Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 13:07:02 Player: SunShine214 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (320) 1600 Value Destroyed (11655) 11655 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (4045) 4045 TOTAL SCORE: 23520 Bonus ------- High Alert Combat Kills 3641 Follower Combat Kills 468 Friendly Fire -64 Cogmind --------- Core Integrity 0/1300 Matter 85/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core High-capacity Storage Unit Tiamat Missile Launcher Improved Plasma Cutter Heavy Pick Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Hovering Antigrav-Diametric Exoskeleton Diametric Drive Diametric Drive > --- UTILITY ---------- Scrap Engine Improved Coolant Injector Enhanced Optical Array Experimental Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Charged HERF Construct/C Hpw. EM Proton Construct/C Kinetic Spear > --- INVENTORY -------- Reinforced Fission Core High-capacity Storage Unit Improved Plasma Cutter Heavy Pick [Rating: 133] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Diametric Drive Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Shock Maul Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 . . 4 2 2 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 8 | . . 2 . . 1 1 1 1 2 . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 102 | 7 5 11 5 2 9 14 10 15 15 9 Power 9 | 1 1 3 1 . 1 . . . 1 1 Engine 7 | 1 1 3 1 . 1 . . . . . Core 2 | . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 9 | 2 . 2 1 . 1 . . . 2 1 Treads 4 | 2 . 2 . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . Hover . | . . . . . . . . . . . Flight 4 | . . . 1 . . . . . 2 1 Utility 56 | 2 2 2 . 1 5 11 7 13 9 4 Device 19 | 1 . 1 . 1 3 2 3 3 1 4 Storage 4 | 1 1 . . . . . 1 . 1 . Processor 12 | . . . . . 1 1 . 4 6 . Hackware 3 | . . . . . . . 1 1 1 . Protection 18 | . 1 1 . . 1 8 2 5 . . Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 4 3 1 2 3 3 2 3 3 Energy Gun 5 | . 2 2 1 . . . . . . . Energy Cannon 3 | . . . 2 . . . . 1 . . Ballistic Gun 4 | 2 . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 8 | . . . . . 2 1 2 1 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 . 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . 1 . 2 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 5 1 . 4 2 2 3 6 Parts Lost 52 | . 2 . . 1 4 7 2 20 8 8 Power 4 | . 1 . . . 1 . . 2 . . Propulsion 7 | . . . . . 1 . . 1 3 2 Utility 21 | . 1 . . 1 . 5 1 9 . 4 Weapon 20 | . . . . . 2 2 1 8 5 2 Highest Loss Streak 11 | . 1 . . 1 1 1 1 11 3 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | . 8 18 20 16 17 17 18 14 3 4 Power . | . . . 1 . . 1 1 1 . 1 Propulsion 4 | . 2 9 12 6 2 4 4 1 . . Utility 6 | . 3 4 3 3 8 9 8 7 1 1 Weapon 3 | . 2 3 3 3 4 1 3 3 . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 81 | . 1 7 . 15 13 15 19 6 4 1 Power 4 | . . 1 . 1 1 . 1 . . . Propulsion 43 | . . 2 . 13 4 7 12 2 3 . Utility 21 | . 1 2 . . 4 7 4 2 1 . Weapon 11 | . . 2 . 1 4 . 2 2 . . Tool/Special 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 76 | . 99 94 100 87 67 71 63 65 53 67 Engine 5 | . 13 11 11 10 4 1 . . . . Core 1 | . . . . . 2 4 1 . 3 . Treads 8 | . 28 22 22 12 2 3 . 3 . . Leg 1 | . . . . 2 3 . . . . . Hover 1 | . . . . . 1 2 3 1 . 2 Device 12 | . 8 9 11 16 15 11 6 7 6 11 Storage 7 | . 14 11 11 11 7 6 5 5 1 . Processor 3 | . . . . . 