Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.22 @ 01:08:27 // Winter2022/Polymind Player: Zable Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (141) 141 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1755) 1755 TOTAL SCORE: 3631 Bonus ------- Polymind Skill 1695 Follower Combat Kills 60 Cogmind --------- Core Integrity 449/550 Matter 0/0 Energy 175/175 System Corruption 0% Temperature Cool (15) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (0) ------- (None) > --- INVENTORY (6) ---- Faulty Advanced Beam Rifle Advanced Beam Rifle Faulty Advanced Beam Rifle Advanced Beam Rifle Faulty Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink Subdweller Optics Scrap Shield > --- WEAPON ----------- Subdweller Laser > --- INVENTORY -------- (None) [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Protection Scrap Shield Weapon Subdweller Laser Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . 1 1 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 66 76 77 86 Engine 14 | . 16 17 12 17 Wheel 17 | . 33 18 19 . Hover 5 | . . . . 32 Flight 2 | . . 16 . . Device 14 | . . 5 25 1 Storage 3 | . 16 6 . 1 Hackware 2 | . . . . 16 Protection 3 | . . . 5 . Energy Gun 3 | . . . 6 . Ballistic Gun 1 | . . 8 . . Special Weapon 3 | . . 2 6 . Special Melee Weapon 2 | . . . . 16 Peak Build Rating 14 | . 4 8 14 9 Average Rating 7 | . 3 4 9 6 On Entrance 2 | . . 4 8 . Avg Prop Armor Cover (%) 2 | . . . 2 . Naked Turns 115 | . 13 14 77 11 Heaviest Build 30 | . 4 6 30 15 Greatest Support 46 | 3 20 20 20 46 Greatest Overweight (x) 9 | . . . 9 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 1 1 2 6 Average Capacity . | . . . . 1 Most Carried 5 | . . . . 5 Average Carried . | . . . . . Final Capacity 6 | . 1 . . 6 Final Carried 5 | . . . . 5 Class Distribution -------------------- 23% | Subdweller 22% | Tunneler 16% | Worker 15% | Operator 14% | Cogmind 5% | Swarmer Dominant Class ---------------- Worker | -10/Materials Swarmer | -10/Mines Subdweller | -10/Subcaves Operator | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 8 | . . 8 . . Remotely . | . . . . . Salvage Created 230 | . . 21 209 . Parts 12 | . . 2 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 5 | . . 2 3 . Melee 1 | . . . 1 . Guns 4 | . . 2 2 . Classes Destroyed 3 | . . 1 2 . Swarmer 2 | . . 2 . . Grunt 2 | . . . 2 . Subdweller 1 | . . . 1 . Best Kill Streak 2 | . . 2 1 . Combat Bots Only 2 | . . 2 1 . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 74 | . . 20 36 18 Missed 21 | . . 11 4 6 Hits 53 | . . 9 32 12 Melee 2 | . . . . 2 Projectile 51 | . . 9 32 10 Damage Taken 684 | . . 58 453 173 Core 303 | . . 52 150 101 Absorbed by Shields . | . . . . . Ignored by Resistances 187 | . . 18 121 48 Core Remaining (%) 59 | 100 . . 19 . Volleys Fired 16 | . . 7 9 . Largest 1 | . . 1 1 . Hottest 100 | . . 20 100 . Shots Fired 15 | . . 7 8 . Gun 14 | . . 7 7 . Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . 1 . Kinetic 7 | . . 7 . . Thermal 8 | . . . 8 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . . 5 8 . Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 14 | . . 6 7 1 Core Hits 9 | . . 3 6 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 272 | . . 56 206 10 Guns 207 | . . 56 151 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 65 | . . . 55 10 Kinetic 56 | . . 56 . . Thermal 151 | . . . 151 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . 25 3 Shots . | . . . . . Rammed 21 | . . . 15 6 Targets Rammed 21 | . . . 15 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 100 | . . 9 100 15 Average Temperature 30 | . . 9 45 7 Received Heat Transfer 330 | . . . 267 63 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 175 | . . . 175 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 43 | . . 43 . 16 Initial . | . . . . . Average 4 | . . 12 . 2 Influence Increases 169 | . . 93 50 26 Destroy 0b10 Robot/C 120 | . . 80 40 . Destroy Leader 20 | . . 10 10 . Allied During Kill 3 | . . 3 . . Successful Hack 11 | . . . . 11 Partial Spotted 15 | . . . . 15 Influence Decreases 169 | . . 50 93 26 Entered New Map 26 | . . . 26 . Time Decay 123 | . . 30 67 26 Lost Ally 20 | . . 20 . . Squads Dispatched 1 | . . . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 2 8 7 13 Peak Tracking Total 7 | . 1 3 2 7 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 2 . . 3 Successful 3 | . . . . 3 Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Terminal Index 1 | . . . . 1 Dispatch Records 1 | . . . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked 4 | . . 2 . 2 Non-combat 3 | . . 1 . 2 Combat 1 | . . 1 . . Robot Hacks Applied 4 | . . 2 . 2 map_walls 1 | . . 1 . . locate_stockpiles 1 | . . . . 1 find_terminals 1 | . . . . 1 find_shortcuts 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 11 | . . 