Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 14:26:15 Player: lxealomych Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1635) 1635 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 3581 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 58/250 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Improved Heat Sink Visual Processing Unit Sensor Array Core Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module Improved Heat Sink Visual Processing Unit Sensor Array Core Shielding Hardened Light Armor Plating [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 37 | 7 3 18 9 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 3 . 6 3 Treads 7 | 2 . 5 . Leg 3 | . . . 3 Wheel 1 | 1 . . . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | 1 2 6 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 5 | . . 5 . Artifact . | . . . . Weapon 10 | 2 1 3 4 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 1 3 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . 1 10 15 Power 3 | . . 1 2 Propulsion 10 | . . 4 6 Utility 4 | . . 3 1 Weapon 9 | . 1 2 6 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes . | . . . . Average Backups 13 | 4 12 13 14 Power 2 | . 1 2 2 Propulsion 5 | 2 5 5 6 Utility 3 | . 2 4 5 Weapon 1 | . 2 1 . Tool/Special . | . . . . Unused Backups 21 | . 7 4 10 Power 2 | . 1 . 1 Propulsion 10 | . 3 1 6 Utility 6 | . 1 2 3 Weapon 3 | . 2 1 . Tool/Special . | . . . . Average Slot Usage (%) 88 | . 98 87 57 Engine 11 | . 14 10 6 Treads 25 | . 28 26 12 Device 7 | . 12 5 . Storage 11 | . 14 11 9 Processor 3 | . . 4 9 Protection 4 | . . 6 3 Energy Gun 5 | . 14 1 . Ballistic Gun 16 | . 14 20 9 Peak Build Rating 16 | 6 9 14 16 Average Rating 10 | 4 8 11 11 On Entrance 7 | . 6 9 14 Avg Prop Armor Cover (%) 9 | 13 11 8 . Naked Turns . | . . . . Heaviest Build 36 | 14 29 36 36 Greatest Support 66 | 20 46 66 60 Greatest Overweight (x) 7 | 2 . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 15 | 6 15 15 15 Average Carried 13 | 4 12 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 13 15 13 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1295 | 235 204 647 209 Remotely . | . . . . Salvage Created 2232 | . 640 1083 509 Parts 152 | . 43 81 28 Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 12 25 9 Guns 44 | . 12 24 8 AOE 1 | . . 1 . Classes Destroyed 11 | . 6 4 1 Worker 5 | . . 5 . Builder 1 | . . 1 . Hauler 4 | . 2 2 . Recycler 2 | . 1 . 1 Operator 2 | . 1 1 . Watcher 6 | . 2 4 . Swarmer 13 | . 3 10 . Grunt 24 | . 9 9 6 Brawler 2 | . . 2 . Sentry 6 | . . 4 2 Hunter 1 | . . . 1 Best Kill Streak 11 | . 5 11 7 Combat Bots Only 8 | . 3 8 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 352 | . 58 121 173 Missed 98 | . 15 33 50 Hits 254 | . 43 88 123 Melee 3 | . . 3 . Projectile 251 | . 43 85 123 Critical Strikes 8 | . 1 2 5 Damage Taken 3661 | . 447 1281 1933 Core 926 | . 63 311 552 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 74 22 . Volleys Fired 231 | . 48 115 68 Largest 2 | . 2 2 2 Hottest 70 | . 70 43 63 Shots Fired 389 | . 96 213 80 Gun 382 | . 96 213 73 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 334 | . 48 213 73 Thermal 48 | . 48 . . Explosive . | . . . . Electromagnetic 7 | . . . 7 Robot Hit Streak 20 | . 10 20 12 Robot Miss Streak 8 | . 5 8 3 Penetration Max 1 | . . . 1 Secondary Targets 7 | . 3 4 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 251 | . 60 135 56 Core Hits 122 | . 31 62 29 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 4 1 2 Burn 4 | . 4 . . Destroy 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3762 | . 753 2172 837 Guns 3240 | . 739 1776 725 Cannons 106 | . . . 106 Explosions 367 | . . 367 . Melee . | . . . . Ramming 49 | . 14 29 6 Kinetic 2857 | . 356 1776 725 Thermal 750 | . 383 367 . Explosive . | . . . . Electromagnetic 106 | . . . 106 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 4 | . . 4 . Matter Fused 1 | . . 1 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 6 | . . 6 . Projectiles . | . . . . Explosions 6 | . . 6 . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 248 | . . 248 . Shots 3 | . . 3 . Rammed 4 | . 2 2 . Targets Rammed 7 | . 2 3 2 Kicked 2 | . . . 2 Crushed 1 | . . 1 . Highest Temperature 273 | . 136 273 31 Average Temperature 41 | . 38 60 12 Received Heat Transfer 1476 | . 189 288 999 Effects 3 | . . 3 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1643 | . 1443 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 67 | 100 100 40 100 Level 1 25 | . . 47 . Level 2 6 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 424 | . 119 424 157 Initial 152 | . . 18 152 Average 143 | . 42 218 116 Influence Increases 1482 | . 379 878 225 Destroy 0b10 Robot/C 920 | . 240 500 180 Destroy 0b10 Robot/NC 100 | . 30 65 5 Destroy Leader 230 | . 58 132 40 Successful Hack 11 | . 6 5 . Disable Machine 60 | . . 60 . Destroy Structure 56 | . . 56 . Lose Combat Pursuer 105 | . 45 60 . Influence Decreases 1415 | . 335 562 518 Entered New Map 234 | . . 26 208 Time Decay 931 | . 325 446 160 Lost Part 250 | . 