Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.07 @ 17:33:04 Player: saltine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (484) 2420 Value Destroyed (22915) 22915 Prototype IDs (126) 2520 Alien Tech Used (4) 800 Bonus (11889) 11889 TOTAL SCORE: 50344 Bonus ------- High Alert Combat Kills 7352 Follower Combat Kills 522 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 808 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -893 Cogmind --------- Core Integrity 0/1450 Matter 25/300 Energy 487/487 System Corruption 23% Temperature Cool (0) Movement Immobile (Siege) Location -2/Protoforge Parts ------- > --- POWER (3) -------- Quantum-Graviton Reactor > --- PROPULSION (6) --- Treaded Siege-QT Exoskeleton > --- UTILITY (10) ----- Scrap Engine Coolant Network Huge Storage Unit Concept Weapon Articulator Graphene Brace Experimental Hardlight Generator Concept Antimissile System Long-range Tractor Beam > --- WEAPON (4) ------- Concept Disintegration Ray Concept Arcsight Missile Launcher Concept Tiamat Rocket Array > --- INVENTORY (25) --- Advanced Energy Well (500) Gravity Neutralizer Quantum Capacitor Experimental Cloaking Device Crosscalibrator Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Quantum-Graviton Reactor > --- PROPULSION ------- Centrium Leg Treaded Siege-QT Exoskeleton Q-thruster > --- UTILITY ---------- Armored Scrap Engine Coolant Network Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- Mini Smartbomb Launcher Prc. Thermic Plasma Construct/C > --- INVENTORY -------- Light Quantum Reactor Experimental Cooling System Advanced Energy Well Experimental Matter Compressor Long-range Terrain Scanner Advanced Targeting Computer Quantum Capacitor Phase Armor Graphene Brace Experimental Focal Shield Experimental Hardlight Generator Advanced Force Field Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator HERF Cannon Vortex Driver Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Proton Missile Launcher Gamma Bomb Array [Rating: 210] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Myomer Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Concept Arcsight Missile Launcher Piercing Weapon Experimental Jetlance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . 4 . . 4 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 8 | . . . 1 . . 2 . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 177 | 7 6 14 26 9 2 3 . 17 5 . . . 1 1 3 . 1 2 3 15 3 1 9 . 10 12 7 7 13 Power 15 | 1 1 2 1 3 . 1 . 2 . . . . . . . . . . . . . . . . 1 2 1 . . Engine 8 | 1 1 1 . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . Propulsion 23 | 2 1 3 13 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Treads 14 | 2 1 3 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 89 | 2 2 3 4 2 1 2 . 13 5 . . . 1 1 3 . 1 1 1 13 2 . 6 . 8 6 1 4 7 Device 47 | 1 . 1 1 1 1 1 . 5 5 . . . . 1 2 . 1 . 1 7 2 . 2 . 5 4 . 3 3 Storage 9 | 1 2 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . . 2 . . . Processor 10 | . . . . . . 1 . 2 . . . . . . 1 . . . . 2 . . 1 . . . 1 1 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Protection 19 | . . 2 2 1 . . . 4 . . . . 1 . . . . 1 . 2 . . 2 . 2 . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 50 | 2 2 6 8 3 1 . . 2 . . . . . . . . . 1 2 2 1 1 3 . 1 3 4 2 6 Energy Gun 6 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 Energy Cannon 16 | . . 1 1 1 . . . . . . . . . . . . . 1 1 . 1 1 1 . 1 2 3 1 1 Ballistic Gun 9 | 2 . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 10 | . 1 . 2 . . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 31 | . . . 3 2 1 . . 1 . . . . . . . . . 2 . 1 . . 6 . 3 6 1 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 43 | . . 2 4 2 2 2 1 6 . . . . . . . . 1 . . 1 . 1 1 . 5 . . . 15 Power 8 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . 2 . . . 1 Propulsion 7 | . . . 2 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Utility 18 | . . 1 1 . 1 1 1 3 . . . . . . . . . . . 1 . . 1 . . . . . 8 Weapon 10 | . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . 5 Highest Loss Streak 4 | . . 1 2 2 1 1 1 2 . . . . . . . . 1 . . 1 . 1 1 . 3 . . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 17 | 3 9 13 13 14 10 11 7 11 22 23 22 22 22 23 22 22 21 22 23 23 20 24 23 23 22 21 23 22 17 Power . | . 1 1 . . . . . . . . . 1 1 2 2 1 1 1 1 . . . . 1 1 . . 1 . Propulsion 1 | 1 2 3 3 2 1 . . . 1 . . . . . . . . . . 1 1 2 . 1 . . . . . Utility 9 | . 3 4 3 2 2 5 2 5 14 15 15 15 14 14 14 15 15 15 14 13 13 13 13 11 12 14 15 12 10 Weapon 6 | . 3 5 6 9 6 4 4 5 6 7 6 6 6 7 6 6 5 5 5 5 4 7 7 9 7 4 6 6 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 118 | . 5 5 4 1 10 1 7 12 . 2 3 . 3 . 3 2 3 2 . 8 1 . 12 1 9 6 . 5 13 Power 8 | . 1 . 1 . . . . 1 . . . . . . . 1 . . . 2 . . . . . 1 . . 1 Propulsion 25 | . 2 . . . 6 1 . 2 . 1 . . 2 . . . . . . 2 . . 4 . 1 3 . 1 . Utility 23 | . 1 1 1 . . . 3 . . 1 1 . . . . . . 1 . 2 1 . 6 . . . . 2 3 Weapon 58 | . 1 4 2 1 4 . 3 9 . . 2 . 1 . 3 1 3 1 . 2 . . 2 1 8 2 . 2 6 Tool/Special 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 59 | . 100 99 98 90 59 47 37 45 46 46 46 46 43 47 47 47 47 48 51 50 57 57 56 52 47 46 52 49 50 Engine 3 | . 14 6 . 5 8 4 3 3 6 6 6 6 5 5 5 5 5 5 2 . . . 2 . . . . . . Core 1 | . . 7 8 . . . . 2 . . . . . . . . . . 2 5 3 . 1 5 3 1 . . . Treads 6 | . 28 28 30 9 3 . . 4 6 6 6 6 5 5 5 5 5 5 5 5 . . . . . . . 1 . Leg 2 | . . . 3 12 4 . 5 1 . . . . . . . . . . . . 4 5 5 5 . . . 2 3 Wheel 1 | . . . 7 18 8 . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 14 9 3 9 9 11 11 12 18 20 19 20 17 20 23 23 23 23 19 16 21 21 18 20 15 13 13 13 19 Storage 6 | . 14 14 9 9 9 6 3 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 2 | . . . . . . 5 6 3 . . . . . . . . . . . . 5 5 5 5 4 4 8 8 4 Protection 3 | . . 4 13 8 . . . 4 1 . . . 2 2 . . . . 3 3 . 4 4 5 5 4 4 4 3 Energy Cannon 3 | . . 1 . . 6 . . 1 6 6 6 6 5 5 5 . . 1 4 . 5 5 4 5 2 4 8 4 2 Ballistic Gun 2 | . 21 9 5 . 8 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 6 14 11 16 . 6 6 4 . . . . . . . 4 5 5 5 5 5 5 3 . 2 . . . . Peak Build Rating 210 | 7 8 21 42 47 59 67 75 90 86 86 89 89 93 104 105 107 107 109 118 139 143 143 148 140 171 163 189 210 206 Average Rating 93 | 5 7 15 35 41 45 63 70 78 84 84 87 88 90 102 104 106 100 104 111 130 134 129 135 133 152 144 173 195 175 On Entrance 93 | . 7 8 19 42 47 57 64 66 84 84 85 89 89 93 104 105 107 102 109 118 131 143 129 148 138 132 146 183 184 Avg Prop Armor Cover (%) 1 | . . . 