Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.12 @ 11:53:19 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (45) 225 Value Destroyed (1511) 1511 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (269) 269 TOTAL SCORE: 6585 Bonus ------- Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 200/200 System Corruption 29% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Cold Fusion Reactor (fused) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System Target Analyzer > --- WEAPON (5) ------- Barrage Gun > --- INVENTORY (5) ---- Gauss Cannon Hypervelocity Mass Driver Improved Proton Missile Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Improved Airjet Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Target Analyzer > --- WEAPON ----------- High-powered Field Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Gauss Rifle Gauss Cannon Hypervelocity Mass Driver Improved Proton Missile Launcher [Rating: 52] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Improved VSS Leg Hover Unit Cooled Aerolev Unit Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Cooling System Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Special Weapon Flamer Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 2 | . . 1 . 1 . . . . . . . Weapon 3 | . . 1 2 . . . . . . . . Parts Attached 52 | 4 3 1 16 4 1 4 14 3 2 . . Power 8 | 1 1 . 2 1 . . 3 . . . . Engine 4 | 1 . . 2 1 . . . . . . . Core 1 | . 1 . . . . . . . . . . Reactor 3 | . . . . . . . 3 . . . . Propulsion 14 | 2 . . 4 1 1 1 4 1 . . . Treads 3 | 2 . . . . . 1 . . . . . Leg 1 | . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . . 3 1 . . . Flight 6 | . . . 4 1 . . 1 . . . . Utility 9 | . 1 . 5 . . 1 1 1 . . . Device 7 | . 1 . 4 . . 1 1 . . . . Storage . | . . . . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 21 | 1 1 1 5 2 . 2 6 1 2 . . Energy Gun 6 | . . 1 1 1 . . 3 . . . . Energy Cannon 4 | . . . 2 . . 1 1 . . . . Ballistic Gun 5 | 1 1 . 2 . . . . . 1 . . Ballistic Cannon 3 | . . . . 1 . . 2 . . . . Launcher 2 | . . . . . . 1 . . 1 . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . 1 4 . . . . Parts Lost 32 | . 2 4 6 1 3 2 5 2 2 . 5 Power 5 | . . 1 2 . 1 . . . 1 . . Propulsion 10 | . 2 . 2 1 . . 1 . 1 . 3 Utility 5 | . . 1 1 . 2 1 . . . . . Weapon 12 | . . 2 1 . . 1 4 2 . . 2 Highest Loss Streak 5 | . 2 4 3 1 3 1 2 1 2 . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 3 | . . 1 3 4 4 4 4 5 4 4 3 Power . | . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . 1 2 1 . . . . . Weapon 2 | . . . 1 2 2 3 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . 1 . 1 1 . . . . 1 . 1 Power . | . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 4 | . . . 1 1 . . . . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 40 | . 66 36 29 41 36 13 30 59 60 42 31 Engine 3 | . 4 . 5 9 5 . . . . . . Core 1 | . 9 9 . . . . . . . . . Reactor 3 | . . . . . . . 9 13 12 6 6 Treads 2 | . 16 . . . . . . . . . . Hover 5 | . . . . . . . 8 25 25 20 2 Flight 3 | . . . 6 15 5 . . . . . . Device 4 | . 9 7 6 1 5 3 1 6 6 6 6 Processor 3 | . . . 4 7 5 . . 5 6 6 6 Energy Gun 2 | . . 3 3 . 2 . 2 6 6 1 . Ballistic Gun 5 | . 25 15 1 1 4 3 . . . 1 6 Ballistic Cannon 1 | . . . . 5 . . 6 1 . . 