Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 19:34:26 Player: Dull Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (3341) 3341 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6931 Bonus ------- High Alert Combat Kills 463 Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 22/300 Energy 264/280 System Corruption 4% Temperature Cool (8) Movement Walking (180) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (4) ------ High-capacity Storage Unit Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON (4) ------- Flak Gun Great Axe Spear > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg VSS Leg Wheel Wheel Compact Wheel High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Great Axe Spear > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg VSS Leg Wheel Wheel Compact Wheel High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Reflective Plating Improved Trap Extractor [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Protection Medium Insulated Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 109 | 6 3 8 23 13 56 Power 12 | 1 2 2 3 . 4 Engine 11 | 1 2 2 3 . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 37 | 2 . 1 14 4 16 Treads 4 | . . . 3 . 1 Leg 29 | 2 . 1 11 4 11 Wheel 4 | . . . . . 4 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 1 4 1 4 14 Device 11 | . 1 3 . 2 5 Storage 7 | 1 . 1 1 . 4 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . . . . 2 5 Artifact . | . . . . . . Weapon 35 | 2 . 1 5 5 22 Energy Gun 5 | 1 . . 1 2 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 1 3 2 2 Ballistic Cannon 13 | . . . . 1 12 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . . 3 Slashing Weapon 2 | . . . . . 2 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 1 2 2 Parts Lost 33 | . . 2 1 2 28 Power 2 | . . . . . 2 Propulsion 10 | . . 1 . . 9 Utility 8 | . . 1 . 1 6 Weapon 13 | . . . 1 1 11 Highest Loss Streak 7 | . . 2 1 1 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 98 89 98 98 78 Engine 7 | . 14 14 11 9 4 Treads 1 | . . . 7 . . Leg 26 | . 28 28 34 35 18 Wheel 1 | . . . . . 2 Device 9 | . 13 4 11 8 9 Storage 10 | . 14 14 11 9 10 Protection 3 | . . . . 9 3 Energy Gun 4 | . 14 14 6 7 . Ballistic Gun 9 | . 14 14 14 18 2 Ballistic Cannon 8 | . . . . . 17 Impact Weapon 1 | . . . . . 3 Peak Build Rating 49 | 6 8 19 23 30 49 Average Rating 26 | 1 7 8 21 28 33 On Entrance 13 | . 6 8 16 22 30 Naked Turns . | . . . . . . Heaviest Build 85 | 13 14 12 25 41 85 Greatest Support 63 | 20 20 20 63 45 56 Greatest Overweight (x) 16 | . . . 1 . 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 Average Capacity 10 | 7 8 7 8 10 12 Most Carried 20 | 8 8 8 9 10 20 Average Carried 8 | 6 7 7 7 9 9 Final Capacity 20 | 8 8 8 10 10 20 Final Carried 18 | 4 8 8 9 10 18 Class Distribution -------------------- 40% | Mutant 34% | Gunner 14% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2797 | 234 126 43 396 612 1386 Remotely 76 | . . . . . 76 Salvage Created 3287 | . 206 80 777 631 1593 Parts 177 | . 12 5 46 38 76 Haulers Intercepted 4 | . . . 2 . 2 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 76 | . 5 5 16 13 37 Melee 3 | . . . . . 3 Guns 39 | . 5 5 16 13 . Cannons 23 | . . . . . 23 AOE 9 | . . . . . 9 Classes Destroyed 14 | . 3 . 3 . 8 Worker 2 | . . . . . 2 Builder 3 | . . . . . 3 Tunneler 1 | . . . . . 1 Hauler 4 | . . . 2 . 2 Recycler 7 | . 1 . . . 6 Watcher 3 | . . . 1 2 . Swarmer 18 | . 3 5 . 3 7 Grunt 37 | . 2 . 11 8 16 Brawler 1 | . . . . . 1 Duelist 3 | . . . . . 3 Protector 1 | . . . . . 1 Sentry 11 | . . . 5 2 4 Hunter 3 | . . . . . 3 Programmer 2 | . . . . . 2 Best Kill Streak 8 | . 3 3 5 7 8 Combat Bots Only 7 | . 3 3 5 7 6 Max Kills in Single Turn 4 | . 1 2 1 1 4 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 677 | . 37 22 95 63 460 Missed 205 | . 6 4 33 16 146 Damage Taken 7447 | . 352 138 814 712 5431 Core 1013 | . 76 27 113 95 702 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 82 | . . . . 82 . Core Remaining (%) 77 | 100 . 58 71 82 . Volleys Fired 234 | . 24 8 67 47 88 Largest 4 | . 2 2 2 3 4 Hottest 192 | . 60 60 86 73 192 Shots Fired 487 | . 48 16 133 99 191 Gun 301 | . 48 16 130 99 8 Cannon 178 | . . . . . 178 Launcher 8 | . . . 3 . 5 Special . | . . . . . . Kinetic 391 | . 24 8 74 99 186 Thermal 88 | . 24 8 56 . . Explosive 8 | . . . 3 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 18 | . 8 7 18 10 15 Robot Miss Streak 7 | . 