Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.24 @ 12:27:52 Player: DDRAGON Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1913) 1913 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 5344 Bonus ------- Pacifist 200 High Alert Combat Kills 28 Follower Combat Kills 21 Friendly Fire -38 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 99/100 System Corruption 4% Temperature Cool (24) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Microactuators Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Targeting Computer Weapon Cycler > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Weapon Cycler Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Maul [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 92 | 6 4 26 2 10 13 9 22 Power 11 | 1 . 3 . 1 1 4 1 Engine 3 | 1 . 2 . . . . . Core 8 | . . 1 . 1 1 4 1 Reactor . | . . . . . . . . Propulsion 31 | 2 . 7 2 2 4 5 9 Treads 6 | . . . . . . . 6 Leg 17 | 2 . 7 2 2 2 2 . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 7 | . . . . . 2 3 2 Utility 19 | 1 3 5 . 3 1 . 6 Device 9 | . 1 2 . 2 1 . 3 Storage 4 | 1 1 . . . . . 2 Processor 5 | . 1 2 . 1 . . 1 Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 1 11 . 4 7 . 6 Energy Gun 5 | 1 . . . 1 1 . 2 Energy Cannon 9 | . . 2 . 1 5 . 1 Ballistic Gun 15 | 1 . 8 . 2 1 . 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 38 | . . 9 1 2 5 5 16 Power 2 | . . 1 . . . . 1 Propulsion 12 | . . 2 . . 3 2 5 Utility 10 | . . 4 1 . . 1 4 Weapon 14 | . . 2 . 2 2 2 6 Highest Loss Streak 7 | . . 5 1 1 5 5 7 Average Slot Usage (%) 83 | . 95 85 91 97 89 65 67 Engine 2 | . 14 5 . . . . . Core 5 | . . 3 11 9 7 3 3 Treads 1 | . . . . . . . 6 Leg 20 | . 28 27 33 27 18 11 . Flight 3 | . . . . . 2 5 10 Device 8 | . 6 4 . 14 23 19 13 Storage 9 | . 14 11 11 9 7 4 6 Processor 10 | . 3 10 14 11 7 7 10 Energy Gun 1 | . 2 . . 6 2 . 1 Energy Cannon 3 | . . 1 . 3 16 8 4 Ballistic Gun 14 | . 14 17 22 17 2 3 7 Launcher 1 | . 11 2 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 40 53 45 55 62 65 46 Greatest Support 55 | 20 20 45 55 55 55 45 40 Greatest Overweight (x) 20 | 2 1 3 . . 20 2 5 Average Overweight (x) . | . . 1 . . 1 . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 10 Average Capacity 10 | 5 6 12 12 12 12 9 9 Most Carried 12 | 4 3 12 12 12 12 11 7 Average Carried 6 | 1 1 6 9 9 10 7 2 Final Capacity 12 | 6 12 12 12 12 12 4 10 Final Carried 11 | 1 2 7 10 11 8 4 2 Class Distribution -------------------- 68% | Mutant 14% | Scavenger-Gunner 9% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Matter Collected 1502 | 78 . 566 213 224 31 . 390 Remotely . | . . . . . . . . Salvage Created 2277 | . . 728 87 586 195 . 681 Parts 151 | . . 59 3 38 11 . 40 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . 3 . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 45 | . . 21 2 9 5 . 8 Guns 32 | . . 17 2 6 1 . 6 Cannons 10 | . . 2 . 3 3 . 2 AOE 2 | . . 2 . . . . . Classes Destroyed 13 | . . 7 2 3 . . 1 Worker 2 | . . 1 . . . . 1 Builder 3 | . . . . 1 . . 2 Tunneler 1 | . . 1 . . . . . Recycler 4 | . . . . 2 . . 2 Watcher 4 | . . 1 . 2 . . 1 Swarmer 13 | . . 6 1 3 3 . . Grunt 16 | . . 8 . 4 . . 4 Brawler 1 | . . . 1 . . . . Duelist 2 | . . 1 . 1 . . . Sentry 11 | . . 6 . . 2 . 3 Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . . 1 Zionite 1 | . . . 1 . . . . Best Kill Streak 12 | . . 8 1 12 3 . 5 Combat Bots Only 8 | . . 6 1 8 3 . 3 Max Kills in Single Turn 2 | . . 2 1 2 1 . 2 Gunslinging 1 | . . 1 . . . . 1 Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Damage Taken 4996 | 1 6 1501 84 482 572 109 2241 Core 1132 | . 3 294 27 106 78 32 592 Absorbed by Shields 69 | . . 69 . . . . . Core Remaining (%) 74 | 100 98 . 19 80 . . . Volleys Fired 153 | . . 67 9 26 11 . 40 Largest 3 | . . 2 2 3 3 . 3 Hottest 210 | . . 98 46 163 210 . 168 Shots Fired 317 | . . 120 18 76 27 . 76 Gun 248 | . . 100 18 57 7 . 66 Cannon 64 | . . 15 . 19 20 . 10 Launcher 5 | . . 5 . . . . . Special . | . . . . . . . . Kinetic 213 | . . 100 18 42 1 . 52 Thermal 99 | . . 15 . 34 26 . 24 Explosive 5 | . . 5 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | . . 11 17 19 6 . 21 Robot Miss Streak 5 | . . 4 2 3 3 . 5 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 2 . . . . 