Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 16:00:48 Player: scoobysnack1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (200) 200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1180 Bonus ------- None Cogmind --------- Core Integrity 311/400 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hover Unit High-capacity Matter Pod (0) Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Battery Targeting Computer > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Laser [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Targeting Computer Storage Medium Battery Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 5 8 2 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 3 | . 2 1 Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 2 | 2 . . Energy Cannon 1 | . 1 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 7 2 Power 3 | . 2 1 Propulsion 4 | . 3 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Slot Usage (%) 75 | . 84 24 Engine 10 | . 10 8 Treads 12 | . 14 . Wheel 11 | . 12 . Flight 1 | . . 6 Storage 10 | . 12 . Processor 10 | . 12 . Protection 1 | . . 9 Energy Gun 13 | . 15 . Energy Cannon 2 | . 2 . Peak Build Rating 7 | 5 7 3 Average Rating 5 | 3 5 2 On Entrance 2 | . 5 1 Naked Turns . | . . . Heaviest Build 9 | 7 9 4 Greatest Support 40 | 20 40 4 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 4 Average Carried 3 | 2 3 3 Final Capacity 5 | 5 5 5 Final Carried 4 | 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 296 | 239 57 . Remotely . | . . . Salvage Created 205 | . 205 . Parts 7 | . 7 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . 6 . Melee 1 | . 1 . Guns 3 | . 3 . AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 2 | . 2 . Grunt 4 | . 4 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 94 | . 74 20 Missed 31 | . 23 8 Damage Taken 864 | . 690 174 Core 229 | . 140 89 Absorbed by Shields . | . . . Redirected to Shielding 20 | . . 20 Core Remaining (%) 72 | 100 44 . Volleys Fired 44 | 1 43 . Largest 2 | 1 2 . Hottest 90 | 50 90 . Shots Fired 56 | 1 55 . Gun 55 | 1 54 . Cannon 1 | . 1 . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 44 | 1 43 . Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 11 | . 11 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | . 37 . Core Hits 15 | . 15 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 609 | 1 608 . Guns 451 | . 451 . Cannons . | . . . Explosions 139 | . 139 . Melee . | . . . Ramming 19 | 1 18 . Kinetic . | . . . Thermal 511 | . 511 . Explosive . | . . . Electromagnetic 79 | . 79 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 19 | . 19 . Projectiles . | . . . Explosions 19 | . 19 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 52 | . 52 . Shots 2 | . 2 . Rammed 21 | 1 20 . Targets Rammed 22 | 1 21 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 207 | 10 207 . Average Temperature 63 | 7 64 . Received Heat Transfer 375 | . 309 66 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 3 | . 3 . Heat Transferred 1556 | . 1556 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 193 | . 193 50 Initial 15 | . . 15 Average 59 | . 70 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 4 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 18 13 Peak Tracking Total 13 | . 4 13 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 9 | . 8 1 Failed 8 | . 5 3 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 12 | . 9 3 Terminals 16 | . 12 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Record 1 | . . 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 682 | 58 537 87 Spaces Moved 483 | 50 315 118 Core 42 | 8 . 34 Treads 101 | . 101 . Legs . | . . . Wheels 241 | 42 199 . Hover . | . . . Flight 99 | . 15 84 Fastest Speed 40 | 50 40 40 Average Speed 88 | 75 103 52 Slowest Speed 160 | 80 160 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 1 2 Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 47 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 661 | 66 455 140 Wait 90 | 6 62 22 Move 475 | 49 312 114 Hop 3 | . 1 2 Pick Up 8 | 4 4 . Fast Attach 10 | 5 4 1 Attach 5 | . 4 1 Detach 2 | . 2 . Swap . | . . . Drop 2 | . 2 . Fire 44 | 1 43 . Melee . | . . . Ram 1 | 1 . . Kick . | . . . Crush 21 | . 21 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 336 | -10/Materials | Lost 3 parts (2n1w) 586 | -10/Materials | Core integrity fell below 50% 589 | -10/Materials | Released all parts (3) 592 | -10/Materials | Discovered new exit (range 11) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 11) 683 | -9/Materials | Self-destructed Last Messages --------------- Many engines, cores, and reactors have an alternative lightweight variant that retains the generation efficiency of its standard version but minimizes built-in battery space to reduce weight for certain robot designs, especially those with strict weight restrictions such as hovering and flight-based models. 00615_ T-07 Excavator is excavating. 00639_ Connecting with Terminal... 00642_ EXIT=FOUND 00648_ T-07 Excavator is excavating. 00648_ Flight Unit destroyed. 00649_ K-01 Serf collects debris. 00652_ T-07 Excavator is excavating. 00665_ K-01 Serf collects debris. 00665_ T-07 Excavator is excavating. 00668_ K-01 Serf collects debris. 00676_ T-07 Excavator is excavating. 00676_ Lgt. Ion Engine destroyed. 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Y +???????????????????? | | ???????? #???????????????????? | | ??????????? ############ #???????????????????? | | ???????????????????###### ##???????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# +gg #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # #????????????????????? | | ???????????????????# # ###??????????????????? | | ???????????????????# # # #?????????????????? | | ???????????????????# + #?????????????????? | | ???????????????????# # # ##?????????????????? | | ???????????????????###### ###??????????????????? | | ????????????????????##### #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #######????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeSpliceCutter Manual? 0 Play Time 00:30:40 Cumulative 50.1 hours Start 2024.08.13 @ 14:37:09 End 2024.08.13 @ 16:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5639ea62-d87d-4fd3-b8c8-e899fafca45f