Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 00:17:54 Player: Cracklepappy Result: Destroyed by Q6-WDQ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (784) 784 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 1869 Bonus ------- Follower Combat Kills 55 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 124/125 System Corruption 0% Temperature Cool (15) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (25) --- Subdweller Power Source Light Nuclear Core Wheel Wheel Compact Wheel Compact Wheel Subdweller Monowheel Scrap Suit Heat Sink High-capacity Matter Pod (200) Subdweller Optics Subdweller Optics Seismic Detector Hacking Suite Makeshift Hacking Suite Rainbow Chip Riot Gun Assault Rifle Subdweller Machine Gun Light Cannon Battle Cannon Mining Laser Flamer Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Wheel Wheel Compact Wheel Compact Wheel Subdweller Monowheel Scrap Suit Heat Sink Large Storage Unit Large Battery High-capacity Matter Pod Subdweller Optics Subdweller Optics Seismic Detector Hacking Suite Makeshift Hacking Suite Rainbow Chip Assault Rifle Assault Rifle Light Cannon Battle Cannon Datajack Mining Laser Flamer [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 9 22 2 6 Power 7 | 1 5 1 . Engine 6 | 1 4 1 . Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 3 2 . 2 Treads . | . . . . Leg . | . . . . Wheel 7 | 3 2 . 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 5 . . Device 3 | 1 2 . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 3 10 1 4 Energy Gun 8 | . 6 . 2 Energy Cannon . | . . . . Ballistic Gun 7 | 3 2 . 2 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 7 . 3 Power 3 | . 2 . 1 Propulsion 2 | . 1 . 1 Utility 2 | . 2 . . Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 . 3 To Critical Strikes . | . . . . Average Backups 19 | 3 16 24 23 Power 1 | . 1 1 1 Propulsion 4 | . 4 6 5 Utility 6 | 1 4 8 9 Weapon 5 | . 5 7 6 Tool/Special . | . . . . Unused Backups 30 | . 7 2 21 Power 2 | . . . 2 Propulsion 7 | . 2 1 4 Utility 16 | . 4 1 11 Weapon 4 | . . . 4 Tool/Special 1 | . 1 . . Average Slot Usage (%) 99 | . 98 100 99 Engine 9 | . 6 14 14 Core 3 | . 7 . . Wheel 27 | . 27 28 28 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 12 | . 3 27 18 Ballistic Gun 12 | . 20 . 5 Ballistic Cannon 1 | . 2 . . Special Weapon 1 | . 1 . 4 Peak Build Rating 16 | 7 13 12 16 Average Rating 11 | 5 10 11 13 On Entrance 7 | . 7 11 12 Naked Turns . | . . . . Heaviest Build 94 | 13 90 88 94 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 2 | . 1 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 21 | 7 18 25 25 Most Carried 25 | 8 25 25 25 Average Carried 19 | 3 16 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 25 25 25 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1947 | 328 1381 30 208 Remotely . | . . . . Salvage Created 1428 | 149 1117 . 162 Parts 89 | 14 64 . 11 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 13 . 4 Guns 15 | . 11 . 4 Cannons 2 | . 2 . . Classes Destroyed 10 | 3 5 . 2 Worker 8 | 2 6 . . Builder 2 | . 2 . . Tunneler 4 | 3 1 . . Hauler 2 | . 2 . . Recycler 5 | 1 4 . . Operator 2 | . 2 . . Watcher 2 | . 2 . . Grunt 14 | . 13 . 1 Sentry 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 3 | 2 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 100 | . 76 . 24 Missed 23 | . 19 . 4 Hits 77 | . 57 . 20 Projectile 77 | . 57 . 20 Critical Strikes 3 | . 3 . . Damage Taken 1200 | . 728 . 472 Core 256 | . 83 . 173 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 23 | . 23 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 181 | 12 137 8 24 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 100 Shots Fired 338 | 24 265 11 38 Gun 288 | 24 230 6 28 Cannon 26 | . 26 . . Launcher . | . . . . Special 24 | . 9 5 10 Kinetic 243 | 24 211 . 8 Thermal 67 | . 44 5 18 Explosive . | . . . . Electromagnetic 28 | . 10 6 12 Robot Hit Streak 18 | 5 18 2 11 Robot Miss Streak 4 | 1 4 2 1 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 197 | 14 157 2 24 Core Hits 70 | 9 54 . 7 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 8 | . 5 . 3 Burn 1 | . 1 . . Destroy 3 | . 2 . 1 Corrupt 4 | . 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2644 | 140 2111 25 368 Guns 2334 | 140 1801 25 368 Cannons 310 | . 310 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1973 | 140 1658 . 175 Thermal 440 | . 335 . 105 Explosive . | . . . . Electromagnetic 231 | . 118 25 88 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 173 | . 173 . . Average Temperature 61 | . 61 . . Received Heat Transfer 567 | . 456 . 111 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 977 | . 852 . 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 153 | 10 153 57 . Initial 57 | . . 57 . Average 14 | 1 20 3 . Influence Increases 627 | 30 530 2 65 Destroy 0b10 Robot/C 320 | . 260 . 60 Destroy 0b10 Robot/NC 125 | 30 95 . . Destroy Leader 68 | . 