Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:05:48 Player: nado Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (160) 800 Value Destroyed (4568) 4568 Prototype IDs (60) 1200 Alien Tech Used (4) 800 Bonus (11664) 11664 TOTAL SCORE: 29932 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 60 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Win 3000 Cogmind --------- Core Integrity 1529/1600 Matter 225/300 Energy 140/215 System Corruption 0% Temperature Hot (246) Movement Flying (14) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (7) --- Field Propulsion Array Diametric Drive Electron Diverter Cooled Impulse Thruster (fused) Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (14) ----- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Advanced Signal Interpreter Improved Hacking Suite Improved Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Phase Cannon Vibroblade > --- INVENTORY (10) --- Cooled VTOL Module Nuclear Pulse Array Cooled Impulse Thruster Advanced Signal Interpreter Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Transmission Jammer Light Regenerative Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Vibroblade > --- INVENTORY -------- Light Ion Engine Cooled VTOL Module Nuclear Pulse Array Q-thruster Cooled Impulse Thruster Advanced Signal Interpreter Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Mini Grenade Launcher [Rating: 148] Favorites ----------- Power Light Fission Core Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Shotgun Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Utility 12 | . . . 1 . 1 2 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 181 | . 20 4 28 4 33 14 . 3 . 4 9 . 3 4 2 2 . 9 . . 2 . 4 1 1 7 1 8 6 5 4 3 Power 32 | . 6 1 3 . 3 2 . 1 . 3 1 . 1 1 . . . . . . 1 . . . . 2 1 2 2 1 . 1 Engine 19 | . 6 1 3 . 2 2 . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . Core 6 | . . . . . 1 . . . . . 1 . 1 1 . . . . . . . . . . . 1 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 1 . 1 Propulsion 51 | . 4 1 11 1 14 5 . . . . 2 . . 2 . . . 3 . . . . . . . 2 . 2 2 . . 2 Treads 26 | . 1 . 11 1 11 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 3 3 . . . . 1 . . 2 . . . 3 . . . . . . . 2 . 2 2 . . 2 Utility 64 | . 3 1 9 2 12 3 . . . 1 5 . 2 1 1 1 . 5 . . 1 . 4 . 1 3 . 3 1 4 1 . Device 26 | . 2 . 4 1 6 . . . . 1 1 . 1 . . 1 . . . . . . 3 . . 3 . . 1 1 1 . Storage 3 | . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Processor 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hackware 12 | . . . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 . . . . 3 . 2 . . Protection 20 | . . 1 4 1 5 . . . . . 2 . 1 1 1 . . 1 . . 1 . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | . 7 1 5 1 4 4 . 2 . . 1 . . . 1 1 . 1 . . . . . 1 . . . 1 1 . 3 . Energy Gun 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 9 | . 3 1 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 3 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 3 . . . . . . . . . . 2 . 1 . . 3 . . . . 4 . 2 3 . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Parts Lost 43 | . 9 1 . 3 3 1 . 3 . . 2 . . 3 1 . . . . . . . 1 . 1 2 2 1 2 1 1 6 Power 9 | . 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . 2 Propulsion 10 | . 3 1 . 1 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . 1 Utility 16 | . . . . 1 2 . . 2 . . . . . 2 . . . . . . . . 1 . 1 1 . 1 1 . 1 3 Weapon 8 | . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Highest Loss Streak 4 | . 4 1 . 1 1 1 . 3 . . 1 . . 3 1 . . . . . . . 1 . 1 1 2 1 1 1 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | . 13 20 19 19 19 4 5 5 5 4 4 5 5 4 3 4 5 6 10 10 10 10 9 10 10 9 9 8 8 9 9 8 Power 1 | . 3 2 2 3 2 . . . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 1 1 . Propulsion 3 | . 5 7 5 5 3 . 2 2 2 1 . . . . . . . . 2 2 2 2 2 3 3 2 2 2 3 4 4 3 Utility 3 | . 1 4 5 6 7 1 2 2 2 1 2 3 3 2 2 2 2 3 6 6 5 5 3 4 4 3 3 2 1 1 1 1 Weapon 3 | . 2 6 6 5 5 . 1 . . . . . . . . 1 2 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 11 2 18 . 12 1 . . . . . . 1 . . . . 2 . . 1 . . . 1 . . 2 1 . . 4 Power 11 | . 1 2 3 . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 16 | . 5 . 5 . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 2 Utility 10 | . 2 . . . 3 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 Weapon 18 | . 3 . 10 . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 88 91 99 95 99 88 100 92 76 85 95 100 100 98 97 85 86 89 94 94 93 94 92 94 91 88 79 87 85 84 93 80 Engine 6 | . 13 14 11 11 8 4 7 2 . 3 3 . . . . . . . . . . . . . . . . 3 1 . . 2 Core 1 | . . . . . . 2 . . . . 2 6 6 6 6 6 6 5 5 5 4 5 5 5 5 4 3 3 1 . . . Treads 12 | . 1 . 32 32 35 . . . . . 2 6 6 2 . . . . . . . . . . . . . . . . . . Leg 2 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 3 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 26 30 30 30 30 27 26 26 30 32 25 26 26 29 29 29 29 26 26 26 26 26 27 28 26 26 23 Device 10 | . 13 3 7 4 9 15 15 14 7 12 13 13 13 13 13 12 13 11 11 11 10 11 10 15 15 15 15 14 13 13 16 9 Storage 7 | . 14 14 11 11 9 . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . 3 11 . 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Hackware 7 | . . . . . . 18 23 22 15 15 15 20 20 18 13 13 13 16 17 17 17 17 13 10 10 10 10 15 15 19 21 19 Protection 8 | . . 10 10 3 16 2 . . . . 8 6 6 6 10 12 13 7 5 5 5 5 14 15 12 9 5 4 4 4 4 3 Energy Cannon 2 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Ballistic Gun 8 | . 15 28 10 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 6 7 7 6 6 6 6 6 . . 