11 . . Total Damage 110 | . . 110 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 385 | . . 23 354 8 Optics 186 | . . . 186 . Terrain 191 | . . 23 168 . Structural 9 | . . 9 . . Seismic 182 | . . 14 168 . T.N.C. 8 | . . . . 8 Robot Analysis Total 7 | . 1 3 1 2 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 805 | 11 109 115 431 139 Spaces Moved 796 | 21 145 145 412 73 Core 222 | 21 24 25 146 6 Treads 5 | . . . . 5 Legs . | . . . . . Wheels 450 | . 121 63 266 . Hover 62 | . . . . 62 Flight 57 | . . 57 . . Fastest Speed 37 | 50 50 37 50 50 Average Speed 80 | 50 75 57 95 62 Slowest Speed 500 | 50 80 80 500 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 35 43 19 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 935 | 20 144 170 436 165 Wait 93 | . . 9 . 84 Move 792 | 20 144 144 411 73 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 16 | . . 7 9 . Melee 1 | . . . . 1 Ram 21 | . . . 15 6 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 11 | . . 10 1 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 14) 121 | -10/Materials | Entered Mines 152 | -10/Mines | Discovered new exit (range 8) 204 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 232 | -10/Mines | Discovered new exit (range 4) 236 | -10/Mines | Entered Subcaves 366 | -10/Subcaves | Discovered new exit (range 11) 375 | -10/Subcaves | Learned location of Zion (-7) 375 | -10/Subcaves | Met a Zionite searching for "candidates" 595 | -10/Subcaves | Core integrity fell below 50% 606 | -10/Subcaves | Core integrity fell below 20% 667 | -10/Subcaves | Entered Materials 806 | -8/Materials | Self-destructed Last Messages --------------- 00677_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. 00690_ Sneak attack on H-55 Commando. 00690_ Jacked H-55 Commando... 00743_ K-01 Serf collects debris. 00788_ W-25 Informer distress signal alerts nearby ally. 00789_ Released control of O-16 Technician. 00789_ Attempting to rewire O-16 Technician. 00789_ O-16 Technician is rebooting, system inaccessible. 00790_ Slammed into W-25 Informer. 00791_ O-16 Technician reactivates. 00791_ Slammed into W-25 Informer. 00794_ O-16 Technician destroyed. 00794_ Slammed into W-25 Informer. 00796_ Slammed into G-47 Trooper. 00798_ Took control of A-02 Transporter. 00798_ Extracted analysis data for A-02 Transporter. 00802_ U-05 Engineer destroyed. 00802_ Weight Redist. System destroyed. 00803_ W-25 Informer distress signal alerts nearby ally. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????????????!??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? #?????????????????? | | ???????????????????????????? ###+??????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ????????????????????######## ####### #?????? | | ????????????????????# %% #?????? | | ????????????????????# a % +?????? | | ???????? ##########w w= u #?????? | | ??????? l###+######;### #?????? | | ??????? g # #?????????????????? | | ??????? # #?????????????????? | | ?????????############ !*# """ #?????????????????? | | ????????????????????# |%# """ #?????????????????? | | ????????????????????# !# """ #?????????????????? | | ????????????????????# # =#?????????????????? | | ????????????????????# ########?????????????????? | | ??????????########### #????????????????????????? | | ??????????# # #????????????????????????? | | ??????????# # a###################??????? | | ??????????# # ?????? | | ??????????# + ?????? | | ??????????# # ????? | | ??????????# ####+### ????? | | ??????????# # # ????? | | ??????????# # """ # ????? | | ??????????########### """ !# ????? | | ????????????????????# """ #################?????? | | ????????????????????# #?????????????????????? | | ????????????????????# / #?????????????????????? | | ????????????????##########+###???????????????????? | | ????????????????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 20 Energy Capacity 175 Matter Stores 100 Matter Capacity 100 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Polymind | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Hosts 7 | . 1 3 1 2 Combat Hostiles 2 | . . 1 1 . Allies . | . . . . . Unique Host Classes 7 | . 1 3 1 2 Average Host Suspicion 52 | . 81 42 35 82 Unsuspicious Activity 205 | . 54 73 66 12 Returns to Shadow 1 | . . 1 . . Fuzzy Dispatches . | . . . . . Protomatter Created 35 | . . 4 31 . Used 64 | . 5 16 33 10 Decayed 21 | . . . 21 . Highest Spend 33 | . 5 6 33 5 Top 5 Hosts by Kills: S-10 Pest (-10/Mines: 2) NQ-358(R) (-10/Subcaves: 2) Game ------ Seed BoltAmuletNanovents Manual? 0 Play Time 00:11:17 Cumulative 38.9 hours Start 2026.02.22 @ 00:58:43 End 2026.02.22 @ 01:08:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2022/Polymind Game No. 50 Rogue 27 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3034a62a-23e5-4037-ad84-2783ae11395f