Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.22 @ 19:21:03 Player: Dendrocnid Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (4237) 4237 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2583) 2583 TOTAL SCORE: 10815 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 1002 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -156 Cogmind --------- Core Integrity 269/850 Matter 18/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (1450) Ox28 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Advanced Visual Processing Unit Relay Coupler [NC] (22) Relay Coupler [Grunt] (1) Relay Coupler [Sentry] (7) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Large Storage Unit Medium Matter Pod (0) Improved Trap Scanner Stasis Canceller Relay Coupler [Sentry] (21) Relay Coupler [Heavy] (11) Relay Coupler [Heavy] (11) Magnetic Acceleration Cannon Heavy Missile Launcher Improved Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Armored Wheel Armored Wheel Armored Wheel Advanced Heat Sink Large Storage Unit Medium Matter Pod Stasis Canceller Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Heavy] Relay Coupler [Heavy] Heavy Flak Cannon Heavy Missile Launcher Improved Datajack Remote Datajack Remote Datajack [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . 2 2 2 . 2 . . Weapon . | . . . . . . . . . Parts Attached 161 | 5 4 6 12 15 30 22 43 24 Power 13 | 1 . 1 . 1 1 1 3 5 Engine 4 | 1 . 1 . . 1 . 1 . Core 9 | . . . . 1 . 1 2 5 Reactor . | . . . . . . . . . Propulsion 12 | 1 1 1 1 1 2 . 2 3 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 12 | 1 1 1 1 1 2 . 2 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 48 | 1 3 2 6 5 8 6 12 5 Device 9 | . . 1 2 2 1 1 1 1 Storage 4 | 1 2 . . . . . . 1 Processor 6 | . 1 1 3 1 . . . . Hackware 21 | . . . . . 4 5 10 2 Protection 8 | . . . 1 2 3 . 1 1 Artifact . | . . . . . . . . . Weapon 88 | 2 . 2 5 8 19 15 26 11 Energy Gun 2 | . . . 2 . . . . . Energy Cannon 3 | . . . 1 2 . . . . Ballistic Gun 19 | 2 . 2 1 2 5 . 7 . Ballistic Cannon 25 | . . . 1 2 5 7 4 6 Launcher 2 | . . . . . 2 . . . Special Weapon 17 | . . . . . 2 4 7 4 Impact Weapon . | . . . . . . . . . Slashing Weapon 16 | . . . . 1 5 4 5 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 4 | . . . . 1 . . 3 . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 42 | . . 3 4 4 9 1 7 14 Power 5 | . . . . . 1 1 2 1 Propulsion 11 | . . 1 1 1 1 . 2 5 Utility 15 | . . 1 . 2 4 . 2 6 Weapon 11 | . . 1 3 1 3 . 1 2 Highest Loss Streak 10 | . . 3 3 2 5 1 2 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 86 87 83 91 94 93 93 Engine 4 | . 14 11 9 6 5 3 2 . Core 2 | . . . . . 1 2 2 5 Wheel 13 | . 28 21 14 9 9 13 12 12 Device 3 | . . 7 7 7 3 4 . 1 Storage 7 | . 14 11 9 7 7 6 6 6 Processor 15 | . 9 14 24 24 29 14 6 6 Hackware 20 | . . . . . 7 28 41 40 Protection 6 | . . . 4 10 9 6 5 4 Ballistic Gun 4 | . 28 22 2 1 4 . 1 . Ballistic Cannon 6 | . . . 6 9 7 5 7 8 Slashing Weapon 1 | . . . . . 1 4 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 118 | 12 87 93 104 108 118 112 112 113 Greatest Support 32 | 16 26 26 32 32 28 24 24 24 Greatest Overweight (x) 8 | . 3 5 6 6 4 4 8 8 Average Overweight (x) 3 | . 