3 5 5 5 5 5 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 7 7 7 7 1 . . . 5 6 6 1 . . . . . . . . . . 3 4 3 4 Piercing Weapon 1 | . . . . . . . . . . . 4 6 6 6 . . . 3 5 5 5 5 5 5 5 5 5 5 . . . . Peak Build Rating 148 | . 9 9 23 23 35 47 46 46 35 43 57 54 56 57 59 65 53 80 80 80 84 82 99 102 102 117 103 130 130 138 148 144 Average Rating 41 | . 7 8 15 21 29 37 46 41 35 37 51 54 55 55 57 52 53 70 80 80 80 82 91 101 98 106 99 119 118 134 146 134 On Entrance 63 | 6 6 9 9 22 20 21 46 46 35 35 43 54 54 56 53 55 53 53 80 80 80 82 82 99 102 96 103 100 130 125 131 144 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 11 48 46 62 63 78 15 14 14 4 15 20 15 15 15 19 24 18 26 26 26 26 23 33 34 36 40 35 44 47 41 52 51 Greatest Support 86 | 20 20 20 66 66 86 24 24 20 20 20 24 19 23 31 35 26 26 39 35 35 35 39 39 35 35 43 39 48 58 58 58 58 Greatest Overweight (x) 4 | . 4 4 2 1 3 . . 2 1 2 . . . . . 1 . . . . . . . . 1 1 . . . . . . Average Overweight (x) . | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | . 17 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | . 20 20 20 20 20 5 5 5 5 5 5 5 5 5 4 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 13 | . 13 19 19 19 19 4 5 5 5 4 4 5 4 4 3 4 5 6 10 10 9 10 9 10 9 9 10 8 9 10 9 8 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 19 11 5 5 5 5 5 5 5 5 3 4 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 30% | Hacker-Scout 30% | Scavenger-Mutant 25% | Mutant 6% | Hacker-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Assassin | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 4027 | 200 308 82 568 313 949 237 10 34 . 50 115 . . 151 161 96 . 110 10 30 . 50 42 43 72 114 . 75 134 73 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6390 | . 790 96 1748 146 1450 313 . 148 . 138 457 . 113 158 162 . . 244 . . . 62 94 . 26 . . 160 85 . . . Parts 365 | . 51 9 110 . 82 8 . 8 . 7 17 . 5 11 13 . . 6 . . . . 17 . 4 . . 7 8 . . 2 Haulers Intercepted 13 | . 2 . 5 . 3 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 3 1 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 2 . . . . . 5 10 . . . 6 . . . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 123 | . 15 3 33 17 26 1 . . . . 2 . 2 10 5 . . . . . . . 4 . 4 . . . 1 . . . Melee 7 | . . . 1 . . 1 . . . . 2 . . . 1 . . . . . . . 1 . . . . . 1 . . . Guns 70 | . 14 3 14 17 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . 1 . . . 4 . . . . . . . 2 10 4 . . . . . . . 3 . 4 . . . . . . . Classes Destroyed 18 | . 7 2 2 2 1 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Worker 5 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Builder 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 13 | . 2 . 5 . 3 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Recycler 11 | . 2 . 2 . 2 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . 2 . 2 3 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Swarmer 36 | . 5 3 6 . 4 . . . . . 1 . 2 7 4 . . . . . . . . . 4 . . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Grunt 41 | . 10 . 16 . 12 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Brawler 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 10 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 7 | . . . . . . . . 3 . 3 . . . . 1 . . . . . . . . . . . . . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 5 3 5 4 5 2 . . . . 2 . 2 9 4 . . 2 . . . . 4 . 4 . . 1 1 . . 1 Combat Bots Only 9 | . 4 3 5 4 5 1 . . . . 1 . 2 9 4 . . . . . . . 4 . 4 . . . 1 . . . Max Kills in Single Turn 4 | . 2 1 1 1 3 1 . 1 . 1 1 . 1 4 2 . . 1 . . . 1 3 . 1 . . 1 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . 2 . . . . . . . 1 4 2 . . . . . . . 3 . 1 . . . . . . . Melee 1 | . . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 941 | . 153 20 142 59 115 34 5 29 . 9 36 . 8 49 14 . . . 2 . . 6 82 . 10 30 16 4 18 9 25 66 Missed 370 | . 37 4 46 18 20 20 4 12 . 4 16 . 6 28 8 . . . 1 . . 5 44 . 5 17 10 3 8 5 12 37 Hits 571 | . 116 16 96 41 95 14 1 17 . 5 20 . 2 21 6 . . . 1 . . 1 38 . 5 13 6 1 10 4 13 29 Melee 21 | . . . 2 15 . . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . . . Projectile 550 | . 116 16 94 26 95 14 1 16 . 5 20 . 2 21 6 . . . 1 . . 1 37 . 5 11 6 1 10 4 13 29 AOE 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 19 | . . . . 1 4 4 . . . . 3 . . 2 1 . . . . . . . 2 . . 2 . . . . . . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Damage Taken 8885 | . 1164 157 1167 824 1205 215 15 265 . 42 348 43 169 430 147 . . . 25 . . 20 560 . 98 362 167 30 225 94 288 825 Core 1453 | . 159 48 142 166 98 25 . 121 . 16 65 43 97 64 50 . . . . . . . 57 . . 48 28 . 86 . 69 71 Absorbed by Shields 224 | . . . . . 224 . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 247 | . . . . . . . . . . . . . . . . . . . . . . 18 150 . 34 45 . . . . . . Ignored by Resistances 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 830 | . . . 98 . . 20 . . . . 69 . . . . 33 . 111 . 25 . . 4 229 . 34 15 76 15 76 . 25 Core Remaining (%) 75 | 100 . 17 . 23 82 . . . . 76 . . . . . . 62 . . . . 100 . . . . 88 . 93 . 95 95 Volleys Fired 372 | . 96 14 99 41 88 . . 2 . . 3 . 2 6 6 . . . 3 . . . 1 1 8 . . . . . 2 . Largest 2 | . 2 2 2 2 2 . . 1 . . 1 . 1 1 1 . . . 1 . . . 1 1 1 . . . . . 1 . Hottest 136 | . 85 40 136 46 46 . . 30 . . 30 . 30 30 30 . . . 30 . . . 30 20 30 . . . . . 90 . Shots Fired 677 | . 162 29 198 78 173 . . 2 . . 3 1 3 6 7 . . . 3 . . . 1 1 8 . . . . . 2 . Gun 527 | . 162 29 88 78 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 112 | . . . 