Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 21:38:50 Player: VC94 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1772) 1772 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5812 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 257/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Signal Interpreter Improved Targeting Computer Core Analyzer > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Targeting Computer Datajack Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Datajack > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Signal Interpreter Improved Targeting Computer Core Analyzer Medium Armor Plating Particle Gun Gauss Rifle Datajack [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . 2 . Utility 2 | . . 2 . . . . . Weapon 1 | . . . . . . . 1 Parts Attached 66 | 6 5 3 . . 2 36 14 Power 11 | 1 . . . . 1 5 4 Engine 6 | 1 . . . . 1 3 1 Core 5 | . . . . . . 2 3 Reactor . | . . . . . . . . Propulsion 17 | 2 . . . . . 12 3 Treads . | . . . . . . . . Leg 15 | 2 . . . . . 10 3 Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 2 1 . . . 10 2 Device 2 | . . . . . . 2 . Storage 2 | 1 1 . . . . . . Processor 6 | . 1 . . . . 4 1 Hackware 2 | . . 1 . . . 1 . Protection 4 | . . . . . . 3 1 Artifact . | . . . . . . . . Weapon 22 | 2 3 2 . . 1 9 5 Energy Gun 8 | 1 1 . . . . 4 2 Energy Cannon 3 | . 1 . . . . 1 1 Ballistic Gun 2 | 1 . . . . . 1 . Ballistic Cannon 4 | . 1 1 . . . . 2 Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 37 | . . . . . 3 15 19 Power 8 | . . . . . 1 2 5 Propulsion 11 | . . . . . 1 4 6 Utility 9 | . . . . . 1 5 3 Weapon 9 | . . . . . . 4 5 Highest Loss Streak 10 | . . . . . 2 10 7 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 3 4 4 3 2 7 7 Power . | . 1 1 1 1 . 1 . Propulsion 1 | . . . . . . 2 1 Utility 2 | . . 1 1 1 1 3 3 Weapon . | . 1 1 2 1 . . 1 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . . . 7 3 Power 4 | . . . . . . 4 . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . . . . 2 2 Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 94 86 88 88 69 81 81 Engine 8 | . 14 11 11 11 2 7 9 Leg 20 | . 28 22 22 22 11 21 20 Wheel 1 | . . . . . . 4 . Device 1 | . . . . . . 1 4 Storage 9 | . 14 11 11 11 11 9 5 Processor 12 | . 8 11 11 11 11 13 17 Hackware 5 | . . 10 11 11 10 3 . Protection 1 | . . . . . . 4 1 Energy Gun 2 | . 3 . . . . 4 5 Energy Cannon 1 | . 3 . . . . 1 3 Ballistic Gun 2 | . 14 . . . . 2 1 Ballistic Cannon 6 | . 7 14 11 11 11 2 1 Launcher 1 | . . . . . 10 . . Special Melee Weapon 3 | . . 6 11 11 . 2 4 Peak Build Rating 40 | 6 7 10 10 11 10 35 40 Average Rating 18 | 4 6 9 10 10 8 26 31 On Entrance 10 | . 6 7 10 10 10 6 33 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 37 | 11 18 19 17 17 21 35 37 Greatest Support 63 | 20 20 20 20 20 20 63 63 Greatest Overweight (x) 5 | 3 . . . . 2 1 5 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 8 Most Carried 10 | 2 6 6 4 4 3 10 10 Average Carried 5 | 1 3 4 4 3 2 7 7 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 9 | 2 6 4 4 3 2 9 4 Class Distribution -------------------- 84% | Mutant 7% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1510 | 260 186 10 . . 82 727 245 Remotely . | . . . . . . . . Salvage Created 1848 | . 353 42 12 . 38 1046 357 Parts 114 | . 30 1 2 . 1 62 18 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 42 | . 6 1 1 . 3 23 8 Melee 3 | . . . . . . 3 . Guns 12 | . 2 . . . . 7 3 Cannons 21 | . 4 1 1 . 2 8 5 AOE 5 | . . . . . 1 4 . Classes Destroyed 13 | . 7 1 . . 1 3 1 Worker 1 | . . . . . . 