4 6 5 5 11 14 Hackware 1 | . . . . . . . 3 10 10 13 Protection 6 | . 5 17 22 10 2 6 5 5 . . Energy Gun 8 | . 25 12 11 5 6 8 7 3 1 . Energy Cannon 5 | . . . 9 11 6 4 3 . 4 2 Ballistic Gun 2 | . 2 9 1 . 4 1 . 4 . . Ballistic Cannon 1 | . . . . . . 3 3 3 . 3 Impact Weapon 2 | . . . . 4 . 5 1 1 . . Peak Build Rating 133 | 7 10 18 26 46 73 89 106 124 110 133 Average Rating 58 | 5 9 15 23 33 56 84 96 112 88 109 On Entrance 47 | . 7 10 18 24 44 73 85 106 63 91 Avg Prop Armor Cover (%) 12 | . . . . . 15 . . . . 4 Naked Turns 20 | . . . . . . . . . . 20 Heaviest Build 108 | 12 54 61 68 68 68 79 93 108 90 61 Greatest Support 120 | 40 40 40 40 44 107 107 102 120 90 44 Greatest Overweight (x) 4 | . 1 1 1 2 4 . 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 14 20 20 20 20 20 20 20 10 5 Most Carried 20 | 2 13 20 20 20 20 20 20 20 8 5 Average Carried 16 | . 8 18 19 16 18 19 19 15 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 1 12 20 20 20 20 20 20 9 4 5 Scrap Engine Consumption 340 | . . . . 42 84 75 53 29 34 23 Constructs Created 16 | . . . . 3 3 1 1 1 4 3 Constructs Modified 123 | . . . . 15 32 33 21 14 3 5 Class Distribution -------------------- 49% | Construct 13% | Commander-Construct 13% | Mutant 11% | Commander-Mutant 4% | Hacker-Construct 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Hacker-Construct | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Matter Collected 4205 | 211 156 230 76 118 811 774 701 639 301 188 Remotely . | . . . . . . . . . . . Salvage Created 13997 | 175 446 736 359 1256 2338 3291 2276 2379 583 158 Parts 660 | 12 16 39 21 59 128 119 115 120 28 3 Haulers Intercepted 24 | . 2 3 2 . 6 6 2 3 . . Recyclers Shooed 15 | . 1 2 . 3 3 2 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Combat Hostiles Destroyed 194 | . 7 9 5 5 42 40 32 40 10 4 Melee 3 | . . . . 1 . 2 . . . . Guns 73 | . 7 9 . . 21 12 10 14 . . Cannons 55 | . . . 5 3 12 16 7 6 2 4 AOE 48 | . . . . 1 9 4 9 19 6 . Classes Destroyed 19 | 2 4 1 1 2 6 2 1 . . . Worker 29 | . . . 1 . 10 8 5 5 . . Builder 17 | . . . . 4 6 3 1 3 . . Tunneler 6 | 3 1 . . . . . 2 . . . Hauler 24 | . 2 3 2 . 6 6 2 3 . . Recycler 28 | 1 . 2 . 11 6 4 3 1 . . Mechanic 2 | . . . . . 1 . . 1 . . Operator 8 | . 1 . 1 . 1 2 1 2 . . Watcher 10 | . 1 . . . 2 3 . 3 1 . Swarmer 38 | . . . . . 10 7 10 9 . 2 Grunt 76 | . 7 5 3 2 18 13 4 15 8 1 Brawler 1 | . . . . . 1 . . . . . Duelist 3 | . . . . . 1 1 . 1 . . Protector 2 | . . . . . . 1 . 1 . . Sentry 21 | . . 4 2 2 4 4 2 2 . 1 Hunter 22 | . . . . . 1 6 7 8 . . Programmer 28 | . . . . . 7 7 8 4 2 . Heavy 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . 1 . . . . Scrapper 3 | . . . . 3 . . . . . . Best Kill Streak 18 | 3 2 3 5 4 11 5 7 18 6 3 Combat Bots Only 13 | . 2 3 2 2 5 4 5 13 6 3 Max Kills in Single Turn 6 | 1 1 1 1 2 3 3 6 4 2 1 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . 1 2 2 5 4 2 . Melee 1 | . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Hostile Shots Fired 1630 | . 51 29 4 11 412 263 169 258 167 266 Missed 634 | . 19 11 1 3 169 99 55 82 74 121 Hits 996 | . 32 18 3 8 243 164 114 176 93 145 Melee 11 | . . . . . 1 2 . 6 . 2 Projectile 985 | . 32 18 3 8 242 162 114 170 93 143 Critical Strikes 44 | . . . . . 2 9 5 17 7 4 Actively Blocked 2 | . . . . . . 1 . 1 . . Damage Taken 18261 | . 