110 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 37 | . . . . . 3 . . 2 . . 3 1 3 6 7 . . . 3 . . . 1 . 8 . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 473 | . 108 29 88 78 170 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 161 | . 48 . 110 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Explosive 37 | . . . . . 3 . . 2 . . 3 1 3 6 7 . . . 3 . . . 1 . 8 . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 13 3 15 8 20 . . 3 . . . . 1 5 . . . . . . . . . . . . . . . . . . Robot Miss Streak 11 | . 8 3 11 4 4 . . . . . . 1 1 2 1 . . . . . . . 2 . 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 4 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 537 | . 107 12 141 59 140 7 . 11 . 4 24 . 2 5 4 . . 6 . . . 3 2 . . . . 4 6 . . . Core Hits 313 | . 45 8 60 41 75 2 . 3 . 3 9 . 3 26 7 . . 3 . . . 1 9 . 10 . . 3 3 . . 2 Critical Kills 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 5 . 3 . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . Melee Attacks 222 | . 4 . 5 . . 47 . 16 . 4 41 . 6 1 6 1 . 28 2 2 . 6 8 2 1 1 . 11 16 1 5 8 Impact 42 | . 4 . 5 . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . 14 . 16 . 4 3 . . . 6 1 . 3 . . . . . . . . . . 16 1 5 8 Piercing 103 | . . . . . . . . . . . 38 . 6 1 . . . 25 2 2 . 6 8 2 1 1 . 11 . . . . Sneak Attacks 28 | . 1 . 1 . . 2 . 5 . 4 5 . 1 . 1 . . 3 . . . 1 1 . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13386 | . 1287 136 2432 898 2611 494 . 553 . 252 957 104 227 1158 402 . . 441 . . . 138 328 . 353 . . 304 286 . . 25 Guns 4966 | . 1075 117 794 893 2087 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1408 | . . . 1408 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2856 | . 57 . 27 . 482 . . 86 . . 26 104 155 1158 212 . . . . . . . 171 . 353 . . . . . . 25 Melee 4021 | . 103 . 186 . . 494 . 467 . 252 931 . 72 . 190 . . 441 . . . 138 157 . . . . 304 286 . . . Ramming 135 | . 52 19 17 5 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4532 | . 641 117 794 893 2087 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1884 | . 451 . 1408 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Explosive 2747 | . . . . . 482 . . 86 . . 26 104 155 1158 212 . . . . . . . 171 . 353 . . . . . . . Electromagnetic 67 | . 40 . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 617 | . 103 . 186 . . 328 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1603 | . . . . . . 166 . 467 . 252 140 . . . 190 . . 102 . . . . . . . . . . 286 . . . Piercing 1801 | . . . . . . . . . . . 791 . 72 . . . . 339 . . . 138 157 . . . . 304 . . . . Highest Corruption 13 | . 2 2 . . . . . 1 1 1 . 6 6 6 7 7 . . . . . . 2 2 2 13 13 . 2 . 1 . Average Corruption 3 | . 2 2 . . . . . 1 1 1 . 6 6 6 6 7 . . . . . . 1 2 2 7 13 . 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . 9 13 . . . . . . . 1 . 2 11 4 12 . . . . . . . . 11 3 2 6 . 3 . 1 . Message Errors 19 | . 4 3 . . . . . . . . . . 2 . 1 . . . . . . . . 4 1 1 2 . . . 1 . Matter Fused 15 | . 1 4 . . . . . . . . . . . 2 4 . . . . . . . . . 1 . 1 . 2 . . . Heat Flow Errors 10 | . 2 2 . . . . . . . 1 . . 2 . . . . . . . . . . 2 . . 1 . . . . . Energy Discharges 7 | . . . . . . . . . . . . 1 1 . 4 . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 17 | . 1 3 . . . . . . . . . . 4 2 2 . . . . . . . . 3 1 . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Misfires 5 | . 1 1 . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 821 | . 103 . 62 . 63 211 . 82 . 20 38 . 7 11 13 . . 91 . . . 36 . . 23 . . 25 . . . 36 Projectiles 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 153 | . . . . . 63 . . . . . . . 7 11 13 . . . . . . . . . 23 . . . . . . 36 Melee 663 | . 103 . 57 . . 211 . 82 . 20 38 . . . . . . 91 . . . 36 . . . . . 25 . . . . Knockbacks 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 495 | . 54 9 29 . . . . . . . 17 43 137 28 49 . . . . . . . . . 23 . . . . . . 106 Shots 13 | . 1 . 1 . . . . . . . 1 1 3 1 2 . . . . . . . . . 2 . . . . . . 1 Rammed 21 | . 11 2 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 16 2 5 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 222 187 313 53 60 26 26 . . 230 1 . 285 42 53 . . . . . . . 11 252 . 190 178 . . 63 122 208 Average Temperature 70 | . 63 80 102 33 19 13 16 . . 128 1 . 113 15 23 . . . . . . . 6 98 . 129 96 . . 50 63 81 Received Heat Transfer 1738 | . 372 . 390 80 509 54 . 27 . 18 15 . . 147 9 . . . . . . . . . . 54 27 9 9 9 9 . Effects 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 2 . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 13 | . 4 . 2 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 3671 | . 1105 . 2516 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 2 | . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Low Security (%) 82 | . 100 100 38 100 89 100 . . . . 100 100 100 . . . . 100 . . . . 98 . . . . 100 100 100 87 81 Level 1 15 | . . . 55 . 10 . . . . . . . . . . . . . . . . . 1 . . . . . . . 12 18 Level 2 1 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 427 | . 197 55 427 131 274 144 . . . . 76 26 123 . . . . 26 . . . . 216 . . . . 59 96 121 255 258 Initial 156 | . . . . 131 . 36 . . . . . 26 . . . . . . . . . . . . . . . . 33 54 33 156 Average 80 | . 14 8 201 21 82 51 . . . . 18 10 28 . . . . 4 . . . . 32 . . . . 28 49 88 95 169 Influence Increases 6401 | . 529 138 1083 50 804 507 90 45 . 15 252 11 171 245 165 . . 150 45 . . 45 296 . 90 555 . 191 218 137 297 272 Destroy 0b10 Robot/C 2200 | . 300 100 660 40 520 20 . . . . 40 . 40 200 100 . . . . . . . 80 . 80 . . . 20 . . . Destroy 0b10 Robot/NC 260 | . 