2 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 215 | . . 83 17 45 20 . 50 Core Hits 127 | 1 . 43 4 25 11 . 43 Critical Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4340 | 5 13 1394 237 1081 545 . 1065 Guns 2799 | . . 973 221 603 144 . 858 Cannons 1149 | . . 165 . 435 401 . 148 Explosions 246 | . . 201 . . . . 45 Melee . | . . . . . . . . Ramming 146 | 5 13 55 16 43 . . 14 Kinetic 2252 | . . 973 221 370 12 . 676 Thermal 1696 | . . 165 . 668 533 . 330 Explosive 201 | . . 201 . . . . . Electromagnetic 45 | . . . . . . . 45 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 . 1 . . . 4 Average Corruption 2 | . 2 . 1 . . . 3 Corruption Purged . | . . . . . . . . Effects 16 | . 1 . 2 . . . 13 Message Errors 4 | . 1 . . . . . 3 Matter Fused 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . . . 2 Data Loss (minor) 5 | . . . 2 . . . 3 Targeting Errors 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 89 | 1 6 17 4 5 . . 56 Shots 2 | . . . . . . . 2 Rammed 20 | 1 2 9 1 2 . . 5 Targets Rammed 32 | 3 2 14 2 6 . . 5 Kicked 12 | 2 . 5 1 4 . . . Crushed . | . . . . . . . . Highest Temperature 402 | . . 296 . 402 226 . 200 Average Temperature 106 | . . 100 . 142 91 . 79 Received Heat Transfer 1686 | . . 525 6 207 36 . 912 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 5 | . . . . 1 1 . 3 Heat Transferred 2744 | . . 296 . 999 855 . 594 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Peak Influence 466 | . 5 466 311 449 463 177 180 Initial 203 | . . 1 181 42 203 162 88 Average 163 | . 1 219 190 192 327 148 79 Maximum Alert Level 2 | . . 2 1 2 2 . . Low Security (%) 69 | 100 100 53 60 61 . 100 100 Level 1 22 | . . 30 39 22 59 . . Level 2 7 | . . 15 . 16 40 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . 3 . 1 2 . 5 Investigation 4 | . . 3 . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 . . 1 Assault 1 | . . . . . 1 . . Garrison 4 | . . . . . 1 . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . . 2 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 94 | . 1 32 5 22 5 8 21 Peak Tracking Total 9 | . 1 9 3 6 4 6 5 Tactical Retreats 13 | . . 3 1 6 . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Traps Triggered 2 | . . 1 . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Disabled 7 | . . 1 . 2 1 . 3 Max in Single Turn 3 | . . 1 . 1 1 . 3 Garrison Access 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Machines Accessed 10 | . 2 6 . . . . 2 Terminals 6 | . 2 4 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 28 | . 6 16 . . . . 6 Successful 12 | . 2 7 . . . . 3 Failed 16 | . 4 9 . . . . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 6 11 . . . . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units 2 | . . 2 . . . . . Scanalyzers 3 | . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 7 | . 2 5 . . . . . Emergency Access Points 1 | . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . Dispatch Records 2 | . . 2 . . . . . Reinforcement Status 2 | . 1 1 . . . . . Registered Components 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 Scan Component 2 | . . . . . . . 2 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . Retrieve Components 1 | . . 1 . . . . . Scanalyzer 1 | . . 1 . . . . . Insert Component 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 2 6 . . . . 1 Full Trace Events 3 | . . 2 . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 56 | . . . . . . . 56 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . 2 . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 . . . . Highest-Rated Group 47 | . . . 47 . . . . Highest-Rated Ally 31 | . . . 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 8 . . . . Total Damage 149 | . . . 149 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Turns Passed 3399 | 50 187 792 780 366 205 223 796 Spaces Moved 1812 | 31 143 334 569 188 93 183 271 Core 31 | 16 . . . . 1 11 3 Treads 67 | . . . . . . . 67 Legs 1427 | 15 143 334 569 188 92 86 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 287 | . . . . . . 86 201 Fastest Speed 40 | 50 120 120 120 133 133 40 160 Average Speed 146 | 109 122 152 128 133 168 93 227 Slowest Speed 1050 | 150 150 210 133 133 1050 180 440 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 3 25 33 88 19 3 75 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 35 | . . 