413 293 89 205 3227 2910 2400 4285 2014 2425 Core 2616 | . 76 30 27 47 360 211 193 372 410 890 Absorbed by Shields 20 | . . . . . . . . . 20 . Redirected to Shielding 521 | . . . . . . 214 . 307 . . Ignored by Resistances 47 | . . . . . . 47 . . . . Regen/Repaired (Parts) 5809 | . . . . . 1595 1622 1261 823 414 94 Core Remaining (%) 73 | 100 69 . . 74 48 75 80 67 . . Volleys Fired 535 | 12 49 41 13 23 134 84 74 67 24 14 Largest 4 | 2 2 2 2 2 3 4 3 4 3 3 Hottest 267 | 40 112 112 160 160 185 190 122 256 267 205 Shots Fired 1308 | 24 94 82 23 31 349 254 195 174 52 30 Gun 819 | 24 94 82 10 4 235 133 104 120 13 . Cannon 435 | . . . 13 27 95 117 88 32 34 29 Launcher 54 | . . . . . 19 4 3 22 5 1 Special . | . . . . . . . . . . . Kinetic 359 | 24 . 38 . . 112 84 57 27 7 10 Thermal 665 | . 94 28 13 28 167 122 88 109 16 . Explosive 54 | . . . . . 19 4 3 22 5 1 Electromagnetic 230 | . . 16 10 3 51 44 47 16 24 19 Robot Hit Streak 20 | 12 7 8 4 4 10 12 18 20 11 9 Robot Miss Streak 9 | 3 3 6 3 7 9 9 4 6 3 3 Penetration Max 2 | . . . . . 1 2 1 . 1 . Secondary Targets 1 | . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 859 | 17 56 54 17 30 185 206 140 98 36 20 Core Hits 565 | 5 21 26 10 20 136 88 69 157 26 7 Critical Kills 9 | . . . . 1 . 5 1 1 1 . Critical Parts Destroyed 19 | . . . . 1 . 16 2 . . . Critical Strikes 47 | . 10 1 . 2 . 22 6 5 1 . Burn 18 | . 10 1 . . . . 3 4 . . Meltdown 2 | . . . . . . . 1 . 1 . Destroy 6 | . . . . . . 6 . . . . Blast 1 | . . . . . . 1 . . . . Smash 20 | . . . . 2 . 15 2 1 . . Melee Attacks 129 | . . . . 20 1 60 25 10 11 2 Impact 94 | . . . . 20 1 60 9 4 . . Slashing . | . . . . . . . . . . . Piercing 35 | . . . . . . . 16 6 11 2 Sneak Attacks 35 | . . . . 8 . 14 10 3 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 36681 | 170 918 852 472 1608 6863 8537 6054 8263 2118 826 Guns 12459 | 170 874 800 178 45 2755 2165 2327 2805 340 . Cannons 9749 | . . . 294 747 1550 2977 2016 762 628 775 Explosions 8999 | . . 46 . 100 2457 375 598 4310 1062 51 Melee 5277 | . . . . 712 . 3020 1113 344 88 . Ramming 197 | . 44 6 . 4 101 . . 42 . . Kinetic 5715 | 170 . 356 . . 1263 1628 1199 594 161 344 Thermal 13621 | . 874 307 294 847 3014 3036 2059 2765 425 . Explosive 7967 | . . . . . 1827 375 598 4054 1062 51 Electromagnetic 3904 | . . 183 178 45 658 478 1085 464 382 431 Impact 4315 | . . . . 712 . 3020 431 152 . . Slashing . | . . . . . . . . . . . Piercing 962 | . . . . . . . 682 192 88 . Highest Corruption 12 | . 1 2 2 2 10 3 6 2 12 12 Average Corruption 3 | . 1 2 2 2 4 1 3 2 7 12 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 212 | . . 5 9 43 65 30 35 . 7 18 Message Errors 47 | . . . 4 11 13 7 7 . 2 3 Matter Fused 47 | . . 1 1 13 14 5 7 . 1 5 Heat Flow Errors 29 | . . . 1 3 12 8 3 . 2 . Energy Discharges 29 | . . 3 1 5 7 5 5 . . 3 Parts Rejected 3 | . . . . . 2 . 1 . . . Parts Fused 2 | . . . . . . . 2 . . . Data Loss (minor) 22 | . . 1 1 3 5 4 5 . 1 2 Data Loss (major) 15 | . . . . 3 5 . 3 . 1 3 Misfires 10 | . . . . 4 4 1 . . . 1 Alerts 3 | . . . . 1 2 . . . . . Weapon Failures 5 | . . . 1 . 1 . 2 . . 1 Overload Shots 19 | . . . . . . 19 . . . . Effects 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Overflow Damage 2772 | . . . . 325 140 1480 555 230 27 15 Projectiles 169 | . . . . 11 15 30 72 25 1 15 Explosions 301 | . . . . . 125 11 12 127 26 . Melee 2302 | . . . . 