Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 18:22:38 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1715) 1715 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4820 Bonus ------- None Cogmind --------- Core Integrity 650/700 Matter 114/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Hardened Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Kinecellerator Improved Light Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Huge Storage Unit Reaction Control System Improved Propulsion Shielding Medium Laser Advanced Beam Cannon Advanced Beam Cannon Assault Cannon EMP Blaster Rocket Launcher Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 . 2 1 . Weapon . | . . . . . . . Parts Attached 60 | 6 4 6 4 33 5 2 Power 5 | 1 . . . 3 1 . Engine 5 | 1 . . . 3 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 3 . 9 . . Treads 14 | 2 . 3 . 9 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 1 2 2 . 10 3 . Device 7 | . . 1 . 5 1 . Storage 5 | 1 1 . . 1 2 . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 5 | . 1 1 . 3 . . Artifact . | . . . . . . . Weapon 23 | 2 2 1 4 11 1 2 Energy Gun 3 | . . . . 3 . . Energy Cannon 5 | . . 1 2 2 . . Ballistic Gun 6 | 2 1 . . 3 . . Ballistic Cannon 1 | . . . . . 1 . Launcher 5 | . 1 . . 2 . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 2 | . . . 2 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Corrupted Parts 1 | . . . . 1 . . System Corruption 4 | . . . . 4 . . Parts Lost 22 | . . 2 . 13 . 7 Power 5 | . . . . 3 . 2 Propulsion 8 | . . 1 . 4 . 3 Utility 7 | . . 1 . 4 . 2 Weapon 2 | . . . . 2 . . Highest Loss Streak 7 | . . 2 . 5 . 7 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 98 85 100 90 99 82 Engine 11 | . 14 11 11 8 15 15 Treads 27 | . 28 24 33 26 23 17 Device 8 | . . 6 11 11 22 17 Storage 10 | . 14 11 11 9 7 7 Hackware 3 | . . . . 7 7 7 Protection 10 | . 12 11 11 9 7 4 Energy Gun 2 | . . . . 5 . . Energy Cannon 4 | . . 5 10 4 4 . Ballistic Gun 14 | . 28 16 11 6 7 4 Naked Turns . | . . . . . . . Heaviest Build 49 | 11 29 33 33 49 49 49 Greatest Support 65 | 40 40 63 63 65 60 60 Greatest Overweight (x) 1 | . . . . 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 Average Capacity 13 | 6 10 15 15 15 15 14 Most Carried 15 | 4 12 15 15 15 15 15 Average Carried 12 | 2 6 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 12 15 15 15 15 5 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 1254 | 223 239 136 94 562 . . Remotely . | . . . . . . . Salvage Created 2467 | . 396 407 388 1276 . . Parts 145 | . 34 26 18 67 . . Haulers Intercepted 5 | . 2 1 . 2 . . Recyclers Shooed 4 | . 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 49 | . 11 7 3 28 . . Melee 1 | . . . . 1 . . Guns 30 | . 8 3 1 18 . . Cannons 11 | . . 4 2 5 . . AOE 6 | . 3 . . 3 . . Classes Destroyed 10 | . 5 2 3 . . . Worker 4 | . . . 4 . . . Tunneler 1 | . . . 1 . . . Hauler 5 | . 2 1 . 2 . . Recycler 4 | . . . 2 2 . . Operator 2 | . 1 . . 1 . . Watcher 4 | . 2 2 . . . . Swarmer 16 | . 6 . . 10 . . Grunt 27 | . 5 4 3 15 . . Duelist 1 | . . 1 . . . . Sentry 5 | . . 2 . 3 . . Best Kill Streak 5 | . 4 3 4 5 . . Combat Bots Only 5 | . 3 3 3 5 . . Max Kills in Single Turn 4 | . 4 1 1 2 . . Gunslinging . | . . . . . . . Exploded 3 | . 3 . . 2 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 252 | . 30 23 10 185 . 4 Missed 48 | . 7 4 2 35 . . Damage Taken 3471 | . 349 340 111 2211 72 388 Core 518 | . 82 29 13 344 . 50 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 140 | . . . . 140 . . Core Remaining (%) 73 | 100 67 . 89 37 . . Volleys Fired 205 | 1 38 26 18 111 . 11 Largest 2 | 2 2 2 2 2 . 1 Hottest 118 | 40 40 88 88 118 . 33 Shots Fired 393 | 2 75 52 36 217 . 11 Gun 287 | 2 74 34 18 159 . . Cannon 91 | . . 18 18 55 . . Launcher 15 | . 1 . . 3 . 11 Special . | . . . . . . . Kinetic 205 | 2 74 34 18 77 . . Thermal 173 | . . 