Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 18:24:54 Player: ButtBot Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (139) 695 Value Destroyed (3880) 3880 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (642) 642 TOTAL SCORE: 9217 Bonus ------- High Alert Combat Kills 342 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Heavy Deuterium Engine Improved Heat Sink Improved Cooling System Improved Sensor Array Targeting Computer Target Analyzer Particle Charger Kinecellerator Reaction Control System Graphene Brace Heavy Particle Cannon AWS/Gauss Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Cooled Particle Cannon Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Heavy Deuterium Engine Light Treads Armored Treads Armored Treads Improved Sensor Array Targeting Computer Target Analyzer Kinecellerator Reaction Control System Graphene Brace Heavy Particle Cannon Cooled Particle Cannon AWS/Gauss [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 2 | . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . Parts Attached 85 | 6 11 29 . 2 1 16 10 10 . Power 14 | 1 2 5 . . . . 2 4 . Engine 10 | 1 2 4 . . . . 2 1 . Core 4 | . . 1 . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 2 14 . 1 1 11 . 5 . Treads 9 | . . . . . . 6 . 3 . Leg 26 | 2 2 14 . 1 1 5 . 1 . Wheel 1 | . . . . . . . . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 1 3 5 . . . 4 3 . . Device 3 | . 1 2 . . . . . . . Storage 7 | 1 2 1 . . . 1 2 . . Processor 6 | . . 2 . . . 3 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 4 5 . 1 . 1 5 1 . Energy Gun 9 | 1 4 3 . . . . 1 . . Energy Cannon 3 | . . . . . . . 2 1 . Ballistic Gun 5 | 1 . 2 . 1 . . 1 . . Ballistic Cannon 2 | . . . . . . 1 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . 3 . . Parts Lost 24 | . . 4 . . . 1 1 12 6 Power 6 | . . 1 . . . . 1 2 2 Propulsion 10 | . . 1 . . . . . 7 2 Utility 4 | . . 2 . . . 1 . . 1 Weapon 4 | . . . . . . . . 3 1 Highest Loss Streak 6 | . . 2 . . . 1 1 4 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 94 98 100 94 88 87 95 96 50 Engine 10 | . 14 10 11 11 11 9 15 8 4 Core 1 | . . . . . . . . 5 5 Treads 10 | . . . . . . 12 30 26 4 Leg 20 | . 28 31 33 33 33 22 . 1 3 Device 3 | . 8 10 . . . . . . . Storage 9 | . 14 11 11 11 11 9 6 7 7 Processor 17 | . . 11 22 22 22 25 23 23 20 Energy Gun 7 | . 22 18 . . . . . . . Energy Cannon 2 | . . . . . . . 2 10 4 Ballistic Gun 5 | . 5 3 22 16 11 2 7 3 . Ballistic Cannon 2 | . . . . . . 6 7 5 . Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 13 50 24 24 28 28 40 113 54 40 Greatest Support 80 | 20 20 30 30 30 35 80 80 80 20 Greatest Overweight (x) 8 | 1 2 1 . . . 1 1 4 8 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 25 | 8 20 10 10 10 10 15 25 15 15 Average Capacity 11 | 6 8 8 10 10 10 14 15 15 15 Most Carried 15 | 6 8 10 10 10 10 15 15 15 15 Average Carried 11 | 5 7 8 10 9 9 13 13 14 15 Final Capacity 15 | 8 8 10 10 10 10 15 15 15 15 Final Carried 15 | 6 8 10 10 10 10 15 15 15 15 Class Distribution -------------------- 41% | Scavenger-Mutant 30% | Mutant 14% | Gunner 13% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Matter Collected 2417 | 260 89 367 . . 85 590 507 516 3 Remotely . | . . . . . . . . . . Salvage Created 4502 | . 247 1156 . . 40 1562 646 851 . Parts 325 | . 27 105 . . 1 114 35 43 . Haulers Intercepted 11 | . . 6 . . . 3 2 . . Recyclers Shooed 3 | . 1 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 40 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 99 | . 12 30 . . 1 29 7 20 . Guns 66 | . 12 30 . . 1 19 2 2 . Cannons 33 | . . . . . . 10 5 18 . Classes Destroyed 17 | . 2 5 . . 1 5 1 3 . Worker 4 | . . . . . . 2 2 . . Builder 7 | . . 1 . . . 6 . . . Tunneler 1 | . . 1 . . . . . . . Hauler 11 | . . 6 . . . 3 2 . . Recycler 8 | . . . . . . 