Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 01:06:38 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (42) 210 Value Destroyed (1457) 1457 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5827 Bonus ------- Pacifist 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Experimental Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite Quantum Router > --- WEAPON (4) ------- Power Maul Greatsword Makeshift Spear > --- INVENTORY (2) ---- Microactuators System Mapper Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Reaction Control System Hacking Suite Quantum Router > --- WEAPON ----------- Power Maul Greatsword Makeshift Spear > --- INVENTORY -------- Microactuators System Mapper [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Greatsword Impact Weapon Heavy Mace Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Slots Evolved 9 | . 2 1 . 2 2 1 . 1 . Power . | . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . Utility 4 | . . 1 . 1 . 1 . 1 . Weapon 3 | . . . . 1 2 . . . . Parts Attached 23 | . 4 4 1 2 3 5 3 1 . Power 2 | . 1 1 . . . . . . . Engine 1 | . 1 . . . . . . . . Core 1 | . . 1 . . . . . . . Reactor . | . . . . . . . . . . Propulsion 7 | . 3 . 1 . . 3 . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . 3 . 1 . . 3 . . . Utility 6 | . . 2 . 1 . 1 1 1 . Device 3 | . . 1 . . . 1 1 . . Storage . | . . . . . . . . . . Processor 1 | . . 1 . . . . . . . Hackware 2 | . . . . 1 . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 8 | . . 1 . 1 3 1 2 . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . 1 . 1 1 1 1 . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . . 1 . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Backups . | . . . 1 . . . . 1 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . 1 2 Weapon . | . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 1 | . . . . . . . . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 29 80 100 100 89 82 90 89 92 Core 9 | . . 3 14 11 10 8 8 7 7 Flight 32 | . 25 47 42 36 30 25 25 24 23 Device 12 | . . 10 14 11 10 15 16 15 15 Processor 9 | . . 3 14 11 10 8 8 7 7 Hackware 6 | . . . . 5 10 8 8 9 15 Impact Weapon 12 | . . 3 14 20 10 1 9 7 7 Slashing Weapon 4 | . . . . . 9 14 8 7 7 Piercing Weapon 1 | . . . . . . . 5 7 7 Peak Build Rating 57 | . 4 21 23 29 39 47 47 57 57 Average Rating 32 | . 2 13 22 26 34 42 45 48 57 On Entrance 26 | . . 4 21 23 29 39 43 46 57 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 12 | . 12 . . . . . . . . Heaviest Build 18 | . 3 9 9 12 16 18 18 17 17 Greatest Support 20 | 3 12 17 18 20 20 20 20 20 20 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 2 | . . 1 1 1 1 1 1 2 2 Average Capacity . | . . . 1 1 1 1 1 1 2 Most Carried 2 | . . 1 1 1 1 1 1 2 2 Average Carried . | . . . 1 . . . . 1 2 Final Capacity 2 | . . 1 1 1 1 1 1 2 2 Final Carried 2 | . . 1 1 1 1 1 1 2 2 Class Distribution -------------------- 46% | Hacker-Gladiator 25% | Mutant 21% | Hacker-Sprinter 6% | Scientist-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Matter Collected 450 | 110 . 136 34 30 30 47 53 . 10 Remotely . | . . . . . . . . . . Salvage Created 1476 | . . . 17 369 470 87 347 23 163 Parts 77 | . . . 5 22 17 5 21 4 3 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 10 20 . 3 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 31 | . . . 1 10 5 3 10 . 2 Melee 24 | . . . 1 4 4 3 10 . 2 Classes Destroyed 9 | . . . 2 4 1 1 1 . . Builder 1 | . . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . . Watcher 8 | . . . 1 4 3 . . . . Swarmer 7 | . . . . 3 . . 4 . . Grunt 11 | . . . . 3 1 1 4 . 2 Brawler 1 | . . . . . . . 1 . . Sentry 8 | . . . 1 3 3 . 1 . . Hunter 2 | . . . . 1 1 . . . . Thief 2 | . . . . . . 2 . . . Best Kill Streak 7 | . . . 1 4 3 2 7 1 2 Combat Bots Only 7 | . . . 1 4 2 2 7 . 2 Max Kills in Single Turn 2 | . . . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 2 | . . . 1 1 1 1 2 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 271 | . . . 12 51 55 9 73 12 59 Missed 121 | . . . 2 16 30 5 30 8 30 Hits 150 | . . . 10 35 25 4 43 4 29 Melee 4 | . . . . . . 4 . . . Projectile 146 | . . . 10 35 25 . 43 4 29 Critical Strikes 5 | . . . 1 2 . . 1 . 1 Damage Taken 1959 | . . . 146 380 248 72 728 187 198 Core 1609 | . . . 134 315 197 61 590 157 155 Absorbed by Shields . | . . . . . . . . . . Redirected to Core 1154 | . . . 