45 10 60 . 40 25 . . . . 25 . 5 . . . . 20 . . . . 5 . . . . 15 5 . . 5 Destroy Leader 502 | . 68 20 174 10 140 16 . . . . 18 . 2 . 20 . . 2 . . . . 10 . 10 . . 2 10 . . . Allied During Kill 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 424 | . 36 . 33 . 26 72 . . . . 40 . 16 . . . . 74 . . . . 29 . . . . 16 23 44 15 . Disable Machine 360 | . 15 . 60 . 30 15 . . . . 15 . 60 . . . . 30 . . . . 15 . . . . 15 45 . 45 15 Destroy Structure 277 | . 5 . 6 . 18 29 . . . . 24 11 33 . . . . 24 . . . . 22 . . . . 8 10 3 12 72 Partial Spotted 315 | . . . . . . 75 . . . . . . . . . . . . . . . . 45 . . . . 75 30 15 15 60 Lose Combat Pursuer 2055 | . 60 . 90 . 30 255 90 45 . 15 90 . 15 45 45 . . . 45 . . 45 90 . . 555 . 60 75 75 210 120 Influence Decreases 6153 | . 529 138 746 387 723 549 85 68 21 15 176 86 77 176 232 97 . 150 45 . . 45 80 216 90 88 467 132 181 172 98 284 Entered New Map 1260 | . . . . 206 . 45 15 9 21 . . 50 1 36 32 97 . . . . . . . 81 . . 467 . 26 42 28 104 Time Decay 3910 | . 307 128 596 161 553 350 70 59 . 15 170 30 76 110 190 . . 150 35 . . 45 60 135 80 68 . 102 140 120 60 100 Lost Part 331 | . 80 10 . 20 20 10 . . . . 6 . . 30 10 . . . . . . . 10 . 10 20 . 10 15 10 10 60 Lost Ally 86 | . . . . . . 20 . . . . . 6 . . . . . . 10 . . . 10 . . . . 20 . . . 20 Purge Threat 566 | . 142 . 150 . 150 124 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 2 . 2 7 . 1 . . 3 . 1 . . . . 5 . . . . 3 . . . . 3 4 2 1 3 Investigation 16 | . 1 . 1 . 1 4 . . . . 1 . . . . . . 3 . . . . . . . . . 2 3 . . . Extermination 13 | . . . . . . 3 . . . . 1 . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 2 Reinforcement 10 | . 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . 1 Assault 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 28 | . 3 . 5 1 3 2 . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 7 1 1 Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . Times Spotted 426 | . 37 4 53 20 48 29 5 9 . 1 13 5 6 16 6 . . 2 3 . . 3 30 . 3 46 2 6 11 23 23 22 Peak Tracking Total 23 | . 8 3 5 2 6 8 6 8 . 1 4 5 3 13 5 . . 1 3 . . 3 23 . 3 13 2 4 4 6 14 13 Tactical Retreats 60 | . 4 . 5 3 2 7 2 2 . 1 5 . 1 1 2 . . . 2 . . 2 1 . . 8 . 2 2 2 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 10 | . 1 . 1 . . . . . . . 3 . 2 . . . . . . . . . . . . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 27 | . 1 . 4 . 2 1 . . . . 1 . 4 1 . . . 2 1 . . . 1 . . 1 . 1 3 . 3 1 Max in Single Turn 4 | . 1 . 1 . 1 1 . . . . 1 . 4 1 . . . 1 1 . . . 1 . . 1 . 1 1 . 1 1 Garrison Access 8 | . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 119 | . 7 . 12 . 11 19 1 1 4 . 8 . 2 2 2 . . 8 1 2 6 1 4 1 1 6 . 4 7 4 5 . Terminals 71 | . 6 . 9 . 10 11 . . . . 5 . 2 1 1 . . 5 . 1 . 1 3 . . . . 3 6 3 4 . Fabricators 7 | . . . . . . 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . Repair Stations 9 | . 1 . 2 . . 2 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Total Hacks 335 | . 23 . 33 . 29 50 1 1 27 . 20 . 11 7 2 . . 25 1 2 19 2 19 1 1 9 . 13 18 12 9 . Successful 210 | . 10 . 15 . 14 37 1 1 27 . 10 . 8 7 2 . . 14 1 2 19 2 6 1 1 9 . 4 7 9 3 . Failed 125 | . 13 . 18 . 15 13 . . . . 10 . 3 . . . . 11 . . . . 13 . . . . 9 11 3 6 . Catastrophic 23 | . 1 . 4 . 2 3 . . . . 3 . . . . . . 2 . . . . 3 . . . . . 2 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 133 | . 11 . 18 . 19 20 . . . . 8 . 9 . . . . 11 . . . . 14 . . 1 . 7 4 5 6 . Terminals 218 | . 21 . 27 . 28 34 . . . . 13 . 11 6 1 . . 16 . 1 . 2 15 . . . . 12 16 7 8 . Fabricators 17 | . . . . . . 7 . . . . 2 . . . . . . 2 . . . . . . . . . . . 5 1 . Repair Stations 22 | . 2 . 4 . . 4 . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . 1 5 . . . . . . . . . . . . . . . . 4 . . . . 1 2 . . . Terminal Hacks 148 | . 8 . 8 . 9 19 1 1 27 . 4 . 5 7 2 . . 5 1 2 19 2 4 1 1 9 . 1 5 5 2 . Record 32 | . . . . . . . . . 8 . . . . 6 1 . . 1 . 1 7 2 . . . 3 . . 2 . 1 . Part Schematic 18 | . . . . . 1 1 . . 9 . 1 . . . . . . . . . 4 . 2 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 2 . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . 1 . . . . Prototype ID Bank 21 | . . . 4 . 2 3 . . 3 . . . . . . . . . . . 4 . . . . 4 . . . 1 . . Open Door 11 | . . . . . . . 1 1 . . . . . 1 1 . . . 1 1 . . . 1 1 2 . . 1 . . . Branch Access Points 8 | . 1 . . . 1 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 8 | . 1 . . . 1 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Repair Station Hacks 19 | . 1 . 4 . . 3 . . . . 5 . . . . . . 6 . . . . . . . . . . . . . . Scan Component 11 | . 1 . 2 . . 2 . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . Repair 8 | . . . 2 . . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Seal Access 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Unauthorized Hacks 24 | . 1 . 1 . 4 6 . . . . 1 . 3 . . . . 1 . . . . 1 . . . . 2 1 2 1 . Terminals 20 | . 1 . 1 . 4 4 . . . . 1 . 3 . . . . 1 . . . . 1 . . . . 2 1 1 . . Assimilate 7 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . Botnet 9 | . . . . . 2 2 . . . . 1 . 2 . . . . . . . . . . . . . . . 1 1 . . Operators 4 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 6 . 9 . 10 14 . . . . 8 . 2 . 1 . . 7 . . . . 4 . . . . 3 4 1 4 . Full Trace Events 19 | . 1 . 3 . 2 4 . . . . 1 . . . . . . 3 . . . . . . . . . 2 3 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Schematics Acquired 9 | . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 34 | . . . 1 . 1 1 . . 9 . 1 . . . . 15 . . . . 4 . 2 . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . 111 . . . . . . . . . . . 