Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 14:22:32 Player: Minty Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (310) 1550 Value Destroyed (12750) 12750 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (6231) 6231 TOTAL SCORE: 28951 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3752 Follower Combat Kills 1923 Met Data Miner 300 Friendly Fire -244 Cogmind --------- Core Integrity 0/1450 Matter 215/300 Energy 95/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Target Analyzer Advanced Target Analyzer Hacking Suite Advanced Corruption Screen > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Gravity Neutralizer ECM Suite Long-range Tractor Beam Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network Medium Storage Unit Experimental Optical Array Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Transmission Jammer Advanced Thermal Shield > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle Heavy Dispersion Rifle > --- INVENTORY -------- Improved Thunder Leg Field Propulsion Array Q-thruster Q-thruster Q-thruster Advanced Gravity Neutralizer Advanced Kinecellerator Smartbomb Launcher [Rating: 186] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Medium Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Improved Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Reactive Plating Weapon Mass Driver Energy Gun Heavy Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Slots Evolved 16 | . . 2 2 2 . . . . 2 . . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . 1 1 Utility 9 | . . 2 . . . . . . 2 . . 2 . . 1 . 1 1 Weapon 2 | . . . . 2 . . . . . . . . . . . . . . Parts Attached 310 | . 2 22 20 33 . . . 2 5 1 47 11 8 12 18 30 30 69 Power 42 | . . 4 3 4 . . . . 1 . 8 . 3 2 2 2 4 9 Engine 17 | . . 4 3 1 . . . . . . 5 . . . 1 . 1 2 Core 10 | . . . . 3 . . . . 1 . 3 . . 1 . 2 . . Reactor 15 | . . . . . . . . . . . . . 3 1 1 . 3 7 Propulsion 87 | . 1 4 7 9 . . . . . . 14 3 1 2 8 10 11 17 Treads 11 | . . . 1 3 . . . . . . . . . . . . 6 1 Leg 25 | . 1 1 1 . . . . . . . . 3 1 . . 5 2 11 Wheel 20 | . . 2 4 5 . . . . . . 4 . . . 2 . 3 . Hover 12 | . . . . . . . . . . . 6 . . 2 3 . . 1 Flight 19 | . . 1 1 1 . . . . . . 4 . . . 3 5 . 4 Utility 94 | . . 6 2 5 . . . . 3 1 13 5 2 5 3 10 14 25 Device 36 | . . 1 1 . . . . . . . 6 3 . 1 . 4 10 10 Storage 6 | . . . . 1 . . . . . . 1 . . 1 1 . 1 1 Processor 30 | . . 3 1 3 . . . . 1 . 3 2 . . 1 5 2 9 Hackware 13 | . . . . . . . . . 2 . 3 . . 2 1 . . 5 Protection 9 | . . 2 . 1 . . . . . 1 . . 2 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 87 | . 1 8 8 15 . . . 2 1 . 12 3 2 3 5 8 1 18 Energy Gun 20 | . . 3 2 4 . . . . . . 3 . . 1 . . . 7 Energy Cannon 13 | . . . . . . . . 1 . . 4 . 1 1 1 . . 5 Ballistic Gun 16 | . 1 3 4 7 . . . 1 . . . . . . . . . . Ballistic Cannon 18 | . . . . 4 . . . . 1 . . . . 1 3 6 . 3 Launcher 10 | . . 2 1 . . . . . . . 1 1 1 . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . 3 2 . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . . . . . . 1 Unidentified Prototypes 30 | . . 3 4 2 . . . . . 1 1 2 2 6 1 . . 8 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . 3 . . Parts Lost 130 | . . 5 6 13 . . . 1 . 1 26 1 . 11 6 6 19 35 Power 18 | . . 2 1 2 . . . . . . 4 . . . 1 . 2 6 Propulsion 46 | . . . 3 7 . . . . . . 9 . . 3 5 5 6 8 Utility 35 | . . 2 1 1 . . . . . . 5 1 . 5 . 1 6 13 Weapon 31 | . . 1 1 3 . . . 1 . 1 8 . . 3 . . 5 8 Highest Loss Streak 14 | . . 1 2 5 . . . 1 . 1 7 1 . 6 4 5 14 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Backups 7 | . 7 7 7 8 10 10 10 10 9 10 9 4 4 4 4 3 7 6 Power . | . 1 . . . . . . . . . . . . . 1 . . . Propulsion 1 | . 4 3 2 . . . . . . . . 2 . . . . 2 2 Utility 3 | . . . . 5 7 8 8 8 6 7 6 . . 1 . . 1 1 Weapon 2 | . 2 3 4 2 2 2 2 2 2 3 1 1 3 2 2 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 4 2 4 . . . 1 . 1 2 3 . 3 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 3 . . . . . . . . . . . 2 . . . . Utility 13 | . . . 1 4 . . . 1 . 1 2 2 . . . . . 2 Weapon 4 | . . 1 1 . . . . . . . . 1 . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 83 89 75 88 84 84 56 81 84 83 69 86 88 81 25 50 89 79 Engine 3 | . 14 10 8 2 7 7 7 7 5 . 2 5 4 . 2 . . . Core 1 | . . . . 4 . . . . . 6 2 . . . . 5 1 . Reactor 1 | . . . . . . . . . . . . . 1 4 . . 7 5 Treads 2 | . . . . 5 . . . . . . . . . . . . 15 1 Leg 5 | . 28 14 5 . . . . . . . . 7 11 10 . 9 2 16 Wheel 5 | . . 7 7 14 15 15 15 15 13 13 1 . . . . . . 1 Hover 1 | . . . . . . . . . . . 10 1 . . 4 . . . Device 6 | . . 7 8 . . . . . . . 6 11 12 2 . 6 17 13 Storage 4 | . 14 11 9 7 7 7 7 7 6 6 6 . . . . . 3 2 Processor 17 | . . 