5 16 8 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 13 31 54 51 41 41 45 33 116 108 101 112 106 110 113 111 117 117 128 151 162 138 116 151 131 146 188 160 193 193 Greatest Support 217 | 40 40 40 82 40 85 85 122 122 113 113 113 113 113 113 113 167 167 167 167 211 211 211 211 201 201 161 172 217 190 Greatest Overweight (x) 12 | . . 1 1 3 9 12 . 5 . . . . . . . 1 . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 11 15 15 15 15 15 9 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 3 9 14 14 14 11 12 9 14 24 24 24 24 24 24 24 24 23 24 24 24 21 25 24 25 24 23 24 24 19 Final Capacity 25 | 8 15 15 15 15 15 15 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 15 15 14 13 5 23 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 24 24 25 23 15 Scrap Engine Consumption 293 | . . . . . 64 8 2 43 2 . 2 . 4 . 4 1 4 2 2 16 3 3 21 . 17 21 11 20 43 Constructs Created 7 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 Constructs Modified 129 | . . . . . 26 3 1 20 1 . 2 . . 1 . 4 1 . 3 8 2 1 6 . 9 12 3 14 12 Class Distribution -------------------- 67% | Construct 21% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Commander-Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Mutant | -3/Testing Skirmisher | -2/Research Construct | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 14041 | 384 328 659 1136 1036 192 548 . 1450 414 78 54 180 . . 183 200 162 88 265 1013 113 63 779 . 779 465 145 371 2956 Remotely 2148 | . . . . 345 . . . . . . . . . . . . . . . . . . . . 74 . . . 1729 Salvage Created 21078 | 136 497 337 903 674 3248 750 . 2081 101 . . 41 . . 190 246 193 111 57 2588 181 525 481 . 909 1031 85 1764 3949 Parts 968 | 19 42 18 47 32 152 24 . 91 5 . . 3 . . 9 12 3 1 1 106 . 19 19 . 45 53 4 99 164 Haulers Intercepted 22 | . 2 . 4 5 . 2 . 4 . . . . . . . . . . . 2 . . . . . . 1 2 . Recyclers Shooed 20 | . 1 . . . 16 . . 1 . . . . . . . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . 1 . . . . . . 4 . 1 3 . . . 12 4 . 4 . . 7 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 348 | . 15 10 23 12 5 7 . 32 4 . . 4 . . 3 6 4 . 10 49 . 4 7 . 25 20 . 22 86 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 31 | . 11 2 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 Cannons 225 | . 1 8 13 12 2 4 . 29 4 . . 3 . . 2 6 4 . 6 40 . 4 6 . 19 19 . 16 27 AOE 74 | . 3 . 2 . . 3 . 3 . . . . . . . . . . 4 8 . . 1 . 6 . . 6 38 Classes Destroyed 30 | 2 5 2 6 . . 1 . 1 . . . . . . . . . . 2 1 . 2 2 . . 1 . . 5 Worker 26 | 1 2 . 3 2 . 4 . 6 . . . . . . . . . . . 5 . . . . 2 . . 1 . Builder 48 | . 1 . . . 28 . . 3 . . . . . . . . . . . 4 . . . . 3 1 . 3 5 Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 4 5 . 2 . 4 . . . . . . . . . . . 2 . . . . . . 1 2 . Recycler 45 | . . . 2 1 33 3 . 3 . . . . . . . . . . . 1 . . . . . . . 2 . Mechanic 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 4 Operator 3 | . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Watcher 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Swarmer 48 | . 8 . 3 1 . 3 . 5 4 . . 4 . . . 1 1 . . 4 . . 1 . 8 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 116 | . 7 2 10 7 . . . 11 . . . . . . . 1 1 . . 27 . 4 3 . 8 5 . 2 28 Brawler 9 | . . . 1 . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . . 4 Duelist 10 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 35 | . . . 7 4 2 . . 4 . . . . . . 3 1 1 . . 5 . . . . 4 . . . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 32 | . . . 1 . . 3 . 4 . . . . . . . 3 . . . 4 . . . . 2 6 . 3 6 Programmer 46 | . . . . . . 1 . 5 . . . . . . . . . . 1 8 . . . . 3 7 . 12 9 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Decapitator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Immortal 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 8 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Best Kill Streak 14 | 2 4 2 4 5 11 7 . 4 4 . . 4 . . 2 3 3 . 6 11 . 4 3 . 6 4 1 6 14 Combat Bots Only 14 | . 4 2 4 4 3 3 . 3 4 . . 4 . . 2 3 3 . 6 8 . 4 3 . 4 3 . 5 14 Max Kills in Single Turn 8 | 2 3 1 2 1 1 3 . 3 1 . . 1 . . 1 1 1 . 1 3 1 1 1 . 4 1 1 4 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 1 . . 3 . 2 . . . . . . . . . . 1 3 . . 1 . 3 . . 4 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 2701 | . 47 40 154 62 23 67 6 329 26 . . 31 . . 11 61 63 . 69 358 . 42 63 8 293 336 16 142 454 Missed 791 | . 13 9 37 21 11 17 1 103 5 . . 9 . . 5 14 11 . 22 100 . 8 18 5 107 111 12 44 108 Hits 1910 | . 34 31 117 41 12 50 5 226 21 . . 22 . . 6 47 52 . 47 258 . 34 45 3 186 225 4 98 346 Melee 113 | . . . 2 . . . 5 4 . . . . . . . . . . . . . . 5 . . . . . 97 Projectile 1797 | . 34 31 115 41 12 50 . 222 21 . . 22 . . 6 47 52 . 47 258 . 34 40 3 186 225 4 98 249 AOE 8 | . . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Critical Strikes 147 | . 1 2 5 2 1 . 1 9 . . . . . . . 1 3 . . 17 . 3 9 . 10 10 . 6 67 Actively Blocked 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 34818 | . 428 800 1765 592 220 769 204 3462 325 . . 328 . . 124 725 1096 . 553 4205 . 548 997 43 4146 1631 164 1512 10181 Core 3449 | . 80 61 176 80 17 92 85 328 45 . . 12 . . . 142 131 . 36 204 . 75 98 . 260 60 102 7 1358 Absorbed by Shields 4165 | . . . . . . . . . . . . . . . . . . . 206 416 . 133 421 . 13 1543 . 700 733 Reduced by Siege Mode 193 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 Redirected to Core 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379 Redirected to Shielding 107 | . . . . . . . . . . . . . . . . . . . . . . 33 33 . 41 . . . . Ignored by Resistances 2162 | . . . . . . . . . . . . . . . . . . . . 831 . . . . 57 968 . 306 . Regen/Repaired (Parts) 11128 | . . . . . . 144 87 1586 44 . 239 . . . . 415 374 . 213 1718 574 26 923 100 1494 682 265 607 1637 Core Remaining (%) 61 | 100 . 43 . . 50 . . . . . . 33 . . . . . . 69 . . . . 60 . 75 . . . Volleys Fired 1694 | 19 45 43 104 56 209 62 . 156 31 2 1 25 2 9 6 18 20 1 50 193 2 32 47 19 105 97 11 79 250 Largest 4 | 2 2 2 2 2 2 1 . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 2 2 1 2 4 Hottest 422 | 40 50 128 103 80 126 126 . 218 218 218 218 218 218 422 422 422 422 98 200 175 81 175 175 175 400 171 120 240 254 Shots Fired 1989 | 38 86 80 198 107 229 62 . 156 31 2 1 25 2 9 6 18 20 1 48 193 3 32 47 19 107 103 11 80 275 Gun 317 | 38 72 29 79 . 27 . . . . . . . . . . . . . . . . . . . . . . . 72 Cannon 1608 | . 10 51 116 106 202 61 . 154 31 2 1 25 2 9 6 18 20 1 36 184 3 32 46 19 102 103 11 78 179 Launcher 64 | . 4 . 3 1 . 1 . 2 . . . . . . . . . . 12 9 . . 1 . 5 . . 2 24 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1117 | 38 82 54 189 106 34 62 . 