1 . Builder 3 | . 2 . . . . 1 . Tunneler 2 | . 1 . . . 1 . . Hauler 2 | . . . . . . 2 . Recycler 3 | . 2 . . . . . 1 Operator 4 | . 2 . . . . 2 . Watcher 2 | . 1 . . . . . 1 Swarmer 14 | . 5 . 1 . . 6 2 Grunt 21 | . 1 . . . 2 14 4 Duelist 2 | . . . . . 1 . 1 Sentry 3 | . . 1 . . . 2 . Specialist 2 | . . . . . . 2 . Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 1 1 . 4 4 3 Combat Bots Only 4 | . 3 1 1 . 3 4 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 466 | . 31 4 7 . 23 263 138 Missed 130 | . 14 1 1 . 5 80 29 Hits 336 | . 17 3 6 . 18 183 109 Melee 8 | . . . . . . 5 3 Projectile 328 | . 17 3 6 . 18 178 106 Critical Strikes 17 | . . . . . . 12 5 Damage Taken 5742 | . 150 146 50 . 289 2914 2193 Core 1308 | . 31 . . . 79 490 708 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 41 | . . . . . . 41 . Core Remaining (%) 69 | 100 87 . . . 80 10 . Volleys Fired 197 | . 28 3 3 . 13 108 42 Largest 3 | . 2 2 1 . 2 2 3 Hottest 182 | . 80 60 30 . 60 113 182 Shots Fired 301 | . 56 6 3 . 17 152 67 Gun 150 | . 29 . . . . 95 26 Cannon 143 | . 27 6 3 . 13 53 41 Launcher 8 | . . . . . 4 4 . Special . | . . . . . . . . Kinetic 134 | . 41 6 3 . 13 46 25 Thermal 64 | . 15 . . . . 7 42 Explosive 8 | . . . . . 4 4 . Electromagnetic 95 | . . . . . . 95 . Robot Hit Streak 14 | . 4 2 4 . 9 6 14 Robot Miss Streak 6 | . 3 1 . . 1 6 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 188 | . 29 4 3 . 15 87 50 Core Hits 107 | . 17 2 1 . 12 51 24 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 . . . 1 2 2 Burn 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Blast 4 | . . . . . 1 2 1 Melee Attacks 16 | . . 1 . . . 13 2 Impact . | . . . . . . . . Slashing 12 | . . . . . . 12 . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4965 | . 451 57 55 . 550 2687 1165 Guns 1729 | . 186 . . . . 1047 496 Cannons 1942 | . 265 57 55 . 204 693 668 Explosions 1031 | . . . . . 346 685 . Melee 262 | . . . . . . 262 . Ramming 1 | . . . . . . . 1 Kinetic 1646 | . 301 57 55 . 204 609 420 Thermal 1141 | . 150 . . . . 247 744 Explosive 830 | . . . . . 346 484 . Electromagnetic 1085 | . . . . . . 1085 . Impact . | . . . . . . . . Slashing 262 | . . . . . . 262 . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 . Average Corruption 7 | . . . . . . 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . . 18 . Message Errors 3 | . . . . . . 3 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 39 | . . . . . . 39 . Projectiles 7 | . . . . . . 7 . Explosions 6 | . . . . . . 6 . Melee 26 | . . . . . . 26 . Knockbacks 18 | . 1 . 2 . 5 4 6 Impact . | . . . . . . . . Kinetic 17 | . 1 . 2 . 4 4 6 Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 305 | . . 101 . . 65 139 . Shots 9 | . . 1 . . 4 4 . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 698 | . 162 6 . . 10 365 698 Average Temperature 137 | . 56 4 . . 2 121 209 Received Heat Transfer 2361 | . 12 18 . . 108 1413 810 Effects 31 | . . . . . . 7 24 Energy Bleed 2 | . . . . . . 1 1 Interference 10 | . . . . . . 6 4 Short Circuit 1 | . . . . . . . 1 Damage (major) 13 | . . . . . . . 13 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 . . . . . 3 Heat Transferred 2248 | . 333 . . . . 361 1554 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 76 | 100 100 100 100 . 100 46 100 Level 1 23 | . . . . . . 53 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 329 | . 105 67 38 . 62 329 141 Initial 141 | . . 18 18 . . . 141 Average 88 | . 49 20 32 . 7 158 43 Influence Increases 1543 | . 230 77 20 . 