1 Peak Build Rating 52 | 4 10 8 24 25 26 26 50 52 51 43 43 Average Rating 20 | 2 7 6 9 18 21 10 28 47 46 31 20 On Entrance 20 | . 4 8 1 16 21 14 3 50 47 42 43 Naked Turns 169 | . . . 32 . . 51 86 . . . . Heaviest Build 51 | 6 8 8 16 26 17 9 51 38 33 29 29 Greatest Support 44 | 40 40 3 10 10 15 15 35 44 44 31 27 Greatest Overweight (x) 10 | . 2 2 2 2 1 2 10 1 1 1 7 Average Overweight (x) . | . . 1 . . . . 1 . . . 4 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 2 2 5 5 5 5 5 5 5 5 4 Average Carried 3 | . . 1 3 4 4 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 1 5 5 4 5 5 5 4 4 4 Class Distribution -------------------- 80% | Mutant 10% | Gunner 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Matter Collected 1477 | 171 180 . 175 184 53 . 459 112 103 . 40 Remotely . | . . . . . . . . . . . . Salvage Created 1460 | . 381 120 95 26 135 . 284 156 195 . 68 Parts 92 | . 23 5 7 2 10 . 21 13 6 . 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 11 6 . 6 Prevented 1 | . . . . . . . . . . . 1 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . 10 3 4 1 3 . 4 6 3 . 4 Guns 26 | . 10 3 1 . 3 . 1 5 1 . 2 Cannons 11 | . . . 3 1 . . 2 1 2 . 2 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 9 | . 3 . 1 1 1 . 2 . . . 1 Worker 3 | . . . . 1 2 . . . . . . Builder 2 | . . . . . . . 2 . . . . Drone 1 | . . . . . . . . . . . 1 Watcher 2 | . 2 . . . . . . . . . . Swarmer 17 | . 3 . 3 1 2 . . 5 . . 3 Grunt 16 | . 7 3 . . . . 3 . 3 . . Sentry 1 | . . . 1 . . . . . . . . Demolisher 1 | . . . . . 1 . . . . . . Programmer 2 | . . . . . . . 1 1 . . . Best Kill Streak 3 | . 3 3 3 1 2 . 3 3 3 . 2 Combat Bots Only 3 | . 3 3 3 1 2 . 2 3 3 . 2 Max Kills in Single Turn 2 | . 1 1 1 1 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Hostile Shots Fired 501 | . 85 38 100 58 69 11 56 51 9 . 24 Missed 181 | . 25 15 35 20 39 3 15 20 4 . 5 Hits 320 | . 60 23 65 38 30 8 41 31 5 . 19 Melee 9 | . . . . . 1 8 . . . . . Projectile 311 | . 60 23 65 38 29 . 41 31 5 . 19 Critical Strikes 12 | . . . 3 . 1 7 . 1 . . . Damage Taken 4635 | . 646 261 846 354 390 345 944 482 88 . 279 Core 1682 | . 130 146 437 114 65 345 307 75 32 . 31 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 62 | 100 48 63 20 83 . . . . . . . Volleys Fired 232 | . 50 16 46 21 18 2 30 29 4 . 16 Largest 3 | . 2 2 2 1 2 1 3 3 3 . 3 Hottest 170 | . 40 60 108 40 80 94 164 170 138 . 142 Shots Fired 341 | . 91 18 49 21 26 2 56 38 9 . 31 Gun 249 | . 91 18 28 7 26 . 23 28 6 . 22 Cannon 89 | . . . 21 14 . 1 33 8 3 . 9 Launcher 1 | . . . . . . 1 . . . . . Special 2 | . . . . . . . . 2 . . . Kinetic 197 | . 91 3 . 21 17 . 25 8 5 . 27 Thermal 133 | . . 15 49 . 9 . 22 30 4 . 4 Explosive . | . . . . . . . . . . . . Electromagnetic 11 | . . . . . . 2 9 . . . . Robot Hit Streak 15 | . 9 8 15 4 10 2 5 3 6 . 7 Robot Miss Streak 6 | . 4 2 6 3 3 . 4 4 1 . 6 Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 175 | . 59 13 23 10 19 2 20 15 7 . 7 Core Hits 88 | . 34 7 7 2 12 . 11 6 5 . 4 Critical Kills 1 | . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . Critical Strikes 13 | . 3 . 2 . . . 3 3 1 . 1 Burn 6 | . . . 2 . . . 2 2 . . . Destroy 3 | . 3 . . . . . . . . . . Blast 4 | . . . . . . . 1 1 1 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3305 | . 520 138 449 241 337 20 817 400 164 . 