Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.05 @ 20:00:52 Player: Nalzok Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (527) 527 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1507 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 170/300 Energy 261/265 System Corruption 0% Temperature Cool (11) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Large Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Salvage Targeting Computer Salvage Targeting Computer > --- WEAPON ----------- Small Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit EM Pulse Gun [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 22 | . 7 15 Power 4 | . 2 2 Engine 4 | . 2 2 Core . | . . . Reactor . | . . . Propulsion 8 | . 2 6 Treads . | . . . Leg 8 | . 2 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 1 | . 1 . Storage 1 | . 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . 1 5 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 2 | . . 2 Weapon 5 | . . 5 Highest Loss Streak 14 | . . 14 Average Slot Usage (%) 89 | . 97 81 Engine 12 | . 14 10 Leg 24 | . 28 20 Device 9 | . 11 7 Storage 12 | . 14 11 Processor 6 | . . 13 Energy Gun 4 | . 1 7 Ballistic Gun 15 | . 26 3 Ballistic Cannon 3 | . . 8 Naked Turns . | . . . Heaviest Build 28 | 9 24 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 6 7 10 Most Carried 10 | 5 10 10 Average Carried 7 | 4 7 7 Final Capacity 10 | 6 10 10 Final Carried 10 | 2 10 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 449 | 175 131 143 Remotely . | . . . Salvage Created 504 | . 246 258 Parts 38 | . 17 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 6 10 Guns 9 | . 6 3 Cannons 7 | . . 7 Classes Destroyed 3 | . 1 2 Swarmer 3 | . . 3 Grunt 11 | . 6 5 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2088 | . 329 1759 Core 451 | . 47 404 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 81 . Volleys Fired 67 | . 28 39 Largest 2 | . 2 2 Hottest 79 | . 40 79 Shots Fired 115 | . 56 59 Gun 70 | . 56 14 Cannon 45 | . . 45 Launcher . | . . . Special . | . . . Kinetic 101 | . 56 45 Thermal . | . . . Explosive . | . . . Electromagnetic 14 | . . 14 Robot Hit Streak 10 | . 9 10 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 78 | . 42 36 Core Hits 26 | . 14 12 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1043 | . 324 719 Guns 389 | . 324 65 Cannons 649 | . . 649 Explosions . | . . . Melee . | . . . Ramming 5 | . . 5 Kinetic 973 | . 324 649 Thermal . | . . . Explosive . | . . . Electromagnetic 65 | . . 65 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 3 | . . 3 Secondary 1 | . . 1 Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 85 | . 18 85 Average Temperature 30 | . 8 41 Received Heat Transfer 774 | . 186 588 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | . 145 175 Initial . | . . . Average 70 | . 102 34 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 8 14 Peak Tracking Total 8 | . 4 8 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 2 2 Successful 1 | . 1 . Failed 3 | . 1 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 2 2 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 950 | 2 508 440 Spaces Moved 327 | 1 168 158 Core . | . . . Treads . | . . . Legs 327 | 1 168 158 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 120 Average Speed 140 | 120 132 149 Slowest Speed 180 | 120 150 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 2 25 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 719 | 4 413 302 Wait 277 | . 195 82 Move 325 | . 167 158 Hop . | . . . Pick Up 12 | . 9 3 Fast Attach 8 | . 2 6 Attach 8 | . . 8 Detach . | . . . Swap 6 | . 5 1 Drop 15 | 4 7 4 Fire 67 | . 28 39 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 10) 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Utility x2 828 | -9/Materials | Core integrity fell below 50% 868 | -9/Materials | Core integrity fell below 20% 907 | -9/Materials | Lost 14 parts (2p6n2u4w) 939 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00888_ K-01 Serf collects debris. 00889_ R-06 Scavenger collects Aluminum Leg. 00890_ U-05 Engineer lays Concrete. 00890_ Acquired 27 matter. 00891_ K-01 Serf collects debris. 00893_ R-06 Scavenger collects Aluminum Leg. 00893_ Acquired Imp. Ion Engine. 00896_ R-06 Scavenger collects Ion Engine. 00896_ K-01 Serf collects debris. 00897_ Acquired 31 matter. 00899_ Acquired 10 matter. 00900_ K-01 Serf collects debris. 00917_ Acquired Prototype Engine. 00920_ K-01 Serf collects debris. 00923_ K-01 Serf cleans the Nuclear Reactor. 00926_ K-01 Serf collects debris. 00939_ EXIT=FOUND 00939_ K-01 Serf collects debris. 00948_ Imp. Light Cannon destroyed. 00949_ T-07 Excavator is excavating. 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