92 855 269 Destroy 0b10 Robot/C 840 | . 120 20 20 . 60 460 160 Destroy 0b10 Robot/NC 85 | . 40 . . . 5 30 10 Destroy Leader 158 | . 22 10 . . 10 94 22 Trap Triggered on 0b10 20 | . 20 . . . . . . Successful Hack 27 | . 13 . . . . 4 10 Disable Machine 150 | . 15 30 . . . 75 30 Destroy Structure 83 | . . 17 . . 17 42 7 Lose Combat Pursuer 180 | . . . . . . 150 30 Influence Decreases 1508 | . 185 75 39 28 92 543 546 Entered New Map 255 | . . 27 29 28 . . 171 Time Decay 974 | . 185 48 10 . 72 403 256 Lost Part 279 | . . . . . 20 140 119 Squads Dispatched 11 | . 3 . . . . 6 2 Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 9 | . 3 . . . . 5 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 8 | . . . . . . 7 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 88 | . 12 3 4 . 7 45 17 Peak Tracking Total 7 | . 3 2 4 . 4 7 6 Tactical Retreats 9 | . . . . . . 7 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . 6 . . . . . . Reused 2 | . 2 . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . 2 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 10 | . 1 2 . . . 5 2 Max in Single Turn 1 | . 1 1 . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 10 | . 3 1 . 3 . 1 2 Terminals 5 | . 3 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 12 4 . 7 . 2 5 Successful 21 | . 5 3 . 7 . 2 4 Failed 8 | . 7 . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . 1 . . . . . Manual 2 | . . . . 2 . . . Terminals 17 | . 12 . . . . . 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . 4 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 5 . . 7 . . 4 Record 7 | . . . . 6 . . 1 Robot Schematic 1 | . . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . . 1 Level Access Points 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 3 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . Used . | . . . . . . . . Hacking Detections 5 | . 3 . . . . 1 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . 1 . . . 1 2 Non-combat 4 | . . 1 . . . 1 2 Combat . | . . . . . . . . Robot Hacks Applied 4 | . . 1 . . . 1 2 parse_system 1 | . . 1 . . . . . no_distress 3 | . . . . . . 1 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 16 | . . . . . . 16 . Highest-Rated Ally 16 | . . . . . . 16 . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . . . 3 . Total Damage 30 | . . . . . . 30 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 624 | . . . . . . 199 425 Sensors 624 | . . . . . . 199 425 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4492 | 75 494 168 25 785 585 1668 692 Spaces Moved 2736 | 51 329 127 13 652 265 959 340 Core 47 | 16 . . . . . . 31 Treads . | . . . . . . . . Legs 2396 | 35 329 127 13 652 265 666 309 Wheels 293 | . . . . . . 293 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 50 Average Speed 129 | 127 120 120 120 120 197 122 129 Slowest Speed 300 | 200 120 120 120 120 260 190 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . 1 . . . Exploration Rate (%) 32 | 3 57 11 5 93 45 37 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 92 | . . 21 . . 27 39 5 Melee . | . . . . . . . . Projectile 5 | . . . . . . . 5 AOE 87 | . . 21 . . 27 39 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3346 | 58 371 136 19 655 310 1274 523 Wait 240 | . . 2 3 . 31 89 115 Move 2729 | 50 328 126 12 651 264 958 340 Hop . | . . . . . . . . Pick Up 44 | 2 6 . . 1 . 32 3 Fast Attach 36 | 6 2 . . . . 20 8 Attach 26 | . . 2 . . 1 15 8 Detach 3 | . . . . . . 3 . Swap 19 | . 3 1 1 . 1 11 2 Drop 32 | . 4 1 . 1 . 24 2 Fire 197 | . 28 3 3 . 13 108 42 Melee 15 | . . 