Factory (range 12) 2899 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2946 | -7/Garrison | Triggered checkpoint 3019 | -7/Garrison | Garrison Relay disabled 3098 | -7/Garrison | Triggered checkpoint 3135 | -7/Garrison | Discovered exit to Factory (range 11) 3149 | -7/Garrison | Entered Factory 3149 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3493 | -6/Factory | Build established: Hacker-Gunner 3692 | -6/Factory | Garrison activated, responded to threat 4259 | -6/Factory | Identified exit to Factory 4259 | -6/Factory | Discovered exit to Factory (range 6) 4281 | -6/Factory | Entered another Factory area 4281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4363 | -5/Factory | Identified exit to DSF 4365 | -5/Factory | Entered DSF 4465 | -5/DSF | Additional patrols routed to DSF 4771 | -5/DSF | Sterilization system engaged 4791 | -5/DSF | Ambient heat levels rising (+10) 4806 | -5/DSF | Ambient heat levels rising (+10) 4821 | -5/DSF | Ambient heat levels rising (+10) 4825 | -5/DSF | Destroyed 8 combat bots 4836 | -5/DSF | Ambient heat levels rising (+10) 4851 | -5/DSF | Ambient heat levels rising (+10) 4865 | -5/DSF | Build established: Hacker-Tank 4866 | -5/DSF | Ambient heat levels rising (+10) 4881 | -5/DSF | Ambient heat levels rising (+10) 4896 | -5/DSF | Ambient heat levels rising (+10) 4911 | -5/DSF | Ambient heat levels rising (+10) 4915 | -5/DSF | Core integrity fell below 50% 4926 | -5/DSF | Ambient heat levels rising (+10) 4941 | -5/DSF | Ambient heat levels rising (+10) 4956 | -5/DSF | Ambient heat levels rising (+10) 4971 | -5/DSF | Ambient heat levels rising (+10) 4984 | -5/DSF | Core integrity fell below 20% 4986 | -5/DSF | Ambient heat levels rising (+10) 4995 | -5/DSF | Core destroyed Last Messages --------------- Overheating: Fusion Compressor damaged (-13). Overheating: Energy bleed (-57). Overheating: Med. Storage Unit damaged (-97). ALERT: Ambient heat levels +10. Overheating: Matter decay (-10). Overheating: Recalibrator damaged (-6). Overheating: Fusion Compressor damaged (-7). Overheating: Com. Matter Pod damaged (-1). Overheating: Lgt. Nuclear Core damaged (-1). Overheating: Energy bleed (-116). Power failure, Fusion Compressor shutdown. Overheating: Energy bleed (-93). Overheating: Core damaged (-150). ALERT: Ambient heat levels +10. Overheating: Focal Shield damaged (-16). Overheating: Core damaged (-130). Overheating: Energy bleed (-45). Overheating: Recalibrator damaged (-4). Overheating: Huge Storage Unit damaged (-16). Overheating: Core damaged (-130). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????? ???????????????? | | ??????????????????????? ??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# ##?????????????? | | ??????????????????????! !!?????????????? | | ??????????????????????! !!?????????????? | | ??????????????????????! !??????????????? | | ????????????????????### ###????????????? | | ????????????????????#!! !!#????????????? | | ????????????????????#!! = !!#????????????? | | ?????????????????????!! %%!!?????????????? | | ??????################"%% #???###????????? | | ??????# ##[[[#!!!##"[ ##?===#?? #????? | | ??????# ##[[[#!!!## =%##===# ## ?? | | ??????#!! [] ? | | ??????#!! = !! ? | | ??????#!! @ =% != !%% ? | | ??????# ## #!!]##!!=! ##!!!#[[[#? !? | | ??????# ## #!!!##=%!%"#???!#????? !? | | ??????### ############ = ###????????# ## | | ???????#[ [[#??????#!!== !!#???????? ? | | ???????#[ [[#??????#!! [ !!#???????? ? | | ???????#[^^[[???????#!![ [!!#???????? ? | | ???????## ###??????###[ ###????????# ## | | ???????#[ [[#??????#!! ! !!#???????? # | | ???????# / #??????#!!= !!#???????? # | | ???????## ##########!! !!########?#^ #? | | ??????### ### !# ### %###]]]#]]### ## | | ????###"" ##*[# ### *###]] #]]## "" | | ???#""""" [! !!! !* "" | | ???#"##"" ![ [!!=[ ! "" | | ??????#"""""##]]# # !!!!!#]]]#[[##""""" | | ??????#"""""######### !!!!!#########""""" | | ??????####"##???????###"#""##???????##"### | | ?????????#"#??????????# # ##?????????#"#?? | | ?????????""#??????????### #??????????#""?? | | ?????????????????????????##???????????##?? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 51 Energy Capacity 720 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Corruption Block 8 Armor Coverage 600 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 10 Particle Charging 22 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It's Just You Please Form A Line Power Corrupts Serviceable Loadout Troublemaker Challenges ------------ None Game ------ Seed UtilityIonBeamcaster Manual? 0 Play Time 00:48:05 Cumulative 2.7 hours Start 2024.04.08 @ 22:46:44 End 2024.04.09 @ 08:02:42 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 4 Rogue 0 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x20 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0502c27c-dcdb-42c3-800d-1f287af50e45