1 3 3 4 3 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 Most Carried 25 | 7 12 13 19 25 25 24 24 20 Average Carried 18 | 5 8 9 13 21 22 20 18 17 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 Final Carried 23 | 7 12 13 19 23 22 19 19 13 Class Distribution -------------------- 56% | Bothacker-Mutant 39% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Matter Collected 3781 | 177 155 170 150 326 816 458 863 666 Remotely . | . . . . . . . . . Salvage Created 2491 | . 136 428 278 181 839 74 401 154 Parts 140 | . 15 23 22 12 41 5 14 8 Haulers Intercepted 2 | . . 2 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 67 | . 5 6 12 5 28 2 6 3 Melee 1 | . . . . . . . . 1 Guns 22 | . 5 6 2 1 8 . . . Cannons 35 | . . . 8 4 13 2 6 2 AOE 7 | . . . . . 7 . . . Classes Destroyed 12 | . 3 3 1 1 . 1 . 3 Worker 2 | . . 2 . . . . . . Builder 1 | . . . . . . . . 1 Hauler 2 | . . 2 . . . . . . Operator 1 | . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 26 | . 3 . 8 . 10 . 4 1 Grunt 20 | . 2 4 . . 14 . . . Brawler 1 | . . . . . . . . 1 Sentry 9 | . . 2 4 3 . . . . Specialist 1 | . . . . . . 1 . . Hunter 2 | . . . . . . . . 2 Programmer 9 | . . . . 2 4 1 2 . Best Kill Streak 8 | . 3 2 5 1 8 1 2 1 Combat Bots Only 8 | . 3 2 5 1 8 1 2 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Damage Taken 6549 | . 141 343 567 759 1453 487 1027 1772 Core 1086 | . 30 60 141 140 134 92 162 327 Absorbed by Shields 2 | . . . . . . . . 2 Core Remaining (%) 81 | 100 88 85 74 . 60 . . . Volleys Fired 275 | . 21 32 32 18 64 21 46 41 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 106 | . 40 43 104 104 96 101 106 106 Shots Fired 445 | . 42 63 59 36 103 25 67 50 Gun 187 | . 42 63 36 5 27 . 14 . Cannon 183 | . . . 23 31 60 10 29 30 Launcher 7 | . . . . . 7 . . . Special 68 | . . . . . 9 15 24 20 Kinetic 323 | . 42 63 27 21 87 10 43 30 Thermal 36 | . . . 21 15 . . . . Explosive 7 | . . . . . 7 . . . Electromagnetic 11 | . . . 11 . . . . . Robot Hit Streak 19 | . 7 19 19 12 18 11 10 6 Robot Miss Streak 7 | . 2 2 7 4 4 2 4 5 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 351 | . 25 39 50 31 87 19 64 36 Core Hits 173 | . 13 18 29 18 68 2 14 11 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 13 | . . . 2 . 8 . 3 . Burn 2 | . . . 2 . . . . . Destroy 1 | . . . . . 1 . . . Blast 6 | . . . . . 6 . . . Sever 4 | . . . . . 1 . 3 . Melee Attacks 79 | . . . . 6 16 16 31 10 Impact . | . . . . . . . . . Slashing 74 | . . . . 4 16 16 28 10 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles 2 | . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8231 | . 190 383 758 721 3505 202 1924 548 Guns 1809 | . 190 383 443 125 524 . 144 . Cannons 3362 | . . . 315 596 1132 202 642 475 Explosions 1210 | . . . . . 1210 . . . Melee 1816 | . . . . . 639 . 1138 39 Ramming 34 | . . . . . . . . 34 Kinetic 4593 | . 190 383 401 500 1656 202 786 475 Thermal 454 | . . . 233 221 . . . . Explosive 1210 | . . . . . 1210 . . . Electromagnetic 124 | . . . 124 . . . . . Impact . | . . . . . . . . . Slashing 1816 | . . . . . 639 . 1138 39 Piercing . | . . . . . . . . . Highest Corruption 13 | . . 2 . 1 2 1 6 13 Average Corruption 3 | . . 1 . 1 1 1 2 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 107 | . . 3 . 8 20 2 25 49 Message Errors 19 | . . 2 . 3 . . 4 10 Matter Fused 33 | . . 1 . 1 12 1 9 9 Heat Flow Errors 15 | . . . . 2 . . 1 12 Energy Discharges 12 | . . . . . 3 . 5 4 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 2 | . . . . . 1 . . 1 Data Loss (minor) 17 | . . . . 2 2 1 5 7 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 3 | . . . . . 1 . 