18 18 137 . . Explosive 13 | . 1 . . 1 . 11 Electromagnetic 2 | . . . . 2 . . Robot Hit Streak 18 | 2 10 12 8 18 . 14 Robot Miss Streak 6 | . 2 2 3 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 268 | 2 52 39 20 146 . 9 Core Hits 120 | . 29 17 12 60 . 2 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 6 | . 1 . . 5 . . Burn 3 | . . . . 3 . . Destroy 2 | . 1 . . 1 . . Smash 1 | . . . . 1 . . Melee Attacks 8 | . . . 7 1 . . Impact 1 | . . . . 1 . . Slashing 7 | . . . 7 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4705 | 21 657 576 346 2407 . 698 Guns 2456 | 21 549 309 119 1458 . . Cannons 1193 | . . 267 227 699 . . Explosions 997 | . 108 . . 191 . 698 Melee 53 | . . . . 53 . . Ramming 6 | . . . . 6 . . Kinetic 1626 | 21 549 309 119 628 . . Thermal 2055 | . . 267 227 1561 . . Explosive 830 | . 108 . . 24 . 698 Electromagnetic 135 | . . . . 135 . . Impact 53 | . . . . 53 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 4 . 8 Average Corruption 4 | . . . . 4 . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 12 | . . . . 12 . . Message Errors 2 | . . . . 2 . . Matter Fused 3 | . . . . 3 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Alerts 1 | . . . . 1 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 12 | . . 11 1 . . . Projectiles 12 | . . 11 1 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 242 | . 30 . . . . 212 Shots 7 | . 1 . . . . 6 Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 596 | . 28 17 22 596 . . Average Temperature 100 | . 6 8 14 127 . . Received Heat Transfer 1374 | . 63 84 66 1161 . . Effects 13 | . . . . 13 . . Shutdowns 3 | . . . . 3 . . Energy Bleed 2 | . . . . 2 . . Interference 4 | . . . . 4 . . Matter Decay 2 | . . . . 2 . . Damage (minor) 1 | . . . . 1 . . Damage (core) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 8 | . . 2 . 6 . . Heat Transferred 4416 | . . 481 407 3528 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Peak Influence 383 | . 226 206 95 383 142 85 Initial 142 | . . 34 37 37 142 49 Average 129 | . 83 70 52 232 142 61 Maximum Alert Level 1 | . 1 1 . 1 . . Low Security (%) 70 | 100 89 99 100 21 100 100 Level 1 29 | . 10 . . 78 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 3 . . 3 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 7 | . 3 2 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 19 14 3 42 . 1 Peak Tracking Total 7 | . 4 5 3 7 . 1 Tactical Retreats 4 | . 1 . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 6 | . 3 . . 1 2 . Indirectly 1 | . . . . 1 . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . 6 . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 8 | . 2 1 . 4 1 . Terminals 5 | . 2 1 . 2 . . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 18 | . 4 2 . 11 1 . Successful 9 | . 2 2 . 5 . . Failed 9 | . 2 . . 6 1 . Catastrophic 3 | . 2 . . 1 . . Database Lockouts . | . . . . . . . Manual 8 | . 4 . . 4 . . Terminals 12 | . 4 2 . 6 . . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 5 | . 1 2 . 2 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Reprogram Traps 1 | . . 1 . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Track 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 . 3 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 4323 | 85 1125 538 768 1472 301 34 Spaces Moved 1997 | 46 610 267 325 569 175 5 Core 3 | 3 . . . . . . Treads 1994 | 43 610 267 325 569 175 5 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 155 163 163 Average Speed 160 | 152 160 160 160 160 163 178 Slowest Speed 245 | 160 160 160 160 245 163 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 91 23 64 54 4 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 7 | . . . 7 . . . Terrain Destroyed 63 | . 12 . 7 7 . 37 Melee 7 | . . . 7 . . . Projectile . | . . . . . . . AOE 56 | . 12 . . 7 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 2728 | 56 690 328 526 919 191 18 Wait 394 | . 