Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 12:04:30 Player: furiousskeleton Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (151) 755 Value Destroyed (7280) 7280 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1045) 1045 TOTAL SCORE: 16080 Bonus ------- High Alert Combat Kills 45 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 4/100 System Corruption 71% Temperature Cool (1) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (12) ----- Advanced Heat Sink Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Railgun Linear Accelerator > --- INVENTORY (15) --- Reinforced Fission Core Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Nuclear Pulse Array Advanced Power Amplifier Advanced Heat Sink Improved Hardlight Generator Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Triangulator Advanced Signal Interpreter Improved Terrain Scan Processor Encrypted Comm Array Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Shock Absorption System Experimental Shield Generator > --- WEAPON ----------- Tesla Rifle Plasma Rifle Hypervelocity Railgun > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Reinforced Antimatter Reactor Improved Fusion Compressor Micro Antimatter Reactor Advanced VSS Leg Large Storage Unit Enhanced Optical Array Relay Coupler [NC] Relay Coupler [Cutter] Relay Coupler [Grunt] Advanced Remote Datajack [Rating: 132] Favorites ----------- Power Nuclear Core Engine F-cell Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Backup Plating III Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 10 | . . . 1 2 1 . 1 . . 2 . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 256 | 6 4 4 16 14 1 20 15 3 . 3 3 6 8 . 31 122 Power 32 | 1 . . 2 . . 2 2 . . . 2 1 3 . 7 12 Engine 3 | 1 . . 1 . . . . . . . . . . . 1 . Core 12 | . . . 1 . . 2 2 . . . 2 1 3 . 1 . Reactor 17 | . . . . . . . . . . . . . . . 5 12 Propulsion 64 | 2 . . 4 3 . 8 1 1 . . 1 2 1 . 7 34 Treads 4 | . . . . . . . . . . . . . . . . 4 Leg 55 | 2 . . 4 3 . 8 1 1 . . 1 2 1 . 7 25 Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 104 | 1 3 3 5 7 1 4 10 1 . 3 . 2 4 . 10 50 Device 70 | . 3 3 4 4 . 3 7 1 . 2 . 2 4 . 6 31 Storage 8 | 1 . . 1 1 . 1 1 . . 1 . . . . . 2 Processor 17 | . . . . 2 . . 2 . . . . . . . 1 12 Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 1 . . . . . . . . . 3 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 56 | 2 1 1 5 4 . 6 2 1 . . . 1 . . 7 26 Energy Gun 39 | 2 1 1 5 2 . 5 2 1 . . . 1 . . 6 13 Energy Cannon 3 | . . . . . . . . . . . . . . . 1 2 Ballistic Gun 10 | . . . . 1 . . . . . . . . . . . 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . . . . 2 2 Corrupted Parts 6 | . . . . . . . . . . . . . . . 2 4 System Corruption 23 | . . . . . . . . . . . . . . . 10 13 Parts Lost 111 | . . . . 2 . 9 1 . . . . . . . 15 84 Power 12 | . . . . . . . . . . . . . . . 1 11 Propulsion 27 | . . . . 1 . 4 . . . . . . . . 3 19 Utility 46 | . . . . 1 . 2 1 . . . . . . . 6 36 Weapon 26 | . . . . . . 3 . . . . . . . . 5 18 Highest Loss Streak 33 | . . . . 1 . 7 1 . . . . . . . 4 33 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 88 97 94 92 92 77 98 99 100 100 100 99 98 100 98 87 Engine 1 | . 14 14 4 . . . . . . . . . . . . 1 Core 5 | . . . 6 9 7 6 12 13 13 11 11 11 9 10 . . Reactor 2 | . . . . . . . . . . . . . . . 8 5 Leg 21 | . 28 28 32 25 23 16 26 26 26 23 23 22 21 21 20 13 Device 22 | . 3 11 18 8 7 8 20 19 20 29 29 28 34 36 33 20 Storage 10 | . 14 14 11 18 15 15 13 13 13 11 11 11 10 10 10 7 Processor 13 | . . . . 13 15 10 11 13 13 11 11 11 10 10 11 22 Energy Gun 11 | . 