76 . . . . . . . . . . . . . . Total Part Build Rating 13 | . . . . . . 8 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . . 1 . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Time 277 | . . . 52 . . 50 . . . . 105 . . . . . . 70 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Autooverrided 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 17 | . . 3 . . 1 2 . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . 2 . 4 Largest Group 3 | . . 3 . . 1 1 . . . . . 1 . . . . . 1 1 . . . 1 . . . . 2 . 2 . 1 Highest-Rated Group 82 | . . 40 . . 26 20 . . . . . 31 . . . . . 26 26 . . . 26 . . . . 52 . 20 . 82 Highest-Rated Ally 82 | . . 16 . . 26 20 . . . . . 31 . . . . . 26 26 . . . 26 . . . . 26 . 10 . 82 Total Orders 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 11 . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . 5 Total Damage 531 | . . 121 . . . . . . . . . 206 . . . . . . . . . . . . . . . . . . . 204 Kills 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 8774 | . . . . 397 294 921 150 469 64 339 609 99 348 231 397 537 226 534 198 178 60 143 158 867 266 68 89 254 297 256 124 201 Sensors 7732 | . . . . . 2 921 150 403 . 240 609 99 348 231 397 528 226 531 198 178 58 143 158 867 266 68 89 254 297 256 121 94 Structural 8081 | . . . . . 3 921 150 469 64 339 609 99 348 231 397 534 226 534 198 178 60 143 158 867 266 68 89 254 295 256 124 201 Seismic 688 | . . . . 397 291 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 549 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170 256 123 . Robot Analysis Total 10 | . 1 . 2 . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . 1 . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . . . . . 1 1 2 1 . 1 1 . 1 . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 19431 | . 2756 922 3624 940 2603 921 150 469 64 339 609 99 348 231 397 537 226 534 198 178 60 143 158 867 266 509 151 254 297 256 124 201 Spaces Moved 26019 | 1 1122 695 1501 510 1378 2106 579 606 87 437 1331 195 666 525 1172 1427 628 1327 639 664 182 495 477 846 837 1543 456 836 764 603 491 893 Core 300 | . . . . . . . . 36 56 208 . . . . . . . . . . . . . . . . . . . . . . Treads 3461 | . 101 . 1473 510 1377 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 549 | 1 548 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1196 | . 473 695 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20513 | . . . . . 1 2106 579 570 31 229 1331 195 666 525 1172 1427 628 1327 639 664 182 495 477 846 837 1543 456 836 764 603 491 893 Fastest Speed 14 | 120 120 110 110 145 148 20 20 26 26 26 23 46 40 27 22 36 36 26 26 26 26 19 19 26 26 17 24 20 14 14 14 14 Average Speed 57 | 120 212 125 186 147 151 28 25 33 73 70 30 46 45 35 31 36 36 31 26 26 26 25 25 26 27 24 24 20 19 19 19 18 Slowest Speed 400 | 120 400 140 240 225 257 49 26 150 100 150 49 46 46 46 36 145 36 37 26 26 26 26 26 26 100 90 24 24 20 20 23 20 Overloaded Moves 417 | . . . . . . 30 18 . . . . . 16 . 23 . . . . . . 9 60 . . 23 . . 11 12 27 188 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 3 . 1 . 1 1 . . . . . . . . . . . 3 . . 1 . 1 3 3 4 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 94 92 98 91 83 55 72 76 69 59 35 96 23 70 93 84 73 29 83 77 62 77 17 78 93 95 72 22 72 19 64 34 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 9 | . . 2 . . . . . . 1 . . . . . . . . . . . 3 . . 2 1 . . . . . . . Known Exits Taken 28 | . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 2 . . 1 1 . 3 . . . 3 1 2 4 . 1 4 . 1 . 2 4 . . . . . . . Spaces Dug 203 | . . . . . . 29 . . . . 35 . 5 1 47 . . 12 20 2 . 2 5 2 21 1 . 4 5 1 4 7 Terrain Destroyed 393 | . 3 . . . 20 29 . 19 . . 35 11 37 15 77 . . 12 31 2 . 2 12 2 49 1 . 4 5 1 4 22 Melee 93 | . . . . . . 29 . . . . 10 . 5 1 2 . . 12 1 2 . 2 5 2 1 1 . 4 5 1 3 7 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 299 | . 3 . . . 20 . . 19 . . 25 11 32 14 75 . . . 30 . . . 7 . 48 . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 29390 | . 1330 727 2146 622 1738 2331 578 844 86 459 1465 203 700 558 1186 1447 627 1400 664 665 194 500 497 1485 858 1662 496 902 881 732 501 906 Wait 2221 | . 41 2 422 65 165 144 . 218 . 13 55 9 . 21 . 1 . 14 21 . . . 5 635 8 92 40 39 83 122 . 6 Move 25934 | . 1121 694 1500 509 1377 2099 578 603 86 434 1329 194 665 524 1171 1426 627 1326 638 663 181 494 471 845 836 1540 455 833 757 597 482 879 Hop 25 | . . . . . . 3 . 1 . 1 1 . . . . . . . . . . . 2 . . 1 . 1 3 2 4 6 Pick Up 103 | . 19 4 29 1 15 5 . . . 1 4 . 2 . . . . 10 . . 2 . 2 . . 1 . 4 3 . . 1 Fast Attach 120 | . 8 2 9 1 12 11 . 1 . 1 8 . . 2 2 9 . 10 . . 5 . 2 . 1 8 1 6 7 6 6 2 Attach 42 | . 4 . 3 2 9 5 . . . 1 3 . 1 2 . . . 1 . . . . 2 . . . . 3 3 . 1 2 Detach 18 | . 1 . 2 . 3 2 . . . . . . . . 1 1 . 1 . . . . . . 1 . . 2 3 . 1 . Swap 69 | . 9 2 23 1 17 1 . 2 . 2 2 . 2 . . . . 1 . . . . 3 1 2 . . . 1 . . . Drop 187 | . 11 7 49 1 44 10 . 1 . 2 6 . 4 2 . 9 . 9 . . 6 . 1 . 1 9 . 4 5 4 . 2 Fire 372 | . 96 14 99 41 88 . . 2 . . 3 . 2 6 6 . . . 3 . . . 1 1 8 . . . . . 2 . Melee 221 | . 4 . 5 . . 47 . 16 . 4 41 . 6 1 6 1 . 28 2 2 . 6 8 2 1 1 . 10 16 1 5 8 Ram 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . 9 . 5 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . . . 13 . 18 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 19 | . . . . . 4 4 . . . . . . . . . . . . . . . . . 1 . 