68 . . Allied During Kill 5 | . . . 5 Successful Hack 7 | . 7 . . Select Force Hacks 60 | . 60 . . Destroy Structure 12 | . 10 2 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 614 | 30 381 151 52 Entered New Map 92 | . . 92 . Time Decay 429 | 30 328 59 12 Lost Part 53 | . 53 . . Lost Ally 40 | . . . 40 Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 28 . 7 Peak Tracking Total 5 | . 5 . 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 22 . 1 Successful 12 | . 11 . 1 Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 18 | . 18 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Robot Schematic 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 6 | . 6 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . 1 . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 5 | . . 5 . Largest Group 5 | . . 5 5 Highest-Rated Group 90 | . . 90 90 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 32 | . . . 32 Total Damage 389 | . . . 389 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 233 | 33 200 . . Seismic 233 | 33 200 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4562 | 140 2317 1008 1097 Spaces Moved 2795 | 100 1390 650 655 Core 7 | 7 . . . Treads . | . . . . Legs . | . . . . Wheels 2788 | 93 1390 650 655 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 140 Average Speed 122 | 84 109 140 140 Slowest Speed 140 | 100 140 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 57 | 4 98 98 29 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 1 6 Spaces Dug 11 | . 9 2 . Terrain Destroyed 13 | . 9 4 . Melee . | . . . . Projectile 13 | . 9 4 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3532 | 128 1900 727 777 Wait 391 | 1 272 62 56 Move 2792 | 99 1389 649 655 Hop . | . . . . Pick Up 60 | 7 37 2 14 Fast Attach 16 | 7 9 . . Attach 9 | . 5 . 4 Detach . | . . . . Swap 48 | 2 30 3 13 Drop 35 | . 21 3 11 Fire 181 | 12 137 8 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 9) 241 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Lost 3 parts (1p1u1w) 457 | -10/Materials | Discovered new exit (range 14) 534 | -10/Materials | Discovered new exit (range 16) 823 | -10/Materials | Discovered new exit (range 9) 926 | -10/Materials | Discovered new exit (range 6) 1195 | -10/Materials | Learned Storage garrison access intel 1293 | -10/Materials | Repaired Imp. Heat Sink 1338 | -10/Materials | Learned location of 1 exit from Storage 1447 | -10/Materials | Learned location of 1 exit from Storage 1486 | -10/Materials | Learned Storage terminal intel 1607 | -10/Materials | Learned Storage trap positions 1666 | -10/Materials | Learned Storage stockpile data 2458 | -10/Materials | Entered Mines 2459 | -10/Mines | Identified exit to Materials 2461 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2490 | -10/Mines | Met a Derelict bent on vengeance 2658 | -10/Mines | Discovered new exit (range 7) 2781 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2787 | -10/Mines | Found Scrap Suit 3466 | -10/Mines | Entered Subcaves 3466 | -10/Subcaves | Accompanied by 5 allies 3467 | -10/Subcaves | Identified exit to Materials 3467 | -10/Subcaves | Identified exit to Recycling 3471 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3503 | -10/Subcaves | Core integrity fell below 50% 3546 | -10/Subcaves | Lost 3 parts (1p1n1w) 3661 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4146 | -10/Subcaves | Visited 4L-MR0's lab 4170 | -10/Subcaves | Found Rainbow Chip 4333 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4454 | -10/Subcaves | Lost 3 allies 4513 | -10/Subcaves | Build established: Scavenger-Mutant 4557 | -10/Subcaves | Core integrity fell below 20% 4563 | -10/Subcaves | Destroyed by Q6-WDQ(R) with Subdweller Beam Cannon Last Messages --------------- 04488_ Found 64 Matter. 04492_ Dropped Datajack. 04492_ Datajack crushed and broken. 04493_ Acquired Shrapnel Trap. 04495_ Extracted 2 energy. 04522_ G-34 Mercenary destroyed. 04523_ Trooper 1b destroyed. 04524_ Acquired 22 matter. 04525_ G-34 Mercenary destroyed. 04525_ Switching to secondary target: Y-45 Defender. 04526_ Acquired 2 matter. 04528_ Y-45 Defender destroyed. 04529_ Acquired 2 matter. 04532_ Hvy. Assault Rifle fries itself beyond repair. 04534_ Ion Engine fries itself beyond repair. 04536_ Beam Rifle fries itself beyond repair. 04537_ Heat Sink fries itself beyond repair. 04552_ Q6-WDQ(R) suffers critical hit (Burn). 04555_ IV-X04(g) destroyed. 04563_ Subatomizers dissect the Mak. Leg. 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Heat Sink | 42% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingSchematicCorpse Manual? 0 Play Time 00:26:43 Cumulative 1100.1 hours Start 2025.07.21 @ 23:51:47 End 2025.07.22 @ 00:17:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 547 Rogue 547 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: b91623cf-9751-44f5-9f72-5ecd035d9acc