Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 00:31:23 Player: Ammie Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (97) 485 Value Destroyed (2565) 2565 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 4902 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 66/100 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Light Deuterium Engine Improved Aluminum Leg Weight Redist. System Medium Reflective Plating Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Weight Redist. System Medium Reflective Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Assault Cannon Proton Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Weight Redist. System Medium Reflective Plating Field Laser Advanced Assault Cannon Proton Missile Launcher Missile Launcher [Rating: 34] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Protection Power Shielding Weapon Improved Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 68 | 6 17 27 18 Power 12 | 1 5 3 3 Engine 9 | 1 3 2 3 Core 3 | . 2 1 . Reactor . | . . . . Propulsion 17 | 2 5 6 4 Treads . | . . . . Leg 14 | 2 5 3 4 Wheel 2 | . . 2 . Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 1 2 6 1 Device 5 | . 1 4 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 29 | 2 5 12 10 Energy Gun 9 | . 2 5 2 Energy Cannon 1 | . 1 . . Ballistic Gun 6 | 2 1 2 1 Ballistic Cannon 6 | . 1 2 3 Launcher 7 | . . 3 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 4 2 Parts Lost 32 | . 4 10 18 Power 5 | . 1 1 3 Propulsion 10 | . 2 3 5 Utility 5 | . . 2 3 Weapon 12 | . 1 4 7 Highest Loss Streak 9 | . 3 3 9 To Critical Strikes 2 | . . . 2 Average Backups 8 | 1 7 9 9 Power 3 | . 2 4 3 Propulsion 1 | . 2 1 . Utility 1 | . . 1 1 Weapon 2 | . 1 2 3 Tool/Special . | . . . . Unused Backups 10 | . . 2 8 Power 6 | . . 1 5 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 92 | . 96 95 84 Engine 8 | . 8 9 8 Core 2 | . 5 1 . Leg 19 | . 27 16 17 Device 16 | . 11 19 16 Storage 11 | . 14 11 9 Protection 7 | . . 12 7 Energy Gun 5 | . 4 3 8 Energy Cannon 1 | . 4 . . Ballistic Gun 5 | . 16 1 . Ballistic Cannon 7 | . 2 9 8 Launcher 4 | . . 5 7 Peak Build Rating 34 | 6 11 16 34 Average Rating 16 | 4 8 13 27 On Entrance 7 | . 6 9 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 45 | 13 21 28 45 Greatest Support 54 | 20 26 38 54 Greatest Overweight (x) 8 | 3 . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | 1 7 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 9 5 Class Distribution -------------------- 56% | Mutant 16% | Scavenger-Mutant 16% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1888 | 256 294 876 462 Remotely . | . . . . Salvage Created 2922 | . 591 1476 855 Parts 197 | . 41 107 49 Haulers Intercepted 10 | . 2 6 2 Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 68 | . 14 34 20 Guns 27 | . 13 7 7 Cannons 20 | . 1 14 5 AOE 21 | . . 13 8 Classes Destroyed 13 | . 5 6 2 Builder 4 | . . 2 2 Tunneler 3 | . . 2 1 Hauler 10 | . 2 6 2 Recycler 3 | . 1 1 1 Mechanic 1 | . . 1 . Watcher 8 | . 2 5 1 Swarmer 19 | . 6 4 9 Grunt 30 | . 8 18 4 Brawler 1 | . . 1 . Duelist 4 | . . 3 1 Sentry 9 | . . 8 1 Specialist 4 | . . . 4 Hunter 1 | . . . 1 Best Kill Streak 14 | . 3 14 5 Combat Bots Only 9 | . 3 9 3 Max Kills in Single Turn 6 | . 2 6 3 Gunslinging . | . . . . Exploded 4 | . . 4 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 481 | . 112 165 204 Missed 131 | . 36 45 50 Hits 350 | . 76 120 154 Melee 14 | . . 5 9 Projectile 336 | . 76 115 145 Critical Strikes 14 | . 1 3 10 Damage Taken 4944 | . 785 1653 2506 Core 1073 | . 123 340 610 Absorbed by Shields . | . . . . Redirected to Shielding 48 | . . 48 . Ignored by Resistances 39 | . . . 39 Core Remaining (%) 55 | 100 50 15 . Volleys Fired 236 | . 71 106 59 Largest 3 | . 2 2 3 Hottest 164 | . 90 98 164 Shots Fired 421 | . 128 170 123 Gun 231 | . 115 60 56 Cannon 148 | . 13 93 42 Launcher 42 | . . 17 25 Special . | . . . . Kinetic 238 | . 90 106 42 Thermal 123 | . 38 29 56 Explosive 22 | . . 17 5 Electromagnetic 38 | . . 18 20 Robot Hit Streak 11 | . 8 9 11 Robot Miss Streak 5 | . 5 4 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 241 | . 69 94 78 Core Hits 139 | . 31 71 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 13 | . . 5 8 Burn 7 | . . 2 5 Blast 5 | . . 2 3 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6546 | . 1106 2788 2652 Guns 2065 | . 815 521 729 Cannons 1827 | . 85 1070 672 Explosions 2654 | . 206 1197 1251 Melee . | . . . . Ramming . | . . . . Kinetic 2464 | . 556 1236 672 Thermal 1388 | . 344 245 799 Explosive 1608 | . 206 1197 205 Electromagnetic 1086 | . . 110 976 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 129 | . 42 16 71 Projectiles 22 | . 1 . 21 Explosions 107 | . 41 16 50 Melee . | . . . . Knockbacks 11 | . 1 5 5 Impact . | . . . . Kinetic 10 | . 1 4 5 Secondary 1 | . . 1 . Self-Inflicted Damage 200 | . . 70 130 Shots 8 | . . 2 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | . 420 415 351 Average Temperature 98 | . 102 103 88 Received Heat Transfer 1263 | . 252 516 495 Effects 8 | . 6 2 . Shutdowns 1 | . 1 . . Energy Bleed 2 | . 1 1 . Interference 2 | . 2 . . Short Circuit 1 | . 