10 90 150 Squads Dispatched 8 | . 3 3 2 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 84 | . 18 50 16 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 4 | . . 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 10 | . 3 7 . Successful 7 | . 3 4 . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual 2 | . 1 1 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Record 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . 2 . Retrieve Study 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 2 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1024 | . . 692 332 Optics 1024 | . . 692 332 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3378 | 106 1117 1823 332 Spaces Moved 1557 | 57 581 828 91 Core 12 | 9 . . 3 Treads 1503 | 47 581 828 47 Legs 41 | . . . 41 Wheels 1 | 1 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 165 | 150 160 167 187 Slowest Speed 400 | 160 160 200 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 3 | . . 3 . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 67 66 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . . 65 . Melee . | . . . . Projectile . | . . . . AOE 65 | . . 65 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1984 | 74 675 1060 175 Wait 101 | 5 17 74 5 Move 1554 | 56 580 827 91 Hop . | . . . . Pick Up 32 | 5 16 11 . Fast Attach 25 | 7 2 9 7 Attach 8 | . 1 5 2 Detach 3 | 1 . 2 . Swap 6 | . . 6 . Drop 17 | . 9 8 . Fire 231 | . 48 115 68 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush 5 | . 2 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 13) 879 | -10/Materials | Discovered new exit (range 15) 1055 | -10/Materials | Discovered new exit (range 10) 1224 | -10/Materials | Entered another Materials area 1224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Central database locked down 1449 | -9/Materials | Discovered new exit (range 15) 1534 | -9/Materials | Lost 3 parts (1n2w) 1810 | -9/Materials | Build established: Scavenger-Mutant 2022 | -9/Materials | Destroyed 8 combat bots 2225 | -9/Materials | Discovered new exit (range 10) 2322 | -9/Materials | Core integrity fell below 50% 2835 | -9/Materials | Discovered new exit (range 17) 3047 | -9/Materials | Entered another Materials area 3047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3216 | -8/Materials | Core integrity fell below 50% 3259 | -8/Materials | Lost 8 parts (1p3n1u3w) 3321 | -8/Materials | Core integrity fell below 20% 3379 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03299_ Hvy. Assault Rifle destroyed. 03299_ K-01 Serf collects debris. 03300_ Acquired 29 matter. 03302_ K-01 Serf collects debris. 03313_ Kicked K-01 Serf. 03313_ K-01 Serf collects debris. 03315_ Kicked K-01 Serf. 03317_ K-01 Serf collects debris. 03318_ Critical hit (Burn: +37). 03318_ K-01 Serf destroyed. 03329_ K-01 Serf collects debris. 03334_ Aluminum Leg destroyed. 03337_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 03345_ Acquired EM Pulse Cannon. 03353_ Lgt. Angular Momentum Engine destroyed. 03370_ Carbon-fiber Leg destroyed. 03372_ G-47 Trooper system terminally corrupted. 03372_ Lgt. Nuclear Core fried. 03376_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????? ?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# +?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# ##########????????????????? | | ???????????????????# ## #????????????????? | | ???????????????????# ##""" #?????????????=??? | | ???????????????????# ##""g #????+##### ] ?? | | ???????????????????# ##" " #?? ?? | | ???????????????????# ##@ g= #? ? | | ??????????????????## #######+## ???? | | ???????????######## #???????????? | | ???????????# ###### ##### #???????????? | | ???????????# " #????# #?????????????????? | | ???????????# #????# #?????????????????? | | ?????????######+### #????# #?????????????????? | | ?????????# #######????# #?????????????????? | | ?????????# #??????????# #?????????????????? | | ?????????# #??????????#%#?????????????????? | | ?????????# #??????????#%#?????????????????? | | ?????????# #????????###/###???????????????? | | ?????????# #????????# %%% #???????????????? | | ?????????# #????????# #???#???????????? | | ?????????# #????????# #?? #???????????? | | ?????????# #????????# % #?# ###?????????? | | ?????????##########????????# =%* # ####### # | | ???????????????????????????# ! !#* | | ???????????????????????????# *%+%= | | ???????????????????????????# !=#[ | | ???????????????????????????# =%!# ########??? | | ???????????????????????????# !!#? ##?????????? | | ???????????????????????????#% #? #??????????? | | ???????????????????????????# #?? #??????????? | | ???????????????????????????#/#####?? #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 45 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreTargetingExtractor Manual? 0 Play Time 00:31:30 Cumulative 16.9 hours Start 2026.07.15 @ 13:57:22 End 2026.07.15 @ 14:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 14 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1551fef-cf62-4f48-b974-9e426711cacc