28 28 20 15 7 11 13 13 13 11 11 10 10 10 8 6 Ballistic Gun 1 | . . . . 1 7 2 . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 88 | 12 15 16 25 28 33 43 50 50 49 54 61 61 66 66 86 88 Greatest Support 103 | 20 20 20 36 38 38 62 58 64 64 64 68 68 68 68 90 103 Greatest Overweight (x) 8 | 1 . . 2 . . 4 . . . . . 1 . . 3 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 10 10 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 3 6 8 9 7 5 9 15 15 15 15 15 15 15 15 15 15 Average Carried 11 | 1 3 6 7 5 5 6 10 14 15 13 14 14 13 15 12 11 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 5 7 8 6 5 9 15 15 15 14 15 14 15 15 9 11 Class Distribution -------------------- 40% | Skirmisher 17% | Mutant 16% | Scavenger-Skirmisher 13% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Skirmisher | -5/Garrison Skirmisher | -5/Factory Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Matter Collected 4077 | 187 109 40 160 126 . 236 370 30 . . . . 277 . 374 2168 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7940 | . 141 170 449 603 . 474 260 22 101 . . . 404 . 873 4443 Parts 343 | . 15 10 30 23 . 22 10 . 8 . . . 13 . 32 180 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . Recyclers Shooed 9 | . . . . . . . . . . . . . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 2 8 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Combat Hostiles Destroyed 127 | . 5 6 10 15 . 11 6 1 4 . . . 4 . 17 48 Guns 100 | . 5 6 10 7 . 7 5 1 4 . . . 4 . 7 44 Cannons 7 | . . . . . . . . . . . . . . . 5 2 AOE 12 | . . . . 8 . 4 . . . . . . . . . . Classes Destroyed 16 | . 3 . 2 5 . 3 1 . . . . . 1 . . 1 Worker 4 | . . . . 1 . . . . . . . . . . . 3 Builder 4 | . . . . 1 . . 1 . . . . . . . . 2 Hauler 2 | . . . 2 . . . . . . . . . . . . . Recycler 6 | . . . . . . . . . . . . . 1 . . 5 Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Watcher 6 | . 1 . 2 . . . . . . . . . 1 . . 2 Swarmer 28 | . 3 3 4 . . . 3 1 4 . . . . . 5 5 Cutter 3 | . . . . . . 3 . . . . . . . . . . Grunt 43 | . 2 3 5 13 . 5 . . . . . . . . 4 11 Brawler 2 | . . . . 1 . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 5 | . . . 1 . . . . . . . . . . . 1 3 Specialist 9 | . . . . . . 2 . . . . . . . . . 7 Hunter 10 | . . . . 1 . . 2 . . . . . . . 2 5 Programmer 25 | . . . . . . . 1 . . . . . 4 . 5 15 Heavy 1 | . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | . 3 3 4 15 . 5 3 1 4 . . . 4 . 7 10 Combat Bots Only 12 | . 3 3 3 12 . 5 3 1 4 . . . 4 . 7 9 Max Kills in Single Turn 4 | . 1 1 1 4 . 2 2 1 1 . . . 2 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . . . Exploded 4 | . . . . 4 . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Hostile Shots Fired 1436 | . 22 21 32 54 . 108 50 18 25 . . . 20 . 254 832 Missed 445 | . 4 11 11 13 . 41 15 8 7 . . . 9 . 81 245 Damage Taken 14791 | . 150 89 193 562 . 1326 438 82 218 . . . 88 . 2262 9383 Core 2152 | . 21 12 44 79 . 318 65 4 12 . . . . . 284 1313 Absorbed by Shields 763 | . . . . . . . . . . . . . 92 . 450 221 Ignored by Resistances 4357 | . 47 28 58 161 . 333 129 23 66 . . . 51 . 762 2699 Regen/Repaired (Parts) 259 | . . . 104 74 . . . . . . . . . . 81 . Core Remaining (%) 84 | 100 . 86 89 85 . 54 . . 90 . . 100 . . 75 . Volleys Fired 461 | . 15 13 26 31 . 33 14 3 6 . . 3 19 . 68 230 Largest 3 | . 2 2 2 2 . 2 2 2 2 . . 2 2 . 2 3 Hottest 244 | . 80 115 121 112 . 112 170 160 150 . . 150 150 . 173 244 Shots Fired 891 | . 30 26 52 54 . 65 28 6 12 . . 4 39 . 135 440 Gun 818 | . 30 26 52 46 . 56 28 6 12 . . 4 39 . 107 412 Cannon 56 | . . . . . . . . . . . . . . . 28 28 Launcher 17 | . . . . 8 . 