219 Guns 2035 | . 520 138 243 51 337 . 256 254 106 . 130 Cannons 1145 | . . . 206 190 . 3 453 146 58 . 89 Explosions 113 | . . . . . . 5 108 . . . . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . 12 . . . . . Kinetic 1766 | . 520 19 . 241 206 . 367 146 93 . 174 Thermal 1433 | . . 119 449 . 131 . 364 254 71 . 45 Explosive . | . . . . . . . . . . . . Electromagnetic 94 | . . . . . . 8 86 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . . . . . 1 29 29 29 29 29 29 Average Corruption 26 | . . . . . 1 14 29 29 29 29 29 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . . . . . 6 31 15 14 2 17 Message Errors 21 | . . . . . . 1 6 2 4 2 6 Matter Fused 22 | . . . . . . 3 5 6 2 . 6 Heat Flow Errors 4 | . . . . . . . 2 . 1 . 1 Energy Discharges 7 | . . . . . . 1 4 1 1 . . Parts Rejected 3 | . . . . . . . 2 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 1 2 1 1 . . Data Loss (major) 5 | . . . . . . . 2 2 . . 1 Misfires 3 | . . . . . . . 1 . . . 2 Alerts 3 | . . . . . . . . . 2 . 1 Misdirections 2 | . . . . . . . 2 . . . . Weapon Failures 9 | . . . . . . . 4 2 3 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 90 | . . . . . . . 89 . . . 1 Projectiles 4 | . . . . . . . 3 . . . 1 Explosions 86 | . . . . . . . 86 . . . . Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 5 . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . 6 170 . . . . Shots 2 | . . . . . . . 2 . . . . Rammed 2 | . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 487 | . 22 56 227 18 50 20 487 . 223 . 165 Average Temperature 83 | . 7 30 49 5 24 15 213 . 134 . 101 Received Heat Transfer 1242 | . 270 126 306 78 75 . 333 9 36 . 9 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . 1 1 . . . Heat Transferred 3031 | . . 275 1061 . 300 . 655 555 111 . 74 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 95 | 100 100 100 100 100 100 100 77 . . . . Level 1 4 | . . . . . . . 22 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 240 | . 119 50 117 45 73 23 240 . . . . Initial 40 | . . 33 12 40 2 18 . . . . . Average 44 | . 61 18 52 10 37 3 82 . . . . Influence Increases 1933 | . 323 70 358 81 203 15 468 215 70 . 130 Destroy 0b10 Robot/C 780 | . 200 60 80 20 60 . 80 120 60 . 100 Destroy 0b10 Robot/NC 40 | . 10 . . 5 10 . 10 . . . 5 Destroy Leader 174 | . 54 10 20 10 10 . 30 20 10 . 10 Successful Hack 15 | . 14 . 1 . . . . . . . . Disable Machine 135 | . . . 30 15 30 . 60 . . . . Anti-Garrison Action 150 | . . . . . . . 150 . . . . Destroy Structure 114 | . . . 2 1 33 . 78 . . . . Partial Spotted 60 | . . . 45 . . 15 . . . . . Lose Combat Pursuer 465 | . 45 . 180 30 60 . 60 75 . . 15 Influence Decreases 1933 | . 243 120 298 165 156 68 250 232 179 92 130 Entered New Map 367 | . . 47 18 50 4 35 . 82 39 92 . Time Decay 1296 | . 223 63 220 115 122 23 210 130 120 . 70 Lost Part 250 | . 20 10 60 . 30 10 40 20 20 . 40 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 19 | . 3 1 1 5 3 . 6 . . . . Investigation 2 | . 1 . 1 . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 10 | . 2 1 . 2 3 . 2 . . . . Assault 2 | . . . . . . . 2 . . . . Garrison 4 | . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Distress Signals 8 | . 2 1 2 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 131 | . 