Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.06 @ 13:25:03 Player: Klin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (324) 324 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 899 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 298/300 Energy 134/140 System Corruption 0% Temperature Cool (26) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Ion Engine Structural Scanner Sensor Array Reclamation Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Structural Scanner Sensor Array Reclamation Unit Light Assault Rifle [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 3 8 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 96 | . 95 97 Engine 13 | . 14 13 Leg 26 | . 28 26 Storage 14 | . 14 14 Processor 13 | . 12 14 Energy Gun 12 | . 22 9 Ballistic Gun 14 | . 2 18 Naked Turns . | . . . Heaviest Build 15 | 13 15 15 Greatest Support 25 | 3 20 25 Greatest Overweight (x) 4 | 4 1 4 Average Overweight (x) . | 2 . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 4 6 6 Average Carried 5 | 1 4 5 Final Capacity 6 | 6 6 6 Final Carried 6 | 1 5 6 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 423 | 260 34 129 Remotely . | . . . Salvage Created 388 | . 92 296 Parts 41 | . 12 29 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 5 12 Guns 17 | . 5 12 Classes Destroyed 4 | . 2 2 Builder 1 | . . 1 Watcher 1 | . 1 . Swarmer 12 | . 5 7 Grunt 5 | . . 5 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 936 | . 309 627 Core 256 | . 98 158 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 24 53 Largest 2 | . 2 2 Hottest 100 | . 100 85 Shots Fired 119 | . 39 80 Gun 119 | . 39 80 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 77 | . 9 68 Thermal 42 | . 30 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 6 | . 2 4 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 60 | . 18 42 Core Hits 29 | . 7 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 605 | . 213 392 Guns 605 | . 213 392 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 312 | . 12 300 Thermal 293 | . 201 92 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | . 246 257 Average Temperature 80 | . 109 54 Received Heat Transfer 174 | . . 174 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 814 | . 592 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 287 | . 144 287 Average Influence 100 | . 37 129 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 81 Level 1 12 | . . 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 2 | . . 2 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 9 14 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 13 8 Successful 14 | . 6 8 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 13 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 6 8 Record 6 | . 3 3 Prototype ID Bank 2 | . 2 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 2 | . . 2 Investigation Status 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 3 | . 2 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1058 | 69 245 744 Spaces Moved 656 | 32 143 481 Core 37 | 32 . 5 Treads . | . . . Legs 619 | . 143 476 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 181 121 121 Slowest Speed 250 | 250 150 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 24 87 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 799 | 44 177 578 Wait 24 | . . 24 Move 654 | 31 142 481 Hop . | . . . Pick Up 21 | 7 7 7 Fast Attach . | . . . Attach 12 | 6 2 4 Detach . | . . . Swap 5 | . 1 4 Drop 6 | . 1 5 Fire 77 | . 24 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 172 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 316 | -10/Mines | Learned location of Storage (-7) 354 | -10/Mines | Core integrity fell below 50% 427 | -10/Mines | Discovered new exit (range 5) 468 | -10/Mines | Learned location of 2 exits from Materials 565 | -10/Mines | Core integrity fell below 20% 611 | -10/Mines | Discovered new exit (range 11) 815 | -10/Mines | Met a Derelict shopkeep closing up shop 930 | -10/Mines | Learned location of Mines (-8) 1059 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- ALERT: Derelict activity detected in mines. Dispatching investigation squad. V0-4IQ(g): "You've got to be kidding me! I'm outta here..." Dropped Aluminum Leg. Dropped Imp. Ion Engine. Searching scrap... Found 46 Matter. Found Ion Engine. Found Lrg. Storage Unit. Found Ion Engine. Found Com. Wheel. Acquired 20 matter. U-05 Engineer destroyed. Acquired 1 matter. Acquired derelict log, extracted data. World map updated: -8/Mines. K-01 Serf collects debris. K-01 Serf cleans the Laser Drill. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????###????? | | ??????????????????????????## ##???? | | ?????????????????????????## #???? | | ???????????????########### #???? | | ???????????????? s%* ## #????? | | ?????????????????? s #?????? | | ??????????????????## #?????? | | ????????????????### ###???? | | ?????????######## ##??? | | ????????## ## @ #??? | | ????????# #??? | | ???###### k ##??? | | ??## ## ## ### #???? | | ### #### #?# #???? | | ##??# ### #???? | | """ #???# #?## ##??? | | """ #???## ##?## #??? | | """ #????####?## #??? | | ##???????### ##??? | | #### ###???????## ##???? | | ???## #?????????# ##????? | | ????## #?????????## ####?????? | | ##???# #??????????## ##????????? | | ##### #???????????######?????????? | | #??????????????????????????? | | #??????????????????????????? | | # ###??????????????????????????? | | ???## #?????????????####???????????? | | ????# #????????????## ##??????????? | | ????# #???????????## ##?????????? | | ????# ###?????????# ##????????? | | ???## ##????????# #????????? | | ??## ##???????## ## #???????? | | ??# #????????# ### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldMomentumMantle Manual? 0 Play Time 00:13:11 Cumulative 4.3 hours Start 2020.01.06 @ 13:11:46 End 2020.01.06 @ 13:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f0b85cad-b3b3-4488-93bd-de5a08480634