Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 14:26:21 Player: Awoo-Bot Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (1914) 1914 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (363) 363 TOTAL SCORE: 4002 Bonus ------- High Alert Combat Kills 363 Cogmind --------- Core Integrity 315/400 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Improved Treads Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Autogun Light Cannon Grenade Launcher > --- INVENTORY (20) --- Nuclear Core Light Treads Compact Wheel Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Core Shielding Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Light Cannon Datajack Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Light Cannon > --- INVENTORY -------- Nuclear Core Light Treads Compact Wheel Large Storage Unit High-capacity Matter Pod Visual Processing Unit Core Shielding Improved Light Armor Plating Heavy Assault Rifle Heavy Assault Rifle Autogun Light Cannon Grenade Launcher Datajack Flail [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 78 | 7 15 8 47 1 Power 8 | 1 3 . 4 . Engine 6 | 1 3 . 2 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 14 | 2 1 2 9 . Treads 9 | 2 1 2 4 . Leg . | . . . . . Wheel 5 | . . . 5 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 3 1 5 . Device 1 | 1 . . . . Storage 4 | 1 1 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 2 1 3 . Artifact . | . . . . . Weapon 45 | 2 8 5 29 1 Energy Gun 4 | . 1 . 3 . Energy Cannon . | . . . . . Ballistic Gun 27 | 2 6 3 16 . Ballistic Cannon 4 | . . . 4 . Launcher 10 | . 1 2 6 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 2 | . 1 1 . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 95 99 98 98 Engine 9 | . 10 14 5 . Core 2 | . . . 4 10 Treads 25 | . 28 28 21 22 Wheel 4 | . . . 11 11 Device 2 | . 6 . . . Storage 12 | . 14 14 11 11 Protection 10 | . 7 13 10 11 Energy Gun 5 | . 3 14 3 . Ballistic Gun 20 | . 24 11 21 21 Ballistic Cannon 3 | . . . 7 11 Naked Turns . | . . . . . Heaviest Build 59 | 14 35 36 59 59 Greatest Support 40 | 40 40 40 40 12 Greatest Overweight (x) 4 | . . . 4 4 Average Overweight (x) 1 | . . . 3 4 Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 15 | 7 14 15 15 20 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 2 9 14 13 15 Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 3 15 15 15 15 Class Distribution -------------------- 54% | Mutant 30% | Commander-Tank 7% | Commander-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 2193 | 318 468 235 1172 . Remotely . | . . . . . Salvage Created 1925 | 121 297 27 1373 107 Parts 169 | 6 31 8 114 10 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 61 | . 9 4 43 5 Guns 30 | . 9 1 20 . Cannons 2 | . . . . 2 AOE 29 | . . 3 23 3 Classes Destroyed 12 | 3 3 2 3 1 Worker 7 | 1 2 . 4 . Builder 2 | . . 1 1 . Tunneler 2 | 1 . 1 . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Watcher 7 | . 3 . 4 . Swarmer 22 | . 6 3 10 3 Grunt 27 | . 3 . 23 1 Duelist 1 | . . . . 1 Protector 2 | . . . 2 . Sentry 8 | . . . 8 . Demolisher 1 | . . 1 . . Best Kill Streak 9 | 2 5 3 9 5 Combat Bots Only 7 | . 3 3 7 5 Max Kills in Single Turn 5 | 1 2 1 5 2 Gunslinging . | . . . . . Exploded 3 | . . 1 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1681 | . 419 183 952 127 Core 141 | . 36 20 53 32 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 274 | . 66 . 208 . Core Remaining (%) 88 | 100 . 77 . . Volleys Fired 160 | 12 44 13 84 7 Largest 3 | 2 2 2 3 3 Hottest 111 | 40 70 73 111 81 Shots Fired 338 | 24 85 17 197 15 Gun 273 | 24 82 9 150 8 Cannon 28 | . . . 24 4 Launcher 37 | . 3 8 23 3 Special . | . . . . . Kinetic 260 | 24 77 5 142 12 Thermal 41 | . 5 4 32 . Explosive 37 | . 3 8 23 3 Electromagnetic . | . . . . . Robot Hit Streak 18 | 13 18 8 14 6 Robot Miss Streak 4 | 2 4 1 4 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 207 | 18 52 14 111 12 Core Hits 126 | 6 19 10 85 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . 1 3 . Burn 2 | . . 1 1 . Destroy 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4991 | 187 794 377 3324 309 Guns 2377 | 187 551 120 1413 106 Cannons 268 | . . . 214 54 Explosions 2342 | . 243 253 1697 149 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 2313 | 187 525 70 1371 160 Thermal 332 | . 26 50 256 . Explosive 2342 | . 243 253 1697 149 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . 3 1 36 13 Projectiles . | . . . . . Explosions 53 | . 3 1 36 13 Melee . | . . . . . Knockbacks 2 | . . . 1 1 Impact . | . . . . . Kinetic 2 | . . . 1 1 Secondary . | . . . . . Self-Inflicted Damage 35 | . 26 . . 9 Shots 2 | . 1 . . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 485 | . 63 63 485 68 Average Temperature 100 | . 19 28 122 41 Received Heat Transfer 465 | . 132 . 333 . Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1036 | . 74 222 740 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 1036 | 15 286 126 1036 577 Initial 385 | . 9 8 . 385 Average 284 | 5 53 42 627 397 Maximum Alert Level 3 | . 1 . 3 2 Low Security (%) 62 | 100 92 100 16 . Level 1 7 | . 7 . 10 81 Level 2 11 | . . . 27 18 Level 3 18 | . . . 45 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 30 6 53 5 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 5 | . 3 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 5 | . 2 . 3 . Max in Single Turn 2 | . 2 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 20 | . 8 . 12 . Terminals 17 | . 7 . 10 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 30 . 31 . Successful 35 | . 16 . 19 . Failed 25 | . 13 . 12 . Catastrophic 3 | . . . 3 . Database Lockouts 1 | . 1 . . . Manual 49 | . 29 . 20 . Terminals 48 | . 28 . 20 . Fabricators . | . . . . . Repair Stations 13 | . 2 . 11 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 . 3 . Robot Analysis 4 | . 4 . . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 . 10 . Scan Component 6 | . 1 . 5 . Repair 6 | . 1 . 5 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 8 . 6 . Terminals 14 | . 8 . 6 . Assimilate 1 | . 1 . . . Botnet 11 | . 5 . 6 . Operators 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 7 . 12 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 6 | . 1 . 5 . Time 192 | . 26 . 166 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . 1 3 . . Largest Group 4 | . 1 4 4 . Highest-Rated Group 50 | . 10 50 50 . Highest-Rated Ally 16 | . 10 16 16 . Total Orders 6 | . 2 2 2 . STAY 3 | . 1 1 1 . FOLLOW 2 | . 1 1 . . GUARD 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 4 | . 4 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 6432 | 119 2144 1501 2562 106 Spaces Moved 3349 | 45 1019 826 1402 57 Core 4 | 4 . . . . Treads 1920 | 41 1019 826 34 . Legs . | . . . . . Wheels 1425 | . . . 1368 57 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 150 Average Speed 150 | 150 160 160 137 150 Slowest Speed 320 | 160 160 160 320 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 4 97 99 98 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 220 | . 38 45 109 28 Melee . | . . . . . Projectile . | . . . . . AOE 220 | . 38 45 109 28 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 4463 | 71 1455 987 1885 65 Wait 786 | 5 354 135 292 . Move 3345 | 44 1018 825 1401 57 Hop . | . . . . . Pick Up 44 | 3 15 2 24 . Fast Attach 18 | 7 4 . 7 . Attach 14 | . 5 1 8 . Detach 1 | . 1 . . . Swap 46 | . 6 7 32 1 Drop 48 | . 