2 3 7 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 7 | . 1 2 1 3 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 323 | . 28 8 93 70 124 Core Hits 153 | . 10 5 34 27 77 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 16 | . . . 8 . 8 Burn 7 | . . . 7 . . Destroy 1 | . . . 1 . . Blast 3 | . . . . . 3 Smash 3 | . . . . . 3 Sever 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 30 | . . . . . 30 Impact 14 | . . . . . 14 Slashing 7 | . . . . . 7 Piercing 9 | . . . . . 9 Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 8740 | . 335 111 1377 1281 5636 Guns 3148 | . 335 111 1345 1281 76 Cannons 3166 | . . . . . 3166 Explosions 1616 | . . . 32 . 1584 Melee 810 | . . . . . 810 Ramming . | . . . . . . Kinetic 5501 | . 178 66 734 1281 3242 Thermal 813 | . 157 45 611 . . Explosive 1563 | . . . 32 . 1531 Electromagnetic 53 | . . . . . 53 Impact 422 | . . . . . 422 Slashing 213 | . . . . . 213 Piercing 175 | . . . . . 175 Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 2 | . . . . . 2 Matter Fused 3 | . . . . . 3 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 182 | . . . . . 182 Projectiles 54 | . . . . . 54 Explosions 17 | . . . . . 17 Melee 111 | . . . . . 111 Knockbacks 27 | . . . . . 27 Impact 1 | . . . . . 1 Kinetic 25 | . . . . . 25 Secondary 1 | . . . . . 1 Self-Inflicted Damage 540 | . . . . . 540 Shots 11 | . . . . . 11 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 417 | . 189 . 162 244 417 Average Temperature 90 | . 102 . 51 94 107 Received Heat Transfer 2412 | . 189 . 366 414 1443 Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 3 | . . . . . 3 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 1 6 . . Heat Transferred 2535 | . 350 100 2085 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 920 | . 191 202 412 363 920 Initial 164 | . . 74 78 126 164 Average 342 | . 76 138 249 190 512 Maximum Alert Level 3 | . . 1 2 1 3 Low Security (%) 42 | 100 100 69 39 46 29 Level 1 28 | . . 30 44 53 16 Level 2 6 | . . . 16 . 6 Level 3 22 | . . . . . 48 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . . . 3 3 8 Investigation 3 | . . . . 1 2 Extermination 3 | . . . . . 3 Reinforcement 6 | . . . 3 2 1 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 8 6 25 23 44 Peak Tracking Total 7 | . 3 3 4 5 7 Tactical Retreats 6 | . 1 . 2 . 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . . . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 25 | . 1 . 1 . 23 Max in Single Turn 5 | . 1 . 1 . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 12 | . 2 2 . 4 4 Terminals 5 | . 1 1 . 2 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 28 | . 2 2 . 16 8 Successful 19 | . 2 2 . 12 3 Failed 9 | . . . . 4 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 1 . 4 1 Fabricators 3 | . . . . . 3 Repair Stations 8 | . . . . 5 3 Recycling Units 2 | . 1 . . . 1 Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 2 . 2 . Record 1 | . . 1 . . . Open Door 1 | . . 1 . . . Dispatch Records 1 | . . . . 1 . Reinforcement Status 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 5 | . . . . 4 1 Scan Component 3 | . . . . 2 1 Repair 2 | . . . . 2 . Recycling Unit Hacks 2 | . 1 . . . 1 Recycle Component 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer 6 | . . . . 6 . Insert Component 3 | . . . . 3 . Analyze 3 | . . . . 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 . . 4 4 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 52 | . . . . 52 . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 6 | . . 6 . . . Total Damage 83 | . . 83 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4673 | 66 287 345 964 789 2222 Spaces Moved 2169 | 51 165 230 422 434 867 Core 41 | 14 . . . . 27 Treads 121 | . . . 111 . 10 Legs 1817 | 37 165 230 311 434 640 Wheels 190 | . . . . . 190 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 93 Average Speed 149 | 100 120 120 131 120 189 Slowest Speed 850 | 120 120 120 190 120 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 29 51 48 41 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 153 | . . . 12 . 141 Melee . | . . . . . . Projectile 37 | . . . . . 37 AOE 116 | . . . 12 . 104 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3135 | 64 208 284 711 632 1236 Wait 404 | . 5 28 162 111 98 Move 2164 | 50 164 229 421 433 867 Hop . | . . . . . . Pick Up 103 | 8 8 5 11 14 57 Fast Attach 28 | 2 . 3 8 3 12 Attach 52 | 4 1 2 2 5 38 Detach 5 | . . . . 