9 18 20 15 15 15 15 19 20 14 23 23 18 8 13 19 19 Hackware 2 | . . . . . . . . . 11 6 9 8 5 10 1 . . 1 Protection 2 | . . 6 . 1 7 7 7 7 . 5 . . 3 9 2 2 2 . Energy Gun 1 | . 14 4 . 1 . . . . . . 1 . . . . . . 5 Energy Cannon 1 | . . . . . . . . 2 6 6 3 . . . . . . 4 Ballistic Gun 4 | . 12 17 14 17 . . . 1 4 . . . . . . . . . Ballistic Cannon 6 | . . . . 10 30 29 3 23 14 17 . . . . 2 6 16 1 Impact Weapon 3 | . . . . . . . . . . . 4 20 22 20 . 3 . . Peak Build Rating 186 | . 6 17 27 60 57 57 57 57 63 66 62 83 86 88 60 99 117 186 Average Rating 64 | . 5 12 20 46 56 56 35 53 59 63 43 72 81 74 27 50 101 135 On Entrance 44 | 6 6 6 17 25 57 57 57 57 53 63 54 54 80 84 13 8 99 42 Naked Turns 10 | . . . . . . . . . . . . . . . 10 . . . Heaviest Build 97 | 12 12 25 22 65 65 65 65 65 58 54 46 20 32 32 22 72 96 97 Greatest Support 176 | 20 20 20 40 56 56 56 56 56 56 56 56 72 72 72 22 90 146 176 Greatest Overweight (x) 7 | . . 2 5 7 1 1 1 1 1 . 2 4 . 3 3 1 2 1 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 30 | . 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 10 30 Average Capacity 8 | . 8 8 8 9 10 10 10 10 10 10 9 5 5 5 5 5 9 8 Most Carried 10 | . 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 10 10 Average Carried 7 | . 7 7 7 9 9 10 10 9 9 9 9 4 4 4 4 4 8 7 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 10 5 Final Carried 10 | 6 8 7 8 10 10 10 10 10 10 10 5 5 5 5 5 5 8 5 Class Distribution -------------------- 26% | Scavenger-Gunner 16% | Gunner 16% | Scavenger-Mutant 15% | Mutant 7% | Gladiator 6% | Hacker-Mutant 6% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Gunner | -6/Waste Hacker-Mutant | -6/Factory Gladiator | -5/Factory Gladiator | -5/Waste Hacker-Gladiator | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Matter Collected 10852 | 200 13 546 788 2658 105 221 . 115 . . 1048 78 204 374 229 841 1977 1455 Remotely 1865 | . . . . . . . . . . . . . . . . . 1448 417 Salvage Created 13315 | . 40 1185 833 3006 . 197 . 32 . . 971 68 68 630 304 759 2572 2650 Parts 633 | . 7 83 49 159 4 11 . 1 . . 42 1 1 16 18 19 105 117 Haulers Intercepted 11 | . . 2 2 2 . . . . . . . . . 1 . . 2 2 Recyclers Shooed 7 | . . 1 . 1 . . . . . . 2 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 7 . 1 . . . . . . . . . . Prevented 5 | . . . . . 1 4 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Combat Hostiles Destroyed 200 | . . 17 9 49 1 9 . 1 . . 19 1 . 7 10 9 29 39 Melee 8 | . . . . . . . . . . . 2 . . 4 . 2 . . Guns 65 | . . 11 9 36 . . . . . . 3 . . . . . . 6 Cannons 73 | . . . . 7 1 6 . 1 . . 5 . . . 4 3 25 21 AOE 38 | . . 6 . 5 . 3 . . . . 7 . . . 6 . 4 7 Classes Destroyed 17 | . 1 8 . 4 1 . . . . . . . . 2 . 1 . . Worker 26 | . . 2 2 5 . . . . . . 4 1 . 3 2 . 4 3 Builder 32 | . 2 5 2 4 . . . . . . 3 . . 3 . 2 6 5 Tunneler 6 | . . 1 1 2 . . . . . . . . . 1 . . . 1 Hauler 11 | . . 2 2 2 . . . . . . . . . 1 . . 2 2 Recycler 20 | . . 4 1 4 . . . . . . . . . . . . 8 3 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . Operator 5 | . . . . 1 . . . . . . 2 . . . 1 1 . . Watcher 7 | . . 1 1 . . . . . . . . . . 2 . 1 2 . Swarmer 33 | . . . . 6 . 8 . . . . 4 . . . 5 2 3 5 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 71 | . . 10 5 30 . . . 1 . . 8 . . 2 3 2 8 2 Brawler 7 | . . 2 . 2 . . . . . . 1 . . 1 . 1 . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 30 | . . 5 4 3 . 1 . . . . 3 1 . . 1 3 5 4 Hunter 20 | . . . . 1 . . . . . . 1 . . 2 . . 7 9 Programmer 36 | . . . . 7 . . . . . . 3 . . . 1 . 6 19 Thief 1 | . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 2 6 4 10 1 3 . 1 . . 6 1 . 3 7 6 13 8 Combat Bots Only 8 | . . 4 2 8 1 3 . 1 . . 6 1 . 4 7 3 7 7 Max Kills in Single Turn 4 | . 1 4 2 3 1 2 . 1 . . 2 1 . 2 2 2 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . 2 . . . . 2 . . . 2 . 2 1 Melee 1 | . . . . . . . . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Hostile Shots Fired 1945 | . 5 75 64 254 1 42 . 6 . 1 382 10 . 138 73 72 276 546 Missed 696 | . 2 25 16 77 . 10 . 2 . . 177 1 . 43 31 28 88 196 Deflected 2 | . . . . . . . . . . . . . . 2 . . . . Hits 1249 | . 3 50 48 177 1 32 . 4 . 1 205 9 . 95 42 44 188 350 Melee 25 | . . 2 . 2 1 . . . . 1 . . . 8 . 11 . . Projectile 1224 | . 3 48 48 175 . 32 . 4 . . 205 9 . 87 42 33 188 350 AOE 3 | . . . . 1 . . . . . . 2 . . . . . . . Critical Strikes 51 | . . 2 2 1 . . . . . . 5 2 . 8 3 3 4 21 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . Part Disruptions 6 | . . . . . . . . . . . 1 . . . . . 2 3 Damage Taken 23556 | . 24 791 832 2730 26 315 . 73 . 38 3012 292 . 1930 1191 1085 2975 8242 Core 4928 | . . 119 201 227 . 68 . . . . 778 53 . 657 502 488 371 1464 Absorbed by Shields 1348 | . . . . . . . . . . . 