314 . 1439 471 78 . . Knockbacks 44 | . 1 . . 4 . 19 14 3 . 3 Impact 18 | . 1 . . 4 . 11 2 . . . Kinetic 25 | . . . . . . 8 11 3 . 3 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 985 | . . 35 . 47 259 . 213 431 . . Shots 30 | . . 1 . 1 4 . 10 14 . . Rammed 25 | . 10 2 1 . 7 . . 5 . . Targets Rammed 28 | . 11 2 1 1 8 . . 5 . . Kicked 1 | . . . . . 1 . . . . . Crushed 2 | . 1 . . 1 . . . . . . Highest Temperature 649 | . 418 162 127 233 211 472 270 649 482 185 Average Temperature 93 | . 116 39 52 62 48 91 49 134 183 74 Received Heat Transfer 3206 | . 234 96 39 81 741 688 162 741 214 210 Effects 21 | . 5 . . 1 . 1 2 5 7 . Shutdowns 5 | . . . . . . 1 . 2 2 . Energy Bleed 5 | . . . . . . . 1 1 3 . Interference 7 | . 5 . . 1 . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 24 | . . . . 3 . 13 5 2 1 . Combat Hostiles 11 | . . . . . . 6 3 1 1 . Parts Fried 55 | . . 1 . 5 . 33 9 4 2 1 Impact Corruptions 66 | . . . . 12 . 43 10 1 . . Robots Melted 4 | . . . . . . . 3 . 1 . Combat Hostiles 4 | . . . . . . . 3 . 1 . Parts Melted 36 | . 1 . 2 . 7 2 19 3 2 . Heat Transferred 16898 | . 2960 740 350 910 2991 3223 3416 1958 350 . Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 1 . 1 3 . . 2 . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Maximum Alert Level 4 | . . . 1 . 4 3 3 4 3 2 Low Security (%) 43 | 100 100 100 75 100 28 . . . . . Level 1 7 | . . . 25 . 17 7 7 . . . Level 2 27 | . . . . . 36 31 56 50 59 99 Level 3 19 | . . . . . 5 61 35 46 40 . Level 4 2 | . . . . . 11 . . 3 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1348 | 10 73 60 274 94 1179 1055 1087 1348 1033 527 Initial 678 | . . . . 94 300 575 506 530 678 527 Average 381 | 1 11 15 95 10 467 738 602 730 747 466 Influence Increases 9276 | 20 257 286 477 363 2145 1538 1559 1672 693 266 Destroy 0b10 Robot/C 4060 | . 140 180 180 60 1020 780 640 780 200 80 Destroy 0b10 Robot/NC 635 | 20 25 25 25 75 160 135 70 95 5 . Destroy Leader 978 | . 46 46 66 . 256 216 154 142 32 20 Allied During Kill 268 | . . . 130 83 55 . . . . . Trap Triggered on 0b10 20 | . . . . . . . 20 . . . Successful Hack 275 | . . 17 14 . 43 48 87 12 30 24 Disable Machine 840 | . . 15 60 135 105 150 150 165 45 15 Destroy Structure 1015 | . 1 3 2 10 146 59 228 418 126 22 Advance Influence 300 | . . . . . 300 . . . . . Partial Spotted 180 | . . . . . 15 30 60 30 45 . Lose Combat Pursuer 705 | . 45 . . . 45 120 150 30 210 105 Influence Decreases 8761 | 20 257 286 235 605 970 1679 1510 1463 980 756 Entered New Map 2921 | . . . . 148 . 600 528 553 614 478 Time Decay 4254 | 20 257 286 215 451 770 709 652 410 286 198 Lost Part 496 | . . . . 6 40 70 20 200 80 80 Lost Ally 190 | . . . 20 . 160 . 10 . . . Purge Threat 900 | . . . . . . 300 300 300 . . Squads Dispatched 76 | . 2 . 4 . 20 16 10 15 6 3 Investigation 14 | . . . 1 . 2 4 2 2 1 2 Extermination 22 | . . . . . 9 5 4 2 2 . Reinforcement 25 | . 2 . 1 . 7 3 3 8 1 . Assault 15 | . . . 2 . 2 4 1 3 2 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 1 . 3 . . Haulers Reinforced 7 | . . . . . 2 2 2 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Distress Signals 22 | . 2 2 2 . 3 2 5 4 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 369 | . 20 16 8 4 69 62 56 60 52 22 Peak Tracking Total 20 | . 3 3 2 3 6 5 6 17 20 10 Tactical Retreats 22 | . 3 . . . 