42 208 157 40 484 109 114 Core Remaining (%) 99 | 100 . 100 98 100 . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 104 | . . . 7 28 19 14 25 1 10 Core Hits 31 | . . . 1 4 7 3 12 1 3 Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 8 | . . . 1 5 2 . . . . Critical Strikes 20 | . . . 1 5 5 1 7 . 1 Smash 11 | . . . 1 5 4 . 1 . . Sever 8 | . . . . . 1 1 5 . 1 Impale 1 | . . . . . . . 1 . . Melee Attacks 140 | . . . 8 44 27 14 34 1 12 Impact 73 | . . . 8 44 12 1 6 . 2 Slashing 60 | . . . . . 15 13 23 1 8 Piercing 7 | . . . . . . . 5 . 2 Sneak Attacks 7 | . . . 1 3 2 . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 15 | . . . . 4 2 1 6 . 2 Damage Inflicted 5416 | . . . 327 1325 1066 738 1310 124 526 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 5416 | . . . 327 1325 1066 738 1310 124 526 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 2050 | . . . 327 1325 199 51 148 . . Slashing 3202 | . . . . . 867 687 1066 124 458 Piercing 164 | . . . . . . . 96 . 68 Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1002 | . . . 72 463 263 68 76 . 60 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1002 | . . . 72 463 263 68 76 . 60 Knockbacks 3 | . . . . 2 . . 1 . . Impact 3 | . . . . 2 . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 21 | . . . 14 21 6 . 14 . 13 Average Temperature 7 | . . . 14 8 5 . 5 . 13 Received Heat Transfer 585 | . . . 63 144 78 9 243 . 48 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 8 | . . . . 7 1 . . . . Combat Hostiles 7 | . . . . 6 1 . . . . Parts Fried 11 | . . . . 9 2 . . . . Impact Corruptions 23 | . . . 1 18 3 1 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 87 | 100 100 100 100 73 100 . . . . Level 1 12 | . . . . 26 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 269 | . 6 1 34 269 136 . . . . Initial 79 | . . 1 . 1 79 . . . . Average 71 | . 2 . 5 110 66 . . . . Influence Increases 1202 | . 10 7 41 493 241 20 330 20 40 Destroy 0b10 Robot/C 600 | . . . 20 200 100 20 200 20 40 Destroy 0b10 Robot/NC 50 | . . . 5 25 20 . . . . Destroy Leader 138 | . . . 12 68 48 . 10 . . Allied During Kill 3 | . . . 3 . . . . . . Successful Hack 69 | . 10 7 . 12 40 . . . . Destroy Structure 12 | . . . 1 8 3 . . . . Partial Spotted 75 | . . . . 45 30 . . . . Lose Combat Pursuer 255 | . . . . 135 . . 120 . . Influence Decreases 1172 | . 4 13 37 323 301 134 130 210 20 Entered New Map 356 | . . 5 . 3 95 43 . 200 10 Time Decay 789 | . 4 8 37 293 206 91 130 10 10 Lost Ally 27 | . . . . 27 . . . . . Squads Dispatched 7 | . 1 1 . 1 4 . . . . Investigation 3 | . . 1 . 1 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 3 | . 1 . . . 2 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 1 1 3 21 13 8 14 4 3 Peak Tracking Total 13 | . 1 1 1 3 4 5 13 4 3 Tactical Retreats 7 | . . . . 5 . . 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Machines Accessed 30 | . 3 2 6 8 9 . . 2 . Terminals 21 | . 3 1 4 6 7 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 135 | . 16 9 21 38 30 . . 21 . Successful 91 | . 7 5 14 25 19 . . 21 . Failed 42 | . 9 4 6 12 11 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts 2 | . . . 1 1 . . . . . Manual 49 | . 10 6 7 19 7 . . . . Terminals 97 | . 16 8 16 32 25 . . . . Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . 5 4 . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 58 | . 3 4 5 11 14 . . 21 . Part Schematic 14 | . . 1 . 1 . . . 12 . Robot Schematic 6 | . . . . . . . . 6 . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 5 | . . . . 1 1 . . 3 . Open Door 1 | . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . Branch Access Points 2 | . . 1 . 1 . . . . . Machine Index 2 | . . . . 1 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Investigation Status 1 | . . . . . 1 . . . . Extermination Status 1 | . . . . . 1 . . . . Recall Extermination 1 | . . . . . 1 . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . Hauler Manifests 3 | . . . . 2 1 . . . . Registered Components 4 | . 1 . 1 1 1 . . . . Registered Prototypes 2 | . . . 1 . 1 . . . . Zone Layout 9 | . . 1 3 4 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 2 | . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . 4 4 . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 5 | . . . 1 4 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 22 | . 