4 4 . . Operator 2 | . . . . . . 1 1 . . Watcher 7 | . . 3 . . . 4 . . . Swarmer 32 | . 9 10 . . . 8 . 5 . Cutter 4 | . . . . . . 4 . . . Grunt 33 | . 3 14 . . . 8 2 6 . Brawler 1 | . . . . . . . . 1 . Sentry 15 | . . 6 . . . 7 1 1 . Specialist 3 | . . . . . . . . 3 . Hunter 6 | . . . . . 1 1 2 2 . Programmer 3 | . . . . . . . 2 1 . Heavy 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 10 | . 3 5 . . 1 10 3 5 . Combat Bots Only 10 | . 3 4 . . 1 10 2 5 . Max Kills in Single Turn 3 | . 2 2 . . 1 2 3 2 . Gunslinging 1 | . 1 . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Damage Taken 5472 | . 355 1060 . . 46 492 425 2199 895 Core 1035 | . 89 105 . . 13 114 40 274 400 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 78 | 100 64 . . . 70 79 . . . Volleys Fired 276 | . 35 92 . . . 54 36 59 . Largest 3 | . 2 2 . . . 1 3 3 . Hottest 153 | . 130 130 . . . 60 153 108 . Shots Fired 647 | . 70 184 . . 9 127 86 171 . Gun 403 | . 70 184 . . 9 73 35 32 . Cannon 244 | . . . . . . 54 51 139 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 346 | . 6 44 . . 9 127 71 89 . Thermal 290 | . 64 129 . . . . 15 82 . Explosive . | . . . . . . . . . . Electromagnetic 11 | . . 11 . . . . . . . Robot Hit Streak 15 | . 6 15 . . 5 13 9 7 . Robot Miss Streak 12 | . 5 12 . . 2 3 3 4 . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 3 | . 2 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Autonomous 83 | . . . . . 9 74 . . . Shots Hit Robots 439 | . 44 148 . . 6 98 57 86 . Core Hits 287 | . 22 162 . . 2 49 19 33 . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . Critical Strikes 18 | . . 2 . . . 6 4 6 . Destroy 3 | . . 2 . . . 1 . . . Blast 15 | . . . . . . 5 4 6 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10721 | . 478 2137 . . 136 3998 1618 2354 . Guns 5061 | . 473 1932 . . 124 1960 326 246 . Cannons 5253 | . . . . . . 1877 1268 2108 . Explosions 278 | . . 186 . . . 92 . . . Melee . | . . . . . . . . . . Ramming 129 | . 5 19 . . 12 69 24 . . Kinetic 6886 | . 63 474 . . 124 3837 1330 1058 . Thermal 3620 | . 410 1558 . . . 92 264 1296 . Explosive . | . . . . . . . . . . Electromagnetic 86 | . . 86 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . 7 1 Message Errors 2 | . . . . . . . . 2 . Matter Fused 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 285 | . . 72 . . . 164 47 2 . Projectiles 213 | . . . . . . 164 47 2 . Explosions 72 | . . 72 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . 5 . 2 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 5 . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 160 | . . 92 . . . 68 . . . Shots 3 | . . 2 . . . 1 . . . Rammed 3 | . . . . . . 1 2 . . Targets Rammed 20 | . 1 7 . . 1 8 3 . . Kicked 15 | . 1 7 . . 1 6 . . . Crushed 2 | . . . . . . 1 1 . . Highest Temperature 521 | . 156 421 . . . 44 521 344 . Average Temperature 97 | . 58 98 . . . 6 189 108 . Received Heat Transfer 1212 | . 66 339 . . . 171 18 498 120 Effects 16 | . . 3 . . . . 11 2 . Shutdowns 4 | . . . . . . . 3 1 . Energy Bleed 4 | . . 1 . . . . 2 1 . Interference 2 | . . 1 . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 4 | . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 . Heat Transferred 4984 | . 880 1815 . . . 50 500 1739 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Peak Influence 828 | . 255 828 322 . 39 765 445 . . Initial 341 | . . 44 322 . . . 341 . . Average 289 | . 104 334 322 . 5 523 356 . . Maximum Alert Level 3 | . 1 3 1 . . 3 2 . . Low Security (%) 44 | 100 73 44 . . 100 16 . . . Level 1 20 | . 26 14 100 . . 1 66 . . Level 2 27 | . . 31 . . . 61 33 . . Level 3 7 | . . 10 . . . 20 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 4 . . . 4 5 . . Investigation 4 | . 1 2 . . . 1 . . . Extermination 2 | . . . . . . . 