Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:29:04 Player: gabr Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (3088) 3088 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 6770 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Precision Beam Rifle Improved Assault Rifle Enhanced Autogun Enhanced Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Power Shielding Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Gravmag System Cooling System Large Storage Unit Long-range Tractor Beam Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Improved Assault Rifle Improved Assault Rifle High-powered Shotgun Enhanced Autogun Gauss Rifle Assault Cannon Spear [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 2 . . 1 Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 159 | 10 4 10 26 20 50 39 Power 22 | 1 . 2 2 2 7 8 Engine 14 | 1 . 2 2 2 5 2 Core 8 | . . . . . 2 6 Reactor . | . . . . . . . Propulsion 53 | 5 . 3 12 8 15 10 Treads 10 | 1 . . 4 1 4 . Leg 8 | 2 . . . . 5 1 Wheel 16 | 2 . 3 8 3 . . Hover 17 | . . . . 3 5 9 Flight 2 | . . . . 1 1 . Utility 37 | 2 2 2 2 7 9 13 Device 16 | 1 1 1 . 2 5 6 Storage 4 | 1 . . 1 . 2 . Processor 5 | . . 1 . 2 1 1 Hackware 2 | . . . 1 . . 1 Protection 10 | . 1 . . 3 1 5 Artifact . | . . . . . . . Weapon 47 | 2 2 3 10 3 19 8 Energy Gun 16 | . . 1 6 1 7 1 Energy Cannon 5 | . . . 3 . 2 . Ballistic Gun 15 | 2 . . 1 1 5 6 Ballistic Cannon 10 | . 2 2 . 1 4 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 14 | . . . 4 . 10 . Parts Lost 23 | . . 2 1 4 1 15 Power 4 | . . 1 1 . . 2 Propulsion 11 | . . . . 1 . 10 Utility 4 | . . 1 . 1 1 1 Weapon 4 | . . . . 2 . 2 Highest Loss Streak 9 | . . 1 1 2 1 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 89 99 97 99 89 Engine 7 | . 14 6 11 9 8 . Core 2 | . . . . . . 10 Treads 12 | . . . 22 32 14 . Leg 4 | . . . . . 11 . Wheel 8 | . 28 28 20 2 . . Hover 9 | . . . . . 9 31 Device 9 | . 4 2 . 7 17 9 Storage 9 | . 14 14 11 9 9 6 Processor 6 | . . . 10 8 8 6 Protection 3 | . 9 8 . 8 . 3 Energy Gun 7 | . . 8 12 10 9 . Ballistic Gun 4 | . 11 . 1 2 4 11 Ballistic Cannon 6 | . 14 19 3 3 4 2 Naked Turns . | . . . . . . . Heaviest Build 47 | 13 19 19 34 42 42 47 Greatest Support 80 | 20 20 20 80 80 80 43 Greatest Overweight (x) 4 | 3 . . 1 2 4 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 12 | 7 8 8 11 15 15 14 Most Carried 15 | 8 8 8 15 15 15 15 Average Carried 12 | 6 7 7 10 14 14 14 Final Capacity 15 | 8 8 8 15 15 15 5 Final Carried 15 | 8 8 8 15 15 15 5 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 3401 | 432 35 405 521 325 1170 513 Remotely 347 | 311 . . . . . 36 Salvage Created 4290 | 300 29 169 783 861 1629 519 Parts 217 | 31 1 18 44 26 69 28 Haulers Intercepted 8 | . 1 . 2 . 5 . Recyclers Shooed 8 | 1 . 1 1 2 2 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 80 | . . 11 12 12 25 20 Melee 1 | . . . . . . 1 Guns 39 | . . 1 5 11 13 9 Cannons 37 | . . 7 7 1 12 10 AOE 3 | . . 3 . . . . Classes Destroyed 17 | 3 1 3 4 1 1 4 Worker 14 | 2 . 1 6 2 2 1 Builder 6 | . . 2 2 . 2 . Tunneler 9 | 8 . 1 . . . . Hauler 8 | . 1 . 2 . 5 . Recycler 11 | 1 . 1 2 3 4 . Mechanic 1 | . . . . . 1 . Operator 1 | . . . 1 . . . Watcher 3 | . . . 2 . 1 . Swarmer 15 | . . 8 2 . 4 1 Grunt 37 | . . 3 7 7 14 6 Brawler 2 | . . . . 1 1 . Duelist 1 | . . . 1 . . . Sentry 13 | . . . 2 4 6 1 Demolisher 2 | . . . . . . 2 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Assembled 8 | . . . . . . 8 Best Kill Streak 9 | 5 1 6 9 4 5 7 Combat Bots Only 7 | . . 3 3 3 4 7 Max Kills in Single Turn 3 | 2 1 3 2 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 517 | . . 50 39 92 111 225 Missed 145 | . . 11 16 22 27 69 Damage Taken 5383 | . . 428 262 1243 1197 2253 Core 1135 | . . 67 54 134 166 714 Absorbed by Shields 285 | . . . . . . 285 Redirected to Shielding 75 | . . . . 21 . 54 Regen/Repaired (Parts) 142 | . . . . 113 29 . Core Remaining (%) 76 | 100 . 73 86 . 