2 4 5 1 5 2 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Traps Triggered 23 | . 1 1 1 . 1 6 2 5 3 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . Reused 2 | . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Machines Disabled 56 | . . 1 4 9 7 10 10 11 3 1 Max in Single Turn 5 | . . 1 1 1 2 1 5 2 1 1 Garrison Access 9 | . . . . . . 2 3 2 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Machines Accessed 86 | . 3 4 3 15 7 20 21 8 4 1 Terminals 43 | . 3 3 3 6 2 10 9 4 2 1 Fabricators 7 | . . . . . 1 1 4 1 . . Repair Stations 3 | . . . . . 1 1 . 1 . . Recycling Units 17 | . . . . 8 1 3 4 1 . . Scanalyzers 6 | . . 1 . . 2 2 1 . . . Garrison Access 9 | . . . . . . 3 3 1 2 . Total Hacks 198 | . 5 7 5 33 11 53 55 18 7 4 Successful 80 | . 1 3 3 12 6 14 27 9 4 1 Failed 117 | . 4 3 2 21 5 39 28 9 3 3 Catastrophic 25 | . 1 . . 5 2 7 5 2 2 1 Database Lockouts 1 | . . 1 . . . . . . . . Manual 20 | . . 2 3 . . 4 5 5 1 . Terminals 103 | . 5 5 5 13 2 29 25 11 4 4 Fabricators 16 | . . . . . 1 3 10 2 . . Repair Stations 6 | . . . . . 2 3 . 1 . . Recycling Units 36 | . . . . 18 1 5 10 2 . . Scanalyzers 16 | . . 2 . . 5 5 4 . . . Garrison Access 19 | . . . . . . 8 6 2 3 . Terminal Hacks 38 | . 1 2 3 6 1 8 9 5 2 1 Part Schematic 4 | . . . . 2 . 1 . 1 . . Robot Analysis 2 | . . . . . . . . . 1 1 Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . . 2 . . . . . . . Level Access Points 2 | . . . . . . . 1 . 1 . Branch Access Points 4 | . . 1 1 . . 1 1 . . . Alert Level 5 | . . . . 1 . 1 2 1 . . Unreport Threat 6 | . . . . . . 2 2 2 . . Locate Traps 1 | . . . . . . 1 . . . . Reprogram Traps 1 | . . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . 1 . . 1 . . . Registered Components 1 | . . . . . . 1 . . . . Registered Prototypes 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Release Object 2 | . . . . 2 . . . . . . Fabricator Hacks 10 | . . . . . . 1 7 2 . . Load Schematic 4 | . . . . . . 1 2 1 . . Build 6 | . . . . . . . 5 1 . . Repair Station Hacks 3 | . . . . . 2 1 . . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 11 | . . . . 6 1 . 3 1 . . Retrieve Components 11 | . . . . 6 1 . 3 1 . . Scanalyzer 9 | . . 1 . . 2 2 4 . . . Insert Component 5 | . . . . . 2 1 2 . . . Analyze 3 | . . . . . . 1 2 . . . Retrieve Study 1 | . . 1 . . . . . . . . Garrison Access Hacks 8 | . . . . . . 2 3 1 2 . Seal Access 8 | . . . . . . 2 3 1 2 . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals 1 | . . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 64 | . 3 2 2 10 5 17 15 7 2 1 Full Trace Events 18 | . . . 1 6 1 4 2 2 1 1 Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 . 2 2 1 . . Parts Built 9 | . . . . . . . 9 . . . Authchips . | . . . . . . . . . . . Time 522 | . . . . . . . 383 139 . . Total Part Build Rating 71 | . . . . . . . 71 . . . Part Studies Acquired 1 | . . 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 100 | . . . . . 100 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 51 | . . . . 35 10 . 4 2 . . Parts Scanalyzed 3 | . . . . . 1 . 2 . . . Part Schematics Acquired 3 | . . . . . . 1 2 . . . Parts Damaged 2 | . . . . . 1 . 1 . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 4 . . 2 . . Machine Destruction 2 | . . . . . . . . 2 . . Programmers 4 | . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Total Allies 13 | . . . 12 . . . 