1 4 Swap 29 | . 2 3 13 5 6 Drop 80 | . 4 6 27 13 30 Fire 234 | . 24 8 67 47 88 Melee 26 | . . . . . 26 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 398 | -10/Mines | Received a Mining Laser from a helpful Derelict 641 | -10/Mines | Discovered new exit (range 10) 644 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 646 | -10/Mines | Found Prototype Device 646 | -10/Mines | Identified Exp. Sensor Array 670 | -10/Mines | Found the Drone Emporium 676 | -10/Mines | Found Prototype Device 676 | -10/Mines | Identified Bomb Drone Bay 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Propulsion x2 1127 | -9/Materials | Build established: Scavenger-Mutant 1588 | -9/Materials | Build established: Mutant 1651 | -9/Materials | Discovered new exit (range 3) 1663 | -9/Materials | Entered another Materials area 1663 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2143 | -8/Materials | Repaired Aluminum Leg 2170 | -8/Materials | Repaired Aluminum Leg 2221 | -8/Materials | Build established: Gunner 2252 | -8/Materials | Destroyed 7 combat bots 2378 | -8/Materials | Discovered new exit (range 9) 2452 | -8/Materials | Entered Factory 2452 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3541 | -7/Factory | Lost 5 parts (1p3n1w) 3566 | -7/Factory | Core integrity fell below 50% 3600 | -7/Factory | Lost 7 parts (3n1u3w) 3652 | -7/Factory | First assault squad dispatched 3905 | -7/Factory | Lost 3 parts (1p2w) 4214 | -7/Factory | Core integrity fell below 20% 4251 | -7/Factory | Lost 3 parts (1u2w) 4674 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04573_ Connecting with Repair Station... 04612_ System corrupted: Matter fused (-7). 04620_ ALERT: Rogue bot located, Programmers report to Factory Zone 9G. 04624_ Sneak attack on T-07 Excavator. 04624_ T-07 Excavator destroyed. 04626_ Acquired 11 matter. 04634_ System corrupted: Heat flow error (+276). 04635_ Overheating: Energy bleed (-53). 04639_ Acquired Imp. Medium Armor Plating. 04650_ Gauss Rifle destroyed. 04651_ S-27 Virus destroyed. 04653_ System corrupted: Heat flow error (+253). 04660_ R-06 Scavenger collects Lgt. Nuclear Core. 04666_ S-27 Virus suffers critical hit (Impale). 04666_ S-27 Virus destroyed. 04666_ R-06 Scavenger collects VTOL Module. 04669_ R-06 Scavenger collects Unknown Ballistic Gun. 04671_ Sneak attack on R-06 Scavenger. 04671_ R-06 Scavenger destroyed. 04674_ Acquired 14 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################??##########?????????????????????? | | ####### #??# *| #?????????????????????? | | # "" #??#=] """ #?????????????????????? | | # """ #??# ! """ #?????????????????????? | | + "R #??# """ #?????????????????????? | | / # """ ##?# #?????????????????????? | | # """ ##?# """ #?????????????????????? | | + ! ##?# """ #?????????????????????? | | # ] ##?# """ #?????????????????????? | | # #### [ *#???????##????????????? | | #+##+######+#############/### !#????????????? | | # r =@[ #????????????? | | # m *! T ????????? | | # "" ??????????? | | # ???????????? | | # s #????????????? | | ####+######+#############+### #????????????? | | # ##?????? ??########????????????? | | ""# ????????????????"""??????????????????????? | | ==!Y"# ????????????????"""??????????????????????? | | ! !""# ????????????????"""??????????????????????? | | !**= # ?????????????????????????????????????????? | | """"" # ?????????????????????????????????????????? | | """"" # ?????????????????????????????????????????? | | """ ^ # ?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ###+####?????????????????????????????????????????? | | ### ####?????????????????????????????????????????? | | ### # ???????????????????????????????????????????? | | # # ???????????????????????????????????????????? | | " # # ???????????????????????????????????????????? | | " # # ???????????????????????????????????????????? | | " + + ????????????????????????? ??????????????? | | # # """ ""??????????????????? ????????????? | | # #####+##??????????????????? ????????????? | | * + ##??????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: EM 20 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Med. Insulated Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelNetworkBeam Manual? 0 Play Time 00:45:52 Cumulative 16.7 hours Start 2024.09.07 @ 18:48:28 End 2024.09.07 @ 19:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94b52d2c-66ae-4999-87ef-fe44dd412bf7