153 . . . . . . . 16 20 . 26 173 . 8 41 . . . . 7 108 Thermal 686 | . . 26 9 . 195 . . 1 31 2 1 25 2 9 6 2 . 1 10 11 . 3 5 19 91 73 10 65 89 Explosive 57 | . 4 . . . . . . 2 . . . . . . . . . . 12 9 . . 1 . 5 . . . 24 Electromagnetic 57 | . . . . 1 . . . . . . . . . . . . . . . . 3 21 . . 3 . 1 2 26 Entropic 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 30 . 6 28 Robot Hit Streak 28 | 5 14 10 10 11 10 12 . 13 2 . . 2 1 8 12 2 3 4 4 9 4 12 3 . 7 6 4 8 28 Robot Miss Streak 6 | 2 2 3 4 4 6 3 . 4 2 . . 2 1 1 . 2 3 . 6 4 . 3 6 . 5 3 2 5 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1117 | 23 56 51 132 64 151 38 . 87 5 . . 6 1 8 4 10 6 1 11 109 2 20 19 . 54 45 7 31 176 Core Hits 622 | 8 31 16 49 28 60 18 . 47 5 . . 2 . . 2 3 2 1 10 62 1 9 6 . 34 21 2 23 182 Critical Kills 15 | . . 3 . . 2 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 7 Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 65 | . . 10 4 2 2 2 . 6 . . . 1 . . 1 . . . . . . 3 2 . 2 12 . . 18 Meltdown 10 | . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 5 Destroy 9 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Blast 22 | . . 3 4 2 . 2 . 6 . . . . . . . . . . . . . 3 2 . . . . . . Impale 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sunder 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 . . . Melee Attacks 29 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 96647 | 294 1256 959 3222 1833 4027 2205 . 9617 589 . . 669 95 1384 688 1166 1281 41 1551 16002 84 1346 3030 . 7349 3849 308 7487 26315 Guns 5565 | 294 648 343 886 . 384 . . . . . . . . . . . . . . . . . . . . . . . 3010 Cannons 69252 | . 121 616 1893 1833 3643 1959 . 8706 589 . . 669 95 1384 688 1166 1281 41 1058 14207 84 1346 2836 . 4985 3849 308 6751 9144 Explosions 20952 | . 463 . 418 . . 246 . 911 . . . . . . . . . . 493 1795 . . 194 . 2364 . . 736 13332 Melee 829 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 829 Ramming 49 | . 24 . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47438 | 294 769 724 3098 1833 538 2205 . 8706 . . . . . . . 1000 1281 . 1058 14207 . 912 2683 . . . . 1066 7064 Thermal 23762 | . . 235 99 . 3489 . . 487 589 . . 669 95 1384 688 166 . 41 . 288 . . 153 . 4478 2021 308 4941 3631 Explosive 19252 | . 463 . . . . . . 424 . . . . . . . . . . 493 1507 . . 194 . 2364 . . 475 13332 Electromagnetic 1366 | . . . . . . . . . . . . . . . . . . . . . 84 434 . . 59 . . 214 575 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 829 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 829 Entropic 3951 | . . . . . . . . . . . . . . . . . . . . . . . . . 448 1828 . 791 884 Highest Corruption 23 | . 2 2 . . . . 7 7 1 . . . . 23 23 23 23 23 23 8 8 . 2 2 3 17 . 3 23 Average Corruption 7 | . 2 2 . . . . 7 2 1 . . . . 13 23 23 23 23 23 4 5 . 1 2 2 8 . 2 14 Corruption Purged 16 | . . . . . . . . 7 1 . . . . . . . . . . . 8 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 448 | . 17 28 . . . . 1 44 1 . . . . 12 17 23 28 8 52 23 6 . 4 28 7 43 . 14 92 Message Errors 107 | . 3 4 . . . . . 10 . . . . . 1 8 4 7 1 15 6 2 . . 12 . 10 . 1 23 Matter Fused 107 | . 4 10 . . . . 1 14 . . . . . 3 5 6 7 4 7 7 . . . 8 1 13 . 4 13 Heat Flow Errors 58 | . 1 5 . . . . . 10 . . . . . . . 4 4 . 8 3 . . 1 1 1 6 . 2 12 Energy Discharges 47 | . 4 1 . . . . . 4 1 . . . . 1 2 4 1 2 5 . . . 1 1 1 2 . 6 11 Parts Rejected 10 | . . 1 . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 2 . . 2 Parts Fused 7 | . 1 . . . . . . . . . . . . . . . 1 . 3 1 1 . . . . . . . . Data Loss (minor) 52 | . 1 4 . . . . . 3 . . . . . 3 . 3 4 . 3 5 2 . . 6 3 6 . 1 8 Data Loss (major) 19 | . 2 2 . . . . . 2 . . . . . . 1 . 2 1 1 . . . 1 . . 1 . . 6 Misfires 5 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 2 Alerts 12 | . 1 1 . . . . . 1 . . . . . 1 . 2 2 . 1 . . . . . . . . . 3 Misdirections 6 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . 1 . . 1 Weapon Failures 18 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 2 . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12874 | . 55 . 58 33 288 211 . 1319 . . . 68 . 101 . 368 591 . 187 2835 30 54 459 . 1049 346 . 2619 2203 Projectiles 11741 | . . . 58 33 288 211 . 1270 . . . 68 . 101 . 368 591 . 180 2740 30 54 402 . 761 346 . 2520 1720 Explosions 1118 | . 55 . . . . . . 49 . . . . . . . . . . 7 95 . . 57 . 288 . . 99 468 Melee 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Knockbacks 176 | . 2 6 14 17 . 10 . 33 . . . . . . . 2 4 . 2 36 . 3 9 . . . . 1 37 Impact 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 160 | . 1 6 12 16 . 9 . 29 . . . . . . . 2 3 . 2 34 . 3 9 . . . . 1 33 Secondary 14 | . . . 1 1 . 1 . 4 . . . . . . . . 1 . . 2 . . . . . . . . 4 Self-Inflicted Damage 1377 | . 76 . 31 15 . . . 122 . . . . . . . . . . 14 232 . . . . 71 . . 406 410 Shots 28 | . 3 . 2 1 . . . 2 . . . . . . . . . . 2 5 . . . . 1 . . 5 7 Rammed 8 | . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 548 | . 181 278 323 13 342 398 . 467 424 188 195 360 340 440 319 548 540 . 208 364 . 205 200 209 512 160 . 380 259 Average Temperature 124 | . 54 113 95 13 77 141 . 168 146 98 103 160 182 198 160 213 239 . 73 113 . 118 113 93 131 31 . 130 95 Received Heat Transfer 4826 | . 138 87 729 297 60 . . 615 . . . . . . 9 36 324 . 8 633 . 110 141 . 907 90 . 53 589 Effects 44 | . . . 6 . . 2 . 14 2 . . 1 1 2 3 3 5 . . . . . 1 . 4 . . . . Shutdowns 7 | . . . . . . . . 2 . . . . 1 . . 1 2 . . . . . . . 1 . . . . Energy Bleed 10 | . . . 1 . . . . 5 . . . . . . . 2 1 . . . . . 1 . . . . . . Interference 22 | . . . 5 . . 1 . 5 2 . . . . 2 3 . 2 . . . . . . . 2 . . . . Matter Decay 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 Longest Duration 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 5 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Parts Fried 25 | . 3 . . . . . . 2 . . . . . . . . . . 2 1 . 7 . . . . . 3 7 Impact Corruptions 9 | . 1 . . . . . . 2 . . . . . . . . 4 . . 1 . . . . . . . . 1 Robots Melted 10 | . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 5 Combat Hostiles 7 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . 4 Parts Melted 24 | . . . . . 14 . . . . . . 2 . . 2 . . . . . . 1 . . . 4 . . 1 Heat Transferred 11645 | . . 287 175 . 4662 . . 350 300 . . 300 50 372 148 37 . 50 . 150 . . 74 . 1739 1073 259 814 805 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 5 | . 1 . 1 2 1 2 . 3 . . . . . . . . . . . 4 . . . . 2 2 1 3 5 Low Security (%) 46 | 100 37 . 84 35 99 . 100 33 . . . . 100 100 100 . . . . . . . . . 55 2 7 26 . Level 1 16 | . 62 . 