Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 15:46:03 Player: Shockbound Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1293) 1293 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 4918 Bonus ------- Entered Garrisons 200 Friendly Fire -80 Cogmind --------- Core Integrity 0/850 Matter 188/300 Energy 353/360 System Corruption 2% Temperature Critical (630) Movement Rolling (110) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine Light Fission Core > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (6) ------ Advanced Terrain Scanner > --- WEAPON (5) ------- Force Rifle Force Rifle Heavy Assault Rifle Autogun Gauss Rifle > --- INVENTORY (5) ---- Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Terrain Scanner Targeting Computer > --- WEAPON ----------- Force Rifle Force Rifle Heavy Assault Rifle Autogun Gauss Rifle > --- INVENTORY -------- Flexi-carbon Leg [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Processor Terrain Scan Processor Protection Core Shielding Weapon Assault Rifle Energy Gun Force Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 4 | . . . 2 1 . 1 Weapon 3 | . . 2 . 1 . . Parts Attached 63 | 4 8 12 9 7 4 19 Power 10 | 1 . 2 . . 1 6 Engine 4 | 1 . 2 . . . 1 Core 6 | . . . . . 1 5 Reactor . | . . . . . . . Propulsion 17 | 2 3 . 4 3 3 2 Treads 1 | . . . . . 1 . Leg 7 | . 2 . 2 2 1 . Wheel 4 | 2 . . . . . 2 Hover 3 | . . . 2 1 . . Flight 2 | . 1 . . . 1 . Utility 11 | . . 2 3 2 . 4 Device 5 | . . 1 1 1 . 2 Storage . | . . . . . . . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 4 | . . 1 1 1 . 1 Artifact . | . . . . . . . Weapon 25 | 1 5 8 2 2 . 7 Energy Gun 4 | 1 . . . . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | . 4 2 1 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 4 | . 1 3 . . . . Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 2 . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 24 | . 2 . 1 . 17 4 Power 4 | . 1 . . . 2 1 Propulsion 5 | . . . . . 5 . Utility 8 | . . . . . 5 3 Weapon 7 | . 1 . 1 . 5 . Highest Loss Streak 16 | . 1 . 1 . 16 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 60 | . 53 88 87 93 29 24 Engine 3 | . 3 3 9 7 . . Core 1 | . . . . . . 6 Leg 7 | . 9 22 5 9 3 . Wheel 1 | . 10 . . . . 1 Hover 1 | . . . 6 3 1 . Device 7 | . . 10 14 15 5 2 Processor 2 | . . . 6 7 2 . Protection 5 | . . 8 9 9 3 . Energy Gun 3 | . 5 . . . . 8 Ballistic Gun 16 | . 17 32 25 22 3 3 Launcher 3 | . 3 5 9 7 . . Slashing Weapon 2 | . . 3 . 6 1 . Peak Build Rating 38 | 4 5 12 17 26 26 38 Average Rating 13 | 2 3 9 14 23 8 14 On Entrance 8 | . 4 4 12 15 26 . Naked Turns 76 | . . . . . 21 55 Heaviest Build 41 | 5 8 20 21 23 23 41 Greatest Support 44 | 20 20 20 20 44 20 20 Greatest Overweight (x) 8 | . . . 2 1 1 8 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 4 4 Average Carried 2 | 1 3 3 4 2 1 . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 3 1 1 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Skirmisher 20% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1044 | 240 151 349 114 . 29 161 Remotely . | . . . . . . . Salvage Created 1363 | 50 186 424 172 . 49 482 Parts 99 | 4 9 33 18 . 3 32 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 32 | 1 7 9 4 . 5 6 Melee 3 | . . . . . 3 . Guns 20 | . 4 6 3 . 1 6 AOE 9 | 1 3 3 1 . 1 . Classes Destroyed 12 | 1 3 4 1 . . 3 Worker 4 | . 1 1 . . . 2 Builder 2 | . . 2 . . . . Tunneler 2 | . . . 1 . . 1 Recycler 1 | . . . . . . 1 Operator 2 | . . 2 . . . . Watcher 2 | . 1 . . . . 1 Swarmer 10 | . 3 . . . 4 3 Grunt 12 | 1 4 6 . . 1 . Duelist 1 | . . 1 . . . . Sentry 6 | . . 2 4 . . . Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Best Kill Streak 7 | 1 7 7 2 . 2 2 Combat Bots Only 5 | 1 5 5 2 . 2 2 Max Kills in Single Turn 5 | 1 2 5 2 . 2 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | 1 1 3 1 . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 363 | 5 46 28 32 . 121 131 Missed 110 | 3 15 11 10 . 31 40 Damage Taken 4055 | 21 415 287 318 . 1419 1595 Core 1644 | . 123 24 47 . 484 966 Absorbed by Shields . | . . . . . . . Redirected to Shielding 41 | . . 2 9 . 30 . Regen/Repaired (Parts) 71 | . . . 71 . . . Core Remaining (%) 73 | 100 50 94 91 . 30 . Volleys Fired 81 | 5 20 17 14 . 3 22 Largest 5 | 1 2 4 4 . 4 5 Hottest 234 | 40 70 93 100 . 96 234 Shots Fired 217 | 5 37 56 42 . 9 68 Gun 195 | 5 34 51 30 . 7 68 Cannon . | . . . . . . . Launcher 18 | . 3 5 8 . 2 . Special 4 | . . . 4 . . . Kinetic 144 | . 29 51 30 . 7 27 Thermal 45 | . . . 4 . . 41 Explosive 18 | . 3 5 8 . 2 . Electromagnetic 10 | 5 5 . . . . . Robot Hit Streak 11 | 4 6 7 11 . 1 4 Robot Miss Streak 6 | 1 6 4 2 . 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 117 | 4 23 26 23 . 5 36 Core Hits 98 | 1 15 22 10 . 27 23 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 5 | . . . . . . 5 Destroy 5 | . . . . . . 5 Melee Attacks 6 | . . 1 . . 5 . Impact . | . . . . . . . Slashing 6 | . . 1 . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3151 | 151 634 616 431 . 363 956 Guns 1864 | 51 249 313 242 . 72 937 Cannons . | . . . . . . . Explosions 1080 | 100 385 303 189 . 103 . Melee 127 | . . . . . 127 . Ramming 80 | . . . . . 61 19 Kinetic 1095 | . 210 313 242 . 72 258 Thermal 779 | 100 . . . . . 679 Explosive 980 | . 385 303 189 . 103 . Electromagnetic 90 | 51 39 . . . . . Impact . | . . . . . . . Slashing 127 | . . . . . 127 . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . . . 12 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 4 | . . . . . . 4 Data Loss (minor) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 13 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 13 | . . . . . 13 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 102 | . 83 . . . 11 8 Shots 3 | . 3 . . . . . Rammed 9 | . . . . . 5 4 Targets Rammed 39 | . . . . . 35 4 Kicked 30 | . . . . . 30 . Crushed . | . . . . . . . Highest Temperature 630 | 12 60 27 71 . 16 630 Average Temperature 124 | 10 26 8 33 . 8 180 Received Heat Transfer 834 | 12 159 69 162 . 432 . Effects 7 | . . . . . . 7 Shutdowns 5 | . . . . . . 5 Short Circuit 1 | . . . . . . 1 Damage (core) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . . 4 Heat Transferred 1186 | 150 . . . . . 1036 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 353 | 20 252 353 257 22 70 95 Initial 33 | . 13 21 33 22 . 4 Average 76 | 1 164 136 128 15 15 39 Maximum Alert Level 1 | . 1 1 1 . . . Low Security (%) 89 | 100 65 77 80 100 100 100 Level 1 10 | . 34 22 19 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 4 1 . . 2 Investigation 5 | . 1 3 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | 1 10 14 10 . 12 18 Peak Tracking Total 6 | 1 4 4 4 . 6 4 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 2 | . . 1 . . 1 . Max in Single Turn 1 | . . 1 . . 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 13 | . 2 6 3 2 . . Terminals 7 | . 2 4 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . . 1 1 . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 41 | . 11 18 10 2 . . Successful 27 | . 6 10 9 2 . . Failed 14 | . 5 8 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 23 | . 11 11 1 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 7 | . . . 6 1 . . Scanalyzers 7 | . . 7 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 6 5 1 . . . Record 5 | . 