88 . . . . 221 1039 . Redirected to Shielding 141 | . . . . . . . . . . . 35 . . 95 11 . . . Ignored by Resistances 273 | . . . . . . 77 . . . . . . . . . . . 196 Regen/Repaired (Parts) 156 | . . . 89 58 . . . . . . 9 . . . . . . . Core Remaining (%) 56 | 100 100 70 63 . . . . 57 . . 8 . . 29 . 13 71 . Volleys Fired 579 | . 3 57 61 143 2 16 . 5 . . 89 . . 2 25 24 67 85 Largest 4 | . 2 2 2 4 4 4 . 3 . . 3 . . 1 1 4 4 4 Hottest 386 | . 70 70 68 188 188 188 . 141 . . 250 . . 49 120 192 202 386 Shots Fired 1409 | . 6 111 121 477 8 28 . 9 . 1 125 . . 2 25 33 207 256 Gun 793 | . 6 105 121 407 . . . . . . 47 . . . . . . 107 Cannon 539 | . . . . 64 8 25 . 9 . 1 56 . . . 19 33 197 127 Launcher 77 | . . 6 . 6 . 3 . . . . 22 . . 2 6 . 10 22 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 993 | . 3 89 118 456 8 25 . 9 . 1 5 . . . 18 33 197 31 Thermal 312 | . 3 16 . 2 . . . . . . 92 . . . 1 . . 198 Explosive 64 | . . 6 . 1 . . . . . . 17 . . 2 6 . 10 22 Electromagnetic 40 | . . . 3 18 . 3 . . . . 11 . . . . . . 5 Robot Hit Streak 24 | . 4 13 24 19 2 4 . 3 . . 7 . . . 6 6 9 23 Robot Miss Streak 6 | . . 3 4 5 4 3 . 4 . 1 5 . . . 2 5 6 4 Penetration Max 2 | . . . 1 1 . . . . . . . . . . 1 2 1 . Secondary Targets 5 | . . 1 . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . Shots Hit Robots 884 | . 4 76 85 261 2 12 . 4 . . 83 8 1 42 18 34 102 152 Core Hits 481 | . 2 48 31 109 1 10 . 1 . . 59 . . 16 22 12 82 88 Critical Kills 49 | . . . 3 3 . . . . . . . . . 2 1 5 25 10 Critical Parts Destroyed 54 | . . 1 . 5 . . . . . . 1 4 . 5 1 12 14 11 Critical Strikes 144 | . . 3 3 11 . 1 . 2 . 1 6 4 . 7 3 20 50 33 Burn 6 | . . 2 . . . . . . . . 4 . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . 4 Destroy 90 | . . 1 3 8 . . . . . . . . . . 2 13 42 21 Blast 22 | . . . . 3 . 1 . 2 . 1 1 . . . 1 . 8 5 Corrupt 3 | . . . . . . . . . . . . . . . . . . 3 Smash 19 | . . . . . . . . . . . 1 4 . 7 . 7 . . Melee Attacks 137 | . . . . . . . . . . . 30 13 1 72 . 21 . . Impact 133 | . . . . . . . . . . . 26 13 1 72 . 21 . . Slashing 4 | . . . . . . . . . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . . . . 6 1 . 9 . 4 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 . . Follow-up Attacks 12 | . . . . . . . . . . . 2 2 . 8 . . . . Martial Strikes 11 | . . . . . . . . . . . . 1 . 10 . . . . Damage Inflicted 36111 | . 50 2173 1601 6531 72 482 . 138 . 28 4055 305 111 2713 1662 1425 5449 9316 Guns 9377 | . 50 1061 1601 4219 . . . . . . 478 . . . . . . 1968 Cannons 11562 | . . . . 1101 72 407 . 138 . 28 963 . . . 442 506 3509 4396 Explosions 10355 | . . 1109 . 1176 . 75 . . . . 1631 . . 512 1202 . 1825 2825 Melee 4515 | . . . . . . . . . . . 983 305 111 2197 . 919 . . Ramming 302 | . . 3 . 35 . . . . . . . . . 4 18 . 115 127 Kinetic 13707 | . 14 911 1524 5180 72 407 . 138 . 28 95 . . . 400 506 3509 923 Thermal 8088 | . 36 620 . 497 . . . . . . 1354 . . 297 42 . . 5242 Explosive 8143 | . . 532 . 353 . . . . . . 1343 . . 63 1202 . 1825 2825 Electromagnetic 1356 | . . 107 77 466 . 75 . . . . 280 . . 152 . . . 199 Impact 4407 | . . . . . . . . . . . 875 305 111 2197 . 919 . . Slashing 108 | . . . . . . . . . . . 108 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . 1 11 11 11 11 11 . 13 15 . . 5 2 6 6 28 Average Corruption 8 | . . . 1 6 11 11 11 11 . 6 11 . . 5 1 3 5 12 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . 20 Effects 268 | . . . 10 48 13 17 4 10 . 4 57 . . 3 2 19 10 71 Message Errors 57 | . . . 2 7 3 2 2 1 . 1 17 . . 2 1 6 1 12 Matter Fused 73 | . . . 4 16 3 4 . 4 . 1 14 . . 1 . 4 2 20 Heat Flow Errors 22 | . . . . 4 1 1 1 1 . . 6 . . . . 2 . 6 Energy Discharges 28 | . . . . 7 1 4 1 . . 1 8 . . . . 1 1 4 Parts Rejected 8 | . . . . 2 . . . . . . 1 . . . . . 1 4 Parts Fused 4 | . . . . 1 . 2 . 1 . . . . . . . . . . Data Loss (minor) 25 | . . . 3 3 2 2 . 2 . . 3 . . . 1 2 . 7 Data Loss (major) 13 | . . . . 3 2 1 . . . . 2 . . . . 1 2 2 Misfires 10 | . . . . . . 1 . . . 1 3 . . . . 1 2 2 Alerts 6 | . . . 1 . 1 . . 1 . . 2 . . . . 1 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . 9 Weapon Failures 13 | . . . . 5 . . . . . . 1 . . . . 1 1 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2918 | . . 70 . 158 . 18 . . . . 432 176 72 771 115 463 131 512 Projectiles 539 | . . . . 63 . 18 . . . . 28 . . 22 . . 42 366 Explosions 600 | . . 70 . 95 . . . . . . 66 . . 33 115 . 86 135 Melee 1779 | . . . . . . . . . . . 338 176 72 716 . 463 3 11 Knockbacks 69 | . . . . 10 1 3 . 1 . . 5 . . 8 1 7 27 6 Impact 20 | . . . . . . . . . . . 4 . . 8 . 4 3 1 Kinetic 45 | . . . . 9 1 3 . 1 . . 1 . . . 1 3 21 5 Secondary 4 | . . . . 