15 24 . 38 . 9 . . . . . . . . . . . 5 . . . . 11 44 92 22 9 Level 2 19 | . . . . 39 . 61 . 31 . . . . . . . . . . . 28 . . . . 32 52 . 47 14 Level 3 8 | . . . . . . . . 25 . . . . . . . . . . . 30 . . . . . . . 3 20 Level 4 6 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . 29 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2182 | 10 276 . 228 565 228 492 116 946 . . . . 15 . 55 . . . . 1573 . . . . 473 542 299 709 2182 Initial 600 | . . . . 29 205 396 116 39 . . . . . . . . . . . 600 . . . . . 240 299 105 391 Average 380 | 1 164 . 100 284 72 417 86 426 . . . . 2 . 11 . . . . 962 . . . . 197 375 244 392 1162 Influence Increases 14913 | 40 660 50 928 1252 670 678 . 1582 95 . . 105 17 . 107 140 165 5 35 2472 . 90 140 . 953 804 70 1280 2575 Destroy 0b10 Robot/C 6780 | . 300 40 460 560 40 140 . 640 80 . . 80 . . 60 120 80 . 20 980 . 80 120 . 500 400 . 440 1640 Destroy 0b10 Robot/NC 875 | 40 30 . 50 65 310 45 . 100 5 . . . . . . . . 5 5 60 . . 5 . 25 5 5 45 75 Destroy Leader 1332 | . 84 10 128 164 . 54 . 180 10 . . 10 . . 30 20 10 . 10 204 . 10 . . 80 40 2 66 220 Allied During Kill 284 | . . . . 282 2 . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 300 | . 19 . 33 26 39 . . 6 . . . . . . . . . . . 38 . . . . 20 29 . 90 . Select Force Hacks 210 | . . . . . 210 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1215 | . 45 . 135 105 15 45 . 210 . . . . . . 15 . . . . 120 . . . . 75 120 15 120 195 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 1512 | . 32 . 62 35 54 29 . 131 . . . . 2 . 2 . . . . 290 . . . . 208 120 3 264 280 Advance Influence 950 | . . . . . . 350 . . . . . . . . . . . . . 600 . . . . . . . . . Partial Spotted 90 | . . . . . . 15 . 30 . . . . 15 . . . . . . . . . . . . 30 . . . Lose Combat Pursuer 1215 | . 150 . 60 15 . . . 285 . . . 15 . . . . 75 . . 180 . . 15 . 45 60 45 255 15 Influence Decreases 12733 | 40 409 301 856 795 1087 458 276 698 846 189 . 105 17 . 72 161 179 5 35 920 955 552 275 . 524 701 413 772 1092 Entered New Map 2825 | . . 121 . 43 324 66 216 17 348 36 . . . . . 14 4 . . . 575 114 135 . . 189 233 84 306 Time Decay 8076 | 40 409 180 516 442 703 222 50 561 498 153 . 105 17 . 72 147 165 5 35 610 380 428 130 . 352 502 180 538 636 Search Patrol Dispatched 450 | . . . . . . 150 . . . . . . . . . . . . . 300 . . . . . . . . . Lost Part 410 | . . . 40 20 20 20 10 60 . . . . . . . . 10 . . 10 . 10 10 . 50 . . . 150 Lost Ally 250 | . . . . 140 40 . . 60 . . . . . . . . . . . . . . . . . 10 . . . Purge Threat 722 | . . . 300 150 . . . . . . . . . . . . . . . . . . . . 122 . . 150 . Squads Dispatched 81 | . 4 . 1 2 . 2 . 14 . . . . . . . . . . . 11 . . . . 11 5 2 9 20 Investigation 5 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 Extermination 25 | . . . . . . . . 6 . . . . . . . . . . . 5 . . . . 2 3 . 5 4 Reinforcement 27 | . 4 . . 1 . 2 . 6 . . . . . . . . . . . 4 . . . . 2 2 2 1 3 Assault 17 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . 12 Garrison 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 8 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . 2 2 . . 1 Haulers Reinforced 6 | . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 26 | . . . 2 3 1 1 . 4 . . . . . . 1 . . . . 3 . . 1 . 2 3 3 1 1 Communications Jammed 59 | . . . . . . . . . . . . . . . . . . . . 52 . . 7 . . . . . . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . 52 . . 7 . . . . . . Times Spotted 616 | . 36 11 31 34 5 11 6 70 4 . . 5 1 4 6 7 9 . 16 74 . 4 60 2 38 29 17 35 101 Peak Tracking Total 14 | . 3 2 4 8 3 3 6 6 4 . . 4 1 4 2 3 7 . 5 7 . 4 8 2 8 4 7 6 14 Tactical Retreats 62 | . 8 . 3 1 . . . 12 . . . 1 . . . . 3 . . 10 . . 1 . 3 2 3 14 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 21 | . 2 . . 1 . 1 . 5 . . . . 2 . . . . . . 3 . . . . 1 . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 95 | . 3 1 9 7 1 3 . 14 . . . . . . 1 . 1 . . 8 . . 1 1 5 9 1 8 22 Max in Single Turn 6 | . 1 1 2 2 1 1 . 6 . . . . . . 1 . 1 . . 1 . . 1 1 1 1 1 4 2 Garrison Access 5 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 117 | . 5 2 9 13 13 1 . 16 1 1 . . . . 3 1 . 4 . 10 1 . 4 1 5 10 3 9 5 Terminals 65 | . 4 . 9 11 4 . . 7 . . . . . . 1 . . . . 3 . . . 1 4 7 2 9 3 Fabricators 10 | . . . . . . 1 . 4 . . . . . . 1 . . . . 3 . . . . . 1 . . . Repair Stations 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Recycling Units 13 | . . . . 1 8 . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 8 | . . . . 1 . . . 3 . . . . . . . . . . . 1 . . . . . 1 1 . 1 Total Hacks 263 | . 12 4 23 38 28 3 . 30 1 1 . . . . 6 1 . 17 . 24 1 . 8 7 10 20 3 17 9 Successful 131 | . 7 4 12 17 19 1 . 8 1 1 . . . . 1 1 . 17 . 9 1 . 8 7 3 5 . 8 1 Failed 131 | . 5 . 11 20 9 2 . 22 . . . . . . 5 . . . . 15 . . . . 7 15 3 9 8 Catastrophic 30 | . . . 4 2 1 . . 8 . . . . . . . . . . . 2 . . . . 3 3 2 3 2 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 5 . 10 22 22 . . 4 . . . . . . 2 . . . . 4 . . . . 2 6 1 4 4 Terminals 155 | . 10 . 23 34 16 . . 12 . . . . . . 1 . . . . 7 . . . 7 6 15 2 17 5 Fabricators 26 | . . . . . . 3 . 11 . . . . . . 3 . . . . 7 . . . . . 2 . . . Repair Stations 12 | . 2 . . . . . . . . . . . . . . . . . . 6 . . . . 4 . . . . Recycling Units 21 | . . . . 3 10 . . 3 . . . . . . 2 . . . . 3 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Garrison Access 11 | . . . . 1 . . . 4 . . . . . . . . . . . 1 . . . . . 1 1 . 3 Terminal Hacks 87 | . 6 4 10 9 6 . . 2 1 1 . . . . . 1 . 17 . 2 1 . 8 7 1 3 . 7 1 Record 22 | . . 3 . . . . . . . . . . . . . . . 5 . . . . 7 7 . . . . . Part Schematic 6 | . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 1 2 . . 1 . . . . . . . . . 4 . . . . . . . 1 . 1 . Open Door 8 | . . . . 3 . . . . 1 1 . . . . . 1 . . . . 1 . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 5 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Locate Traps 5 | . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Registered Components 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . Network Status 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Scan Component 4 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Recycling Unit Hacks 3 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 26 | . . . 2 6 13 . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . Terminals 15 | . . . 2 6 5 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . . . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 . 9 12 5 1 . 13 . . . . . . 3 . . . . 9 . . . . 5 10 3 9 4 Full Trace Events 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . 1 1 . . . . . 15 . . . . . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Time 79 | . . . . . . . . . . . . . . . . . . . . 25 . . . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . 10 . . . 1 . . . . . . . . . . . 8 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Non-combat 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . no_distress 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 15 | . . . . 10 . . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . Largest Group 10 | . . . . 10 2 . . 3 . . . . . 1 . . . . . . . . . . . 1 . . . Highest-Rated Group 173 | . . . . 173 32 . . 60 . . . . . 31 . . . . . . . . . . . 10 . . . Highest-Rated Ally 31 | . . . . 29 16 . . 20 . . . . . 31 . . . . . . . . . . . 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . 138 12 . . 3 . . . . . 6 . . . . . . . . . . . . . . . Total Damage 2123 | . . . . 1737 165 . . 97 . . . . . 124 . . . . . . . . . . . . . . . Kills 21 | . . . . 20 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 20480 | 20 1499 1487 252 . . . . 2 1272 498 1542 1043 174 23 . 406 583 158 887 1690 888 1032 789 1522 1133 784 369 850 1577 Optics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sensors 8900 | . . . . . . . . 2 . . . . . . . . . . . 493 888 1032 789 1522 1133 784 369 849 1039 IFF 6545 | . . . . . . . . . 1272 498 1542 1043 174 23 . 406 523 158 887 19 . . . . . . . . . Seismic 6958 | 20 1499 1487 252 . . . . . . . . . . . . . . . . 124 707 1023 156 1499 191 . . . . Cloaking 538 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 538 Jamming 2424 | . . . . . . . . . . . . . . . . . 60 . . 1424 888 10 42 . . . . . . Robot Analysis Total 8 | . 2 . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . . . 2 . 1 2 . . . 1 1 . 2 . 3 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 36795 | 311 1499 2284 1732 1114 4777 467 113 3320 1320 498 1544 1068 174 240 350 549 589 164 1075 1988 888 1053 1434 1522 1234 1340 369 1528 2251 Spaces Moved 23472 | 151 721 1058 818 643 2427 330 80 2112 936 385 1259 802 106 177 260 463 502 146 819 1387 479 725 946 1281 625 1317 648 1101 768 Core 85 | 2 . . . . 5 3 . 75 . . . . . . . . . . . . . . . . . . . . . Treads 11875 | 149 721 1058 777 145 . . . 1225 936 385 1259 802 106 177 260 463 502 146 819 1387 11 . . . . . . 503 44 Legs 5353 | . . . . . 84 . 79 667 . . . . . . . . . . . . 468 725 946 1281 178 . . 201 724 Wheels 2393 | . . . 41 498 1854 . . . . . . . . . . . . . . . . . . . . . . . . Hover 1758 | . . . . . 484 327 1 145 . . . . . . . . . . . . . . . . 53 748 . . . Flight 2008 | . . . . . . . . . . . . . . . . . . . . . . . . . 394 569 648 397 . Fastest Speed 37 | 50 160 160 105 105 70 70 70 59 122 122 122 122 122 122 122 101 101 101 101 92 92 135 102 102 83 42 37 68 99 Average Speed 117 | 158 160 194 155 135 110 75 70 122 122 122 122 122 122 122 122 102 101 101 101 97 134 135 130 102 120 65 46 95 142 Slowest Speed 650 | 160 160 250 165 250 500 650 70 300 122 122 122 122 122 122 122 179 101 101 101 101 135 135 189 102 133 140 68 159 171 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 12 10 5 . Potential Cave-ins 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 11 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 59 | 8 94 62 65 92 94 12 69 61 84 56 89 62 5 71 12 51 69 60 74 37 63 80 86 89 22 95 24 86 20 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 16 | . . 2 . . 7 . . . 1 . . . . . . . . 3 . . 1 1 1 . . . . . . Known Exits Taken 16 | . . 1 1 1 . . . 1 . . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 . . . 1 . . . 1 1 1 1 . . . . 1 1 . . . . . . . . . . . Scrap Searched 28 | . . 3 . . . . . . 4 1 3 1 . . . 1 2 . 4 . 4 5 . . . . . . . Spaces Dug 191 | . 27 . 2 . 3 4 . 11 7 1 . 4 . . 1 . 6 . 4 28 . 2 . 9 15 16 . 26 25 Terrain Destroyed 1229 | . 32 3 58 32 53 28 . 139 25 2 . 19 1 . 1 12 12 . 174 156 . 5 45 17 105 71 1 99 139 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 646 | . . 3 25 28 53 16 . 54 25 2 . 19 1 . 1 12 12 . 25 78 . 5 19 17 49 71 1 45 85 AOE 583 | . 32 . 33 4 . 12 . 85 . . . . . . . . . . 149 78 . . 26 . 56 . . 54 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total 30908 | 181 980 1209 1072 772 4302 499 136 2728 1085 413 1268 870 152 193 289 523 568 161 1016 1877 724 766 1114 1481 996 1703 693 1506 1631 Wait 4771 | . 176 61 75 41 1622 96 56 384 108 19 . 40 34 4 10 34 36 2 136 222 227 5 52 177 228 195 20 234 477 Move 23350 | 150 720 1057 817 642 2426 330 79 2111 935 384 1258 801 106 176 259 462 501 145 818 1386 478 724 945 1280 581 1292 629 1090 768 Hop 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 12 8 5 . Pick Up 241 | 5 15 11 15 1 13 3 1 36 3 3 4 1 4 1 5 2 4 3 . 19 8 . 15 1 13 22 5 11 17 Fast Attach 98 | 7 . 3 10 5 2 2 . 10 . . . . . . . . . 3 3 6 . . 9 . 5 10 6 7 10 Attach 101 | . . 2 6 1 1 3 . 4 . . . 1 2 . . . . 1 . 10 4 . 8 . 8 15 3 8 24 Detach 80 | . . . 1 1 4 1 . 2 . . . . 1 . . . . . 1 8 2 . 9 . 9 14 4 6 17 Swap 182 | . 9 16 20 11 2 . . 5 8 2 1 2 . 2 4 5 3 2 8 9 1 5 5 2 12 17 . 22 9 Drop 261 | . 9 16 20 6 23 2 . 18 . 3 4 . 3 1 5 2 4 4 . 17 2 . 24 2 17 29 7 21 22 Fire 1694 | 19 45 43 104 56 209 62 . 156 31 2 1 25 2 9 6 18 20 1 50 193 2 32 47 19 105 97 11 79 250 Melee 29 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 48 | . . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . 23 15 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: Acc / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 312 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 11) 528 | -10/Materials | Discovered new exit (range 10) 926 | -10/Materials | Discovered new exit (range 10) 1046 | -10/Materials | Discovered new exit (range 10) 1811 | -10/Materials | Entered Subcaves 1812 | -10/Subcaves | Approached by a straggling Scientist 1866 | -10/Subcaves | Discovered new exit (range 16) 2013 | -10/Subcaves | Visited Clippyterm 2018 | -10/Subcaves | Identified exit to Materials 2018 | -10/Subcaves | Identified exit to Recycling 2175 | -10/Subcaves | Learned Materials terminal intel 2254 | -10/Subcaves | Learned location of Zion (-6) 2254 | -10/Subcaves | Met a Zionite searching for "candidates" 2435 | -10/Subcaves | Build established: Scavenger-Mutant 2716 | -10/Subcaves | Visited 4L-MR0's lab 2739 | -10/Subcaves | Found Powered Cannon 3038 | -10/Subcaves | Build established: Mutant 3701 | -10/Subcaves | Core integrity fell below 50% 4095 | -10/Subcaves | Entered Materials 4095 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4096 | -8/Materials | Loaded intel: 12 terminal locations 4187 | -8/Materials | Identified exit to Storage 4408 | -8/Materials | Build established: Derelict-Mutant 4498 | -8/Materials | Discovered new exit (range 9) 5248 | -8/Materials | Build established: Mutant 5415 | -8/Materials | Discovered new exit (range 15) 5827 | -8/Materials | Entered Storage 6114 | -8/Storage | Central database locked down 6117 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6255 | -8/Storage | Lost 3 allies 6297 | -8/Storage | Used back door to open Recycling access 6297 | -8/Storage | Discovered exit to Recycling (range 5) 6406 | -8/Storage | Discovered new exit (range 16) 6418 | -8/Storage | Build established: Commander-Mutant 6482 | -8/Storage | Garrison activated, responded to threat 6705 | -8/Storage | Lost 3 allies 6941 | -8/Storage | Entered Recycling 6941 | -8/Recycling | Accompanied by 2 allies 6947 | -8/Recycling | Build established: Scavenger-Mutant 7350 | -8/Recycling | Build established: Mutant 7506 | -8/Recycling | Discovered new exit (range 15) 7691 | -8/Recycling | Entered Scraplab 7698 | -8/Recycling | Found Prototype Device 7698 | -8/Recycling | Identified Scrap Engine 8153 | -8/Recycling | Build established: Construct 11718 | -8/Recycling | Entered Factory 11718 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12068 | -6/Factory | Search patrols dispatched 12185 | -6/Factory | Sucked down chute 12185 | -6/Factory | Entered Waste 12195 | -6/Waste | Found Hvy. Reactive Plating 12200 | -6/Waste | EMP discharged 12211 | -6/Waste | Spotted C-40 Crusher 12214 | -6/Waste | Spotted C-40 Crusher 12218 | -6/Waste | Spotted C-40 Crusher 12225 | -6/Waste | Spotted C-40 Crusher 12229 | -6/Waste | Spotted C-40 Crusher 12236 | -6/Waste | Spotted C-40 Crusher 12239 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12264 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 12277 | -6/Waste | Discovered new exit (range 10) 12298 | -6/Waste | Entered Factory 13015 | -6/Factory | Fabricated Huge Storage Unit? 13085 | -6/Factory | Spotted B-75 Beast 13195 | -6/Factory | Found Hvy. Reactive Plating 13552 | -6/Factory | Fabricated B-48 Gladiator? 13582 | -6/Factory | Discovered new exit (range 3) 14101 | -6/Factory | Discovered new exit (range 12) 14398 | -6/Factory | First assault squad dispatched 14433 | -6/Factory | Discovered new exit (range 13) 14762 | -6/Factory | Core integrity fell below 50% 15112 | -6/Factory | Discovered new exit (range 15) 15616 | -6/Factory | Identified exit to Lower Caves 15618 | -6/Factory | Entered Lower Caves 15696 | -6/Lower Caves | Learned Factory non-interactive machine intel 16349 | -6/Lower Caves | Learned location of Extension (-4) 16925 | -6/Lower Caves | Discovered new exit (range 9) 16938 | -6/Lower Caves | Entered another Lower Caves area 17236 | -6/Lower Caves | Discovered new exit (range 3) 17436 | -6/Lower Caves | Entered Zion 17491 | -6/Zion | Discovered new exit (range 14) 17502 | -6/Zion | Received a hallucinogenic algorithm 17815 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18047 | -6/Zion | Met Imprinter 18177 | -6/Zion | Learned Factory terminal intel 18980 | -6/Zion | Entered Proximity Caves 19033 | -5/Proximity Caves | Learned 4 Factory zone layouts 19657 | -5/Proximity Caves | Learned Factory terminal intel 20040 | -5/Proximity Caves | Discovered new exit (range 6) 20048 | -5/Proximity Caves | Entered Factory 20048 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20049 | -5/Factory | Identified exit to Factory 20050 | -5/Factory | Loaded intel: 188 non-interactive machine locations 20051 | -5/Factory | Loaded intel: 25 terminal locations 20222 | -5/Factory | Sucked down chute 20222 | -5/Factory | Entered Waste 20223 | -5/Waste | Met a frightened Derelict 20237 | -5/Waste | EMP discharged 20241 | -5/Waste | Spotted C-40 Crusher 20337 | -5/Waste | EMP discharged 20337 | -5/Waste | System corruption reached 10% 20337 | -5/Waste | Spotted C-40 Crusher 20367 | -5/Waste | Spotted C-40 Crusher 20389 | -5/Waste | Spotted C-40 Crusher 20434 | -5/Waste | Discovered new exit (range 11) 20437 | -5/Waste | EMP discharged 20462 | -5/Waste | Entered Factory 20463 | -5/Factory | Loaded intel: 26 terminal locations 20566 | -5/Factory | Discovered new exit (range 6) 20578 | -5/Factory | Identified exit to Upper Caves 20753 | -5/Factory | Discovered exit to Upper Caves (range 16) 20812 | -5/Factory | Entered Upper Caves 20814 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20940 | -5/Upper Caves | Identified exit to Upper Caves 21349 | -5/Upper Caves | Spotted B-75 Beast 21361 | -5/Upper Caves | Entered another Upper Caves area 21372 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21469 | -5/Upper Caves | Discovered exit to Factory (range 5) 21896 | -5/Upper Caves | Learned Factory emergency access door positions 21930 | -5/Upper Caves | Discovered new exit (range 5) 21944 | -5/Upper Caves | Found Alien Artifact 21950 | -5/Upper Caves | Entered Zhirov 21950 | -5/Zhirov | Discovered new exit (range 3) 21969 | -5/Zhirov | Met Zhirov 21991 | -5/Zhirov | Learned location of Testing (-3) 21991 | -5/Zhirov | Learned location of Command (-1) 21997 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22015 | -5/Zhirov | Found Alien Artifact 22015 | -5/Zhirov | Identified Integrated Dissipator 22015 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22033 | -5/Zhirov | Found Alien Artifact 22114 | -5/Zhirov | Entered Proximity Caves 22116 | -4/Proximity Caves | Spotter reported a threat 22117 | -4/Proximity Caves | Spotter reported a threat 22292 | -4/Proximity Caves | Spotter reported a threat 22324 | -4/Proximity Caves | Encountered an infested base 22425 | -4/Proximity Caves | Spotter reported a threat 23180 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23189 | -4/Proximity Caves | Entered Factory 23189 | -4/Factory | Evolved 2 slots: Utility x2 23212 | -4/Factory | Identified exit to Research 23439 | -4/Factory | Search patrols dispatched 23689 | -4/Factory | Search patrols dispatched 24189 | -4/Factory | First assault squad dispatched 24459 | -4/Factory | Repaired Hvy. Reactive Plating 24521 | -4/Factory | Destroyed 8 combat bots 24606 | -4/Factory | Spotted B-86 Titan 24713 | -4/Factory | Destroyed B-86 Titan 25038 | -4/Factory | Discovered new exit (range 15) 25053 | -4/Factory | Identified exit to Upper Caves 25177 | -4/Factory | Entered Upper Caves 25774 | -4/Upper Caves | Learned 4 Research zone layouts 25997 | -4/Upper Caves | Discovered new exit (range 15) 26020 | -4/Upper Caves | Identified exit