10 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Lost 4 parts (1p2n1w) 431 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Build established: Scavenger-Mutant 793 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Identified exit to Mines 2127 | -10/Materials | Discovered new exit (range 4) 2178 | -10/Materials | Discovered new exit (range 15) 2503 | -10/Materials | Discovered new exit (range 7) 2757 | -10/Materials | Entered Mines 2757 | -10/Mines | Discovered new exit (range 10) 2856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2858 | -10/Mines | Discovered new exit (range 5) 2940 | -10/Mines | Core integrity fell below 20% 2992 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3041 | -10/Mines | Learned location of Storage (-7) 3080 | -10/Mines | Build established: Mutant 3278 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3335 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3354 | -10/Mines | Discovered new exit (range 10) 3463 | -10/Mines | Discovered new exit (range 9) 3679 | -10/Mines | Entered Materials 3679 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3997 | -9/Materials | Build established: Scavenger-Mutant 4408 | -9/Materials | Discovered new exit (range 5) 4525 | -9/Materials | Repaired Lgt. Armor Plating 5455 | -9/Materials | Repaired Lgt. Treads 5524 | -9/Materials | Discovered new exit (range 5) 5869 | -9/Materials | Discovered new exit (range 16) 6193 | -9/Materials | Discovered new exit (range 16) 6303 | -9/Materials | Identified exit to Mines 7031 | -9/Materials | Discovered new exit (range 8) 7043 | -9/Materials | Identified exit to Materials 7175 | -9/Materials | Build established: Mutant 7303 | -9/Materials | Entered Mines 7304 | -9/Mines | Assembled infested the area 7309 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7394 | -9/Mines | Core integrity fell below 50% 7915 | -9/Mines | Learned Materials terminal intel 8152 | -9/Mines | Discovered exit to Materials (range 7) 8243 | -9/Mines | Entered Materials 8243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8244 | -8/Materials | Loaded intel: 12 terminal locations 8908 | -8/Materials | Discovered new exit (range 13) 10547 | -8/Materials | Discovered new exit (range 16) 10846 | -8/Materials | Identified exit to Factory 10846 | -8/Materials | Entered Factory 10846 | -7/Factory | Accompanied by 1 ally 10846 | -7/Factory | Evolved 2 slots: Utility x2 10867 | -7/Factory | Identified exit to Storage 10867 | -7/Factory | Identified exit to Lower Caves 11335 | -7/Factory | Fabricated Cld. VTOL Module? 11344 | -7/Factory | Fabricated Cld. VTOL Module? 11540 | -7/Factory | Discovered new exit (range 13) 11588 | -7/Factory | Repaired Lgt. Angular Momentum Engine 11669 | -7/Factory | Discovered new exit (range 3) 11745 | -7/Factory | Discovered new exit (range 9) 11767 | -7/Factory | Entered Lower Caves 11879 | -7/Lower Caves | Build established: Hacker-Scout 11888 | -7/Lower Caves | Discovered new exit (range 10) 11909 | -7/Lower Caves | Encountered a Warlord checkpoint 11916 | -7/Lower Caves | Identified exit to Lower Caves 11917 | -7/Lower Caves | Entered another Lower Caves area 11928 | -7/Lower Caves | Discovered new exit (range 9) 11930 | -7/Lower Caves | Identified exit to Factory 12301 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12353 | -7/Lower Caves | Lost 3 parts (1p2u) 12364 | -7/Lower Caves | Discovered new exit (range 5) 12386 | -7/Lower Caves | Identified exit to Data Miner 12386 | -7/Lower Caves | Entered Data Miner 12386 | -7/Data Miner | Discovered new exit (range 6) 12388 | -7/Data Miner | Identified exit to Proximity Caves 12391 | -7/Data Miner | Met Data Miner 12401 | -7/Data Miner | Learned location of Section 7 (-2) 12401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12421 | -7/Data Miner | Received God Mode back door access code from Data Miner 12450 | -7/Data Miner | Entered Proximity Caves 12604 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12748 | -6/Proximity Caves | Found DCF Scrap (12 items) 12784 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12789 | -6/Proximity Caves | Entered Factory 12789 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12831 | -6/Factory | Repaired Cld. VTOL Module 12894 | -6/Factory | Discovered new exit (range 3) 12895 | -6/Factory | Identified exit to Lower Caves 12963 | -6/Factory | Repaired Cld. VTOL Module 13398 | -6/Factory | Sucked down chute 13398 | -6/Factory | Entered Waste 13399 | -6/Waste | Met a frightened Derelict 13413 | -6/Waste | EMP discharged 13416 | -6/Waste | Spotted C-40 Crusher 13423 | -6/Waste | Spotted C-40 Crusher 13424 | -6/Waste | Spotted C-40 Crusher 13426 | -6/Waste | Spotted C-40 Crusher 13454 | -6/Waste | Spotted C-40 Crusher 13469 | -6/Waste | Spotted C-40 Crusher 13470 | -6/Waste | Discovered new exit (range 14) 13496 | -6/Waste | Identified exit to Factory 13497 | -6/Waste | Entered Factory 13845 | -6/Factory | Entered Lower Caves 13876 | -6/Lower Caves | Learned Factory stockpile data 14019 | -6/Lower Caves | Encountered a Warlord checkpoint 14034 | -6/Lower Caves | Attracted the attention of an 0b10 base 14034 | -6/Lower Caves | Learned location of 1 exit from Factory 14034 | -6/Lower Caves | Learned Extension security intel 14034 | -6/Lower Caves | Learned Extension terminal intel 14034 | -6/Lower Caves | Learned Armory terminal intel 14057 | -6/Lower Caves | Spotted B-75 Beast 14067 | -6/Lower Caves | Destroyed 9 combat bots 14070 | -6/Lower Caves | Discovered new exit (range 12) 14075 | -6/Lower Caves | Identified exit to Lower Caves 14076 | -6/Lower Caves | Entered another Lower Caves area 14087 | -6/Lower Caves | Lost 3 parts (1p2u) 14232 | -6/Lower Caves | Learned location