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 232 | . . . . . . 21 . . . . . . . . . 211 Thermal 541 | . 30 26 52 46 . 35 28 6 12 . . 4 39 . 124 139 Explosive 17 | . . . . 8 . 9 . . . . . . . . . . Electromagnetic 101 | . . . . . . . . . . . . . . . 11 90 Robot Hit Streak 43 | . 16 28 12 38 . 23 21 9 5 . . 5 8 . 27 43 Robot Miss Streak 3 | . 3 1 2 1 . 2 1 1 2 . . . 2 . 2 2 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 Secondary Targets 11 | . . 1 . 1 . 2 1 . . . . . 1 . 1 4 Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . . . 1 . 1 1 Shots Hit Robots 724 | . 21 22 35 46 . 56 24 4 7 . . 4 28 . 105 372 Core Hits 323 | . 9 10 19 40 . 35 12 1 4 . . . 13 . 30 150 Critical Kills 11 | . . . . . . . . . . . . . . . . 11 Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . 2 14 Critical Strikes 71 | . . 1 3 2 . 7 4 . . . . . 4 . 11 39 Burn 37 | . . 1 3 2 . 7 4 . . . . . 4 . 8 8 Destroy 28 | . . . . . . . . . . . . . . . 2 26 Blast 1 | . . . . . . . . . . . . . . . . 1 Corrupt 5 | . . . . . . . . . . . . . . . 1 4 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 18367 | . 231 302 598 1608 . 1567 488 81 174 . . 89 804 . 2711 9714 Guns 15226 | . 231 291 515 607 . 767 488 81 174 . . 89 738 . 2146 9099 Cannons 1131 | . . . . . . . . . . . . . . . 565 566 Explosions 1884 | . . . 83 1001 . 800 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 126 | . . 11 . . . . . . . . . . 66 . . 49 Kinetic 5010 | . . . . . . 296 . . . . . . . . . 4714 Thermal 9386 | . 231 291 515 665 . 471 488 81 174 . . 89 738 . 2445 3198 Explosive 1743 | . . . . 943 . 800 . . . . . . . . . . Electromagnetic 2102 | . . . 83 . . . . . . . . . . . 266 1753 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 71 | . . . . . . . . . . . . . 3 3 15 71 Average Corruption 18 | . . . . . . . . . . . . . 2 3 8 25 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 195 | . . . . . . . . . . . . . 3 1 56 135 Message Errors 40 | . . . . . . . . . . . . . . . 13 27 Matter Fused 47 | . . . . . . . . . . . . . 1 1 11 34 Heat Flow Errors 17 | . . . . . . . . . . . . . . . 4 13 Energy Discharges 23 | . . . . . . . . . . . . . 1 . 8 14 Parts Rejected 6 | . . . . . . . . . . . . . . . 2 4 Data Loss (minor) 21 | . . . . . . . . . . . . . . . 7 14 Data Loss (major) 6 | . . . . . . . . . . . . . . . 2 4 Misfires 7 | . . . . . . . . . . . . . 1 . 1 5 Alerts 3 | . . . . . . . . . . . . . . . 1 2 Misdirections 10 | . . . . . . . . . . . . . . . 4 6 Weapon Failures 15 | . . . . . . . . . . . . . . . 3 12 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 46 | . . . . 33 . 8 . . . . . . . . 5 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 46 | . . . . 33 . 8 . . . . . . . . 5 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 8 | . . 1 . . . . . . . . . . 2 . . 5 Impact 3 | . . 1 . . . . . . . . . . 1 . . 1 Kinetic 4 | . . . . . . . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 330 | . . . 24 46 . 12 . . . . . . . . 154 94 Shots 8 | . . . 2 2 . 1 . . . . . . . . 2 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 9 | . 1 1 . . . . . . . . . . 2 . . 5 Kicked 8 | . 1 1 . . . . . . . . . . 2 . . 4 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 1698 | . 135 225 195 334 . 1698 135 60 129 . . 18 9 . 352 351 Average Temperature 123 | . 52 81 34 120 . 461 70 29 72 . . 12 6 . 120 120 Received Heat Transfer 2051 | . 75 57 57 342 . 243 . . . . . . . . 310 967 Effects 21 | . . 2 . 3 . 15 . . . . . . . . 1 . Shutdowns 4 | . . . . . . 3 . . . . . . . . 1 . Energy Bleed 4 | . . . . 3 . 1 . . . . . . . . . . Interference 8 | . . 2 . . . 