Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.10 @ 18:25:11 Player: CometVoid Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (620) 620 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 3980 Bonus ------- Follower Combat Kills 35 Entered Garrisons 200 Cogmind --------- Core Integrity 300/700 Matter 204/300 Energy 310/310 System Corruption 4% Temperature Cool (18) Movement Flying (97) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine > --- PROPULSION (4) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Propulsion Shielding Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Advanced Weight Redist. System Authchip [R/Combat] System Restoration Module Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Propulsion Shielding Propulsion Shielding > --- WEAPON ----------- Backup Laser I Backup Laser I > --- INVENTORY -------- Backup Power III Advanced Weight Redist. System Authchip [R/Combat] System Restoration Module Trap Extractor [Rating: 35] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Slots Evolved 6 | . . 2 2 . . 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 1 . . 1 . Weapon . | . . . . . . . . Parts Attached 45 | 9 12 8 . . 7 3 6 Power 10 | 1 1 3 . . 1 1 3 Engine 8 | 1 . 3 . . . 1 3 Core 2 | . 1 . . . 1 . . Reactor . | . . . . . . . . Propulsion 13 | 4 2 3 . . 2 . 2 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 9 | . 2 3 . . 2 . 2 Utility 10 | 2 2 1 . . 2 2 1 Device 5 | 1 1 1 . . . 1 1 Storage 1 | 1 . . . . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 12 | 2 7 1 . . 2 . . Energy Gun 5 | 1 4 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 4 | . . 2 . . . . 2 Parts Lost 21 | . . 1 . 1 5 . 14 Power 7 | . . 1 . . 2 . 4 Propulsion 5 | . . . . . 1 . 4 Utility 2 | . . . . . . . 2 Weapon 7 | . . . . 1 2 . 4 Highest Loss Streak 4 | . . 1 . 1 4 . 4 To Critical Strikes . | . . . . . . . . Average Backups 5 | 3 6 4 4 5 4 4 4 Power . | . 1 1 1 1 . . . Propulsion 1 | 2 3 . 1 . . . . Utility 2 | . . 1 1 2 4 4 4 Weapon . | . 1 . . . . . . Tool/Special . | . . . . . . . . Unused Backups 12 | . 7 1 . 1 . . 3 Power 2 | . 1 1 . . . . . Propulsion 4 | . 3 . . 1 . . . Utility 5 | . 2 . . . . . 3 Weapon 1 | . 1 . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 94 95 81 81 79 86 82 Engine 6 | . 6 8 9 9 3 2 8 Core 3 | . 7 2 . . 3 . . Treads 6 | . 18 . . . . . . Flight 20 | . 8 28 27 27 28 29 23 Device 13 | . 14 20 18 18 15 9 6 Storage 3 | . 9 . . . . . . Processor 9 | . 4 11 9 9 11 15 15 Protection 3 | . . . . . 3 12 15 Energy Gun 8 | . 20 2 . . . . 7 Ballistic Gun 2 | . 2 . . . 5 7 1 Launcher 5 | . . 11 18 18 5 7 3 Special Melee Weapon 1 | . . 5 . . 2 . . Peak Build Rating 35 | 7 12 20 21 21 28 29 35 Average Rating 16 | 5 9 16 20 20 22 26 25 On Entrance 16 | . 7 8 20 21 20 25 29 Avg Prop Armor Cover (%) 5 | . . 6 . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 20 | 11 17 11 11 11 13 20 20 Greatest Support 40 | 40 40 23 15 15 29 22 26 Greatest Overweight (x) 3 | . 3 . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 Most Carried 8 | 7 8 5 5 5 5 5 5 Average Carried 5 | 4 6 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 6 | 6 5 4 5 5 5 5 5 Class Distribution -------------------- 75% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Matter Collected 849 | 166 196 56 . . 237 . 194 Remotely . | . . . . . . . . Salvage Created 905 | 33 605 152 . . 115 . . Parts 56 | 3 32 15 . . 6 . . Haulers Intercepted 4 | . 2 2 . . . . . Recyclers Shooed 2 | . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Combat Hostiles Destroyed 15 | . 9 4 . . 