Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.27 @ 15:56:33 Player: Skye Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2544) 2544 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (296) 296 TOTAL SCORE: 5960 Bonus ------- Pacifist 200 High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/700 Matter 240/300 Energy 310/310 System Corruption 7% Temperature Hot (257) Movement Walking (120) Location -7/Storage Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Cooled Deuterium Engine Cooled Deuterium Engine Cold Fusion Reactor Advanced Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Armor Integrity Analyzer Improved Utility Shielding Reactive Plating Gatling Laser Heavy Ion Cannon Flak Gun Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Drone Bay > --- WEAPON ----------- Heavy Particle Gun Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Huge Wheel Armored Huge Wheel Advanced Heat Sink Coolant Injector Large Storage Unit Improved Sensor Array Improved Utility Shielding Hacking Suite Enhanced Autogun Gauss Rifle Improved Grenade Launcher Datajack [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 64 | . 1 15 8 9 31 Power 10 | . . 3 . 1 6 Engine 8 | . . 3 . 1 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 19 | . . 6 2 4 7 Treads 8 | . . 5 1 2 . Leg 6 | . . . 1 . 5 Wheel 5 | . . 1 . 2 2 Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 1 2 5 2 3 Device 2 | . 1 . . . 1 Storage 1 | . . . 1 . . Processor 7 | . . 2 4 1 . Hackware 1 | . . . . . 1 Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 22 | . . 4 1 2 15 Energy Gun 4 | . . . . 1 3 Energy Cannon 2 | . . 2 . . . Ballistic Gun 11 | . . 2 1 1 7 Ballistic Cannon 3 | . . . . . 3 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . 3 . 1 6 Parts Lost 14 | . 2 1 1 . 10 Power 3 | . 1 . . . 2 Propulsion 5 | . . . 1 . 4 Utility 2 | . . 1 . . 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 7 | . 2 1 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 96 99 99 92 84 Engine 7 | . 12 11 9 7 4 Treads 15 | . . 41 30 12 . Leg 7 | . 28 1 5 3 6 Wheel 4 | . . . . 6 10 Device 2 | . 13 . . . 1 Storage 8 | . 14 11 9 7 7 Processor 22 | . . 9 27 30 30 Hackware 1 | . . . . . 4 Protection 1 | . . . . 7 1 Energy Gun 2 | . . . . 6 3 Energy Cannon 2 | . . 11 2 . . Ballistic Gun 10 | . 26 10 15 8 4 Ballistic Cannon 2 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 43 | 11 12 20 35 38 43 Greatest Support 88 | 20 20 88 44 44 56 Greatest Overweight (x) 9 | . . . 1 1 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 8 8 8 14 15 15 Most Carried 15 | 6 8 8 15 15 15 Average Carried 11 | 6 7 7 11 14 11 Final Capacity 15 | 8 8 8 15 15 15 Final Carried 15 | 6 8 8 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 2050 | 200 . 314 463 138 935 Remotely . | . . . . . . Salvage Created 3031 | . . 824 959 211 1037 Parts 173 | . . 55 54 14 50 Haulers Intercepted 3 | . . 2 . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 55 | . . 13 17 2 23 Guns 31 | . . 6 15 2 8 Cannons 20 | . . 6 2 . 12 AOE 3 | . . . . . 3 Classes Destroyed 13 | . . 9 1 1 2 Worker 5 | . . 3 . . 2 Builder 1 | . . . . . 1 Hauler 3 | . . 2 . . 1 Recycler 4 | . . 3 1 . . Mechanic 1 | . . 1 . . . Operator 2 | . . . 1 1 . Watcher 5 | . . 1 1 2 1 Swarmer 9 | . . 6 3 . . Grunt 21 | . . 3 7 . 11 Brawler 3 | . . 1 1 . 1 Sentry 20 | . . 3 6 1 10 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 11 | . . 11 4 1 8 Combat Bots Only 8 | . . 5 4 1 8 Max Kills in Single Turn 2 | . . 2 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 4996 | . 372 482 595 241 3306 Core 923 | . 55 79 87 28 674 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . 13 88 Core Remaining (%) 85 | 100 78 80 84 . . Volleys Fired 193 | . 4 39 54 12 84 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 40 93 93 80 128 Shots Fired 379 | . 