of 1 exit from Factory 14309 | -6/Lower Caves | Spotted B-75 Beast 14385 | -6/Lower Caves | Discovered new exit (range 7) 14387 | -6/Lower Caves | Identified exit to Factory 14471 | -6/Lower Caves | Discovered new exit (range 7) 14472 | -6/Lower Caves | Identified exit to Zion 14473 | -6/Lower Caves | Entered Zion 14484 | -6/Zion | System corruption cleaned by Quarantine Array 14521 | -6/Zion | Discovered new exit (range 7) 14523 | -6/Zion | Identified exit to Proximity Caves 14686 | -6/Zion | Found Prototype Device 14686 | -6/Zion | Identified Phasing AFG 14726 | -6/Zion | Visited the Megawrench Repair Shop 14729 | -6/Zion | Megawrench repaired 1 part 14863 | -6/Zion | Learned Factory security intel 15010 | -6/Zion | Entered Proximity Caves 15071 | -5/Proximity Caves | Learned Factory terminal intel 15225 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15236 | -5/Proximity Caves | Entered Factory 15236 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15237 | -5/Factory | Identified exit to Upper Caves 15237 | -5/Factory | Identified exit to Factory 15239 | -5/Factory | Discovered exit to Factory (range 9) 15240 | -5/Factory | Loaded intel: 26 terminal locations 15358 | -5/Factory | Incoming investigation squad redirected 15433 | -5/Factory | Repaired Mni. Grenade Launcher 15469 | -5/Factory | Repaired Cld. VTOL Module? 15512 | -5/Factory | Repaired Imp. Utility Shielding? 15657 | -5/Factory | Fabricated Lgt. Regenerative Plating? 15770 | -5/Factory | Entered Upper Caves 15770 | -5/Upper Caves | Accompanied by 1 ally 15776 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 15816 | -5/Upper Caves | Encountered a Warlord checkpoint 15881 | -5/Upper Caves | Spotted B-75 Beast 15931 | -5/Upper Caves | Discovered new exit (range 11) 15933 | -5/Upper Caves | Identified exit to Upper Caves 15948 | -5/Upper Caves | Learned 12 Factory zone layouts 15968 | -5/Upper Caves | Entered another Upper Caves area 15983 | -5/Upper Caves | Learned Factory stockpile data 15997 | -5/Upper Caves | Discovered exit to Factory (range 11) 16124 | -5/Upper Caves | Discovered new exit (range 4) 16124 | -5/Upper Caves | Identified exit to Zhirov 16146 | -5/Upper Caves | Entered Zhirov 16146 | -5/Zhirov | Discovered new exit (range 3) 16147 | -5/Zhirov | Identified exit to Proximity Caves 16151 | -5/Zhirov | Met Zhirov 16156 | -5/Zhirov | Learned location of Quarantine (-3) 16156 | -5/Zhirov | Learned location of Testing (-2) 16156 | -5/Zhirov | Learned location of Command (-1) 16163 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16169 | -5/Zhirov | Found Alien Artifact 16169 | -5/Zhirov | Identified Integrated Dissipator 16169 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16195 | -5/Zhirov | Found Alien Artifact 16206 | -5/Zhirov | Entered Proximity Caves 16208 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16272 | -4/Proximity Caves | Learned 12 Research zone layouts 16345 | -4/Proximity Caves | Discovered exit to Factory (range 6) 16349 | -4/Proximity Caves | Entered Factory 16349 | -4/Factory | Evolved 2 slots: Utility x2 16350 | -4/Factory | Identified exit to Research 16351 | -4/Factory | Identified exit to Armory 16351 | -4/Factory | Identified exit to Upper Caves 16371 | -4/Factory | Identified exit to Extension 16439 | -4/Factory | Spotted B-86 Titan 16477 | -4/Factory | Spotted B-86 Titan 16507 | -4/Factory | Entered Upper Caves 16884 | -4/Upper Caves | Build established: Hacker-Assassin 17352 | -4/Upper Caves | Discovered new exit (range 9) 17373 | -4/Upper Caves | Identified exit to Upper Caves 17374 | -4/Upper Caves | Entered another Upper Caves area 17402 | -4/Upper Caves | Discovered exit to Research (range 15) 17454 | -4/Upper Caves | Build established: Hacker-Scout 17551 | -4/Upper Caves | Learned 8 Research zone layouts 17614 | -4/Upper Caves | Discovered new exit (range 12) 17617 | -4/Upper Caves | Learned location of Armory (-4) 17638 | -4/Upper Caves | Identified exit to Warlord 17640 | -4/Upper Caves | Entered Warlord 17650 | -4/Warlord | System corruption cleaned by Quarantine Array 17703 | -4/Warlord | Found Prototype Device 17703 | -4/Warlord | Identified Exp. Phase Shifter 17706 | -4/Warlord | Found Prototype Device 17706 | -4/Warlord | Identified Exp. Focal Shield 17713 | -4/Warlord | Found Prototype Reactor 17761 | -4/Warlord | Found Prototype Device 17761 | -4/Warlord | Identified Minesniffer Drone Bay 17800 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17801 | -4/Warlord | Ran a Watcher feed algorithm 17826 | -4/Warlord | Warlord's base attacked by MAIN.C 17868 | -4/Warlord | Met Warlord 17934 | -4/Warlord | Opened side exit 18132 | -4/Warlord | Warlord forces counterattacked 18137 | -4/Warlord | Spotted B-86 Titan 18140 | -4/Warlord | System corruption reached 10% 18140 | -4/Warlord | Spotted B-90 Cyclops 18147 | -4/Warlord | Discovered new exit (range 8) 18148 | -4/Warlord | Identified exit to Proximity Caves 18149 | -4/Warlord | Entered Proximity Caves 18210 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18248 | -3/Proximity Caves | Spotted B-86 Titan 18293 | -3/Proximity Caves | Discovered exit to Research (range 11) 18300 | -3/Proximity Caves | Entered Research 18300 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18301 | -3/Research | Identified exit to Quarantine 18301 | -3/Research | Identified exit to Research 18301 | -3/Research | Identified Vortex Chain Reactor 18371 | -3/Research | Discovered exit to Research (range 11) 18424 | -3/Research | Incoming investigation