Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 00:32:02 Player: Delget Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (929) 929 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2744 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 100/100 System Corruption 1% Temperature Cool (14) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Large Storage Unit Large Storage Unit Light Armor Plating Beam Rifle Spread Laser Ion Cannon Light Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Advanced Treads Aluminum Leg Large Storage Unit Large Storage Unit Light Armor Plating Beam Rifle Spread Laser Light Assault Rifle Light Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 40 | 5 8 18 9 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 20 | 1 5 12 2 Treads 5 | 1 2 1 1 Leg 15 | . 3 11 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 2 2 Device 1 | . . . 1 Storage 4 | 1 2 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 2 4 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 . 1 Ballistic Cannon 2 | . . 1 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 2 | . . . 2 Propulsion 6 | . . 1 5 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 77 95 81 Engine 11 | . 14 10 8 Treads 10 | . 15 9 1 Leg 15 | . 4 21 23 Storage 18 | . 14 22 18 Processor 5 | . . 8 9 Energy Gun 2 | . . 2 7 Ballistic Gun 16 | . 28 13 1 Ballistic Cannon 3 | . . 5 3 Peak Build Rating 22 | 5 9 14 22 Average Rating 10 | 4 5 12 16 On Entrance 6 | . 5 9 13 Naked Turns . | . . . . Heaviest Build 57 | 13 50 57 56 Greatest Support 63 | 20 40 63 49 Greatest Overweight (x) 13 | . 1 2 13 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 8 15 15 Most Carried 15 | 3 10 15 15 Average Carried 10 | 1 5 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 3 9 14 12 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1049 | 184 225 588 52 Remotely . | . . . . Salvage Created 1022 | . 230 686 106 Parts 75 | . 22 49 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 19 5 Guns 22 | . 7 13 2 Cannons 9 | . . 6 3 Classes Destroyed 7 | . 3 4 . Builder 1 | . . 1 . Mechanic 1 | . . 1 . Watcher 2 | . 1 1 . Swarmer 10 | . 3 4 3 Grunt 17 | . 4 11 2 Brawler 2 | . . 2 . Sentry 2 | . . 2 . Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | . 38 102 146 Missed 66 | . 11 25 30 Damage Taken 2785 | . 258 965 1562 Core 779 | . 63 148 568 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 79 | 100 74 63 . Volleys Fired 99 | . 21 58 20 Largest 2 | . 2 2 2 Hottest 123 | . 43 95 123 Shots Fired 194 | . 42 114 38 Gun 143 | . 42 79 22 Cannon 51 | . . 35 16 Launcher . | . . . . Special . | . . . . Kinetic 148 | . 42 100 6 Thermal 46 | . . 14 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 7 9 Robot Miss Streak 6 | . 6 5 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 119 | . 19 71 29 Core Hits 61 | . 13 39 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 6 | . 1 4 1 Burn 2 | . . 1 1 Destroy 2 | . 1 1 . Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1960 | . 231 1193 536 Guns 1248 | . 231 751 266 Cannons 712 | . . 442 270 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1385 | . 231 1052 102 Thermal 575 | . . 141 434 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles 4 | . . . 4 Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 5 2 Impact . | . . . . Kinetic 6 | . . 5 1 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 446 | . 12 246 446 Average Temperature 145 | . 7 88 238 Received Heat Transfer 1092 | . 102 396 594 Effects 11 | . . 3 8 Shutdowns 2 | . . . 2 Interference 4 | . . 3 1 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1369 | . . 444 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 194 | . 194 194 193 Initial 73 | . . 44 73 Average 87 | . 82 86 129 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 3 1 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 20 24 14 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 3 2 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 30 | . 11 13 6 Successful 22 | . 8 9 5 Failed 8 | . 3 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 20 | . 9 7 4 Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 2 | . . . 2 Scanalyzers 6 | . . 6 . Garrison Access . | . . . . Terminal Hacks 12 | . 6 3 3 Record 5 | . 1 1 3 Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . . . 2 Report Inventory 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 4 | . 1 2 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2068 | 75 707 1015 271 Spaces Moved 854 | 43 356 376 79 Core 5 | 3 . . 2 Treads 473 | 40 290 126 17 Legs 376 | . 66 250 60 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 190 Average Speed 179 | 152 156 193 231 Slowest Speed 700 | 160 240 260 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 46 25 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . 2 . Melee . | . . . . Projectile 2 | . . 2 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1203 | 50 469 555 129 Wait 155 | . 70 73 12 Move 851 | 42 355 375 79 Hop . | . . . . Pick Up 36 | 3 11 17 5 Fast Attach 11 | 5 . 4 2 Attach 21 | . 7 10 4 Detach 3 | . 2 1 . Swap 8 | . 1 4 3 Drop 19 | . 2 13 4 Fire 99 | . 21 58 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 594 | -10/Materials | Repaired Aluminum Leg 667 | -10/Materials | Discovered new exit (range 4) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1416 | -9/Materials | Build established: Scavenger-Mutant 1758 | -9/Materials | Discovered new exit (range 14) 1796 | -9/Materials | Identified exit to Materials 1798 | -9/Materials | Entered another Materials area 1798 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2007 | -8/Materials | Core integrity fell below 50% 2031 | -8/Materials | Build established: Mutant 2064 | -8/Materials | Core integrity fell below 20% 2069 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02000_ Critical hit (Burn: +37). 02003_ Slug penetrates Wall. 02004_ Acquired 42 matter. 02005_ Imp. Ion Engine destroyed. 02006_ Penetrated by Slug. 02009_ Acquired Lgt. Ion Engine. 02014_ K-01 Serf collects debris. 02018_ Slug penetrates Wall. 02019_ Lgt. Assault Rifle destroyed. 02020_ K-01 Serf collects debris. 02027_ Penetrated by Slug. 02037_ Slug penetrates Wall. 02045_ Penetrated by Slug. 02045_ Adv. Weight Redist. System destroyed. 02050_ Ion Engine destroyed. 02054_ Adv. Treads destroyed. 02057_ Critical hit (Burn: +37). 02062_ Slug penetrates Wall. 02068_ Critical hit (Burn: +37). 02069_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????#! | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# "Y" | | ???????????????????????????????????????????#! | | ???????????????????????????????????????????# ! | | ????????????????????????###+###????????????# | | ????????????????????????# #################+## | | ????????????????????????# | | ????????????????????????# % | | ????????????????????????# gh | | ????????????????????????# ##########+######"## | | ???????????????????????####g#####????# [% # | | ???????????????????????# g #????# % # | | ???????????????????????# ]#????# # ]] | | ???????????????????????# #????# = # | | ???????????????????????# @ "" #????#""!%= #=[ | | ???????????????????????#[] """ #????#"" * #=[ | | ???????????????????????#[] S" #????#"" ###### | | ???????????????????????#[ """ #????# " #????? | | ???????????????????????# """ #????#""" #????? | | ???????????????????????# Y #??????"" #????? | | ???????????????????????## #######???????" #????? | | ????????????????????????###?????????????? #????? | | ????????????????????????????????????????? #????? | | ?????????????????????????????????????????####????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed GrenadeFieldDatajack Manual? 0 Play Time 00:49:47 Cumulative 19.8 hours Start 2025.03.09 @ 23:30:00 End 2025.03.10 @ 00:32:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1f3936e-7ef7-4611-90df-db6eda72124a