2 3 . . . . Prototype ID Bank 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . Dispatch Records 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 7 | . . . 6 1 . . Recycle Component 1 | . . . 1 . . . Process 2 | . . . 2 . . . Report Inventory 2 | . . . 1 1 . . Retrieve Matter 2 | . . . 2 . . . Scanalyzer 5 | . . 5 . . . . Insert Component 2 | . . 2 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 10 | . 2 6 2 . . . Full Trace Events 4 | . 1 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 90 | . . . 90 . . . Retrieved Matter 90 | . . . 90 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3238 | 74 403 511 470 583 238 959 Spaces Moved 1946 | 76 438 353 305 231 151 392 Core 382 | 23 . . . . 50 309 Treads 57 | . . . . . 57 . Legs 665 | . 106 353 77 120 9 . Wheels 297 | 53 161 . . . . 83 Hover 374 | . . . 228 111 35 . Flight 171 | . 171 . . . . . Fastest Speed 40 | 50 40 120 60 60 50 50 Average Speed 115 | 70 74 120 122 124 109 157 Slowest Speed 450 | 80 120 120 190 130 160 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 6 44 31 24 4 26 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 4 | . . . 4 . . . Terrain Destroyed 133 | . 31 28 61 . 13 . Melee . | . . . . . . . Projectile 4 | . . . 4 . . . AOE 129 | . 31 28 57 . 13 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2753 | 90 481 397 363 527 203 692 Wait 556 | . 5 3 31 286 2 229 Move 1940 | 75 437 352 304 230 150 392 Hop . | . . . . . . . Pick Up 51 | 6 8 9 3 2 3 20 Fast Attach 2 | . . 1 1 . . . Attach 47 | 4 7 5 3 6 4 18 Detach 3 | . . . 1 2 . . Swap 14 | . 1 6 5 1 . 1 Drop 14 | . 3 3 1 . 1 6 Fire 81 | 5 20 17 14 . 3 22 Melee 6 | . . 1 . . 5 . Ram 9 | . . . . . 5 4 Kick 30 | . . . . . 30 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 75 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Weapon x2 796 | -9/Materials | Build established: Skirmisher 962 | -9/Materials | Discovered new exit (range 11) 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Utility x2 1069 | -8/Materials | Repaired Assault Rifle 1401 | -8/Materials | Build established: Scavenger-Skirmisher 1446 | -8/Materials | Discovered new exit (range 3) 1459 | -8/Materials | Entered Factory 1459 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2038 | -7/Factory | Identified exit to Garrison 2042 | -7/Factory | Entered Garrison 2071 | -7/Garrison | Triggered checkpoint 2126 | -7/Garrison | Garrison Relay disabled 2164 | -7/Garrison | Core integrity fell below 50% 2198 | -7/Garrison | Lost 16 parts (2p4n5u5w) 2264 | -7/Garrison | Triggered checkpoint 2275 | -7/Garrison | Discovered new exit (range 10) 2280 | -7/Garrison | Entered Factory 2280 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2397 | -6/Factory | Build established: Mutant 2615 | -6/Factory | Core integrity fell below 50% 2645 | -6/Factory | Core integrity fell below 20% 3084 | -6/Factory | Build established: Gunner 3240 | -6/Factory | Core destroyed Last Messages --------------- Slug penetrates H-66 Slayer. Flexi-carbon Leg melted. H-66 Slayer destroyed. M-28 Smith repairs M-28 Smith. Penetrated by Slug. Targeting Computer destroyed. H-66 Slayer suffers critical hit (Destroy). Destroyed Gauss Rifle. Slug penetrates H-66 Slayer. Power failure, Lgt. Fission Core shutdown. Penetrated by Slug. Slug penetrates H-66 Slayer. Penetrated by Slug. Force Rifle broken. Overheating: Short circuit. K-01 Serf collects debris. Power failure, Angular Momentum Engine shutdown. Power failure, Lgt. Fission Core shutdown. Penetrated by Slug. Overheating: Core damaged (-119). 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