squad redirected 18465 | -3/Research | Adv. Hacking Suite fried by hacking feedback 18493 | -3/Research | Incoming investigation squad redirected 18554 | -3/Research | Entered Quarantine 18579 | -3/Quarantine | Found Alien Artifact 18579 | -3/Quarantine | Identified Terrabomb 18579 | -3/Quarantine | Used Terrabomb 18582 | -3/Quarantine | Found Terrabomb 18582 | -3/Quarantine | Used Terrabomb 18608 | -3/Quarantine | Found Alien Artifact 18608 | -3/Quarantine | Identified Core Reset Matrix 18608 | -3/Quarantine | Identified Transdimensional Reconstructor 18608 | -3/Quarantine | Used Core Reset Matrix 18612 | -3/Quarantine | Detected hypermatrix surge 18612 | -3/Quarantine | Sensed 4 artifacts in vicinity 18635 | -3/Quarantine | Imp. System Shield fried by hacking feedback 18639 | -3/Quarantine | Met incapacitated Sigix Warrior 18639 | -3/Quarantine | Lockdown squad dispatched 18736 | -3/Quarantine | Spotted Lightning 18766 | -3/Quarantine | Found Subatomic Replicator 18767 | -3/Quarantine | Used Subatomic Replicator to replicate Cld. Impulse Thruster 18848 | -3/Quarantine | Build established: Hacker-Ninja 18848 | -3/Quarantine | Discovered exit to Research (range 15) 18851 | -3/Quarantine | Entered Research 18851 | -2/Research | Warlord forces began assault on 0b10 18851 | -2/Research | Evolved 2 slots: Utility x2 18908 | -2/Research | Identified exit to Testing 18926 | -2/Research | Met up with Warlord 18961 | -2/Research | Research machine network offline 18964 | -2/Research | Spotted B-90 Cyclops 18967 | -2/Research | Fabricated T-07 Excavator? 18993 | -2/Research | Lost 5 allies 19107 | -2/Research | Entered Testing 19112 | -2/Testing | Found Prototype Energy Gun 19112 | -2/Testing | Identified Hyp. EM Gauss Rifle 19230 | -2/Testing | Discovered new exit (range 9) 19231 | -2/Testing | Identified exit to Access 19231 | -2/Testing | Entered Access 19231 | -1/Access | Evolved 2 slots: Utility x2 19302 | -1/Access | Local machine network offline 19324 | -1/Access | Energy Cycler disabled 19359 | -1/Access | Lost 4 parts (2p1n1u) 19431 | -1/Access | Discovered new exit (range 6) 19432 | -1/Access | Identified exit to Surface 19432 | *** | Heading to fleet! Last Messages --------------- 19329_ K-01 Serf collects debris. 19330_ U-05 Engineer builds a Door. 19339_ Acquired Unknown Reactor. 19339_ Identified Lgt. Quantum Reactor. 19379_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2T. 19383_ Penetrated by Slug. 19383_ Lgt. Regenerative Plating destroyed. 19397_ K-01 Serf destroyed. 19398_ K-01 Serf collects debris. 19407_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19410_ W-44 Eye sends out distress signal. 19410_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19411_ Penetrated by Slug. 19422_ Adv. Hacking Suite destroyed. 19423_ Fabnet algorithm triggers P-80 Master IFF filter rewrite. 19431_ The Access Shell folds into the floor. 19431_ EXIT=FOUND 19432_ EXIT=IDENTIFIED: SURFACE [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ???????????????????????## """ ###### ##??? # | | ???????????????????????## " ##??## !##??? # | | ???????########????????## ##?### ## # | | ???????########????????##= ]########+## # | | ??????? ########################## # | | ??? ################## ### # | | ??? ####### # ! ######### ### # | | ???## + # + | | ???## # # """######### ############ | | ???## # # """######### ] ############ | | ???## # # * R"##?????#########???????????# | | ???## # # """##?????#########???????????# | | ???## # # "" ##?????????????????????????? | | ???## # # ##?????????????????????????? | | ???## # + ##?????????????????????????? | | ???## # ###########?????????????????????????? | | ???######## ###########?????????????????????????? | | ???######## ##???#####??????????????????????????? | | ?????????## ###################?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## """T""" ""?????????????????? | | ?????????## """ """ "??????????????????? | | ?????????## "??????????????????? | | ?????????## "??????????????????? | | ?????????## "" "??????????????????? | | ?????????## @" "??????????????????? | | ?????????## "??????????????????? | | ?????????## "??????????????????? | | ?????????## "??????????????????? | | ?????????## s ""?????????????????? | | ?????????## ####### ###########?????????????????? | | ?????????## ###################?????????????????? | | ?????????## ?????#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ????????????????????????????????????? | | ????????? # ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 77 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory T-07 Excavator | x2 | -2/Research | Preloaded Repaired ---------- Lgt. Armor Plating | 47% | -9/Materials Lgt. Treads | 63% | -9/Materials Lgt. Angular Momentum Engine | 66% | -7/Factory Cld. VTOL Module | 36% | -6/Factory Cld. VTOL Module | 48% | -6/Factory Mni. Grenade Launcher | 6% | -5/Factory Cld. VTOL Module | 51% | -5/Factory Imp. Utility Shielding | 65% | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Reset Matrix Subatomic Replicator Achievements -------------- Alien Roots Exterminator False Reunion Home At Last? Challenges ------------ None Game ------ Seed ModifiedLauncherEngine Manual? 0 Play Time 07:49:33 Cumulative 138.2 hours Start 2025.05.16 @ 23:07:37 End 2025.05.21 @ 00:05:48 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type 2 Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 48 Gallery% 41 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e3d87c9-1abf-473f-9460-3dffb2e09281