1 . . . . . . . . . . . . 3 . Self-Inflicted Damage 606 | . . 67 . 66 . 26 . . . . 175 . . 80 9 . 97 86 Shots 20 | . . 3 . 3 . 1 . . . . 6 . . 2 . . 4 1 Rammed 13 | . . . . 3 . . . . . . . . . 1 3 . 6 . Targets Rammed 22 | . . 1 . 3 . . . . . . . . . 1 3 . 8 6 Kicked 7 | . . 1 . . . . . . . . . . . . . . . 6 Crushed 2 | . . . . . . . . . . . . . . . . . 2 . Highest Temperature 532 | . 27 45 18 348 270 334 143 256 . . 330 . . 6 34 159 311 532 Average Temperature 101 | . 14 12 12 90 129 151 74 131 . . 124 . . 6 7 98 88 157 Received Heat Transfer 3395 | . . 282 360 771 . 24 . 36 . . 849 63 . 346 114 96 229 225 Effects 12 | . . . . 6 . . . . . . . . . . . . 1 5 Shutdowns 3 | . . . . 1 . . . . . . . . . . . . . 2 Energy Bleed 4 | . . . . 3 . . . . . . . . . . . . 1 . Interference 2 | . . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . 1 . 1 . . . . Total Turns 123 | . . . . . . . . . . . . 31 . 92 . . . . Longest Duration 92 | . . . . . . . . . . . . 31 . 92 . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . 1 1 . . . . . . 1 . . 1 . . . . Combat Hostiles 3 | . . . . 1 . . . . . . 1 . . 1 . . . . Robots Corrupted 24 | . . . . 1 . . . . . . 3 1 1 8 . 7 1 2 Combat Hostiles 9 | . . . . 1 . . . . . . . 1 . 3 . 4 . . Parts Fried 50 | . . . . 7 . . . . . . 9 . 1 12 . 11 3 7 Impact Corruptions 66 | . . . . . . . . . . . 14 5 2 27 . 12 1 5 Robots Melted 7 | . . . . . . . . . . . 2 . . . . . . 5 Combat Hostiles 7 | . . . . . . . . . . . 2 . . . . . . 5 Parts Melted 23 | . . 2 . . . . . . . . 7 . . . . . . 14 Heat Transferred 9097 | . 111 892 . 250 . . . . . . 2697 . . 300 37 . . 4810 Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 1 . 8 . . . . . . 1 . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Maximum Alert Level 5 | . . 1 . 4 . . . . . . 1 . . 5 4 3 3 4 Low Security (%) 40 | . 100 77 100 15 . . . . 100 100 99 100 100 30 . . . . Level 1 6 | . . 22 . 10 . . . . . . . . . . . . 35 . Level 2 18 | . . . . 41 . . . . . . . . . 4 . . 37 43 Level 3 16 | . . . . 28 . . . . . . . . . 7 . 100 27 7 Level 4 13 | . . . . 4 . . . . . . . . . 1 100 . . 49 Level 5 4 | . . . . . . . . . . . . . . 48 . . . . High Security . | . . . . . . . . . . . . . . 8 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2356 | . 10 278 101 1169 . . . . . . 200 47 3 2356 1518 1017 1039 1377 Initial 1154 | . . . 101 32 . . . . . . . 42 3 . 1154 739 491 537 Average 571 | . . 125 32 575 . . . . . . 115 14 . 1330 1233 904 539 936 Influence Increases 11760 | . 10 658 288 1851 . 200 . 20 . . 852 80 . 3112 654 974 1371 1690 Destroy 0b10 Robot/C 4960 | . . 340 180 980 . 180 . 20 . . 400 20 . 800 200 440 620 780 Destroy 0b10 Robot/NC 580 | . 10 75 45 90 . . . . . . 45 5 . 75 15 35 115 70 Destroy Leader 1120 | . . 96 56 232 . 20 . . . . 100 10 . 158 30 64 170 184 Allied During Kill 1138 | . . . . . . . . . . . 1 . . 800 . 212 125 . Successful Hack 102 | . . 6 5 . . . . . . . 19 . . 29 14 23 6 . Select Force Hacks 100 | . . . . 50 . . . . . . . . . . . . . 50 Disable Machine 1110 | . . 60 . 240 . . . . . . 120 45 . 480 30 15 45 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . 150 . . . . Destroy Structure 1480 | . . 51 2 94 . . . . . . 92 . . 440 110 20 260 411 Partial Spotted 135 | . . 15 . . . . . . . . . . . 30 15 45 . 30 Lose Combat Pursuer 885 | . . 15 . 165 . . . . . . 75 . . 150 240 120 30 90 Influence Decreases 10463 | . 10 418 455 761 621 326 416 20 . . 764 158 10 756 1500 1547 1352 1349 Entered New Map 4022 | . . . 139 41 431 104 416 . . . . 46 7 . 1202 771 446 419 Time Decay 4139 | . 10 273 256 598 190 222 . 20 . . 524 107 3 346 238 326 446 580 Lost Part 1247 | . . 50 60 122 . . . . . . 240 5 . 110 60 60 190 350 Lost Ally 660 | . . . . . . . . . . . . . . 300 . 240 120 . Purge Threat 395 | . . 95 . . . . . . . . . . . . . 150 150 . Squads Dispatched 94 | . . 2 2 27 . . . . . . 9 1 . 15 9 4 7 18 Investigation 25 | . . 1 1 9 . . . . . . 3 . . 3 2 3 2 1 Extermination 22 | . . . . 5 . . . . . . 3 1 . 2 1 . 2 8 Reinforcement 21 | . . 1 1 4 . . . . . . 3 . . 2 2 . 2 6 Assault 15 | . . . . 3 . . . . . . . . . 4 4 1 . 3 Garrison 11 | . . . . 6 . . . . . . . . . 4 . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . 1 4 1 . 2 Construction Impeded 10 | . . . 1 1 . . . . . . 2 . . 2 . . 2 2 Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Distress Signals 17 | . . 2 1 . . . . . . . . . . 2 . 1 4 7 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 . Times Spotted 412 | . 4 23 17 75 1 8 . 1 . 5 41 1 . 42 30 30 40 94 Peak Tracking Total 16 | . 3 6 3 7 1 3 . 1 . 5 5 1 . 7 9 9 7 16 Tactical Retreats 36 | . . 1 . 7 . . . . . . 4 . . 