45 . Volleys Fired 404 | 22 6 47 68 78 130 53 Largest 2 | 2 2 2 2 2 2 2 Hottest 136 | 40 78 79 136 112 124 89 Shots Fired 772 | 44 12 92 130 126 263 105 Gun 481 | 44 8 12 63 96 184 74 Cannon 291 | . 4 80 67 30 79 31 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 452 | 44 12 80 48 35 129 104 Thermal 310 | . . 12 82 91 124 1 Explosive . | . . . . . . . Electromagnetic 10 | . . . . . 10 . Robot Hit Streak 14 | 12 4 7 14 11 13 11 Robot Miss Streak 8 | 4 3 5 3 4 3 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 460 | 25 8 50 81 84 153 59 Core Hits 192 | 12 1 16 32 30 61 40 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 19 | . . 1 1 3 12 2 Burn 11 | . . . 1 3 7 . Destroy 2 | . . . . . . 2 Blast 6 | . . 1 . . 5 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9224 | 349 124 1138 1640 1569 3010 1394 Guns 5177 | 349 63 64 776 1140 1978 807 Cannons 3839 | . 61 937 849 429 1031 532 Explosions 137 | . . 137 . . . . Melee . | . . . . . . . Ramming 71 | . . . 15 . 1 55 Kinetic 5307 | 349 124 937 598 506 1471 1322 Thermal 3669 | . . 201 1027 1063 1361 17 Explosive . | . . . . . . . Electromagnetic 177 | . . . . . 177 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 1 3 4 4 Average Corruption 3 | . . . 1 3 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 69 | . . . 7 11 50 1 Message Errors 14 | . . . 1 3 9 1 Matter Fused 14 | . . . 2 . 12 . Heat Flow Errors 8 | . . . . 2 6 . Energy Discharges 10 | . . . 2 1 7 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 1 6 . Data Loss (major) 5 | . . . 1 1 3 . Misfires 6 | . . . . 2 4 . Alerts 1 | . . . . . 1 . Weapon Failures 3 | . . . 1 1 1 . Overload Shots . | . . . . . . . Overflow Damage 92 | . . 45 13 . 23 11 Projectiles 75 | . . 28 13 . 23 11 Explosions 17 | . . 17 . . . . Melee . | . . . . . . . Knockbacks 36 | . . 11 3 . 12 10 Impact . | . . . . . . . Kinetic 33 | . . 11 3 . 11 8 Secondary 3 | . . . . . 1 2 Self-Inflicted Damage 33 | . . . 7 . . 26 Shots . | . . . . . . . Rammed 7 | . . . 2 . 1 4 Targets Rammed 7 | . . . 2 . 1 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 438 | . 54 429 438 393 276 343 Average Temperature 127 | . 27 122 158 161 59 92 Received Heat Transfer 1714 | . . 189 81 531 612 301 Effects 25 | . . 6 10 7 . 2 Shutdowns 8 | . . 2 3 2 . 1 Energy Bleed 1 | . . . 1 . . . Interference 11 | . . 2 6 3 . . Matter Decay 2 | . . 2 . . . . Short Circuit 2 | . . . . 1 . 1 Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 14 | . . 1 2 4 5 2 Heat Transferred 8533 | . . 300 2220 2516 3478 19 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 507 | 55 77 167 392 310 507 416 Initial 230 | . 35 30 59 93 85 230 Average 198 | 23 45 75 224 168 257 268 Maximum Alert Level 2 | . . . 1 1 2 2 Low Security (%) 49 | 100 100 100 39 54 30 20 Level 1 43 | . . . 60 45 54 66 Level 2 7 | . . . . . 15 13 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 . 1 2 5 4 Investigation 3 | . . . . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 7 | . 1 . 1 2 3 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 7 | . . . 1 1 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 3 12 23 20 40 42 Peak Tracking Total 9 | . 3 3 7 7 4 9 Tactical Retreats 14 | . . . 3 1 4 6 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 4 | . . . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 9 | . . 2 . . 6 1 Max in Single Turn 2 | . . 2 . . 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 19 | . 1 . 2 2 7 7 Terminals 11 | . 1 . 2 1 4 3 Fabricators 2 | . . . . . . 2 Repair Stations 3 | . . . . 1 2 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . . . 1 1 Total Hacks 40 | . 2 . 3 4 15 16 Successful 21 | . 1 . 2 4 5 9 Failed 19 | . 1 . 1 . 10 7 Catastrophic 5 | . . . . . 2 3 Database Lockouts . | . . . . . . . Manual 17 | . . . 3 2 10 2 Terminals 21 | . 2 . 3 2 11 3 Fabricators 6 | . . . . . . 6 Repair Stations 5 | . . . . 2 3 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . . . 5 Garrison Access 3 | . . . . . 1 2 Terminal Hacks 8 | . 1 . 2 2 2 1 Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . . . 1 Level Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . . 1 . Unreport Threat 4 | . . . 1 2 1 . Fabricator Hacks 4 | . . . . . . 4 Load Schematic 2 | . . . . . . 2 Build 2 | . . . . . . 2 Repair Station Hacks 4 | . . . . 2 2 . Scan Component 2 | . . . . 1 1 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . . 4 Insert Component 2 | . . . . . . 2 Analyze 2 | . . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . . . . 1 5 6 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 116 | . . . . . . 116 Total Part Build Rating 6 | . . . . . . 6 Parts Repaired 2 | . . . . 1 1 . Time 85 | . . . . 53 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 5705 | 276 151 916 723 698 1981 960 Spaces Moved 3123 | 199 153 395 362 217 933 864 Core 41 | 12 . . . . . 29 Treads 690 | 5 . . 185 216 284 . Legs 384 | 36 . . . . 348 . Wheels 872 | 146 153 395 177 1 . . Hover 1136 | . . . . . 301 835 Flight . | . . . . . . . Fastest Speed 34 | 50 80 80 80 130 38 34 Average Speed 105 | 88 80 80 126 169 132 72 Slowest Speed 310 | 200 80 80 250 170 310 290 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 31 76 37 23 82 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . . . . 1 2 Terrain Destroyed 41 | . . 27 1 4 6 3 Melee . | . . . . . . . Projectile 21 | . . 7 1 4 6 3 AOE 20 | . . 20 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 4804 | 256 170 903 506 421 1443 1105 Wait 900 | . . 443 2 94 260 101 Move 3117 | 198 152 394 361 216 932 864 Hop . | . . . . . . . Pick Up 64 | 15 2 2 15 4 15 11 Fast Attach 94 | 9 3 3 18 8 36 17 Attach 13 | 1 . . 2 4 1 5 Detach 9 | 2 . . 2 1 2 2 Swap 53 | . 1 7 7 8 13 17 Drop 143 | 9 6 7 29 8 53 31 Fire 404 | 22 6 47 68 78 130 53 Melee . | . . . . . . . Ram 7 | . . . 2 . 1 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 277 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 8) 428 | -10/Materials | Entered Mines 433 | -10/Mines | Met a Derelict bent on vengeance 1282 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1328 | -10/Mines | Discovered new exit (range 14) 1344 | -10/Mines | Entered Materials 1344 | -9/Materials | Evolved 2 slots: Propulsion x2 1578 | -9/Materials | Discovered new exit (range 16) 1640 | -9/Materials | Build established: Scavenger-Mutant 1985 | -9/Materials | Build established: Mutant 2009 | -9/Materials | Identified exit to Materials 2067 | -9/Materials | Entered another Materials area 2067 | -8/Materials | Evolved 2 slots: Utility x2 2378 | -8/Materials | Repaired Broken Arm. Treads 2521 | -8/Materials | Discovered new exit (range 14) 2765 | -8/Materials | Entered Storage 3813 | -8/Storage | Learned location of Armory (-3) 4473 | -8/Storage | Repaired Cooling System 4623 | -8/Storage | Core integrity fell below 50% 4647 | -8/Storage | Discovered new exit (range 6) 4746 | -8/Storage | Entered Factory 4746 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4983 | -7/Factory | Fabricated Aerolev Unit (x1) 5101 | -7/Factory | Assembled infested ambush trap array 5148 | -7/Factory | Destroyed 7 combat bots 5179 | -7/Factory | Lost 4 parts (4n) 5231 | -7/Factory | Fabricated Aerolev Unit (x1) 5647 | -7/Factory | Cargo convoy interrupted 5682 | -7/Factory | Core integrity fell below 50% 5693 | -7/Factory | Core integrity fell below 20% 5706 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05683_ Penetrated by Slug. 05684_ Dropped Lrg. Storage Unit. 05684_ U-05 Engineer lays Concrete. 05684_ Penetrated by Slug. 05685_ Aerolev Unit destroyed. 05686_ U-05 Engineer lays Concrete. 05686_ R-06 Scavenger collects Prc. Beam Rifle. 05686_ Penetrated by Slug. 05686_ Gravmag System destroyed. 05687_ Penetrated by Slug. 05690_ R-06 Scavenger collects Imp. Assault Rifle. 05692_ Prc. Beam Rifle destroyed. 05692_ Slug penetrates Wall. 05692_ Penetrated by Slug. 05693_ Dropped Mic. Nuclear Core. 05695_ Penetrated by Slug. 05696_ Slug penetrates Wall. 05699_ Slug penetrates R-06 Scavenger. 05703_ K-01 Serf collects debris. 05704_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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