8 3 37 . Fire 160 | 12 44 13 84 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 7) 256 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 6) 1298 | -10/Materials | Discovered new exit (range 15) 1788 | -10/Materials | Discovered new exit (range 15) 2090 | -10/Materials | Central database locked down 2175 | -10/Materials | Repaired Assault Rifle 2264 | -10/Materials | Entered Mines 2264 | -10/Mines | Accompanied by 1 ally 2330 | -10/Mines | Met a Derelict bent on vengeance 2661 | -10/Mines | Learned Materials emergency access door positions 2661 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2793 | -10/Mines | Assembled infested the area 2798 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3128 | -10/Mines | Discovered new exit (range 14) 3363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3363 | -10/Mines | Discovered new exit (range 5) 3392 | -10/Mines | Discovered new exit (range 9) 3503 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3671 | -10/Mines | Learned location of Storage (-7) 3765 | -10/Mines | Entered Materials 3765 | -9/Materials | Accompanied by 4 allies 3765 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3798 | -9/Materials | Build established: Commander-Mutant 4124 | -9/Materials | Build established: Commander-Tank 4163 | -9/Materials | Discovered new exit (range 6) 4443 | -9/Materials | Discovered new exit (range 16) 4565 | -9/Materials | First assault squad dispatched 4686 | -9/Materials | Destroyed 7 combat bots 4717 | -9/Materials | Discovered new exit (range 4) 5004 | -9/Materials | Identified exit to Mines 5295 | -9/Materials | Discovered new exit (range 9) 5700 | -9/Materials | Repaired Arm. Wheel 5733 | -9/Materials | Repaired Autogun 5773 | -9/Materials | Repaired Imp. Light Armor Plating 5800 | -9/Materials | Repaired Lgt. Cannon 6033 | -9/Materials | Repaired Nuclear Core 6135 | -9/Materials | Identified exit to Materials 6327 | -9/Materials | Entered Mines 6427 | -9/Mines | Discovered exit to Materials (range 9) 6433 | -9/Mines | Self-destructed Last Messages --------------- Testing... Terminal linked with 5 systems. Awaiting botnet instructions. 06250_ Acquired 88 matter. 06293_ K-01 Serf cleans the Recycling Unit. LOCATION=MINES GOAL=ESCAPE 06348_ T-07 Excavator is excavating. 06397_ K-01 Serf collects debris. 06413_ G-34 Mercenary destroyed. 06414_ K-01 Serf collects debris. 06416_ L-31 Rogue knocked back. 06417_ K-01 Serf collects debris. 06421_ Nuclear Core severed. 06421_ K-01 Serf collects debris. 06422_ L-31 Rogue destroyed. 06427_ S-10 Pest destroyed. 06427_ EXIT=FOUND: MATERIALS 06429_ Destroyed Flight Unit. 06431_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????? #???????????????????????? | | ??????? #??????????????????????? | | ??????? ?? ???????????????????? | | ??????? #? ???????????????????? | | ??????? ## ???????????????????? | | ???????# ????????????????????? | | ???????# ????????????????????? | | ???????# ????????????????????? | | ???????? [ #????????????????????? | | ???????? #?????#??????????????? | | ????????? ##### #####??????????? | | ????????? #??????????? | | ?????????? * =[r < #??????????? | | ?????????? **%[[ #??????????? | | ??????????# * ???????????????? | | ?????????##@% #????????????????????? | | ????????## ##???????????????????? | | ???????## #???????????????????? | | ???????# #???????????????????? | | ???????# ##???????????????????? | | ???????# ##????????????????????? | | ???????# ###?????????????????????? | | ???????# ##??????#####????????????? | | ??????## ######??# #????????????? | | ???#### ## ##?# #????????????? | | ??## ### #?????????????? | | ??# #?????????????? | | ??# ##????????????? | | ??# ###??????????? | | ??# ##?????????? | | ??# ### ##????????? | | ?## ##?# """ #????????? | | ?# #??# """ ##???????# | | ?# ##??# """ ######### | | ?#####???## | | ??????????##### | | ??????????????### ########## | | ????????????????###### ##????????? | | ?????????????????????#####?????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationBattleField Manual? 0 Play Time 00:42:54 Cumulative 54.7 hours Start 2022.04.01 @ 13:11:31 End 2022.04.01 @ 14:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 62 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8402fb7c-c784-4489-83f2-7dd58568bbe7