to Upper Caves 26065 | -4/Upper Caves | Entered another Upper Caves area 26092 | -4/Upper Caves | Encountered a Warlord checkpoint 26241 | -4/Upper Caves | Discovered exit to Research (range 5) 26909 | -4/Upper Caves | Discovered new exit (range 7) 26916 | -4/Upper Caves | Identified exit to Warlord 27118 | -4/Upper Caves | Entered Warlord 27442 | -4/Warlord | Learned Factory terminal intel 27442 | -4/Warlord | Learned Armory garrison access intel 27442 | -4/Warlord | Learned Research terminal intel 27444 | -4/Warlord | Learned 4 Research zone layouts 27444 | -4/Warlord | Learned 4 Research zone layouts 27444 | -4/Warlord | Learned 4 Research zone layouts 27643 | -4/Warlord | Met Warlord 27661 | -4/Warlord | Found Prototype Device 27661 | -4/Warlord | Identified Exp. Focal Shield 27668 | -4/Warlord | Warlord's base attacked by MAIN.C 27675 | -4/Warlord | Found Prototype Hackware 27679 | -4/Warlord | Found Prototype Processor 27679 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 27760 | -4/Warlord | Found Prototype Energy Cannon 27760 | -4/Warlord | Identified Vortex Driver 27770 | -4/Warlord | Found Vortex Driver 27947 | -4/Warlord | Warlord forces counterattacked 27960 | -4/Warlord | Lost 7 allies 28019 | -4/Warlord | Lost 7 allies 28052 | -4/Warlord | Spotted Executioner 28107 | -4/Warlord | Spotted Striker 28120 | -4/Warlord | P-70 Sage assimilated allied EK-PJO(M) 28148 | -4/Warlord | Identified Transdimensional Reconstructor 28148 | -4/Warlord | Warped through subspace 28157 | -4/Warlord | Lost 22 allies 28343 | -4/Warlord | Warlord base infiltrated, sounded retreat 28490 | -4/Warlord | Spotted Striker 28516 | -4/Warlord | Crushed by falling debris 28519 | -4/Warlord | Discovered new exit (range 15) 28534 | -4/Warlord | Identified exit to Proximity Caves 28552 | -4/Warlord | Entered Proximity Caves 28559 | -3/Proximity Caves | Lost 6 allies 30041 | -3/Proximity Caves | Learned Research terminal intel 30041 | -3/Proximity Caves | Learned Factory security intel 30041 | -3/Proximity Caves | Learned 6 Lower Caves zone layouts 30041 | -3/Proximity Caves | Learned location of 1 exit from Factory 30074 | -3/Proximity Caves | Entered Research 30074 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 30075 | -3/Research | Identified exit to Testing 30076 | -3/Research | Identified exit to Research 30077 | -3/Research | Loaded intel: 22 terminal locations 30283 | -3/Research | Garrison activated, responded to threat 30555 | -3/Research | Identified System Mapper 30611 | -3/Research | Found Quantum Capacitor 30848 | -3/Research | Build established: Hacker-Construct 30962 | -3/Research | Repaired Centrium Medium Armor Plating 31074 | -3/Research | First assault squad dispatched 31085 | -3/Research | Found Prototype Protection 31085 | -3/Research | Identified Centrium Heavy Armor Plating 31158 | -3/Research | Lost 3 parts (1p1n1w) 31308 | -3/Research | Entered Testing 31445 | -3/Testing | Build established: Mutant 31484 | -3/Testing | Discovered exit to Research (range 9) 31491 | -3/Testing | Found Prototype Device 31491 | -3/Testing | Identified Exp. Hardlight Generator 31615 | -3/Testing | Found Prototype Device 31749 | -3/Testing | System corruption reached 10% 32295 | -3/Testing | Found Gamma Bomb Array 32341 | -3/Testing | Found Prototype Energy Cannon 32341 | -3/Testing | Identified Cld. Nova Cannon 32342 | -3/Testing | Identified Exp. Thermal Shield 32426 | -3/Testing | Found Prototype Processor 32648 | -3/Testing | Entered Research 32648 | -2/Research | Warlord forces began assault on 0b10 32648 | -2/Research | Evolved 2 slots: Power x1, Utility x1 32648 | -2/Research | Identified Exp. Core Analyzer 32649 | -2/Research | Identified exit to Quarantine 32650 | -2/Research | Loaded intel: 22 terminal locations 32746 | -2/Research | Met up with Warlord 32758 | -2/Research | Research machine network offline 32770 | -2/Research | P-80 Master assimilated allied 9K-T19(M) 32824 | -2/Research | Spotted B-90 Cyclops 32913 | -2/Research | Spotted Executioner 32914 | -2/Research | Spotted Executioner 32951 | -2/Research | Spotted B-90 Cyclops 32986 | -2/Research | Spotted Striker 32986 | -2/Research | Spotted Striker 32989 | -2/Research | Build established: Skirmisher 32991 | -2/Research | Spotted Striker 33017 | -2/Research | Entered Quarantine 33029 | -2/Quarantine | Lost 7 allies 33110 | -2/Quarantine | Found Transdimensional Reconstructor 33116 | -2/Quarantine | Found Alien Artifact 33116 | -2/Quarantine | Identified Dimensional Node Initializer (x2) 33116 | -2/Quarantine | Initialized slip node 33217 | -2/Quarantine | Found Alien Artifact 33276 | -2/Quarantine | Garrison activated, responded to threat 33343 | -2/Quarantine | Build established: Construct 33551 | -2/Quarantine | Found Alien Artifact 33571 | -2/Quarantine | Found Prototype Processor 33571 | -2/Quarantine | Identified Spectral Analyzer 33592 | -2/Quarantine | Identified exit to Access 33716 | -2/Quarantine | Found Prototype Launcher 33716 | -2/Quarantine | Identified Mni. Smartbomb Launcher 33747 | -2/Quarantine | Cryocooling Duct disabled 33762 | -2/Quarantine | Ambient heat levels rising (+20) 33762 | -2/Quarantine | Non-combat units ordered to evacuate 34426 | -2/Quarantine | Spotted Fortress 34498 | -2/Quarantine | Discovered new exit (range 5) 34498 | -2/Quarantine | Discovered new exit (range 6) 34501 | -2/Quarantine | Identified exit to Protoforge 34545 | -2/Quarantine | Entered Protoforge 34596 | -2/Protoforge | Superfortress began startup sequence 34730 | -2/Protoforge | Additional patrols dispatched to research labs 34830 | -2/Protoforge | Found Prototype Device 34957 | -2/Protoforge | Spotted Immortal 34957 | -2/Protoforge | Spotted Immortal 34958 | -2/Protoforge | Spotted Decapitator 34958 | -2/Protoforge | Spotted Decapitator 34958 | -2/Protoforge | Spotted Decapitator 34975 | -2/Protoforge | Destroyed Immortal 34984 | -2/Protoforge | Destroyed Immortal 34998 | -2/Protoforge | Found Cep. Antimissile System 35002 | -2/Protoforge | Found Prototype Device 35031 | -2/Protoforge | Found Cep. Tiamat Rocket Array 35033 | -2/Protoforge | Found Cep. Arcsight Missile Launcher 35065 | -2/Protoforge | Spotted Immortal 35072 | -2/Protoforge | Spotted Immortal 35074 | -2/Protoforge | Destroyed Decapitator 35074 | -2/Protoforge | Spotted Immortal 35080 | -2/Protoforge | Identified Phase Armor 35083 | -2/Protoforge | Destroyed Decapitator 35091 | -2/Protoforge | Destroyed Decapitator 35101 | -2/Protoforge | Core integrity fell