4 6 4 2 8 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Traps Triggered 24 | . 1 2 2 4 . . . . 1 . 1 3 . 1 3 3 1 2 Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Machines Disabled 75 | . . 4 . 16 . . . . . . 8 3 . 33 2 1 3 5 Max in Single Turn 15 | . . 1 . 5 . . . . . . 2 1 . 15 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 8 | . . . . 8 . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Machines Accessed 65 | . 1 3 5 12 . . 4 . 1 . 13 . . 6 5 5 4 6 Terminals 36 | . 1 2 4 6 . . . . 1 . 4 . . 5 3 5 2 3 Fabricators 7 | . . . . 3 . . . . . . 2 . . . . . 1 1 Repair Stations 5 | . . . 1 1 . . . . . . 2 . . 1 . . . . Recycling Units 9 | . . 1 . 2 . . . . . . 2 . . . 1 . 1 2 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . . 2 . . . 1 . . . Total Hacks 187 | . 3 9 13 32 . . 28 . 3 . 33 . . 14 12 12 17 11 Successful 86 | . . 4 7 9 . . 28 . . . 11 . . 7 3 4 6 7 Failed 101 | . 3 5 6 23 . . . . 3 . 22 . . 7 9 8 11 4 Catastrophic 27 | . 1 1 . 8 . . . . 1 . 4 . . 1 6 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 46 | . 2 2 10 10 . . 1 . 3 . 6 . . 8 1 . 1 2 Terminals 87 | . 3 6 12 17 . . . . 3 . 8 . . 11 5 12 7 3 Fabricators 21 | . . . . 8 . . . . . . 6 . . . . . 6 1 Repair Stations 14 | . . . 1 1 . . . . . . 9 . . 3 . . . . Recycling Units 27 | . . 3 . 6 . . . . . . 3 . . . 4 . 4 7 Scanalyzers 3 | . . . . . . . . . . . 3 . . . . . . . Garrison Access 7 | . . . . . . . . . . . 4 . . . 3 . . . Terminal Hacks 54 | . . 2 4 2 . . 28 . . . 5 . . 4 2 4 3 . Record 11 | . . . . . . . 11 . . . . . . . . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . 4 . . . . . . . . 1 . . Robot Analysis 2 | . . 1 . . . . . . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 8 | . . . 1 1 . . . . . . 2 . . 1 1 1 1 . Unreport Threat 3 | . . 1 . . . . . . . . . . . . . 1 1 . Locate Traps 4 | . . . . 1 . . . . . . . . . 1 1 1 . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . 1 . . . . . . 1 . . . . . 2 . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . 3 . . 1 . . . . Scan Component 3 | . . . . . . . . . . . 2 . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 14 | . . 2 . 4 . . . . . . . . . . 1 . 1 6 Process 3 | . . . . 1 . . . . . . . . . . . . . 2 Report Inventory 6 | . . 1 . 1 . . . . . . . . . . 1 . 1 2 Retrieve Matter 3 | . . . . 1 . . . . . . . . . . . . . 2 Retrieve Components 2 | . . 1 . 1 . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 3 2 . . . . . . . . . 2 . . . 1 Terminals 4 | . . . 2 . . . . . . . . . . 2 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . Botnet 2 | . . . 1 . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . 1 . . . . . . . . . . . . . 1 Overload 2 | . . . . 1 . . . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 1 . . . . . . . . . . . . . . Patch 2 | . . . 1 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . 1 . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . Hacking Detections 54 | . 1 3 4 10 . . . . 1 . 11 . . 5 5 5 4 5 Full Trace Events 23 | . 1 1 1 7 . . . . . . 3 . . 3 2 3 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 4 . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . 116 . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . Part Schematics Acquired 11 | . . . . . . . 10 . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . Time 35 | . . . . . . . . . . . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 271 | . . . . 50 . . . . . . . . . . . . . 221 Retrieved Matter 271 | . . . . 50 . . . . . . . . . . . . . 221 Retrieved Components 10 | . . 7 . 3 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 3 . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 1 1 . . . 9 . . Allies Hacked 3 | . . . . . . . . . . . . . . 2 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Total Allies 43 | . . . . . . . . . . . 1 1 20 . . 19 2 . Largest Group 20 | . . . . . . . . . . . 1 1 20 20 . 10 6 . Highest-Rated Group 793 | . . . . . . . . . . . 20 12 793 793 . 536 211 . Highest-Rated Ally 159 | . . . . . . . . . . . 20 12 50 50 . 159 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 331 | . . . . . . . . . . . 5 . . 202 . 91 33 . Total Damage 9020 | . . . . . . . . . . . 111 . . 5756 . 2561 592 . Kills 61 | . . . . . . . . . . . 1 . . 41 . 16 3 . Allies Corrupted 5 | . . . . . . . . . . . . . . 5 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Active Infowar (turns) 8039 | . . 68 491 1912 387 462 119 320 150 126 659 268 341 1120 377 . 404 835 Optics 6564 | . . . . 1912 387 462 119 320 150 126 201 268 341 1120 377 . . 781 Sensors 1525 | . . . . . . . . . . . 474 268 341 442 . . . . IFF 200 | . . . . . . . . . . . . 200 . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . 2 . T.N.C. 559 | . . 68 491 . . . . . . . . . . . . . . . Jamming 1225 | . . . . . . . . . . . . 68 341 97 . . 404 315 ECM 210 | . . . . . . . . . . . . . . . . . . 210 Robot Analysis Total 2 | . . 1 . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Turns Passed 12594 | . 116 615 974 1942 387 462 119 320 150 126 1512 268 341 1120 501 736 1117 1788 Spaces Moved 9275 | 1 86 298 512 1300 328 361 110 267 140 122 1211 231 247 862 557 547 530 1565 Core 632 | . . . 11 8 . . . . . . . 1 . 107 181 272 . 52 Treads 540 | . . . 31 92 . . . . . . . . . . . . 417 . Legs 2817 | 1 86 169 238 . . . . . . . . 132 247 755 . 166 57 966 Wheels 3148 | . . 129 230 1200 328 361 110 267 140 122 168 . . . 17 . 56 20 Hover 1335 | . . . . . . . . . . . 972 4 . . 359 . . . Flight 803 | . . . 2 . . . . . . . 71 94 . . . 109 . 527 Fastest Speed 26 | 120 120 80 80 80 115 115 100 100 100 100 29 29 110 50 40 26 90 31 Average Speed 99 | 120 120 125 143 109 115 115 100 110 100 100 75 81 110 104 65 66 151 83 Slowest Speed 400 | 120 120 190 300 400 115 115 115 115 115 100 192 250 110 220 200 120 305 120 Overloaded Moves 37 | . . . . . . . . . . . 21 4 . 12 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . 9 . . . . . 15 Potential Cave-ins 8 | . . . . . . . . . . . 4 . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 2 23 37 35 38 58 60 80 52 3 92 30 6 81 35 21 70 17 44 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 6 | . . . . . 2 2 . 2 . . . . . . . . . . Spaces Dug 32 | . . . . . . . . . . . 4 . . 9 . . . 19 Terrain Destroyed 813 | . . 54 2 108 7 8 . 5 . . 100 . . 71 73 19 147 219 Melee 13 | . . . . . . . . . . . 4 . . 9 . . . . Projectile 187 | . . . 2 35 7 8 . 5 . . 11 . . . 4 19 67 29 AOE 613 | . . 54 . 73 . . . . . . 85 . . 62 69 . 80 190 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Ext Res Res Total 11370 | . 92 423 632 1562 333 384 118 284 150 125 1647 288 316 978 665 838 696 1839 Wait 439 | . . 15 3 23 2 6 1 7 . 1 211 12 37 13 14 59 8 27 Move 9216 | . 85 297 511 1299 327 360 109 266 140 121 1210 216 246 862 556 546 529 1536 Hop 20 | . . . . . . . . . . . . 6 . . . . . 14 Pick Up 111 | . 2 8 9 15 1 . . 1 3 1 18 3 4 12 5 3 13 13 Fast Attach 235 | . 2 11 12 24 . . 4 1 1 . 30 15 3 7 19 30 19 57 Attach 80 | . . 1 4 8 . . . . 3 . 21 2 . 2 7 3 9 20 Detach 64 | . . 1 4 6 . . . . 2 . 12 5 1 3 7 1 8 14 Swap 130 | . . 17 13 18 . 2 . 3 1 1 9 . 9 14 1 2 16 24 Drop 206 | . . 15 15 23 1 . 4 1 . 1 22 12 11 16 15 10 18 42 Fire 579 | . 3 57 61 143 2 16 . 5 . . 89 . . 2 25 24 67 85 Melee 99 | . . . . . . . . . . . 22 8 1 47 . 21 . . Ram 6 | . . . . 2 . . . . . . . . . . 3 . . 1 Kick 7 | . . 1 . . . . . . . . . . . . . . . 6 Crush 9 | . . . . 1 . . . . . . . . . . . . 8 . Escape Stasis 46 | . . . . . . . . . . . . . . . 13 33 . . Rewire 123 | . . . . . . . . . . . 3 9 4 . . 106 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 4) 117 | -10/Materials | Entered another Materials area 117 | -9/Materials | Evolved 2 slots: Utility x2 540 | -9/Materials | Build established: Scavenger-Mutant 729 | -9/Materials | Discovered new exit (range 4) 732 | -9/Materials | Entered another Materials area 732 | -8/Materials | Evolved 2 slots: Propulsion x2 1529 | -8/Materials | Discovered new exit (range 11) 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Weapon x2 1976 | -7/Factory | Garrison activated, responded to threat 2171 | -7/Factory | Lost 5 parts (1p4n) 2193 | -7/Factory | Destroyed 8 combat bots 2518 | -7/Factory | Build established: Scavenger-Gunner 2605 | -7/Factory | Garrison activated, responded to threat 2906 | -7/Factory | First assault squad dispatched 3013 | -7/Factory | Lost 3 parts (2n1u) 3443 | -7/Factory | System corruption reached 10% 3541 | -7/Factory | Build established: Gunner 3609 | -7/Factory | Discovered new exit (range 14) 3648 | -7/Factory | Entered Lower Caves 4030 | -7/Lower Caves | Discovered new exit (range 5) 4035 | -7/Lower Caves | Entered another Lower Caves area 4042 | -7/Lower Caves | Learned 4 Factory zone layouts 4311 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4476 | -7/Lower Caves | Discovered new exit (range 16) 4491 | -7/Lower Caves | Learned 12 Factory zone layouts 4497 | -7/Lower Caves | Entered Data Miner 4500 | -7/Data Miner | Discovered new exit (range 6) 4513 | -7/Data Miner | Met Data Miner 4547 | -7/Data Miner | Learned location of Section 7 (-2) 4547 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4560 | -7/Data Miner | Received God Mode back door access code from Data Miner 4616 | -7/Data Miner | Entered Proximity Caves 4722 | -6/Proximity Caves | Spotted B-75 Beast 4923 | -6/Proximity Caves | Discovered new