6 . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 Parts Fried 10 | . . . . . . . . . . . . . . . . 10 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . 1 . . . . . . . 4 1 Combat Hostiles 6 | . . . . . . . 1 . . . . . . . 4 1 Parts Melted 83 | . 2 2 5 5 . . 10 . . . . . 10 . 24 25 Heat Transferred 21867 | . 525 804 1517 1752 . 1739 1600 200 400 . . 200 1850 . 5240 6040 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Peak Influence 497 | . 155 201 260 497 133 290 189 . . 57 135 61 161 61 250 190 Initial 133 | . . 51 16 87 133 81 131 . . 57 35 61 . 46 37 19 Average 95 | . 95 95 134 317 133 225 89 . . 57 129 50 43 59 78 64 Maximum Alert Level 2 | . . 1 1 2 . 1 . . . . . . . . 1 . Low Security (%) 89 | 100 100 75 76 31 100 41 100 . . 100 100 100 100 100 89 100 Level 1 8 | . . 25 23 32 . 58 . . . . . . . . 10 . Level 2 1 | . . . . 35 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Squads Dispatched 30 | . . . 2 2 . 2 1 . . . . . 1 . 6 16 Investigation 3 | . . . 1 1 . . . . . . . . . . . 1 Extermination 12 | . . . . . . . 1 . . . . . 1 . 3 7 Reinforcement 15 | . . . 1 1 . 2 . . . . . . . . 3 8 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Distress Signals 7 | . . . 1 1 . . 1 . . . . . . . 3 1 Communications Jammed 123 | . . . . . . . . . . . . . . . 92 31 Distress Signals 117 | . . . . . . . . . . . . . . . 92 25 Times Spotted 203 | . 6 11 15 17 . 13 10 4 5 . . . 8 2 39 73 Peak Tracking Total 10 | . 3 8 5 6 . 7 3 3 4 . . . 5 2 6 10 Tactical Retreats 12 | . . 2 2 . . . . . 1 . . . . . 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Traps Triggered 14 | . . . . 1 . . 1 . . . 2 2 3 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . 3 . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Machines Disabled 13 | . . . 2 3 . 1 . . . . . . 1 . 4 2 Max in Single Turn 3 | . . . 2 3 . 1 . . . . . . 1 . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Machines Accessed 33 | . 2 . 3 3 1 . 5 . . 1 1 1 3 . 9 4 Terminals 22 | . 2 . 2 2 1 . 3 . . . 1 1 2 . 6 2 Fabricators 3 | . . . . . . . 1 . . . . . . . 2 . Repair Stations 5 | . . . 1 1 . . . . . . . . 1 . 1 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 Total Hacks 86 | . 10 . 13 11 1 . 9 . . 1 1 1 5 . 24 10 Successful 53 | . 6 . 10 6 1 . 7 . . 1 1 1 2 . 14 4 Failed 33 | . 4 . 3 5 . . 2 . . . . . 3 . 10 6 Catastrophic 5 | . 1 . . . . . . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 2 . Terminals 61 | . 10 . 7 7 1 . 5 . . . 1 1 3 . 20 6 Fabricators 3 | . . . . . . . 1 . . . . . . . 2 . Repair Stations 17 | . . . 6 4 . . . . . . . . 2 . 2 3 Recycling Units 3 | . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 Terminal Hacks 37 | . 6 . 4 4 1 . 4 . . . 1 1 2 . 10 4 Record 4 | . . . . . . . 1 . . . . . . . . 3 Prototype ID Bank 5 | . 1 . 2 . . . . . . . . . 1 . 1 . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 7 | . . . . . 1 . 2 . . . . . 1 . 2 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . 1 . . 1 . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . 1 . Dispatch Records 2 | . . . . . . . . . . . . 1 . . 1 . Surveillance Status 2 | . . . . 1 . . . . . . . . . . 1 . Transport Status 3 | . 2 . . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . 2 . Network Status 2 | . . . . . . . 1 . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 10 | . . . 6 2 . . . . . . . . . . 2 . Scan Component 5 | . . . 3 1 . . . . . . . . . . 1 . Repair 5 | . . . 3 1 . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 3 3 . . 5 . . . . 1 2 . 6 4 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . 40 . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 1 . . . . . . . . . . 1 . Time 172 | . . . 90 32 . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Total Allies 1 | . . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . . . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . . . . . . . . . 10 . Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . . 3 1 Muscle 2 | . . . . . . . . . . . . . . . 1 1 Ranger 1 | . . . . . . . . . . . . . . . 1 . Chimera 1 | . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Turns Passed 12000 | 68 194 616 592 565 4 378 959 972 654 324 584 481 776 97 1607 3129 Spaces Moved 6996 | 45 97 400 297 287 3 138 628 789 530 171 481 332 414 81 905 1398 Core 9 | 6 . . . . . . . . . . . . . . . 3 Treads 144 | . . . . . . . . . . . . . . . . 144 Legs 6785 | 39 97 400 297 287 3 138 628 789 530 171 481 332 414 81 905 1193 Wheels . | . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . . . . . . . . . . 58 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 112 120 120 120 120 120 120 120 120 120 48 Average Speed 126 | 118 120 120 120 120 120 162 120 120 120 120 120 120 120 120 139 136 Slowest Speed 450 | 190 120 120 260 120 120 400 120 120 120 120 120 190 120 120 330 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 20 75 27 36 . 79 18 92 47 6 71 9 11 73 25 37 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 9 | . 1 . . 1 1 . 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 4 | . . 1 . . . . . 2 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 180 | . . . . 63 . 21 . . . . . . . . 46 50 Melee . | . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . . . . . 6 2 AOE 170 | . . . . 63 . 21 . . . . . . . . 40 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Low Low Fac Gar Fac Fac Was Fac Res Total 9266 | 59 147 512 483 458 3 226 809 809 536 291 489 406 654 81 1110 2193 Wait 1321 | . 20 86 115 110 . 8 127 9 1 114 . 66 206 1 83 375 Move 6980 | 44 96 399 296 286 2 137 627 788 529 170 479 331 414 80 904 1398 Hop . | . . . . . . . . . . . . . . . . . Pick Up 148 | 9 6 4 16 7 . 22 16 3 . 2 3 . 3 . 15 42 Fast Attach 66 | . . . . . . . . 1 . . 1 5 2 . 2 55 Attach 127 | 6 4 4 12 13 1 14 13 2 . 3 . 1 2 . 18 34 Detach 29 | . 2 3 3 6 . 1 5 . . 1 . . . . 1 7 Swap 63 | . . . 4 1 . 6 2 . . . 2 . 4 . 11 33 Drop 62 | . 3 2 11 4 . 5 5 3 . 1 4 . 2 . 8 14 Fire 461 | . 15 13 26 31 . 33 14 3 6 . . 3 19 . 68 230 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 8 | . 1 1 . . . . . . . . . . 2 . . 4 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x2 / *Fac) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 8) 74 | -10/Materials | Identified exit to Mines 263 | -10/Materials | Entered Mines 270 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 442 | -10/Mines | Discovered new exit (range 4) 463 | -10/Mines | Assembled infested the area 530 | -10/Mines | Learned location of 1 exit from Materials 629 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Identified exit to Mines 1137 | -9/Materials | Discovered new exit (range 4) 1256 | -9/Materials | Repaired Aluminum Leg 1290 | -9/Materials | Repaired Beam Rifle 1323 | -9/Materials | Repaired Beam Rifle 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Utility x2 1695 | -8/Materials | Destroyed 12 combat bots 1733 | -8/Materials | Discovered new exit (range 11) 2002 | -8/Materials | Repaired Imp. Aluminum Leg 2035 | -8/Materials | Identified exit to Factory 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2040 | -7/Factory | Identified exit to DSF 2040 | -7/Factory | Entered DSF 2095 | -7/DSF | Additional patrols routed to