30 . 3 . . 2 Melee . | . . . . . . . . Projectile 5 | . . . . 3 . . 2 AOE 30 | . . 30 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Total 2322 | 46 156 501 599 258 126 237 399 Wait 89 | . . 13 7 7 . 34 28 Move 1807 | 31 142 333 568 187 93 182 271 Hop . | . . . . . . . . Pick Up 84 | 7 4 27 7 13 4 3 19 Fast Attach . | . . . . . . . . Attach 80 | 6 3 21 . 8 12 8 22 Detach 36 | . 2 10 . 3 5 8 8 Swap 12 | . 1 5 2 2 1 1 . Drop 30 | . 2 11 4 6 . 1 6 Fire 153 | . . 67 9 26 11 . 40 Melee . | . . . . . . . . Ram 1 | 1 . . . . . . . Kick 25 | 1 2 14 2 6 . . . Crush 5 | . . . . . . . 5 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 5) 238 | -10/Materials | Entered another Materials area 238 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 595 | -9/Materials | Core integrity fell below 50% 596 | -9/Materials | Lost 5 parts (1p1n1u2w) 994 | -9/Materials | Discovered new exit (range 12) 1030 | -9/Materials | Entered Mines 1062 | -9/Mines | Learned location of 1 exit from Materials 1074 | -9/Mines | Discovered new exit (range 8) 1282 | -9/Mines | Core integrity fell below 20% 1511 | -9/Mines | Discovered new exit (range 6) 1810 | -9/Mines | Entered Materials 1810 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1811 | -8/Materials | Identified exit to Factory 2130 | -8/Materials | Destroyed 8 combat bots 2176 | -8/Materials | Entered Factory 2176 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2290 | -7/Factory | Garrison activated, responded to threat 2343 | -7/Factory | Lost 5 parts (3n2w) 2381 | -7/Factory | Sucked down chute 2381 | -7/Factory | Entered Waste 2473 | -7/Waste | Spotted C-40 Crusher 2473 | -7/Waste | Spotted C-40 Crusher 2497 | -7/Waste | Spotted C-40 Crusher 2505 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2508 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2523 | -7/Waste | Spotted C-40 Crusher 2527 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2543 | -7/Waste | Spotted C-40 Crusher 2543 | -7/Waste | Discovered new exit (range 12) 2558 | -7/Waste | Lost 5 parts (2n1u2w) 2596 | -7/Waste | Spotted C-40 Crusher 2604 | -7/Waste | Entered Factory 2933 | -7/Factory | Repaired Neutrino Core 3127 | -7/Factory | Lost 3 parts (2u1w) 3354 | -7/Factory | Core integrity fell below 50% 3359 | -7/Factory | Lost 4 parts (1p2n1w) 3396 | -7/Factory | Core integrity fell below 20% 3400 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Acquired Lgt. Treads. Y-54 Guardian emerges from the garrison. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Slammed into K-01 Serf. System corrupted: Component data lost. R-06 Scavenger collects Flak Gun. Flak Gun destroyed. K-01 Serf destroyed. Flak Gun destroyed. Weapon Cycler destroyed. Slammed into G-50 Soldier. Lgt. Treads destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Wheel. Imp. Heat Sink destroyed. Lgt. Treads destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. 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"" u#??????????## ##??????? | | ????????????????? r u??????????# #??????? | | ?????????????????? #??????????# #??????? | | ????????????????? #?????#????# #??????? | | ????????????????+###########?????# ???# #??????? | | ??????????????????????????????#### #### ######## | | ??????????????????????????????# | | ??????????????????????????##### | | ?????????????????????????+ | | ??????????????????????????##### | | ??????????????????????????????# | | ??????????????????????????????# #### ######### | | ??????????????????????????????# ####+######??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# ## #??? | | ??????????????????????????????# ## ##?? | | ??????????????????????????????# ## "# | | ??????????????????????????????# ## ## | | ??????????????????????????????# " # | | ?????????????????????????????## " #" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab More Dakka Please Challenges ------------ None Game ------ Seed UltimateDroneClaw Manual? 0 Play Time 00:40:14 Cumulative 7.0 hours Start 2021.12.24 @ 11:51:50 End 2021.12.24 @ 12:27:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ee9d594-e7e5-4423-95b0-ae937642f2b7