below 50% 35102 | -2/Protoforge | Destroyed Immortal 35110 | -2/Protoforge | Destroyed Immortal 35120 | -2/Protoforge | Destroyed Immortal 35141 | -2/Protoforge | Destroyed 9 combat bots 35147 | -2/Protoforge | Found Corrupted Exp. Jetlance 35148 | -2/Protoforge | System corruption reached 10% 35149 | -2/Protoforge | Lost 4 parts (1u3w) 35190 | -2/Protoforge | Identified Exp. Cloaking Device 35190 | -2/Protoforge | Forge Plexus network access discovered 35295 | -2/Protoforge | First assault squad dispatched 35341 | -2/Protoforge | Found Cep. Weapon Articulator 35374 | -2/Protoforge | Build established: Mutant 35464 | -2/Protoforge | Destroyed 14 combat bots 35519 | -2/Protoforge | Found Faulty Cep. Plasma Driver 35522 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 35526 | -2/Protoforge | Found Cep. Plasma Driver 35534 | -2/Protoforge | Found Cep. Disintegration Ray 35579 | -2/Protoforge | Spotted V523-m 35582 | -2/Protoforge | Spotted V107-i 35582 | -2/Protoforge | Spotted V116-c 35586 | -2/Protoforge | Spotted V021-f 35602 | -2/Protoforge | Found Cep. Plasma Driver 35657 | -2/Protoforge | Found Faulty Cep. XC Strikerail 35713 | -2/Protoforge | Found Cep. XC Strikerail 35718 | -2/Protoforge | Found Faulty Cep. Heavy Railcannon 35767 | -2/Protoforge | Spotted Immortal 35769 | -2/Protoforge | Spotted Immortal 35773 | -2/Protoforge | Spotted Immortal 35782 | -2/Protoforge | Destroyed Immortal 35793 | -2/Protoforge | Destroyed Immortal 35817 | -2/Protoforge | Destroyed Immortal 35845 | -2/Protoforge | Spotted Hotshot 35852 | -2/Protoforge | Spotted Hotshot 35857 | -2/Protoforge | Spotted Hotshot 35858 | -2/Protoforge | Spotted Hotshot 35859 | -2/Protoforge | Destroyed Hotshot 35868 | -2/Protoforge | Destroyed Hotshot 35874 | -2/Protoforge | Destroyed Hotshot 35880 | -2/Protoforge | Destroyed Hotshot 35901 | -2/Protoforge | Destroyed 10 combat bots 35923 | -2/Protoforge | Core integrity fell below 20% 35947 | -2/Protoforge | Build established: Construct 35955 | -2/Protoforge | Lost 3 parts (1p2u) 36032 | -2/Protoforge | Spotted Decapitator 36032 | -2/Protoforge | Spotted Decapitator 36032 | -2/Protoforge | Spotted V123-q 36033 | -2/Protoforge | Spotted Decapitator 36048 | -2/Protoforge | Destroyed Decapitator 36062 | -2/Protoforge | Destroyed Decapitator 36072 | -2/Protoforge | Destroyed Decapitator 36104 | -2/Protoforge | Destroyed V123-q 36213 | -2/Protoforge | Scanned by Researcher 36282 | -2/Protoforge | Build established: Mutant 36446 | -2/Protoforge | Destroyed 8 combat bots 36645 | -2/Protoforge | Build established: Tank 36712 | -2/Protoforge | Destroyed 10 combat bots 36796 | -2/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 36712_ U-05 Engineer lays Concrete. 36723_ System corrupted: Substantial component data lost. 36725_ U-05 Engineer lays Concrete. 36727_ N-04 Retriever collects Myomer Leg. 36727_ N-04 Retriever collects Unknown Reactor. 36727_ U-05 Engineer lays Concrete. 36733_ ALERT: Potential suspicious activity detected, Programmers report to Protoforge Zone 7Y. 36733_ U-05 Engineer builds a Door. 36739_ System corrupted: Heat flow error (+251). 36742_ U-05 Engineer lays Concrete. 36765_ U-05 Engineer destroyed. 36766_ Acquired 7 matter. 36766_ U-05 Engineer lays Concrete. 36767_ U-05 Engineer suffers critical hit (Meltdown). 36767_ Welding Torch melted. 36768_ Acquired 9 matter. 36786_ System corrupted: Energy discharge (-112). 36795_ ALERT: Unidentified disturbance in Zone 7V, assault force dispatched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##############???????????? | | ??""????????????????????#"""" """""""#???????????? | | ??" # ???????????????#"= == = "#???????????? | | ??? ???????????#####"= ==! == "#???????????? | | ??? ???????????# "### """""###???????????? | | #++## """#?#####????# = # $ "#????????????? | | " "?#"""#????# = # ""#????????????? | | " ""# "#????# = """#????????????? | | # "]/"#????# @ ""#????????????? | | " " "#????# ""#????????????? | | "" " [ #????# "#????????????? | | """" "[["#????# "#????????????? | | """" " ["#????# ##????????????? | | "" /"#????### #????????????? | | " " /"#?????# #????????????? | | # #/ "#?????# | ! p #????????????? | | ###" " "###"""#?????###++### ####+##???????????? | | ?#"//" ##?#####?????#" # #" "#???????????? | | ?#"/ #????????????# # # "#???????????? | | ?#" [ #????????????#" ###???????????? | | ?#"[ " #????????????#" " #????????????? | | ?#" /" #????????????#" p #????????????? | | ?#" /" #????????????#" ##????????????? | | ?#"[ " #????????????#" " # # "#???????????? | | ?#" " #????????????#"""#" # #"""""#???????????? | | ?#" #????????????######## #######???????????? | | ?#"""# #???????????????????# #?????????????????? | | ?##### #???????????????????# #?????????????????? | | ?????#^ #???????????????????# #?????????????????? | | ?????# #???????????????????# #?????????????????? | | ?????# #???????????????????# #?????????????????? | | ?????# #???????????????????#^ #?????????????????? | | ?????# #???????????????????#= #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 100 Energy Generation 74 Energy Capacity 1560 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 40 Utility Shielding 90 Point Defense Rating 480 Evasion (%) 62 Targeting Accuracy 30 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Storage | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Imp. Trap Scanner | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Focal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Point Defense System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Antigrav System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Hvy. Reactive Plating | 19% | -4/Factory Centrium Medium Armor Plating | 12% | -3/Research Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Phase Armor Achievements -------------- A Problem For Future Me Art Critic Bigger Is Better Ew, Corruption Hack The Planet I Laugh At Your Crits Into The Breach Inventory(Loot) Irresistible Scrap Look Less Dangerous Next Time Mistaken Identity Not Immortal After All Not So Scrappy Plot Armor Protector Scrappetite Stay Cool Under Fire Super-what Now? Tailor-made Well Done Well-fed Force Field Challenges ------------ None Game ------ Seed ShiftHackingSlayer Manual? 0 Play Time 05:49:38 Cumulative 607.7 hours Start 2025.09.06 @ 14:53:13 End 2025.09.07 @ 17:33:04 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 29 Types 9/4/9/2/1/0/1/1/1/1 Lore% 93 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f43742b1-898d-405d-b57c-2d50e667d0f9