DSF 2217 | -7/DSF | Discovered new exit (range 15) 2247 | -7/DSF | Lost 7 parts (2n2u3w) 2250 | -7/DSF | Sterilization system engaged 2270 | -7/DSF | Ambient heat levels rising (+10) 2285 | -7/DSF | Ambient heat levels rising (+10) 2300 | -7/DSF | Ambient heat levels rising (+10) 2315 | -7/DSF | Ambient heat levels rising (+10) 2330 | -7/DSF | Ambient heat levels rising (+10) 2345 | -7/DSF | Ambient heat levels rising (+10) 2360 | -7/DSF | Ambient heat levels rising (+10) 2375 | -7/DSF | Ambient heat levels rising (+10) 2390 | -7/DSF | Ambient heat levels rising (+10) 2405 | -7/DSF | Ambient heat levels rising (+10) 2418 | -7/DSF | Entered Factory 2418 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2618 | -6/Factory | Build established: Scavenger-Mutant 2976 | -6/Factory | Build established: Scavenger-Skirmisher 3354 | -6/Factory | Discovered new exit (range 11) 3376 | -6/Factory | Identified exit to Lower Caves 3377 | -6/Factory | Entered Lower Caves 3383 | -6/Lower Caves | Met a Warlord Commander 3384 | -6/Lower Caves | Learned location of Warlord (-5) 3385 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3386 | -6/Lower Caves | Found Encrypted Comm Array 3691 | -6/Lower Caves | Build established: Skirmisher 3938 | -6/Lower Caves | Learned Factory garrison access intel 4135 | -6/Lower Caves | Encountered a Warlord checkpoint 4263 | -6/Lower Caves | Discovered new exit (range 9) 4271 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4348 | -6/Lower Caves | Identified exit to Lower Caves 4349 | -6/Lower Caves | Entered another Lower Caves area 4399 | -6/Lower Caves | Discovered new exit (range 10) 5000 | -6/Lower Caves | Identified exit to Factory 5003 | -6/Lower Caves | Entered Factory 5003 | -5/Factory | Evolved 2 slots: Utility x2 5004 | -5/Factory | Loaded intel: 4 garrison access locations 5246 | -5/Factory | Discovered new exit (range 14) 5324 | -5/Factory | Identified exit to Garrison 5327 | -5/Factory | Entered Garrison 5327 | -5/Garrison | Discovered recently destroyed garrison 5633 | -5/Garrison | Discovered new exit (range 13) 5791 | -5/Garrison | Discovered new exit (range 11) 5887 | -5/Garrison | Identified exit to Factory 5888 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5906 | -5/Garrison | Discovered new exit (range 5) 5910 | -5/Garrison | Identified exit to Factory 5911 | -5/Garrison | Entered Factory 6108 | -5/Factory | Discovered exit to Factory (range 8) 6335 | -5/Factory | Discovered new exit (range 17) 6392 | -5/Factory | Entered another Factory area 6392 | -4/Factory | Evolved 2 slots: Utility x2 6530 | -4/Factory | Identified exit to DSF 7168 | -4/Factory | Sucked down chute 7168 | -4/Factory | Entered Waste 7169 | -4/Waste | Spotted C-40 Crusher 7184 | -4/Waste | Spotted C-40 Crusher 7187 | -4/Waste | Spotted C-40 Crusher 7197 | -4/Waste | Spotted C-40 Crusher 7215 | -4/Waste | Spotted C-40 Crusher 7252 | -4/Waste | Spotted C-40 Crusher 7255 | -4/Waste | Discovered new exit (range 10) 7264 | -4/Waste | Identified exit to Factory 7265 | -4/Waste | Entered Factory 7561 | -4/Factory | Joined by Warlord Ranger squad 7652 | -4/Factory | Repaired Flexi-carbon Leg 7803 | -4/Factory | Identified exit to DSF 7923 | -4/Factory | System corruption reached 10% 8211 | -4/Factory | Build established: Scavenger-Skirmisher 8237 | -4/Factory | Lost 3 parts (2u1w) 8261 | -4/Factory | Destroyed 7 combat bots 8369 | -4/Factory | Fabricated A-02 Transporter (x1) 8369 | -4/Factory | Discovered new exit (range 16) 8499 | -4/Factory | Joined by Warlord Chimera squad 8576 | -4/Factory | Joined by Warlord Muscle squad 8635 | -4/Factory | Lost 4 allies 8682 | -4/Factory | Lost 4 parts (1n2u1w) 8720 | -4/Factory | Lost 4 parts (2n2w) 8766 | -4/Factory | Specialist reinforcements revealed to be Infiltrators 8866 | -4/Factory | Identified exit to Research 8872 | -4/Factory | Entered Research 8872 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9156 | -3/Research | Build established: Infiltrator-Skirmisher 9854 | -3/Research | Lost 3 parts (1n1u1w) 9918 | -3/Research | System corruption reached 10% 10242 | -3/Research | Lost 6 parts (2n2u2w) 10378 | -3/Research | Lost 11 parts (1p3n4u3w) 10443 | -3/Research | Spotted B-86 Titan 10625 | -3/Research | Lost 4 parts (1p3u) 10655 | -3/Research | Build established: Scavenger-Mutant 10803 | -3/Research | Spotted B-86 Titan 10867 | -3/Research | Lost 5 parts (2n2u1w) 10913 | -3/Research | Joined by Warlord Muscle squad 10980 | -3/Research | Found Prototype Device 10981 | -3/Research | Identified Exp. Shield Generator 11127 | -3/Research | System corruption reached 30% 11134 | -3/Research | Lost 3 allies 11172 | -3/Research | Core integrity fell below 50% 11200 | -3/Research | Destroyed 9 combat bots 11330 | -3/Research | Lost 33 parts (5p5n16u7w) 11548 | -3/Research | Build established: Scavenger-Gunner 11656 | -3/Research | Core integrity fell below 20% 11764 | -3/Research | Lost 4 parts (1p1n2w) 11871 | -3/Research | Lost 4 parts (3n1u) 12001 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Quantum Rifle destroyed. / T4JR Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+4). System corrupted: Energy discharge (-80). X-77 Beamer Gatling Laser blasted off. X-77 Beamer knocked back. X-77 Beamer destroyed. X-77 Beamer knocked back. Mic. Antimatter Reactor destroyed. X-77 Beamer knocked back. System corrupted: Linear Accelerator jammed. System corrupted: Energy discharge (-7). Adv. Cryofiber Web destroyed. Mic. Antimatter Reactor destroyed. Adv. Force Field destroyed. Energy Well destroyed. Med. Treads destroyed. Subatomic Condenser disabled. Map ----- +----------------------------------------------------+ | ?????????????????# # ###! % | | ?????????????????# # =[!"T! | | ?????????????????######## =]!""% | | ????????????????????????######!]]] | | ????????????????????###########%]# | | ????????????????????# [ =[ =#=!# | | ????????????????????# !!==+|!# | | ????????????????????# *!!!!# ^# | | ????????????????????# =!*= #%^# | | ????????????????????# *![#![# | | ????????????????????# # # | | ????????????????????# # / | | ????????????????????# # # | | ???????????####?????########### # | | ???????????# #??????# ## # | | ?########### +??????# ##% # | | ?# ! ## #??????# ## # | | ?# ## #??????# ## # | | ?# ## ##?????# ## # | | ?# ! # ############+## | | ?# ! + =%! ! ! | | ?# pp# = | | ?# "" # ############### | | ?# """ ## ##?????????????##+## | | ?# """ [## #??????????????????? | | ?########@## +??????????????????? | | ?????####!%! #??????????????????? | | ?????+ %x^! #??????????????????? | | ?????#######+##??????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 51 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Resistance: TH 50 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings GoHome() I Survived The Infestation No Signal Omniscient Cartographer Power Corrupts Total Silence Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ArmorSuspensionPropulsion Manual? 0 Play Time 02:40:42 Cumulative 10.3 hours Start 2024.04.02 @ 22:59:38 End 2024.04.03 @ 12:04:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77addc3a-f09e-4edb-bef6-9c81f9fb1661