Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 14:51:36 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2342) 2342 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 5278 Bonus ------- High Alert Combat Kills 126 Cogmind --------- Core Integrity 119/700 Matter 119/300 Energy 62/100 System Corruption 1% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Signal Interpreter Heavy Assault Rifle Assault Cannon Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Targeting Computer Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Compact Wheel Signal Interpreter High-powered Tractor Beam Spread Laser Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Assault Cannon Assault Cannon Grenade Launcher Axe [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 77 | 7 12 25 17 16 Power 11 | 1 3 2 2 3 Engine 7 | 1 3 2 1 . Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 18 | 2 3 7 4 2 Treads 17 | 2 3 7 4 1 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 5 5 4 4 Device 11 | 1 3 3 2 2 Storage 4 | 1 1 1 1 . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 28 | 2 1 11 7 7 Energy Gun 6 | . . 3 1 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 11 | 2 . 6 2 1 Ballistic Cannon 10 | . 1 1 4 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 24 | . 1 2 . 21 Power 4 | . 1 . . 3 Propulsion 5 | . . . . 5 Utility 8 | . . 1 . 7 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . 1 1 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 98 98 97 65 Engine 9 | . 13 11 6 . Treads 22 | . 28 22 27 11 Device 12 | . 12 10 18 9 Storage 10 | . 14 11 9 7 Processor 2 | . . 3 . 6 Protection 5 | . . 7 9 2 Energy Gun 3 | . . 7 1 1 Ballistic Gun 11 | . 16 17 1 . Ballistic Cannon 12 | . 11 6 22 17 Naked Turns . | . . . . . Heaviest Build 103 | 13 20 102 103 65 Greatest Support 83 | 40 40 43 63 83 Greatest Overweight (x) 16 | . . 2 1 16 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 25 | 8 10 25 25 20 Average Capacity 15 | 6 8 14 20 20 Most Carried 17 | 4 10 12 17 14 Average Carried 10 | 1 7 10 14 10 Final Capacity 25 | 8 10 25 20 20 Final Carried 15 | 3 10 12 15 5 Class Distribution -------------------- 44% | Scavenger-Tank 19% | Mutant 17% | Scavenger-Gunner 15% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2550 | 282 359 652 591 666 Remotely 1412 | 108 168 145 591 400 Salvage Created 2849 | 73 567 1181 542 486 Parts 168 | 3 38 80 35 12 Haulers Intercepted 7 | . 2 4 1 . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 11 17 12 13 Guns 19 | . 4 13 1 1 Cannons 34 | . 7 4 11 12 Classes Destroyed 12 | 1 5 4 1 1 Worker 5 | . . 3 1 1 Builder 3 | . . 1 2 . Hauler 7 | . 2 4 1 . Recycler 8 | 1 1 2 2 2 Operator 2 | . 2 . . . Watcher 8 | . 3 5 . . Swarmer 8 | . 1 3 4 . Grunt 33 | . 10 9 5 9 Brawler 2 | . . 1 . 1 Duelist 1 | . . . . 1 Sentry 7 | . . 4 2 1 Hunter 2 | . . . 1 1 Best Kill Streak 7 | 1 4 6 7 4 Combat Bots Only 4 | . 3 3 4 3 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3836 | . 455 510 382 2489 Core 758 | . 81 80 16 581 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 67 80 97 . Volleys Fired 220 | 6 59 58 38 59 Largest 3 | 2 2 3 3 3 Hottest 132 | 40 55 123 132 132 Shots Fired 548 | 12 118 162 103 153 Gun 218 | 12 66 117 5 18 Cannon 330 | . 52 45 98 135 Launcher . | . . . . . Special . | . . . . . Kinetic 514 | 12 118 147 101 136 Thermal 34 | . . 15 2 17 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 9 10 6 9 Robot Miss Streak 7 | 1 7 6 5 3 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 318 | 9 70 99 52 88 Core Hits 147 | 3 33 48 24 39 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 12 | . 2 2 1 7 Burn 1 | . . . . 1 Blast 11 | . 2 2 1 6 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5699 | 65 922 1504 1182 2026 Guns 1727 | 65 328 1041 62 231 Cannons 3972 | . 