2 . . Guns 10 | . 8 . . . 2 . . AOE 4 | . . 4 . . . . . Classes Destroyed 9 | 1 6 1 . . 1 . . Worker 1 | . . 1 . . . . . Builder 3 | . 1 2 . . . . . Tunneler 2 | 2 . . . . . . . Hauler 4 | . 2 2 . . . . . Recycler 1 | . 1 . . . . . . Watcher 3 | . 3 . . . . . . Swarmer 3 | . 3 . . . . . . Grunt 11 | . 6 4 . . 1 . . Sentry 1 | . . . . . 1 . . Best Kill Streak 7 | 1 7 5 . . 2 . . Combat Bots Only 4 | . 4 2 . . 2 . . Max Kills in Single Turn 2 | 1 2 2 . . 1 . . Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Hostile Shots Fired 422 | . 54 35 9 19 53 15 237 Missed 204 | . 15 16 2 9 23 8 131 Hits 218 | . 39 19 7 10 30 7 106 Projectile 218 | . 39 19 7 10 30 7 106 Critical Strikes 4 | . 1 . . . 2 . 1 Damage Taken 2034 | . 340 174 41 84 360 89 946 Core 646 | . 80 44 6 19 97 14 386 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 71 | . . . . . 3 8 60 Ignored by Resistances 598 | . 108 54 15 27 106 27 261 Core Remaining (%) 83 | 100 68 89 . . 77 . . Volleys Fired 72 | 3 39 15 . . 8 . 7 Largest 2 | 2 2 1 . . 2 . 1 Hottest 90 | 60 90 30 . . 58 . 33 Shots Fired 113 | 6 70 15 . . 15 . 7 Gun 89 | 6 70 . . . 8 . 5 Cannon . | . . . . . . . . Launcher 24 | . . 15 . . 7 . 2 Special . | . . . . . . . . Kinetic 15 | 3 . . . . 8 . 4 Thermal 12 | 3 8 . . . . . 1 Explosive 15 | . . 15 . . . . . Electromagnetic 71 | . 62 . . . 7 . 2 Robot Hit Streak 27 | 5 17 16 . . 27 . 2 Robot Miss Streak 3 | . 3 . . . 1 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 86 | 5 51 16 . . 12 . 2 Core Hits 43 | 3 18 17 . . 5 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 5 | . 4 1 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 4 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2264 | 48 988 771 . . 325 . 132 Guns 918 | 47 744 . . . 127 . . Cannons . | . . . . . . . . Explosions 1271 | . 244 771 . . 198 . 58 Melee . | . . . . . . . . Ramming 75 | 1 . . . . . . 74 Kinetic 141 | 14 . . . . 127 . . Thermal 356 | 33 323 . . . . . . Explosive 771 | . . 771 . . . . . Electromagnetic 921 | . 665 . . . 198 . 58 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 1 . . . 1 4 Average Corruption 2 | . . 1 . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . 1 . . . 1 7 Message Errors 3 | . . . . . . 1 2 Matter Fused 3 | . . . . . . . 3 Heat Flow Errors 2 | . . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 35 | . 15 20 . . . . . Projectiles . | . . . . . . . . Explosions 35 | . 15 20 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 79 | . . . . . 5 . 74 Shots 1 | . . . . . 1 . . Rammed 1 | 1 . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 292 | 40 292 211 . . 84 10 222 Average Temperature 91 | 19 108 73 . . 44 6 83 Received Heat Transfer 924 | . 210 111 . 27 135 63 378 Effects 2 | . 1 . . . . . 1 Energy Bleed 2 | . 1 . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 3 | . 3 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 550 | 75 475 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 195 | 5 171 172 65 37 195 155 133 Initial 72 | . . 39 47 37 10 72 56 Average 62 | 1 84 107 41 36 51 77 34 Influence Increases 1265 | 10 302 183 48 . 309 123 290 Destroy 0b10 Robot/C 320 | . 180 80 . . 40 . 20 Destroy 0b10 Robot/NC 70 | 10 35 25 . . . . . Destroy Leader 64 | . 40 14 . . 10 . . Allied During Kill 1 | . . . . . . . 1 Successful Hack 89 | . 17 21 3 . 19 18 11 Disable Machine 36 | . 9 9 . . . . 18 Destroy Structure 40 | . 6 34 . . . . . Partial Spotted 90 | . . . 15 . 45 . 30 Lose Combat Pursuer 555 | . 15 . 30 . 195 105 210 Influence Decreases 1132 | 10 192 161 115 38 151 163 302 Entered New Map 403 | . . 