1 . . . Largest Group 11 | . . . 11 11 9 . 1 . . . Highest-Rated Group 142 | . . . 142 142 123 . 26 . . . Highest-Rated Ally 31 | . . . 31 31 31 . 26 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 175 | . . . 57 35 83 . . . . . Total Damage 1785 | . . . 426 382 977 . . . . . Kills 17 | . . . 5 3 9 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Active Infowar (turns) 10887 | 5 998 . . . 2928 3163 2406 811 179 397 Optics 9884 | . . . . . 2928 3163 2406 811 179 397 Sensors 117 | . . . . . . . . 117 . . Seismic 1003 | 5 998 . . . . . . . . . Cloaking 113 | . . . . . . . . . . 113 Robot Analysis Total 2 | . . . . . . . . . 1 1 Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Turns Passed 19633 | 122 1764 966 528 3955 4697 3163 2406 985 630 417 Spaces Moved 11725 | 51 708 401 218 1603 2009 2586 2287 1105 556 201 Core 66 | 4 . . . . . . . . . 62 Treads 5720 | 47 708 401 218 1060 606 1442 258 926 54 . Legs 1248 | . . . . 543 630 . 75 . . . Wheels 170 | . . . . . 170 . . . . . Hover 4001 | . . . . . 603 1144 1954 179 . 121 Flight 520 | . . . . . . . . . 502 18 Fastest Speed 27 | 50 160 200 200 176 111 76 52 52 27 40 Average Speed 121 | 151 190 200 200 200 181 84 62 53 58 84 Slowest Speed 336 | 160 240 240 200 312 336 111 161 101 106 251 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . 4 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 97 32 40 98 47 59 61 37 22 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 . 1 . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 23 | . . . . 1 . 7 7 2 6 . Terrain Destroyed 775 | . . 3 . 13 160 97 128 268 95 11 Melee 23 | . . . . 1 . 7 7 2 6 . Projectile 102 | . . . . 2 2 23 37 34 2 2 AOE 650 | . . 3 . 10 158 67 84 232 87 9 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Fac Res Arm Total 15787 | 71 1019 484 276 2282 2778 3261 3082 1333 786 415 Wait 2943 | . 233 . 33 596 568 454 619 101 164 175 Move 11705 | 50 707 400 217 1602 2008 2585 2286 1104 547 199 Hop 5 | . . . . . . . . . 4 1 Pick Up 131 | 2 13 16 1 14 18 26 25 11 3 2 Fast Attach 49 | 6 1 3 . 1 3 8 5 6 9 7 Attach 34 | 1 1 . . . 6 6 . 15 4 1 Detach 20 | . . 1 . 4 4 . 1 2 5 3 Swap 69 | . 3 8 8 2 9 12 13 6 4 4 Drop 124 | . 1 13 1 19 19 23 29 6 6 7 Fire 535 | 12 49 41 13 23 134 84 74 67 24 14 Melee 129 | . . . . 20 1 60 25 10 11 2 Ram 6 | . . . . . 6 . . . . . Kick 1 | . . . . . 1 . . . . . Crush 21 | . 11 2 1 1 1 . . 5 . . Escape Stasis 15 | . . . 2 . . 3 5 . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / Min / *Sto x2) -9/Storage -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 4 exits: Res x3 / *Arm) -3/Armory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 12) 467 | -10/Materials | Discovered new exit (range 10) 665 | -10/Materials | Discovered new exit (range 9) 885 | -10/Materials | Discovered new exit (range 13) 1313 | -10/Materials | Discovered new exit (range 10) 1887 | -10/Materials | Entered another Materials area 1887 | -9/Materials | Evolved 2 slots: Utility x2 1897 | -9/Materials | Central database locked down 2025 | -9/Materials | Identified exit to Mines 2025 | -9/Materials | Identified exit to Storage 2459 | -9/Materials | Discovered new exit (range 10) 2853 | -9/Materials | Entered Storage 2981 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2983 | -9/Storage | Identified exit to Recycling 3270 | -9/Storage | Build established: Commander-Mutant 3286 | -9/Storage | Used back door to open Recycling access 3317 | -9/Storage | Met a pair of Derelict thieves 3381 | -9/Storage | Entered Recycling 3381 | -9/Recycling | Accompanied by 11 allies 3959 | -9/Recycling | Discovered new exit (range 5) 5164 | -9/Recycling | Scanned before Scraplab entrance 5181 | -9/Recycling | Angered Scraplab inhabitants 5220 | -9/Recycling | Found Prototype Device 5220 | -9/Recycling | Identified Scrap Engine 5628 | -9/Recycling | Build established: Commander-Construct 7336 | -9/Recycling | Entered Factory 7336 | -7/Factory | Accompanied by 9 allies 7336 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 7928 | -7/Factory | P-60 Hacker assimilated allied Mercenary 2a 7956 | -7/Factory | Lost 3 allies 8224 | -7/Factory | Build established: Construct 9641 | -7/Factory | Discovered new exit (range 16) 9854 | -7/Factory | Repaired Broken Ion Burst Cannon 10346 | -7/Factory | Discovered new exit (range 19) 10936 | -7/Factory | First assault squad dispatched 11482 | -7/Factory | Core integrity fell below 50% 11774 | -7/Factory | System corruption reached 10% 12033 | -7/Factory | Entered another Factory area 12033 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12197 | -6/Factory | Spotted B-75 Beast 12238 | -6/Factory | Destroyed B-75 Beast 12605 | -6/Factory | Identified exit to Lower Caves 12605 | -6/Factory | Identified exit to Extension 12637 | -6/Factory | Discovered new exit (range 20) 14133 | -6/Factory | First assault squad dispatched 14249 | -6/Factory | Discovered new exit (range 4) 15196 | -6/Factory | Entered another Factory area 15196 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15253 | -5/Factory | Discovered new exit (range 6) 15363 | -5/Factory | Fabricated Enh. Nova Cannon (x2) 15555 | -5/Factory | Fabricated Ion Burst Cannon (x1) 16068 | -5/Factory | Discovered new exit (range 5) 16253 | -5/Factory | Fabricated Quantum Reactor (x2) 16271 | -5/Factory | Discovered new exit (range 12) 16491 | -5/Factory | Discovered new exit (range 5) 16561 | -5/Factory | Found Prototype Launcher 16561 | -5/Factory | Identified Rocket Array 16829 | -5/Factory | Identified exit to Upper Caves 16890 | -5/Factory | Discovered new exit (range 14) 16970 | -5/Factory | Fabricated Mass Driver (x2) 17058 | -5/Factory | Discovered new exit (range 22) 17192 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 17262 | -5/Factory | Identified exit to Factory 17296 | -5/Factory | First assault squad dispatched 17602 | -5/Factory | Entered another Factory area 17602 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17682 | -4/Factory | Discovered new exit (range 12) 17829 | -4/Factory | Found Prototype Processor 17829 | -4/Factory | Identified Exp. Signal Interpreter 17850 | -4/Factory | Identified exit to Upper Caves 17899 | -4/Factory | Build established: Hacker-Construct 18008 | -4/Factory | Lost 4 parts (2u2w) 18238 | -4/Factory | Found Exp. Signal Interpreter 18352 | -4/Factory | First assault squad dispatched 18352 | -4/Factory | Watched by a mysterious "MATRIX" hacker 18573 | -4/Factory | Discovered new exit (range 14) 18587 | -4/Factory | Entered Research 18587 | -3/Research | Evolved 2 slots: Utility x2 18597 | -3/Research | Destroyed 13 combat bots 18617 | -3/Research | Lost 11 parts (2p1n3u5w) 18891 | -3/Research | Found Fusion Bomb Launcher 18921 | -3/Research | Identified exit to Research 19028 | -3/Research | Lost 3 parts (3w) 19087 | -3/Research | First assault squad dispatched 19174 | -3/Research | Build established: Hacker-Mutant 19198 | -3/Research | System corruption reached 10% 19214 | -3/Research | Discovered new exit (range 10) 19216 | -3/Research | Identified exit to Armory 19217 | -3/Research | Entered Armory 19467 | -3/Armory | First assault squad dispatched 19586 | -3/Armory | Core integrity fell below 50% 19621 | -3/Armory | Core integrity fell below 20% 19634 | -3/Armory | Lost 6 parts (2n3u1w) 19634 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- A011. Dispatching Investigation squad. 19607_ Penetrated by Slug. 19613_ >T&G1KSVOR4>| UL0BT 19626_ X-82 Rainmaker knocked back. 19626_ Knocked back. 19628_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# #### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????? ????????????? | | ???????????????????????????????#"" ""???????????? | | ???????????????????????????????#"F ""???????????? | | ???????????????????????????????#"" "????????????? | | ???????????????????????????????#"" ????????????? | | ???????????????????????????????# ??????######## | | ???????????????????????????????#! ?????# | | ???????????????????????????????? ??????# | | ???????????????????????????????? ??????# | | ?????????????????################+###+#### | | ?????????? w @ + | | ?????????? # | | ?????????? x + " | | ??????????? p x # | | ??????????? w###+#############+###### #?? | | ????????????????????????????????????# #?? | | ????????????????????????????????????# #??? " | | ????????????????????????????????????# #??? ?? | | ????????????????????????????????????# #???#+#?? | | ????????????????????????????????????# ##### ### | | ????????????????????????????????????# %! | | ???????????????????????????????######++########### | | ???????????????????????????????# = #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# """"""" #??? | | ???????????????????????????????# """"""" #??? | | ???????????????????????????????# #??? | | ???????????????????????????????# #??? | | ???????????????????????????????################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 80 Energy Generation 59 Energy Capacity 576 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 600 Resistance: TH 10 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 38 Item Schematics ----------------- Imp. Cooling System | -9/Recycling | Hacked Assault Cannon | -9/Recycling | Hacked Ion Burst Cannon | -6/Factory | Scanalyzed Mass Driver | -6/Factory | Hacked Multireflex Exoskeleton | -5/Factory | Scanalyzed Imp. Heavy Armor Plating | -5/Factory | Scanalyzed Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Nova Cannon | x2 | -5/Factory | Preloaded Ion Burst Cannon | x1 | -5/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Mass Driver | x2 | -5/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Ion Burst Cannon | 82% | -7/Factory | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravSpacefoldParser Manual? 0 Play Time 02:17:16 Cumulative 228.9 hours Start 2026.09.08 @ 22:54:15 End 2026.09.09 @ 13:07:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 337 Rogue 337 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 696af77f-eeb4-4945-9e82-7e12fe348f8f