18 11 23 16 14 6 20 11 4 . 8 Peak Tracking Total 9 | . 5 9 7 4 8 6 5 9 3 . 4 Tactical Retreats 18 | . 3 . 6 1 3 . 1 3 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Traps Triggered 5 | . 1 . . 2 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Disabled 10 | . . . 2 1 2 . 5 . . . . Max in Single Turn 2 | . . . 1 1 2 . 2 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Machines Accessed 12 | . 3 . 2 . 3 . . . . 4 . Terminals 5 | . 3 . 1 . 1 . . . . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 43 | . 7 . 5 . 5 . . . . 26 . Successful 35 | . 4 . 3 . 2 . . . . 26 . Failed 8 | . 3 . 2 . 3 . . . . . . Catastrophic 3 | . 1 . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 2 . . . . . . 1 . Terminals 10 | . 7 . 2 . 1 . . . . . . Fabricators 4 | . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 30 | . 4 . . . . . . . . 26 . Record 14 | . 3 . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Fabricator Hacks 2 | . . . . . 2 . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . 8 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . 13 Total Damage 358 | . . . . . . . . . . . 358 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Active Infowar (turns) 23 | . . . 23 . . . . . . . . Jamming 23 | . . . 23 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Turns Passed 3821 | 57 510 168 532 500 297 231 606 268 249 49 354 Spaces Moved 3690 | 45 232 120 589 396 220 332 463 519 586 94 94 Core 1043 | 20 111 120 213 . . 264 238 . . . 77 Treads 146 | 25 121 . . . . . . . . . . Legs 216 | . . . . . 148 68 . . . . . Wheels . | . . . . . . . . . . . . Hover 1435 | . . . . . . . 219 519 586 94 17 Flight 850 | . . . 376 396 72 . 6 . . . . Fastest Speed 31 | 50 150 50 32 32 90 50 40 31 31 40 101 Average Speed 79 | 111 155 111 53 107 107 60 105 35 38 46 277 Slowest Speed 550 | 160 160 150 150 195 180 150 550 86 101 101 400 Overloaded Moves 492 | . . . . . . . 109 264 108 11 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 3 49 18 54 14 6 99 13 76 76 68 22 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 2 | . . . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 147 | . . . . 1 57 . 83 3 1 . 2 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . 1 . . 9 3 1 . 2 AOE 131 | . . . . . 57 . 74 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Dat Pro Total 4277 | 52 309 136 758 450 262 363 526 559 598 99 165 Wait 209 | . 19 . 80 16 15 14 4 7 4 . 50 Move 3676 | 44 231 119 584 395 220 331 462 518 585 93 94 Hop 2 | . . . 2 . . . . . . . . Pick Up 37 | 4 5 . 14 2 1 2 8 . . . 1 Fast Attach 32 | . . . 5 6 1 3 10 3 2 2 . Attach 44 | 4 2 1 14 4 3 2 9 1 1 1 2 Detach 20 | . . . 8 3 1 3 1 1 1 1 1 Swap 1 | . 1 . . . . . . . . . . Drop 22 | . 1 . 5 3 3 4 2 . 1 2 1 Fire 232 | . 50 16 46 21 18 2 30 29 4 . 