1 . . . 12 2 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . 2 . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Materials 323 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Utility x2 638 | -9/Materials | Central database locked down 709 | -9/Materials | Met 8R-AWN 720 | -9/Materials | Discovered new exit (range 14) 737 | -9/Materials | Identified exit to Mines 738 | -9/Materials | Entered Mines 740 | -9/Mines | Followed 8R-AWN into the Mines 756 | -9/Mines | Discovered new exit (range 5) 761 | -9/Mines | Identified exit to Exiles 763 | -9/Mines | Entered Exiles 812 | -9/Exiles | Welcomed by 8R-AWN 843 | -9/Exiles | Met EX-HEX 930 | -9/Exiles | Met EX-BIN 956 | -9/Exiles | Aligned with FarCom system 957 | -9/Exiles | Given EX-Vault access code 1067 | -9/Exiles | Opened EX-Vault 1076 | -9/Exiles | Found Chronowheel 1085 | -9/Exiles | Activated Chronowheel 1085 | -9/Exiles | Spacetime reconverged on an earlier point 1103 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1144 | -9/Exiles | Met EX-DEC 1231 | -9/Exiles | Discovered new exit (range 11) 1334 | -9/Exiles | Visited The Gauntlet 1503 | -9/Exiles | Learned about 8R-AWN's background 1534 | -9/Exiles | Discovered new exit (range 14) 1547 | -9/Exiles | Identified exit to Mines 1548 | -9/Exiles | Entered Mines 2107 | -8/Mines | Discovered new exit (range 10) 2131 | -8/Mines | Identified exit to Materials 2133 | -8/Mines | Entered Materials 2133 | -8/Materials | Evolved 2 slots: Propulsion x2 3198 | -8/Materials | Core integrity fell below 50% 3235 | -8/Materials | Lost 10 parts (1p3n4u2w) 3363 | -8/Materials | Core integrity fell below 20% 3694 | -8/Materials | Repaired Lgt. Deuterium Engine 3783 | -8/Materials | Discovered new exit (range 15) 3800 | -8/Materials | Identified exit to Factory 3801 | -8/Materials | Entered Factory 3801 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4184 | -7/Factory | Build established: Assassin 4257 | -7/Factory | Lost 3 parts (1p1n1u) 4292 | -7/Factory | Core integrity fell below 50% 4297 | -7/Factory | Core integrity fell below 20% 4342 | -7/Factory | Lost 7 parts (1p2n4w) 4403 | -7/Factory | Lost 5 parts (1p2n1u1w) 4493 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04394_ G-47 Trooper knocked back. 04396_ G-47 Trooper destroyed. 04400_ M-13 Machinist knocked back. 04401_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4J. 04402_ R-06 Scavenger collects Aluminum Leg. 04405_ Acquired Aluminum Leg. 04406_ R-06 Scavenger collects Com. Wheel. 04406_ Acquired 13 matter. 04412_ Acquired 29 matter. 04420_ Acquired 2 matter. 04425_ Acquired 6 matter. 04435_ Acquired 32 matter. 04439_ Acquired Lgt. Nuclear Core. 04453_ R-06 Scavenger collects Imp. Heat Sink. 04482_ Med. Armor Plating destroyed. 04483_ S-27 Virus destroyed. 04484_ Lgt. Nuclear Core destroyed. 04489_ S-27 Virus destroyed. 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""" #?????############## # """"""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 18 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Deuterium Engine | 18% | -8/Materials Studied --------- Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Sixth Sense Spacetime Is Relative Well Done Challenges ------------ None Game ------ Seed DirtySlugStreamer Manual? 0 Play Time 00:44:22 Cumulative 17.7 hours Start 2026.07.01 @ 20:56:58 End 2026.07.01 @ 21:38:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 51x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b72d9539-816b-4b90-8bc4-284aae860cab