71 85 28 17 113 89 Time Decay 520 | 10 192 80 30 . 84 50 74 Lost Part 169 | . . 10 . 10 50 . 99 Lost Ally 40 | . . . . . . . 40 Squads Dispatched 8 | . . 2 . . 1 1 4 Investigation 5 | . . 1 . . 1 1 2 Extermination . | . . . . . . . . Reinforcement 3 | . . 1 . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Distress Signals 6 | . . 1 2 . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 14 19 12 11 22 7 38 Peak Tracking Total 16 | . 4 14 12 9 10 7 16 Tactical Retreats 14 | . 1 . 1 1 3 1 7 ECM-based Alert Blocks 26 | . . . . 8 4 . 14 Traps | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Traps Triggered 3 | . . . . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . 1 . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Machines Disabled 4 | . 1 1 . . . . 2 Max in Single Turn 1 | . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Machines Accessed 22 | . 3 3 4 . 2 2 8 Terminals 18 | . 3 3 3 . 2 1 6 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . Total Hacks 55 | . 7 9 10 . 6 7 16 Successful 30 | . 4 5 6 . 3 3 9 Failed 25 | . 3 4 4 . 3 4 7 Catastrophic 7 | . . 2 2 . . . 3 Database Lockouts . | . . . . . . . . Manual 20 | . 6 4 2 . 4 . 4 Terminals 45 | . 7 9 9 . 6 4 10 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . . . 6 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 21 | . 4 5 5 . 3 . 4 Open Door 2 | . . . . . . . 2 Terminal Index 4 | . 1 1 1 . 1 . . Repair Station Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . 1 . . . . . Scanalyzer Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . . . 1 . . . . Patrol Status 1 | . . . . . . . 1 Recall Investigation 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Registered Components 4 | . 1 1 1 . 1 . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . . . . . 5 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Refit 3 | . . . . . . . 3 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . 3 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 2 2 . 2 1 3 Full Trace Events 8 | . . 2 2 . 1 1 2 Feedback Events 2 | . . 1 . . . 1 . Corruption 2 | . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired 1 | . . . . . . . 1 Time 61 | . . . . . . . 61 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 1 1 . . . . . Non-combat 1 | . 1 . . . . . . Combat 1 | . . 1 . . . . . Robot Hacks Applied 3 | . 2 1 . . . . . parse_system 2 | . 1 1 . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 62 | . . . . . . . 62 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 13 | . . . . . . . 13 Total Damage 264 | . . . . . . . 264 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Active Infowar (turns) 1020 | 15 478 79 . 84 127 108 129 Sensors 125 | . . . . . . 108 17 Terrain 44 | . . . . . . . 44 Seismic 354 | 15 339 . . . . . . ECM 497 | . 139 79 . 84 127 . 68 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Turns Passed 1466 | 126 478 174 75 84 220 108 201 Spaces Moved 2316 | 72 407 286 214 154 470 257 456 Core 9 | 8 1 . . . . . . Treads 188 | 53 135 . . . . . . Legs . | . . . . . . . . Wheels 11 | 11 . . . . . . . Hover . | . . . . . . . . Flight 2108 | . 271 286 214 154 470 257 456 Fastest Speed 27 | 50 37 34 34 34 28 28 27 Average Speed 44 | 135 80 37 34 34 32 29 30 Slowest Speed 200 | 160 200 42 34 34 37 32 97 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 50 | . 2 2 9 . 11 3 23 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 62 34 20 33 51 7 64 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 44 | . 6 38 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 44 | . 