exit (range 13) 4936 | -6/Proximity Caves | Entered Factory 4936 | -6/Factory | Evolved 2 slots: Utility x2 4937 | -6/Factory | Identified exit to Factory 4937 | -6/Factory | Identified exit to Lower Caves 5086 | -6/Factory | Sucked down chute 5086 | -6/Factory | Entered Waste 5096 | -6/Waste | Spotted C-40 Crusher 5101 | -6/Waste | EMP discharged 5115 | -6/Waste | Spotted C-40 Crusher 5137 | -6/Waste | Spotted C-40 Crusher 5138 | -6/Waste | Spotted C-40 Crusher 5169 | -6/Waste | Spotted C-40 Crusher 5182 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5201 | -6/Waste | EMP discharged 5201 | -6/Waste | System corruption reached 10% 5202 | -6/Waste | Discovered new exit (range 11) 5212 | -6/Waste | Entered Factory 5284 | -6/Factory | Lost 4 parts (1n1u2w) 5428 | -6/Factory | Lost 7 parts (1p4n1u1w) 5787 | -6/Factory | Lost 3 parts (1p1n1w) 5975 | -6/Factory | Repaired Corrupted Imp. Hacking Suite 6015 | -6/Factory | Build established: Hacker-Mutant 6106 | -6/Factory | Core integrity fell below 50% 6156 | -6/Factory | Spotted B-75 Beast 6157 | -6/Factory | Lost 4 parts (2u2w) 6240 | -6/Factory | Core integrity fell below 20% 6257 | -6/Factory | Lost 3 parts (1p1u1w) 6713 | -6/Factory | Discovered exit to Factory (range 14) 6724 | -6/Factory | Entered another Factory area 6724 | -5/Factory | Evolved 2 slots: Utility x2 6992 | -5/Factory | Sucked down chute 6992 | -5/Factory | Entered Waste 6993 | -5/Waste | Joined by Warlord forces that had cleared the area 7119 | -5/Waste | Discovered new exit (range 22) 7141 | -5/Waste | Identified exit to Factory 7168 | -5/Waste | Build established: Gladiator 7333 | -5/Waste | Entered Factory 7333 | -5/Factory | Accompanied by 20 allies 7710 | -5/Factory | Lost 3 allies 7817 | -5/Factory | Spotted B-75 Beast 7818 | -5/Factory | Garrison activated, responded to threat 7826 | -5/Factory | Allies destroyed B-75 Beast 7861 | -5/Factory | Garrison activated, responded to threat 7908 | -5/Factory | Lost 4 allies 7933 | -5/Factory | First assault squad dispatched 8057 | -5/Factory | Build established: Hacker-Gladiator 8325 | -5/Factory | Incoming assault squad redirected 8362 | -5/Factory | High security lockdown imminent 8384 | -5/Factory | Core integrity fell below 50% 8414 | -5/Factory | Lost 6 parts (2n3u1w) 8442 | -5/Factory | High security lockdown engaged 8450 | -5/Factory | Discovered new exit (range 5) 8453 | -5/Factory | Entered another Factory area 8453 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8641 | -4/Factory | Crushed by falling debris 8703 | -4/Factory | First assault squad dispatched 8713 | -4/Factory | Build established: Mutant 8724 | -4/Factory | Incoming investigation squad redirected 8727 | -4/Factory | Incoming assault squad redirected 8728 | -4/Factory | Incoming assault squad redirected 8808 | -4/Factory | Destroyed 7 combat bots 8819 | -4/Factory | Lost 4 parts (1p3n) 8822 | -4/Factory | Incoming assault squad redirected 8941 | -4/Factory | Discovered new exit (range 6) 8954 | -4/Factory | Entered Extension 8975 | -4/Extension | Rescued a captive Derelict 8977 | -4/Extension | Rescued a captive Derelict 9003 | -4/Extension | Rescued A7 9093 | -4/Extension | Core integrity fell below 50% 9107 | -4/Extension | Incoming investigation squad redirected 9133 | -4/Extension | Rescued a captive Derelict 9134 | -4/Extension | Rescued a captive Derelict 9135 | -4/Extension | Rescued a captive Derelict 9135 | -4/Extension | Rescued a captive Derelict 9160 | -4/Extension | Rescued a captive Derelict 9177 | -4/Extension | Spotted B-86 Titan 9178 | -4/Extension | Spotted B-86 Titan 9204 | -4/Extension | First assault squad dispatched 9213 | -4/Extension | Lost 5 parts (5n) 9226 | -4/Extension | Rescued a captive Derelict 9228 | -4/Extension | Rescued a captive Derelict 9259 | -4/Extension | Rescued a captive Derelict 9299 | -4/Extension | Core integrity fell below 20% 9332 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9646 | -4/Extension | Discovered new exit (range 10) 9647 | -4/Extension | Discovered new exit (range 6) 9690 | -4/Extension | Entered Research 9690 | -3/Research | Accompanied by 5 allies 9690 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9841 | -3/Research | Build established: Scavenger-Gunner 10292 | -3/Research | Fabricated H-55 Commando? 