Cogmind - Beta 16 --- EXPLORER MODE // 2026.02.02 @ 10:37:43 Player: calgi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (782) 782 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2752 Bonus ------- None Cogmind --------- Core Integrity 539/550 Matter 219/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Assault Rifle Light Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Titanium Leg > --- UTILITY ---------- Actuator Array Improved Light Armor Plating > --- WEAPON ----------- Field Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Transport Network Coupler Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device Heat Sink Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 5 | . 1 . 2 2 Power 1 | . 1 . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 24 | 7 . 6 10 1 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 5 . Treads 4 | 2 . . 2 . Leg 2 | . . 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 7 | 2 . 3 2 . Device 4 | 1 . 2 1 . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | 1 . 1 1 . Artifact . | . . . . . Weapon 5 | 2 . 1 1 1 Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 1 | 1 1 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . 1 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 78 | . 87 90 63 60 Engine 13 | . 12 17 10 8 Treads 14 | . 25 13 12 16 Leg 7 | . . 10 4 . Device 10 | . 12 10 9 8 Protection 9 | . 12 11 6 8 Energy Gun 8 | . . 10 6 8 Ballistic Gun 12 | . 25 14 10 6 Peak Build Rating 19 | 7 7 16 19 9 Average Rating 11 | 4 7 14 9 8 On Entrance 7 | . 7 7 15 8 Avg Prop Armor Cover (%) 8 | . . 8 10 . Naked Turns . | . . . . . Heaviest Build 22 | 11 11 17 22 17 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 1 5 5 1 Average Carried 1 | 1 1 2 . . Final Capacity 5 | 5 5 5 5 5 Final Carried 2 | 1 1 2 . . Class Distribution -------------------- 74% | Hacker-Mutant 21% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 714 | 32 . 353 284 45 Remotely . | . . . . . Salvage Created 880 | . . 96 715 69 Parts 54 | . . 13 39 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 27 | . . 7 18 2 Guns 26 | . . 7 18 1 Cannons 1 | . . . . 1 Classes Destroyed 9 | . . 4 5 . Worker 1 | . . . 1 . Builder 1 | . . 1 . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 8 | . . 4 4 . Grunt 14 | . . . 12 2 Sentry 2 | . . . 2 . Demolisher 1 | . . 1 . . Assembled 2 | . . 2 . . Best Kill Streak 4 | . . 4 3 1 Combat Bots Only 4 | . . 4 3 1 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging 1 | . . 1 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 159 | . . 39 106 14 Missed 56 | . . 14 33 9 Hits 103 | . . 25 73 5 Melee 6 | . . 6 . . Projectile 97 | . . 19 73 5 AOE 6 | . . 6 . . Damage Taken 908 | . . 340 509 59 Core 109 | . . 21 77 11 Absorbed by Shields . | . . . . . Ignored by Resistances 569 | . . 202 332 35 Core Remaining (%) 90 | 100 . 91 80 . Volleys Fired 92 | . . 18 61 13 Largest 3 | . . 2 2 3 Hottest 106 | . . 83 83 106 Shots Fired 157 | . . 25 100 32 Gun 144 | . . 25 100 19 Cannon 13 | . . . . 13 Launcher . | . . . . . Special . | . . . . . Kinetic 93 | . . 10 61 22 Thermal 64 | . . 15 39 10 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 23 | . . 7 23 15 Robot Miss Streak 3 | . . 2 3 2 Penetration Max . | . . . . . Secondary Targets 7 | . . 2 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 128 | . . 18 85 25 Core Hits 52 | . . 10 35 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . . 1 5 3 Burn 8 | . . 1 5 2 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1805 | . . 309 1115 381 Guns 1615 | . . 305 1108 202 Cannons 179 | . . . . 179 Explosions . | . . . . . Melee . | . . . . . Ramming 11 | . . 4 7 . Kinetic 1006 | . . 95 647 264 Thermal 788 | . . 210 461 117 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . 6 . . Matter Fused 2 | . . 2 . . Data Loss (minor) 3 | . . 3 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 4 | . . 2 2 . Kicked 2 | . . 2 . . Crushed 1 | . . . 1 . Highest Temperature 380 | . . 380 36 30 Average Temperature 99 | . . 174 7 11 Received Heat Transfer 351 | . . . 306 45 Effects 3 | . . 3 . . Interference 1 | . . 1 . . Matter Decay 1 | . . 1 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2516 | . . 518 1554 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | . . 85 70 36 Initial 15 | . . . . 15 Average 14 | . . 7 27 11 Influence Increases 674 | . . 140 483 51 Destroy 0b10 Robot/C 500 | . . 100 360 40 Destroy 0b10 Robot/NC 25 | . . 5 20 . Destroy Leader 104 | . . 20 74 10 Successful Hack 14 | . . . 14 . Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 30 | . . 15 15 . Influence Decreases 653 | . . 140 429 84 Entered New Map 39 | . . . . 39 Time Decay 574 | . . 140 389 45 Purge Threat 40 | . . . 40 . Squads Dispatched 5 | . . 1 3 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . . 22 25 4 Peak Tracking Total 20 | . . 20 4 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 1 4 . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 2 1 9 . Successful 10 | . 2 1 7 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 8 | . 2 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 1 5 . Record 1 | . 1 . . . Open Door 1 | . . 1 . . Scanalyzer Index 1 | . . . 1 . Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . . . 2 . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 500 | 23 37 440 . . Terrain 500 | 23 37 440 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1835 | 72 37 948 648 130 Spaces Moved 1053 | 46 24 639 289 55 Core 14 | 14 . . . . Treads 309 | 32 24 74 124 55 Legs 681 | . . 565 116 . Wheels . | . . . . . Hover . | . . . . . Flight 49 | . . . 49 . Fastest Speed 50 | 50 160 130 117 160 Average Speed 141 | 126 160 133 156 160 Slowest Speed 200 | 160 160 160 200 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 7 77 26 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1248 | 60 23 708 386 71 Wait 33 | . . 33 . . Move 1047 | 45 23 638 286 55 Hop 1 | . . . 1 . Pick Up 25 | 8 . 6 10 1 Fast Attach . | . . . . . Attach 16 | 7 . 3 5 1 Detach 1 | . . . 1 . Swap 13 | . . 4 8 1 Drop 16 | . . 4 12 . Fire 92 | . . 18 61 13 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Power x1 83 | -10/Materials | Identified exit to Mines 83 | -10/Materials | Discovered exit to Mines (range 16) 110 | -10/Materials | Entered Mines 111 | -10/Mines | Learned location of Storage (-7) 133 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 138 | -10/Mines | Found Prototype Device 139 | -10/Mines | Identified Exp. Sensor Array 220 | -10/Mines | Met a Derelict shopkeep closing up shop 318 | -10/Mines | Build established: Hacker-Mutant 535 | -10/Mines | Assembled infested the area 598 | -10/Mines | Met 8R-AWN 1049 | -10/Mines | Identified exit to Materials 1049 | -10/Mines | Discovered exit to Materials (range 8) 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1668 | -9/Materials | Identified exit to Materials 1668 | -9/Materials | Discovered exit to Materials (range 10) 1681 | -9/Materials | Build established: Scavenger-Mutant 1706 | -9/Materials | Entered another Materials area 1706 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1799 | -8/Materials | Garrison activated, responded to threat 1836 | -8/Materials | Self-destructed Last Messages --------------- Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. Acquired Lgt. Cannon. Acquired 2 matter. G-47 Trooper suffers critical hit (Burn). G-47 Trooper destroyed. K-01 Serf collects debris. G-50 Soldier suffers critical hit (Burn). G-50 Soldier calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Imp. Heat Sink. G-50 Soldier destroyed. W-25 Informer suffers critical hit (Blast). Destroyed Lgt. Deuterium Engine. Acquired 37 matter. Acquired 6 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###########?????????????????????????????????? | | # ########??????????????????????????? | | # ] ! ! # * ???????????????????????????? | | # # ???????????????????????????? | | # = # """ ????????????????????????????? | | # # """ ????????????????????????????? | | # #?"""?????????????????????????????? | | # #? ?????????????????????????????? | | ########+####;##############+####+###???????? | | r %% %%% #???????? | | @ #???????? | | ###### #####+### ### #### #??????????? | | ?????# #???? # #??+#????????????????? | | ?????# #???? # +????????????????????? | | ?????# #???? # ######????????????????????? | | ?????# #????? # #?????????????????????????? | | ????? ????? # #?????????????????????????? | | ????? ????? # #?????????????????????????? | | ????# %?????###+#?????????????????????????? | | ????# ???????????????????????????????????? | | ????## ##??????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# ????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Everything Is Under Control Hunted One Hack Too Far Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed HardenedBiocellMembrane Manual? 0 Play Time 00:20:55 Cumulative 0.5 hours Start 2026.01.31 @ 14:28:43 End 2026.02.02 @ 10:37:43 Sessions 17 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 3fd1c370-ecf9-4986-a7ff-a17ab678ea51