30 18 171 170 5 . Move 1992 | 45 609 266 324 568 175 5 Hop . | . . . . . . . Pick Up 40 | 4 8 8 1 15 4 . Fast Attach 25 | 6 1 4 . 13 . 1 Attach 13 | . . 2 . 9 2 . Detach 1 | . . . . 1 . . Swap 23 | . 3 . 4 12 3 1 Drop 26 | . 1 4 1 18 2 . Fire 205 | 1 38 26 18 111 . 11 Melee 8 | . . . 7 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 8) 487 | -10/Materials | Discovered new exit (range 10) 575 | -10/Materials | Discovered new exit (range 15) 891 | -10/Materials | Discovered new exit (range 10) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1644 | -9/Materials | Discovered new exit (range 16) 1676 | -9/Materials | Identified exit to Mines 1676 | -9/Materials | Identified exit to Storage 1749 | -9/Materials | Entered Mines 1790 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1915 | -9/Mines | Learned Materials emergency access door positions 1924 | -9/Mines | Assembled infested the area 1929 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2143 | -9/Mines | Discovered new exit (range 5) 2517 | -9/Mines | Entered Materials 2517 | -8/Materials | Evolved 2 slots: Utility x2 3138 | -8/Materials | Repaired Imp. Treads 3276 | -8/Materials | Lost 5 parts (1p2n1u1w) 3499 | -8/Materials | Build established: Scavenger-Mutant 3709 | -8/Materials | Core integrity fell below 50% 3843 | -8/Materials | Build established: Mutant 3868 | -8/Materials | Discovered new exit (range 16) 3887 | -8/Materials | Lost 3 parts (1p1n1u) 3989 | -8/Materials | Entered Factory 3989 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4239 | -7/Factory | Build established: Scavenger-Mutant 4290 | -7/Factory | Sucked down chute 4290 | -7/Factory | Entered Waste 4294 | -7/Waste | Spotted C-40 Crusher 4305 | -7/Waste | EMP discharged 4314 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4317 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4320 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4323 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4324 | -7/Waste | Self-destructed Last Messages --------------- EMP. 04305_ Imp. Component Analysis Suite fried beyond repair. 04305_ System corrupted (+8). 04314_ Hardlight Generator crushed. 04314_ Imp. Light Armor Plating crushed. 04314_ Heat Sink crushed. 04317_ Lgt. Treads crushed. 04317_ Hvy. Assault Rifle crushed. 04317_ Rocket Launcher crushed. 04317_ Critical hit (Destroy). 04317_ Arm. Treads destroyed. 04320_ Lgt. Treads crushed. 04320_ Kinecellerator crushed. 04320_ Lgt. Deuterium Engine destroyed. 04321_ Acquired Rocket Launcher. 04322_ Lgt. Ion Engine destroyed. 04322_ Destroyed Lgt. Ion Engine. 04323_ Lrg. Storage Unit crushed. 04323_ Rocket Launcher crushed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????? ]????????????? | | ??????????????????????????????? ????????????? | | ?????????????????????????????? ???????????? | | ????????????????????????????? ???????????? | | ??????????????????????????## #????????????? | | ?????????????############# # ###??????????? | | ?????????????# #??????????? | | ?????????????# #?????????? | | ?????????????# #?????????? | | ?????????????# ] ????????? | | ?????????????# !=] ????????? | | ?????????????# []@CC ????????? | | ?????????????# !!CC ????????? | | ?????????????# [ ###???????????? | | ?????????????# #?????????????? | | ?????????????# # #?????????????? | | ?????????????###############? #?????????????? | | ?????????????????????????????? #?????????????? | | ????????????????????????????????#?????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmAlertRay Manual? 0 Play Time 00:29:31 Cumulative 400.5 hours Start 2024.05.16 @ 17:40:24 End 2024.05.16 @ 18:22:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 461 Rogue 461 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/3/8/1/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 188b2f1c-a84b-4c4a-a5ea-717b09438e07