1 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 112 | . . . . 5 22 . 48 37 Projectiles 72 | . . . . 5 . . 30 37 Explosions 13 | . . . . . 13 . . . Melee 27 | . . . . . 9 . 18 . Knockbacks 31 | . . . 10 4 8 . 4 5 Impact . | . . . . . . . . . Kinetic 31 | . . . 10 4 8 . 4 5 Secondary . | . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . 17 Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 6 26 21 187 48 . 105 269 Average Temperature 47 | . 6 10 6 69 12 . 24 91 Received Heat Transfer 1581 | . 42 126 117 150 549 57 72 468 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . Combat Hostiles 2 | . . . 2 . . . . . Parts Melted 3 | . . . 3 . . . . . Heat Transferred 1036 | . . . 703 333 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Peak Influence 1050 | . 198 218 234 73 1050 681 930 487 Initial 550 | . . 83 34 38 45 550 336 487 Average 371 | . 112 107 98 37 629 561 704 183 Maximum Alert Level 3 | . . 1 1 . 3 2 3 2 Low Security (%) 47 | 100 100 78 93 100 11 . . 75 Level 1 9 | . . 21 6 . 13 . 4 20 Level 2 19 | . . . . . 25 100 23 4 Level 3 23 | . . . . . 49 . 71 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 2 . 2 . 5 . 5 Investigation 2 | . 1 1 . . . . . . Extermination 6 | . . . . 2 . 2 . 2 Reinforcement 8 | . 1 1 . . . 3 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Distress Signals 7 | . . 2 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 9 9 19 5 35 20 33 27 Peak Tracking Total 7 | . 2 3 5 1 7 4 4 5 Tactical Retreats 7 | . 1 . . . . 2 . 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Traps Triggered 26 | . 1 4 . 1 6 1 10 3 Indirectly . | . . . . . . . . . Trap Hack Attempts 18 | . . . . . . . 18 . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . 1 . Reprogrammed 6 | . . . . 6 . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Machines Disabled 13 | . . . . . 7 2 4 . Max in Single Turn 1 | . . . . . 1 1 1 . Garrison Relay 8 | . . . . . 5 . 3 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Machines Accessed 13 | . 1 . 2 2 . 1 1 6 Terminals 11 | . 1 . 2 1 . . 1 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 34 | . 4 . 10 5 . 1 2 12 Successful 15 | . 3 . 2 3 . 1 . 6 Failed 19 | . 1 . 8 2 . . 2 6 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 22 | . 3 . 9 . . . . 10 Terminals 32 | . 4 . 10 4 . . 2 12 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 8 | . 2 . 2 2 . . . 2 Record 1 | . . . . . . . . 1 Part Schematic 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . 1 Locate Traps 2 | . 1 . . 1 . . . . Reprogram Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks 5 | . 1 . . . . . . 4 Terminals 5 | . 1 . . . . . . 4 Botnet 5 | . 1 . . . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 10 | . . . 2 . . 1 1 6 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . 1 . Zone Cloak 1 | . . . . . . . 1 . Robots Hacked 38 | . . . . . 5 8 13 12 Non-combat 3 | . . . . . . . . 3 Combat 35 | . . . . . 5 8 13 9 Robot Hacks Applied 38 | . . . . . 5 8 13 12 no_distress 2 | . . . . . . . . 2 scatter_targeting 2 | . . . . . . . . 2 disable_weapons 1 | . . . . . 1 . . . overwrite_iff 2 | . . . . . . . 1 1 streamctrl_high 2 | . . . . . 1 . 1 . formatsys_low 1 | . . . . . . . . 1 formatsys_high 28 | . . . . . 3 8 11 6 Relay Couplers Released 31 | . . . . . 20 . 11 . Machine Destruction 31 | . . . . . 20 . 11 . Attached 21 | . . . . . 4 5 10 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Total Allies 34 | . . . . 