4 1 5 8 4 . . . . Terminals 22 | . 4 1 5 8 4 . . . . Track 4 | . 1 1 . 2 . . . . . Assimilate 4 | . . . 2 1 1 . . . . Botnet 13 | . 3 . 3 4 3 . . . . Disrupt 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 25 | . 3 . 5 8 9 . . . . Full Trace Events 2 | . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . 1 1 1 . . . 12 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total Allies 6 | . . 2 2 . 1 . 1 . . Largest Group 3 | . . 2 3 3 1 . 1 . . Highest-Rated Group 146 | . . 53 51 51 10 . 146 . . Highest-Rated Ally 146 | . . 31 31 31 10 . 146 . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . 4 . . . . . Total Damage 84 | . . . . 84 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 1952 | . . 104 169 675 439 195 273 40 57 Sensors 1952 | . . 104 169 675 439 195 273 40 57 Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Turns Passed 2036 | 10 33 132 169 675 439 208 273 40 57 Spaces Moved 3626 | 19 67 345 270 805 931 457 542 116 74 Core 42 | 19 23 . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3584 | . 44 345 270 805 931 457 542 116 74 Fastest Speed 29 | 50 34 34 34 34 34 30 29 29 29 Average Speed 33 | 50 39 34 34 34 34 32 29 29 29 Slowest Speed 50 | 50 50 34 34 34 34 34 30 29 29 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 11 | . . . 2 7 2 . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 17 69 26 49 22 61 64 77 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 7 | . . 1 . . . 2 4 . . Spaces Dug 15 | . . . 1 8 4 . 2 . . Terrain Destroyed 15 | . . . 1 8 4 . 2 . . Melee 15 | . . . 1 8 4 . 2 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Total 4229 | 18 70 358 330 1134 1005 495 608 119 92 Wait 404 | . . 8 48 270 41 15 11 1 10 Move 3597 | 18 66 344 266 791 926 456 541 115 74 Hop 9 | . . . 1 6 2 . . . . Pick Up 8 | . . 1 . 3 1 . 2 1 . Fast Attach 16 | . 4 3 . 1 2 3 2 1 . Attach 3 | . . . . 1 . 1 1 . . Detach . | . . . . . . . . . . Swap 6 | . . 1 1 . 1 2 1 . . Drop 13 | . . 1 . 2 4 3 3 . . Fire . | . . . . . . . . . . Melee 116 | . . . 8 40 22 13 24 1 8 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 57 | . . . 6 20 6 2 23 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 12 | -10/Materials | Met a group of wandering Federalists 24 | -10/Materials | Upgraded with Propulsion slot (x2) 30 | -10/Materials | Discovered new exit (range 16) 44 | -10/Materials | Entered Mines 45 | -10/Mines | Learned location of Storage (-7) 71 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 72 | -10/Mines | Found Prototype Device 72 | -10/Mines | Identified Exp. Sensor Array 139 | -10/Mines | Upgraded with Utility slot (x1) 140 | -10/Mines | Met a Derelict shopkeep closing up shop 147 | -10/Mines | Learned Materials terminal intel 158 | -10/Mines | Discovered new exit (range 3) 159 | -10/Mines | Identified exit to Materials 176 | -10/Mines | Entered Materials 176 | -9/Materials | Accompanied by 1 ally 177 | -9/Materials | Loaded intel: 12 terminal locations 178 | -9/Materials | Reached level 2 181 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 258 | -9/Materials | Discovered new exit (range 13) 272 | -9/Materials | Discovered new exit (range 18) 275 | -9/Materials | Central database locked down 310 | -9/Materials | Build established: Mutant 314 | -9/Materials | Identified exit to Materials 345 | -9/Materials | Entered another Materials area 345 | -8/Materials | Accompanied by 3 allies 347 | -8/Materials | Reached level 3 517 | -8/Materials | Upgraded with Weapon slot (x1) 654 | -8/Materials | Upgraded with Utility slot (x1) 724 | -8/Materials | Reached level 4 775 | -8/Materials | Discovered new exit (range 10) 861 | -8/Materials | Central database locked down 962 | -8/Materials | Build established: Hacker-Gladiator 1020 | -8/Materials | Identified exit to Factory 1020 | -8/Materials | Entered Factory 1022 | -7/Factory | Reached level 5 1231 | -7/Factory | Upgraded with Weapon slot (x1) 1232 | -7/Factory | Upgraded with Weapon slot (x1) 1318 | -7/Factory | Identified exit to Factory 1364 | -7/Factory | Discovered new exit (range 4) 1458 | -7/Factory | Identified exit to Lower Caves 1459 | -7/Factory | Entered Lower Caves 1461 | -7/Lower Caves | Reached level 6 1463 | -7/Lower Caves | Upgraded with Utility slot (x1) 1491 | -7/Lower Caves | Spotted B-75 Beast 1552 | -7/Lower Caves | Discovered new exit (range 