7 78 107 24 163 Gun 255 | . 7 39 97 24 88 Cannon 121 | . . 39 10 . 72 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 283 | . 7 39 97 12 128 Thermal 93 | . . 39 10 12 32 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 3 6 19 6 22 Robot Miss Streak 4 | . 2 4 3 1 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 259 | . 4 49 78 18 110 Core Hits 142 | . 1 25 35 10 71 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . 1 . 1 4 Burn 2 | . . . . 1 1 Meltdown 1 | . . 1 . . . Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5618 | . 36 940 1370 330 2942 Guns 3161 | . 36 417 1224 330 1154 Cannons 2041 | . . 523 144 . 1374 Explosions 410 | . . . . . 410 Melee . | . . . . . . Ramming 6 | . . . 2 . 4 Kinetic 3862 | . 36 417 1224 172 2013 Thermal 1340 | . . 523 144 158 515 Explosive 410 | . . . . . 410 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 2 1 . 7 Average Corruption 4 | . . 2 1 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . 2 . . 28 Message Errors 10 | . . 1 . . 9 Matter Fused 3 | . . . . . 3 Heat Flow Errors 5 | . . 1 . . 4 Energy Discharges 4 | . . . . . 4 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Alerts 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles 23 | . . . . . 23 Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 81 | . . . . . 81 Shots 3 | . . . . . 3 Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 412 | . . 276 305 92 412 Average Temperature 93 | . . 107 69 42 99 Received Heat Transfer 1692 | . 171 147 306 36 1032 Effects 7 | . . . 1 . 6 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Short Circuit 2 | . . . 1 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 3 . 1 . Heat Transferred 2860 | . . 1073 259 370 1158 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 596 | . 58 445 394 287 596 Initial 179 | . . 22 59 179 63 Average 195 | . 33 167 208 197 254 Maximum Alert Level 2 | . . 2 1 1 2 Low Security (%) 52 | 100 100 60 58 41 34 Level 1 40 | . . 34 41 58 46 Level 2 7 | . . 4 . . 18 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 2 . 1 5 Investigation 1 | . 1 . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . . 2 . 1 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 10 | . 1 3 2 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 13 22 23 5 37 Peak Tracking Total 10 | . 9 6 6 2 10 Tactical Retreats 8 | . 1 . 1 . 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 5 | . 1 . 1 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 6 | . . 1 . . 5 Max in Single Turn 2 | . . 1 . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 19 | . 4 5 3 4 3 Terminals 14 | . 3 3 2 3 3 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 1 1 . 1 . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 44 | . 14 13 4 8 5 Successful 27 | . 6 9 4 5 3 Failed 14 | . 6 4 . 2 2 Catastrophic 2 | . . . . 1 1 Database Lockouts 3 | . 2 . . 1 . Manual 1 | . . . . 1 . Terminals 34 | . 12 8 2 7 5 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 7 | . 2 4 . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 5 2 5 3 Record 10 | . 2 2 1 4 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . . . 2 Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 2 4 . . . Process 1 | . . 1 . . . Report Inventory 3 | . 1 2 . . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used 1 | . . . 1 . . Hacking Detections 13 | . 2 5 2 3 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 129 | . . 129 . . . Retrieved Matter 129 | . . 129 . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 18 | . . . . . 18 Drone Recoveries 2 | . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3248 | 3 359 569 675 522 1120 Spaces Moved 1810 | 3 285 283 327 339 573 Core 13 | . . . . . 13 Treads 764 | . . 270 327 167 . Legs 426 | 3 285 13 . . 125 Wheels 607 | . . . . 