10395 | -3/Research | Lost 5 allies 10430 | -3/Research | Destroyed 7 combat bots 10475 | -3/Research | Spotted B-86 Titan 10582 | -3/Research | Garrison activated, responded to threat 10768 | -3/Research | Lost 14 parts (2p5n4u3w) 10797 | -3/Research | Discovered new exit (range 12) 10807 | -3/Research | Entered another Research area 10807 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10911 | -2/Research | Found Prototype Processor 10911 | -2/Research | Identified Exp. Core Analyzer 10963 | -2/Research | Build established: Scavenger-Mutant 11385 | -2/Research | Build established: Scavenger-Gunner 11452 | -2/Research | Spotted B-90 Cyclops 11528 | -2/Research | Found Prototype Device 11528 | -2/Research | Identified Adv. Kinecellerator 11647 | -2/Research | Lost 3 parts (1p2u) 11649 | -2/Research | Destroyed 7 combat bots 11687 | -2/Research | System corruption reached 10% 11734 | -2/Research | Found Prototype Device 11734 | -2/Research | Identified Exp. Transmission Jammer 11807 | -2/Research | First assault squad dispatched 11834 | -2/Research | Incoming assault squad redirected 11847 | -2/Research | Lost 7 parts (1n2u4w) 11972 | -2/Research | Spotted B-90 Cyclops 11983 | -2/Research | Spotted B-90 Cyclops 12078 | -2/Research | Incoming assault squad redirected 12078 | -2/Research | Found Hvy. Reflective Plating 12388 | -2/Research | Lost 7 parts (6u1w) 12460 | -2/Research | Lost 5 parts (1p3n1u) 12556 | -2/Research | Core integrity fell below 50% 12576 | -2/Research | Core integrity fell below 20% 12595 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12566_ Adv. Corruption Screen intercepted 1% system corruption. 12566_ Adv. Corruption Screen expended. 12568_ Destroyed Imp. Antigrav System. 12568_ Enh. Hardcell Cannon destroyed. 12569_ System corrupted: Component data lost. 12570_ P-80 Master resets P-80 Master, system corruption cleaned. 12574_ Dropped Linear Accelerator. 12574_ Dropped Enh. Nova Cannon. 12575_ Acquired Imp. Antigrav System. 12576_ Imp. Antigrav System destroyed. 12576_ Terminal disabled. 12584_ System corrupted: Energy discharge (-16). 12593_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9U. 12594_ U-05 Engineer lays Concrete. 12594_ W-44 Eye sends out distress signal. 12594_ Hacking Suite destroyed. 12595_ Slug penetrates Wall. 12595_ Slug penetrates H-88 Terminator. 12595_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #??????# #???????????????? | | # #??????# #???????????????? | | # ######## #???????????????? | | # # #???????????????? | | # % #???????????????? | | + #???????????????? | | # # #???????????????? | | ######## # #######?????????? | | ???????# # ##""""#?????????? | | ???????# ###+####"F "###???????? | | ???????# ###?????? | | ???????# ""#?????? | | ???????# g ""#?????? | | ???????+ "" g T"#?????? | | ????? # """ """ g ""#?????? | | ??? # """ F"g ""#?????? | | ?####### """ """ ###?????? | | w"" ######### | | # = # | | h # # | | # # | | ########+############# % # # | | ####?????????# ??# uh # # | | #?????????# #o # # | | #?????????# " + # * # | | #?????????# "G" # @# # | | #?????????????????# p + # | | #?????????????????# # # | | " ??????????????????#### # ! # | | ????????????????????????#p# # | | #???????????????????????#p# # | | #???????????????????????# # # | | #???????????????????????#p# # | | #???????????????????????# + # | | #???????????????????????# # # | | #???????????????????????#p####+#### | | #???????????????????????# #??# #??? | | #???????????????????????# #??# #??? | | #???????????????????????# #??# #??? | | #?????????????????????###p#### #??? | | #?????????????######### ## #??? | | ??????????????# # "" ## #??? | | ??????????????# / "T #??? | | ????########### # ## #??? | | ????# ]###/###### ## #??? | | ????# %]!### ###??## ### #??? | | ????# ""|!|#! ##### ## #?? | | ????# ""%=%"["" ## #?? | | ????# %S =*/ " ##! #?? | | ????# " "[[# ### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Coolant Potential 50 Energy Generation 49 Energy Capacity 845 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 22 Power Amplification 30 Additional Mass Support 16 Corruption Block 26 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 90 Phase Shifting 15 Evasion (%) 85 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Core Analysis 9 Recoil Reduction 5 Matter Filtering 50 Force Boost 30 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free O-32 Director | -4/Extension | Hacked Fabricated ------------ H-55 Commando | x2 | -3/Research Repaired ---------- Imp. Hacking Suite | 10% | -6/Factory | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionEnergyDrivehammer Manual? 0 Play Time 01:54:19 Cumulative 1030.0 hours Start 2025.05.10 @ 11:38:01 End 2025.05.10 @ 14:22:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1266 Rogue 984 Adventurer 124 Explorer 158 Win Type - Total 44 Types 31/0/8/3/1/0/0/1/0/0 Lore% 91 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342d9fe9-d5bc-4c1b-b0d1-c05e7dab4cff