6 38 . . . . . Terrain Rammed 1 | . . . . . . . 1 Walls Destroyed . | . . . . . . . . Machines Disabled 1 | . . . . . . . 1 Actions | -11 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Total 2585 | 92 488 333 207 185 510 285 485 Wait 108 | . . 15 . . 32 26 35 Move 2218 | 71 402 281 196 153 448 251 416 Hop 41 | . 2 2 8 . 10 2 17 Pick Up 23 | 7 7 2 2 1 3 1 . Fast Attach 24 | 6 8 1 . . 5 1 3 Attach 13 | 2 2 3 . . 2 2 2 Detach 5 | 1 3 . . . . 1 . Swap 21 | 1 5 9 . . 1 1 4 Drop 22 | . 16 3 1 1 1 . . Fire 72 | 3 39 15 . . 8 . 7 Melee 5 | . 4 1 . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 1 | 1 . . . . . . . Escape Stasis 30 | . . . . 30 . . . Rewire . | . . . . . . . . Trap 1 | . . 1 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 532 | -10/Materials | Discovered new exit (range 9) 534 | -10/Materials | Identified exit to Materials 579 | -10/Materials | Discovered exit to Materials (range 12) 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 777 | -9/Materials | Discovered new exit (range 8) 779 | -9/Materials | Identified exit to Materials 779 | -9/Materials | Entered another Materials area 779 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 854 | -8/Materials | Identified exit to Garrison 854 | -8/Materials | Entered Garrison 896 | -8/Garrison | Triggered checkpoint 920 | -8/Garrison | Triggered checkpoint 920 | -8/Garrison | Triggered checkpoint 934 | -8/Garrison | Discovered new exit (range 14) 938 | -8/Garrison | Identified exit to Materials 938 | -8/Garrison | Entered Materials 1062 | -8/Materials | Lost 4 parts (1p1n2w) 1149 | -8/Materials | Discovered new exit (range 9) 1151 | -8/Materials | Identified exit to Factory 1158 | -8/Materials | Entered Factory 1158 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1249 | -7/Factory | Discovered new exit (range 5) 1250 | -7/Factory | Identified exit to Storage 1266 | -7/Factory | Entered Storage 1301 | -7/Storage | Met a pair of Derelict thieves 1338 | -7/Storage | Lost 3 parts (1n1u1w) 1348 | -7/Storage | Build established: Sprinter 1373 | -7/Storage | Repaired Broken Imp. Deuterium Engine? 1384 | -7/Storage | Lost 3 parts (2p1w) 1432 | -7/Storage | Lost 4 parts (1p2n1u) 1458 | -7/Storage | Core integrity fell below 50% 1467 | -7/Storage | Self-destructed Last Messages --------------- 01437_ Identified Cld. Deuterium Engine. The Cld. Deuterium Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. See Stability stat context help for more info. 01442_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 01444_ Slug penetrates Wall. 01445_ Triggered Blade Trap. 01445_ Massive razor-sharp blades shoot up from within the floor. 01445_ Backup Power III severed. 01445_ Backup Power III disintegrated. 01445_ Backup Laser I severed. 01445_ Backup Laser I disintegrated. 01448_ Slug penetrates Wall. 01453_ System corrupted: Matter fused (-10). 01454_ Cesium-ion Thruster+ destroyed. 01456_ Penetrated by Slug. 01463_ Slug penetrates Door. 01465_ Penetrated by Slug. 01465_ Backup Laser I destroyed. 01466_ Penetrated by Slug. 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Deuterium Engine | 99% | -7/Storage | Broken Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Junior Dev Challenges ------------ None Game ------ Seed DataArmorObfuscator Manual? 0 Play Time 00:57:18 Cumulative 15.5 hours Start 2026.02.10 @ 17:24:37 End 2026.02.10 @ 18:25:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 12 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 78x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1642b7-9a8a-49c3-9e2b-ce9865e84d8e