2 . . Reinforcement 8 | . . 2 . . . 3 3 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Distress Signals 11 | . 1 6 . . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 17 57 . . 1 42 11 24 1 Peak Tracking Total 6 | . 5 6 . . 1 4 3 5 1 Tactical Retreats 7 | . . 4 . . . 2 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 2 1 . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Machines Disabled 15 | . . 7 . . . 4 2 2 . Max in Single Turn 6 | . . 6 . . . 2 1 2 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Machines Accessed 22 | . 4 11 . 1 . 4 2 . . Terminals 17 | . 4 9 . . . 3 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 50 | . 11 28 . 1 . 7 3 . . Successful 28 | . 6 14 . 1 . 5 2 . . Failed 22 | . 5 14 . . . 2 1 . . Catastrophic 2 | . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . 2 . 1 . . . . . Terminals 42 | . 11 24 . . . 5 2 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 23 | . 6 11 . 1 . 3 2 . . Record 4 | . . 4 . . . . . . . Prototype ID Bank 4 | . 2 1 . . . 1 . . . Emergency Access Points 2 | . . 2 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 2 | . 1 . . . . . 1 . . Locate Traps 3 | . 2 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . Zone Layout 2 | . . 1 . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . Used 1 | . . . . . . 1 . . . Hacking Detections 17 | . 4 10 . . . 2 1 . . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time 32 | . . . . . . 32 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Turns Passed 7614 | 70 810 1985 18 314 886 1119 1041 1303 68 Spaces Moved 4206 | 52 351 1159 16 255 697 644 423 585 24 Core 20 | 13 . . . . . . . . 7 Treads 1167 | . . . . . . 185 423 542 17 Legs 3019 | 39 351 1159 16 255 697 459 . 43 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 170 170 250 Average Speed 137 | 105 120 120 120 120 120 135 170 189 283 Slowest Speed 450 | 120 260 190 120 120 120 250 250 400 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 53 70 6 62 99 51 13 70 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 2 | . . . . . 1 . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 125 | . . 13 . . 12 70 10 20 . Melee . | . . . . . . . . . . Projectile 97 | . . . . . 12 55 10 20 . AOE 28 | . . 13 . . . 15 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Total 5517 | 65 672 1583 15 266 748 808 672 664 24 Wait 791 | . 247 261 . . 43 61 174 5 . Move 4197 | 51 350 1158 15 254 696 643 422 584 24 Hop . | . . . . . . . . . . Pick Up 77 | 8 13 12 . 4 3 14 18 5 . Fast Attach 20 | 4 2 4 . . . 6 2 2 . Attach 28 | 2 2 6 . 1 . 6 5 6 . Detach 2 | . . 1 . . . . 1 . . Swap 37 | . 7 19 . 1 1 4 3 2 . Drop 69 | . 15 23 . 6 4 12 8 1 . Fire 276 | . 35 92 . . . 54 36 59 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 15 | . 1 7 . . 1 6 . . . Crush 5 | . . . . . . 2 3 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 16) 71 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 3) 715 | -10/Materials | Discovered new exit (range 12) 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -9/Materials | Discovered new exit (range 15) 1351 | -9/Materials | Identified exit to Storage 2199 | -9/Materials | Build established: Scavenger-Mutant 2758 | -9/Materials | Discovered new exit (range 11) 2827 | -9/Materials | Identified exit to Mines 2866 | -9/Materials | Entered Mines 2867 | -9/Mines | Learned location of Storage (-9) 2880 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2880 | -9/Mines | Discovered new exit (range 5) 2883 | -9/Mines | Identified exit to Exiles 2884 | -9/Mines | Entered Exiles 2913 | -9/Exiles | Met 8R-AWN 2932 | -9/Exiles | Met EX-HEX 2976 | -9/Exiles | Met EX-BIN 2990 | -9/Exiles | Aligned with FarCom system 2991 | -9/Exiles | Given EX-Vault access code 3022 | -9/Exiles | Opened EX-Vault 3043 | -9/Exiles | Found AWS/Gauss 3080 | -9/Exiles | Exiles lab attacked by MAIN.C 3186 | -9/Exiles | Discovered new exit (range 12) 3197 | -9/Exiles | Identified exit to Mines 3198 | -9/Exiles | Left Exiles lab with AWS/Gauss 3198 | -9/Exiles | Entered Mines 3513 | -8/Mines | Discovered new exit (range 14) 3528 | -8/Mines | Identified exit to Materials 3629 | -8/Mines | Discovered exit to Materials (range 7) 4084 | -8/Mines | Entered Materials 4084 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -8/Materials | Destroyed 10 combat bots 5061 | -8/Materials | Discovered new exit (range 16) 5113 | -8/Materials | Build established: Mutant 5202 | -8/Materials | Identified exit to Factory 5203 | -8/Materials | Entered Factory 5203 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5511 | -7/Factory | Build established: Skirmisher 6128 | -7/Factory | Discovered new exit (range 10) 6212 | -7/Factory | Identified exit to Lower Caves 6244 | -7/Factory | Entered Lower Caves 6510 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6526 | -7/Lower Caves | Build established: Gunner 6683 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6714 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 6826 | -7/Lower Caves | Spotted B-75 Beast 6959 | -7/Lower Caves | Destroyed B-75 Beast 7116 | -7/Lower Caves | Identified exit to Lower Caves 7146 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7329 | -7/Lower Caves | Lost 4 parts (4n) 7502 | -7/Lower Caves | Learned Factory garrison access intel 7547 | -7/Lower Caves | Entered another Lower Caves area 7547 | -7/Lower Caves | Spotted B-75 Beast 7581 | -7/Lower Caves | Core integrity fell below 50% 7609 | -7/Lower Caves | Core integrity fell below 20% 7615 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 07363_ Overheating: Energy bleed (-75). 07365_ Aluminum Leg fries itself beyond repair. 07373_ Acquired Imp. Heat Sink. 07502_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 07524_ Lgt. Treads destroyed. 07534_ Cld. Particle Cannon destroyed. 07536_ Critical hit (Burn: +37). LOCATION=LOWER CAVES GOAL=ESCAPE 07571_ Aluminum Leg destroyed. 07577_ Acquired 3 matter. 07586_ Cld. Particle Cannon destroyed. 07587_ System corrupted: Matter fused (-8). 07589_ Arm. Treads destroyed. 07589_ Cld. Ion Engine destroyed. 07593_ Mic. Fission Core destroyed. 07593_ Adv. Visual Processing Unit destroyed. 07593_ Critical hit (Blast). 07593_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ??????????????????????#;###??????????????????????? | | ??????????????????????#; ##?????????????????????? | | ?????????????????????## % #?????????????????????? | | ????????????????????## %%#??????????????????????? | | ????????????????????# %;#??????????????????????? | | ????????????????????## %@#??????????????????????? | | ?????????????????????## ###????????????????????? | | ?????????????????????##; ##????##?????????????? | | ?????????????????????# #??## #?????????????? | | ????????????# ######## #### ##????????????? | | ????????????# BB ""## %#????????????? | | ????????????# BB % ## #????????????? | | ????????????# % #?????????????? | | ????????????## ### # # # # ##?????????????? | | ?????????????#????# ## # #?????????????? | | ??????????????????# ?# # # # ##?????????????? | | ?????????????????? ? ## ## #??????????????? | | ????????????????? ?###### #??????????????? | | ???????????????? #####??????# #??????????????? | | ??????????????? ? ???????????? #??????????????? | | ??????????????? ? ????????????#####??????????????? | | ?????????????? ? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FirePlatingAutocannon Manual? 0 Play Time 01:22:27 Cumulative 13.2 hours Start 2023.11.16 @ 08:17:18 End 2023.11.16 @ 18:24:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cec3e4ef-4196-4e9c-91e3-2d789edf697c