594 463 1120 1795 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 5295 | 65 922 1333 1167 1808 Thermal 404 | . . 171 15 218 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 48 | . 15 . 25 8 Projectiles 48 | . 15 . 25 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 51 | . 3 1 18 29 Impact . | . . . . . Kinetic 45 | . 3 1 16 25 Secondary 6 | . . . 2 4 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | . 18 162 247 375 Average Temperature 58 | . 8 31 57 80 Received Heat Transfer 1647 | . 261 189 162 1035 Effects 2 | . . . . 2 Shutdowns 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 780 | . . 287 20 473 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 469 | 5 219 467 469 453 Initial 212 | . 3 92 86 212 Average 264 | 1 105 326 290 322 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 27 | 100 80 7 23 4 Level 1 49 | . 19 61 48 66 Level 2 22 | . . 30 28 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 4 1 1 6 Investigation 4 | . 2 1 . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 2 . 1 . Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 22 28 17 16 Peak Tracking Total 6 | . 4 6 4 6 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . 1 7 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . . . 1 Terminals . | . . . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . . 2 Successful . | . . . . . Failed 2 | . . . . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3849 | 118 770 1678 788 495 Spaces Moved 1522 | 56 342 716 266 142 Core 12 | 3 . . . 9 Treads 1454 | 53 342 716 266 77 Legs . | . . . . . Wheels 56 | . . . . 56 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 145 Average Speed 190 | 154 160 196 218 194 Slowest Speed 850 | 160 160 320 240 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 43 56 28 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 23 | . . . 18 5 Melee . | . . . . . Projectile 23 | . . . 18 5 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2048 | 78 461 876 394 239 Wait 125 | . 27 36 45 17 Move 1518 | 55 341 715 265 142 Hop . | . . . . . Pick Up 60 | 10 13 19 15 3 Fast Attach 2 | . . 2 . . Attach 37 | 7 2 5 8 15 Detach 9 | . 1 2 4 2 Swap 38 | . 10 18 9 1 Drop 39 | . 8 21 10 . Fire 220 | 6 59 58 38 59 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Identified exit to Materials 889 | -10/Materials | Entered another Materials area 889 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1165 | -9/Materials | Build established: Scavenger-Gunner 1523 | -9/Materials | Discovered new exit (range 4) 1775 | -9/Materials | Build established: Scavenger-Tank 2028 | -9/Materials | Discovered new exit (range 12) 2567 | -9/Materials | Entered another Materials area 2567 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3254 | -8/Materials | Discovered new exit (range 16) 3355 | -8/Materials | Entered Factory 3355 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3421 | -7/Factory | Garrison activated, responded to threat 3615 | -7/Factory | Lost 11 parts (1p4n3u3w) 3742 | -7/Factory | Core integrity fell below 50% 3800 | -7/Factory | Core integrity fell below 20% 3818 | -7/Factory | Lost 7 parts (1p1n3u2w) 3824 | -7/Factory | Garrison activated, responded to threat 3850 | -7/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. K-01 Serf collects debris. R-06 Scavenger collects Imp. Heat Sink. H-55 Commando destroyed. K-01 Serf collects debris. R-06 Scavenger collects Target Analyzer. K-01 Serf collects debris. Acquired 34 matter. K-01 Serf collects debris. K-01 Serf calls for garrison support. ALERT: Activating Garrison Access F002. K-01 Serf destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger suffers critical hit (Burn). R-06 Scavenger destroyed. Acquired 89 matter. PP//7OPUIH DYJDE& WA<09ZSTJVK6IP Lgt. Nuclear Core destroyed. U-05 Engineer builds a Wall. Spread Laser destroyed. 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