16 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Core integrity fell below 50% 494 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Entered another Materials area 568 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 733 | -9/Materials | Lost 4 parts (1p1u2w) 733 | -9/Materials | Discovered new exit (range 5) 736 | -9/Materials | Entered another Materials area 736 | -8/Materials | Evolved 2 slots: Weapon x2 1024 | -8/Materials | Core integrity fell below 50% 1058 | -8/Materials | Discovered new exit (range 16) 1082 | -8/Materials | Lost 3 parts (1p1n1w) 1223 | -8/Materials | Discovered new exit (range 10) 1225 | -8/Materials | Met 7R-MNS 1268 | -8/Materials | Identified exit to Factory 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1269 | -7/Factory | Caught up to 7R-MNS 1743 | -7/Factory | Discovered new exit (range 14) 1758 | -7/Factory | Identified exit to Factory 1768 | -7/Factory | Entered another Factory area 1768 | -6/Factory | Evolved 2 slots: Propulsion x2 1769 | -6/Factory | Caught up to 7R-MNS 1836 | -6/Factory | Discovered new exit (range 11) 1884 | -6/Factory | Identified exit to Factory 2065 | -6/Factory | Sucked down chute 2065 | -6/Factory | Entered Waste 2077 | -6/Waste | Spotted C-40 Crusher 2080 | -6/Waste | EMP discharged 2089 | -6/Waste | Lost 3 parts (1p2u) 2094 | -6/Waste | Spotted C-40 Crusher 2122 | -6/Waste | Spotted C-40 Crusher 2124 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2141 | -6/Waste | Spotted C-40 Crusher 2147 | -6/Waste | Spotted C-40 Crusher 2149 | -6/Waste | Spotted C-40 Crusher 2180 | -6/Waste | EMP discharged 2180 | -6/Waste | System corruption reached 10% 2200 | -6/Waste | Discovered new exit (range 16) 2239 | -6/Waste | Crushed by Compactor (1 part destroyed) 2280 | -6/Waste | EMP discharged 2296 | -6/Waste | Entered Factory 2446 | -6/Factory | Core integrity fell below 50% 2699 | -6/Factory | Allied Derelicts emerged from ambush trap array 2705 | -6/Factory | Garrison activated, responded to threat 2706 | -6/Factory | Core integrity fell below 20% 2893 | -6/Factory | Discovered new exit (range 10) 2902 | -6/Factory | Entered Lower Caves 2999 | -6/Lower Caves | Spotted B-75 Beast 3168 | -6/Lower Caves | Discovered new exit (range 8) 3170 | -6/Lower Caves | Entered another Lower Caves area 3170 | -6/Lower Caves | Discovered exit to Factory (range 5) 3413 | -6/Lower Caves | Discovered new exit (range 15) 3419 | -6/Lower Caves | Entered Data Miner 3421 | -6/Data Miner | Discovered new exit (range 6) 3429 | -6/Data Miner | Met Data Miner 3438 | -6/Data Miner | Learned location of Section 7 (-3) 3438 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3446 | -6/Data Miner | Received God Mode back door access code from Data Miner 3468 | -6/Data Miner | Entered Proximity Caves 3536 | -5/Proximity Caves | Lost 5 parts (3n2w) 3553 | -5/Proximity Caves | Escorted by Enhanced Grunt 3554 | -5/Proximity Caves | Spotter reported a threat 3597 | -5/Proximity Caves | Spotter reported a threat 3639 | -5/Proximity Caves | Spotter reported a threat 3672 | -5/Proximity Caves | Spotter reported a threat 3822 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Unidentified potential threat approaching Complex 0b10. System corrupted: Matter fused (-8). %8UU&3YACTRM%JX9SG3AO|L8VNA 5HJ6ZT>HB=:< N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter destroyed. System corrupted: FCS attempts to trigger Barrage Gun. System corrupted: Barrage Gun misfires. Hover Unit fries itself beyond repair. System corrupted: IFF burst signal emitted. System corrupted: Matter fused (-7). System corrupted: FCS attempts to trigger Barrage Gun. System corrupted: Barrage Gun misfires. =UZSVA4TT|0AG,TISJXJRMN5=2YJATHF||#