1 . . Damage (minor) 2 | . 1 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . 2 3 3 Heat Transferred 3594 | . 780 703 2111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 9 | . . . 9 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 50 | 100 100 16 52 Level 1 20 | . . 16 47 Level 2 28 | . . 67 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 546 | . 120 546 328 Initial 215 | . . . 215 Average 234 | . 52 376 206 Influence Increases 2208 | . 408 1122 678 Destroy 0b10 Robot/C 1360 | . 280 680 400 Destroy 0b10 Robot/NC 145 | . 25 85 35 Destroy Leader 346 | . 68 182 96 Successful Hack 24 | . . 12 12 Disable Machine 135 | . 15 75 45 Destroy Structure 168 | . 5 88 75 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 1947 | . 408 610 929 Entered New Map 297 | . . . 297 Time Decay 1330 | . 368 510 452 Lost Part 320 | . 40 100 180 Squads Dispatched 12 | . 2 5 5 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 7 | . 1 3 3 Assault 1 | . . 1 . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 1 4 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 22 48 35 Peak Tracking Total 11 | . 3 10 11 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 9 | . 4 1 4 Indirectly 3 | . . . 3 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 9 | . 1 5 3 Max in Single Turn 2 | . 1 2 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 5 | . 1 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 15 | . 1 9 5 Successful 9 | . . 6 3 Failed 6 | . 1 3 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 11 | . 1 7 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 2 2 Garrison Access . | . . . . Terminal Hacks 6 | . . 4 2 Locate Traps 1 | . . 1 . Transport Status 1 | . . . 1 Hauler Manifests 2 | . . 2 . Registered Components 1 | . . . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 2 1 Retrieve Study 3 | . . 2 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 2 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3827 | 61 1011 1631 1124 Spaces Moved 2057 | 36 603 860 558 Core 17 | 12 . . 5 Treads . | . . . . Legs 1923 | 24 603 743 553 Wheels 117 | . . 117 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 112 Average Speed 143 | 133 120 148 160 Slowest Speed 450 | 200 120 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 83 66 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 170 | . 5 90 75 Melee . | . . . . Projectile 17 | . . 3 14 AOE 153 | . 5 87 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2518 | 46 765 1039 668 Wait 89 | 3 53 21 12 Move 2054 | 35 602 859 558 Hop . | . . . . Pick Up 31 | 2 10 11 8 Fast Attach 23 | 6 7 5 5 Attach 19 | . 4 8 7 Detach . | . . . . Swap 42 | . 12 20 10 Drop 24 | . 6 9 9 Fire 236 | . 71 106 59 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 6) 638 | -10/Materials | Lost 3 parts (2n1w) 680 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Discovered new exit (range 8) 966 | -10/Materials | Discovered new exit (range 16) 1073 | -10/Materials | Entered another Materials area 1073 | -9/Materials | Evolved 2 slots: Utility x2 1324 | -9/Materials | Discovered new exit (range 15) 1368 | -9/Materials | Destroyed 9 combat bots 1624 | -9/Materials | Lost 3 parts (1p1n1w) 1873 | -9/Materials | First assault squad dispatched 1927 | -9/Materials | Core integrity fell below 50% 2240 | -9/Materials | Discovered new exit (range 5) 2509 | -9/Materials | Core integrity fell below 20% 2542 | -9/Materials | Discovered new exit (range 10) 2704 | -9/Materials | Entered another Materials area 2704 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3174 | -8/Materials | Build established: Tank 3695 | -8/Materials | Garrison activated, responded to threat 3738 | -8/Materials | Lost 8 parts (1p1n3u3w) 3770 | -8/Materials | Core integrity fell below 50% 3813 | -8/Materials | Discovered new exit (range 16) 3818 | -8/Materials | System corruption reached 10% 3819 | -8/Materials | Core integrity fell below 20% 3828 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03805_ W-25 Informer sends out distress signal. 03806_ R-06 Scavenger collects Lgt. Ion Engine. 03808_ System corrupted: Component data lost. 03810_ R-06 Scavenger collects Lgt. Ion Engine. 03812_ W-25 Informer sends out distress signal. 03812_ K-01 Serf destroyed. 03813_ EXIT=FOUND 03817_ Door malfunctions. 03817_ Chain reaction triggered in Cld. Ion Engine. 03817_ Door malfunctions. 03818_ Penetrated by Slug. 03819_ S-10 Pest destroyed. 03819_ Destroyed Lgt. Armor Plating. 03822_ Slug penetrates Wall. 03822_ K-01 Serf collects debris. 03826_ Imp. Carbon-fiber Leg destroyed. 03826_ Penetrated by Slug. 03826_ Proton Missile Launcher destroyed. 03826_ Knocked back. 03827_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????########??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????#! 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Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionFlyingArray Manual? 0 Play Time 00:31:22 Cumulative 48.2 hours Start 2026.04.09 @ 23:59:56 End 2026.04.10 @ 00:31:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2296b96e-1213-41e2-9a59-551f666d3197