8) 1657 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1667 | -7/Lower Caves | Identified exit to Lower Caves 1667 | -7/Lower Caves | Entered another Lower Caves area 1769 | -7/Lower Caves | Identified exit to Data Miner 1796 | -7/Lower Caves | Attracted the attention of an 0b10 base 1812 | -7/Lower Caves | Reached level 7 1839 | -7/Lower Caves | Core integrity fell below 50% 1853 | -7/Lower Caves | Core integrity fell below 20% 1876 | -7/Lower Caves | Destroyed 7 combat bots 1877 | -7/Lower Caves | Spotted B-75 Beast 1898 | -7/Lower Caves | Build established: Hacker-Sprinter 1940 | -7/Lower Caves | Entered Data Miner 1940 | -7/Data Miner | Discovered new exit (range 6) 1946 | -7/Data Miner | Met Data Miner 1962 | -7/Data Miner | Received God Mode back door access code from Data Miner 1964 | -7/Data Miner | Destroyed Data Miner 1969 | -7/Data Miner | Upgraded with Utility slot (x1) 1970 | -7/Data Miner | Found Prototype Hackware 1970 | -7/Data Miner | Identified Quantum Router 1972 | -7/Data Miner | Found Prototype Hackware 1978 | -7/Data Miner | Data Conduit disabled 1980 | -7/Data Miner | Identified exit to Proximity Caves 1980 | -7/Data Miner | Entered Proximity Caves 1982 | -6/Proximity Caves | Reached level 8 2017 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2037 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02008_ Destroyed Lgt. Angular Momentum Engine. 02008_ Mak. Spear follow-up attack on G-50 Soldier. 02008_ G-50 Soldier destroyed. 02015_ Destroyed Lgt. Angular Momentum Engine. 02016_ Critical hit (Burn: +37). 02017_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02018_ G-50 Soldier destroyed. 02022_ Acquired 10 matter. 02022_ Destroyed Gatling Laser. 02025_ Mak. Spear follow-up attack on Y-54 Guardian. 02029_ Carbon-fiber Leg fries itself beyond repair. 02029_ Adv. Heat Sink fries itself beyond repair. 02032_ Hvy. Laser fries itself beyond repair. 02034_ Y-54 Guardian Imp. Light Armor Plating severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????##??????# ?????????????? ??????????? | | ???????????## ##????# #????????##?? ??????????? | | ???????????# ##???# #??????? ## ??????????? | | ???????????# ##??# ##????? ?????????? | | ??????###### #### ##??? ???????????? | | ??????# #### #??????????????? | | ??????# #??????????????? | | ??????# ##### ### % ????????? | | ??????# #"" "" ""# ## ## ????????? | | ??????# T = ##Y%##???? ????????? | | ??????# "# # @ #???????? ?????????? | | ??????# # ##?????????????????????? | | ??????# + ##??????????????????????? | | ??????# # # ###???????????????????????? | | ??????# # """"# ##?????????????????????????? | | ??????# # """"# #??????????????????????????? | | ??????# # "" """"# #??????????????????????????? | | ??????# ## ######## #??????????????????????????? | | ??????# #??????????????????????????? | | ??????# #??????????????????????????? | | ??????#################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 72 Offensive Hacking 20 Defensive Hacking 30 Item Schematics ----------------- Hammer | -10/Mines | Hacked Hvy. Flail | -9/Materials | Scanalyzed Great Maul | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Flail | -8/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Recruitment Drive Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Levels Raised 7 | . . . 1 2 1 1 1 . 1 XP Earned 14535 | 3000 . 635 1650 2800 2350 600 1550 750 1200 XP Spent 11850 | . 2100 850 1400 2600 1900 1100 . 1900 . Upgrades 21 | . 5 3 4 4 2 1 . 2 . Propulsion Slot 2 | . 2 . . . . . . . . Utility Slot 4 | . . 1 . 1 . 1 . 1 . Weapon Slot 3 | . . . . 1 2 . . . . Mass Support 1 | . . 1 . . . . . . . Inventory Capacity 2 | . . 1 . . . . . 1 . Melee Accuracy 6 | . . . 4 2 . . . . . Hack Attack % 2 | . 2 . . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . Protomatter Created 464 | . . . 42 196 39 5 182 . . Integrity Restored 1198 | . . . 126 411 123 45 493 . . Core 1009 | . . . 126 323 123 45 392 . . Parts 189 | . . . . 88 . . 101 . . Protomatter Decayed 148 | . . . . 54 . 80 14 . . Game ------ Seed CoreMicrodissipatorLance Manual? 0 Play Time 00:41:00 Cumulative 174.0 hours Start 2026.02.15 @ 00:25:15 End 2026.02.15 @ 01:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0/0 Lore% 43 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41a668cd-0973-478b-bd32-a3d9b453b75d