1 4 8 13 8 Largest Group 4 | . . . . 1 3 4 4 4 Highest-Rated Group 164 | . . . . 20 48 90 164 104 Highest-Rated Ally 90 | . . . . 20 32 90 85 41 Total Orders 7 | . . . . . 2 . 2 3 STAY 4 | . . . . . 1 . 1 2 FOLLOW 2 | . . . . . 1 . 1 . AID 1 | . . . . . . . . 1 Ally Attacks 175 | . . . . 2 29 47 66 31 Total Damage 4591 | . . . . 29 366 1246 2049 901 Kills 34 | . . . . . 3 11 16 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Turns Passed 8751 | 77 287 675 700 1191 1505 828 1886 1602 Spaces Moved 4781 | 59 208 388 353 638 744 449 1023 919 Core 1 | 1 . . . . . . . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 4780 | 58 208 388 353 638 744 449 1023 919 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 135 135 145 145 135 150 135 Average Speed 148 | 99 105 136 155 163 150 149 151 149 Slowest Speed 210 | 100 135 175 190 190 160 150 210 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 49 37 29 18 70 18 76 27 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 33 | . . . . 3 6 16 1 7 Terrain Destroyed 83 | . . . 2 3 48 16 1 13 Melee 27 | . . . . 3 . 16 1 7 Projectile 9 | . . . 2 . 1 . . 6 AOE 47 | . . . . . 47 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Gar Fac Gar Fac Total 5877 | 74 242 484 444 741 999 558 1246 1089 Wait 318 | 4 4 35 31 46 68 38 20 72 Move 4773 | 58 207 387 352 637 743 448 1022 919 Hop . | . . . . . . . . . Pick Up 92 | 7 5 14 13 11 21 4 14 3 Fast Attach 25 | 5 1 1 3 4 5 2 1 3 Attach 53 | . 1 3 4 3 10 9 14 9 Detach 11 | . . . . . 2 4 2 3 Swap 85 | . 2 2 5 8 17 11 28 12 Drop 44 | . 1 10 4 8 13 4 . 4 Fire 275 | . 21 32 32 18 64 21 46 41 Melee 79 | . . . . 6 16 16 31 10 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 96 | . . . . . 40 . 48 8 Rewire 7 | . . . . . . 1 2 4 Trap 18 | . . . . . . . 18 . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 78 | -11/Junkyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 297 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Discovered new exit (range 12) 851 | -9/Materials | Lost 3 parts (1n1u1w) 1040 | -9/Materials | Entered another Materials area 1040 | -8/Materials | Evolved 2 slots: Utility x2 1156 | -8/Materials | Build established: Scavenger-Mutant 1234 | -8/Materials | Lost 3 parts (1n2w) 1499 | -8/Materials | Build established: Mutant 1509 | -8/Materials | Discovered new exit (range 16) 1740 | -8/Materials | Entered Factory 1740 | -7/Factory | Evolved 2 slots: Utility x2 2197 | -7/Factory | Discovered new exit (range 7) 2778 | -7/Factory | Discovered new exit (range 7) 2930 | -7/Factory | Identified exit to Garrison 2931 | -7/Factory | Entered Garrison 3026 | -7/Garrison | Triggered checkpoint 3093 | -7/Garrison | Garrison Relay disabled 3128 | -7/Garrison | Garrison Relay disabled 3163 | -7/Garrison | Garrison Relay disabled 3288 | -7/Garrison | Triggered checkpoint 3315 | -7/Garrison | Triggered checkpoint 3351 | -7/Garrison | Destroyed 8 combat bots 3354 | -7/Garrison | Lost 5 parts (3u2w) 3669 | -7/Garrison | Triggered checkpoint 3722 | -7/Garrison | Destroyed 7 combat bots 3760 | -7/Garrison | Discovered new exit (range 9) 3783 | -7/Garrison | Installed Relay Interface Framework 3832 | -7/Garrison | Garrison Relay disabled 3881 | -7/Garrison | Triggered checkpoint 3916 | -7/Garrison | Triggered checkpoint 4040 | -7/Garrison | Discovered new exit (range 11) 4058 | -7/Garrison | Triggered checkpoint 4081 | -7/Garrison | Build established: Bothacker-Mutant 4141 | -7/Garrison | Garrison Relay disabled 4312 | -7/Garrison | Spotted B-75 Beast 4312 | -7/Garrison | Spotted B-75 Beast 4402 | -7/Garrison | Discovered new exit (range 12) 4436 | -7/Garrison | Entered Factory 4436 | -6/Factory | Accompanied by 2 allies 4436 | -6/Factory | Evolved 2 slots: Utility x2 5261 | -6/Factory | Identified exit to Garrison 5264 | -6/Factory | Entered Garrison 5264 | -6/Garrison | Accompanied by 2 allies 5316 | -6/Garrison | Triggered checkpoint 5357 | -6/Garrison | Garrison Relay disabled 5406 | -6/Garrison | Triggered checkpoint 5426 | -6/Garrison | Triggered checkpoint 5547 | -6/Garrison | Discovered new exit (range 13) 5612 | -6/Garrison | Triggered checkpoint 5678 | -6/Garrison | Garrison Relay disabled 5802 | -6/Garrison | Triggered checkpoint 5842 | -6/Garrison | Triggered checkpoint 5916 | -6/Garrison | Discovered new exit (range 13) 6044 | -6/Garrison | Discovered new exit (range 12) 6059 | -6/Garrison | Spotted B-75 Beast 6080 | -6/Garrison | Triggered checkpoint 6133 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6509 | -6/Garrison | Garrison Relay disabled 6552 | -6/Garrison | Triggered checkpoint 7150 | -6/Garrison | Entered Factory 7661 | -6/Factory | Spotted B-75 Beast 8534 | -6/Factory | P-60 Hacker assimilated allied Smith 5a 8584 | -6/Factory | System corruption reached 10% 8634 | -6/Factory | Lost 3 parts (1p1n1u) 8696 | -6/Factory | Core integrity fell below 50% 8752 | -6/Factory | Self-destructed Last Messages --------------- 08694_ Hvy. Flak Cannon destroyed. 08698_ Arm. Wheel destroyed. 08701_ Critical hit (Burn: +37). 08709_ System corrupted: Fission Core rejected. 08709_ Triggered Heavy Explosive Trap. 08709_ An explosion rips through the floor. 08711_ Relay Coupler [Swarmer] destroyed. 08711_ Relay Coupler [Brawler] destroyed. 08739_ Slammed into G-50 Soldier. 08739_ Relay Coupler [Behemoth] destroyed. 08739_ System corrupted by crushing effect (+3). 08740_ U-05 Engineer lays Concrete. 08742_ U-05 Engineer builds a Wall. 08744_ U-05 Engineer lays Concrete. 08745_ U-05 Engineer builds a Wall. 08747_ U-05 Engineer lays Concrete. 08748_ U-05 Engineer builds a Wall. 08749_ Arm. Wheel destroyed. 08749_ U-05 Engineer lays Concrete. 08751_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | #######??????????############????????????????????? | | #?##??###### #???????????????? | | #?# # ! 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"????????????????????????????????? | | #?????????????? "????????????????????????????????? | | #?????????????? ?????????????????????????????????? | | #?????????????? ?????????????????????????????????? | | #??????????????#?????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | # ???????????????????????????????????????????????? | | #? ??????????????????????????????????????????????? | | #? ?????????????????????????????????????????????? | | #######+#########????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 42 Targeting Accuracy 14 Salvage Targeting 2 Relay Coupler Types 7 Relay Coupler Value 114 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponCargoBeam Manual? 0 Play Time 01:37:33 Cumulative 135.9 hours Start 2024.01.22 @ 12:39:26 End 2024.01.22 @ 19:21:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 52 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f78f04f8-4a6a-4a55-85ff-5fb554bdb4d3