172 435 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 120 120 145 115 100 Average Speed 134 | 120 120 143 147 133 130 Slowest Speed 500 | 120 120 145 225 225 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 2 38 34 42 11 72 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . . . . . 71 Melee . | . . . . . . Projectile 17 | . . . . . 17 AOE 54 | . . . . . 54 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 2325 | 2 296 387 451 395 794 Wait 117 | . 2 15 43 11 46 Move 1805 | 2 284 282 326 338 573 Hop . | . . . . . . Pick Up 82 | . 4 19 15 11 33 Fast Attach 5 | . . 1 1 1 2 Attach 31 | . 1 8 2 7 13 Detach 2 | . . 2 . . . Swap 28 | . . 6 5 1 16 Drop 53 | . 1 15 4 14 19 Fire 193 | . 4 39 54 12 84 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 7 | . . . . . 7 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Central database locked down 14 | -10/Materials | Central database locked down 322 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x2 923 | -9/Materials | Discovered new exit (range 7) 932 | -9/Materials | Entered another Materials area 932 | -8/Materials | Evolved 2 slots: Utility x2 1535 | -8/Materials | Discovered new exit (range 19) 1605 | -8/Materials | Identified exit to Factory 1607 | -8/Materials | Entered Factory 1607 | -7/Factory | Evolved 2 slots: Utility x2 1683 | -7/Factory | Central database locked down 2028 | -7/Factory | Discovered new exit (range 19) 2093 | -7/Factory | Discovered new exit (range 19) 2096 | -7/Factory | Identified exit to Factory 2117 | -7/Factory | Identified exit to Storage 2129 | -7/Factory | Entered Storage 2374 | -7/Storage | Found Prototype Launcher 2375 | -7/Storage | Identified Rocket Array 2516 | -7/Storage | Core integrity fell below 50% 2567 | -7/Storage | Destroyed 8 combat bots 2574 | -7/Storage | Lost 7 parts (1p2n1u3w) 2869 | -7/Storage | Core integrity fell below 20% 3249 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03186_ Acquired Aluminum Leg. 03187_ System corrupted: Matter fused (-8). 03189_ U-05 Engineer builds a Wall. 03190_ G-47 Trooper destroyed. 03190_ U-05 Engineer knocked back. 03191_ Acquired 45 matter. 03193_ Acquired 11 matter. 03194_ Acquired 4 matter. 03203_ Acquired 8 matter. 03203_ R-06 Scavenger collects Imp. Heat Sink. 03208_ R-06 Scavenger collects Cld. Deuterium Engine. 03213_ System corrupted: Energy discharge (-102). 03213_ ALERT: Rogue bot located, Programmers report to Storage Zone 9R. 03230_ VMT:E6 L:3TF7BT>%4OWTI 03231_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 03233_ Dropped Imp. Cooling System. 03234_ Acquired Prototype Reactor. 03247_ System corrupted: Heat flow error (+209). Map ----- +----------------------------------------------------+ | # #??? | | #####+##+########"# #%!=% = #??? | | ####"# #?????### #%[ = #??? | | ###### #???????# ###+"######??? | | ## #???????# #?# ##???????? | | ##= #???????# #?#=#????????? | | # ! 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"" #???????????????? ?????????????? | | "" #???????????????? ?????????????? | | #???????????????? ????????????? | | ########???????????????? ????????????? | | ########???????????????? ????????????? | | #????????????????##????????????? | | #??????????????????????????????? | | """""" #??????????????????????????????? | | " [[ #??????????????????????????????? | | " ] !" #??????????????????????????????? | | """""" #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | ########??????????????????????????????? | | ##????????????????????????????????????? | | ##???????????????????????????????????? | | "#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed VortexFocalSubcomponent Manual? 0 Play Time 01:32:15 Cumulative 19.8 hours Start 2022.04.27 @ 13:08:01 End 2022.04.27 @ 15:56:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74220da0-3614-4bd4-9238-3110bff7a99d