Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 09:49:16 Player: MolePlayingNice Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (2054) 2054 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5494 Bonus ------- Follower Combat Kills 117 Friendly Fire -27 Cogmind --------- Core Integrity 566/700 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (0) Movement Walking (107) Location -7/Recycling Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Experimental Flexi-carbon Leg > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Drone Bay (2/2) > --- WEAPON (2) ------- Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Heavy Deuterium Engine Enhanced Nuclear Core Titanium Leg Titanium Leg Medium Reactive Plating Medium Reactive Plating Drone Bay (2/2) Heavy Particle Gun High-powered Field Laser Ion Cannon Rocket Launcher Rocket Launcher Plasma Cutter Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Drone Bay > --- WEAPON ----------- Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Heavy Deuterium Engine Enhanced Nuclear Core Titanium Leg Titanium Leg Medium Reactive Plating Medium Reactive Plating Drone Bay Heavy Particle Gun High-powered Field Laser Ion Cannon Rocket Launcher Rocket Launcher Plasma Cutter Greatsword [Rating: 52] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . 2 . . Weapon . | . . . . . . . . Parts Attached 68 | . 2 . 32 10 8 13 3 Power 11 | . . . 5 2 1 3 . Engine 7 | . . . 5 . 1 1 . Core 4 | . . . . 2 . 2 . Reactor . | . . . . . . . . Propulsion 19 | . 1 . 9 4 2 1 2 Treads . | . . . . . . . . Leg 19 | . 1 . 9 4 2 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 1 . 7 3 4 6 1 Device 14 | . 1 . 5 . 3 5 . Storage 2 | . . . 2 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . . 3 1 1 1 Artifact . | . . . . . . . . Weapon 16 | . . . 11 1 1 3 . Energy Gun 6 | . . . 3 . . 3 . Energy Cannon 5 | . . . 3 1 1 . . Ballistic Gun 4 | . . . 4 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . 5 1 Parts Lost 8 | . . . 7 . . 1 . Power 2 | . . . 2 . . . . Propulsion 3 | . . . 2 . . 1 . Utility . | . . . . . . . . Weapon 3 | . . . 3 . . . . Highest Loss Streak 2 | . . . 2 . . 1 . To Critical Strikes . | . . . . . . . . Average Backups 12 | . 4 6 9 14 14 13 14 Power 1 | . 1 1 . 2 2 1 2 Propulsion 2 | . 2 3 2 2 2 2 2 Utility 1 | . . . . 4 3 2 3 Weapon 5 | . 1 2 4 5 5 5 6 Tool/Special . | . . . . . . . . Unused Backups 26 | . . . 10 3 . 4 9 Power 4 | . . . 2 1 . 1 . Propulsion 5 | . . . 3 . . . 2 Utility 7 | . . . 1 . . 3 3 Weapon 9 | . . . 4 2 . . 3 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 98 | . 92 100 96 99 99 99 100 Engine 5 | . 14 14 10 6 3 1 . Core 3 | . . . . 3 3 5 7 Leg 27 | . 28 28 21 35 30 29 30 Device 25 | . 7 14 30 16 15 25 29 Storage 8 | . 14 14 11 9 7 7 7 Protection 7 | . . . . 10 22 12 7 Energy Cannon 12 | . . . 9 17 15 14 15 Ballistic Gun 5 | . 28 28 10 . . . . Peak Build Rating 52 | . 7 7 23 32 42 51 52 Average Rating 32 | . 6 7 15 28 39 47 49 On Entrance 21 | 6 6 7 7 21 31 42 49 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 64 | 14 15 15 43 45 55 64 64 Greatest Support 74 | 20 20 20 34 62 64 64 74 Greatest Overweight (x) 1 | . . . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 Average Capacity 13 | . 8 8 10 15 15 15 15 Most Carried 15 | . 7 6 15 15 15 15 15 Average Carried 12 | . 4 6 9 14 14 14 15 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 15 | 6 6 6 15 15 15 15 15 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 26% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Matter Collected 1385 | 200 82 . 702 57 159 145 40 Remotely . | . . . . . . . . Salvage Created 2709 | . 215 . 1234 57 303 230 670 Parts 156 | . 19 . 80 4 13 14 26 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 6 | . . . 4 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Combat Hostiles Destroyed 52 | . 5 . 26 1 6 4 10 Guns 26 | . 4 . 22 . . . . Cannons 23 | . . . 4 1 5 4 9 AOE 1 | . 1 . . . . . . Classes Destroyed 13 | . 5 . 4 1 1 . 2 Worker 1 | . 1 . . . . . . Builder 1 | . . . 1 . . . . Tunneler 1 | . 1 . . . . . . Hauler 4 | . 1 . 3 . . . . Recycler 2 | . . . 1 . . . 1 Watcher 1 | . . . 1 . . . . Swarmer 10 | . 2 . 7 . . . 1 Grunt 20 | . 3 . 13 . 3 1 . Brawler 2 | . . . . . . . 2 Sentry 12 | . . . 6 . 1 3 2 Hunter 2 | . . . . 1 1 . . Programmer 4 | . . . . . 1 . 3 Scrapper 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 . 5 1 3 2 4 Combat Bots Only 5 | . 5 . 5 1 3 2 4 Max Kills in Single Turn 2 | . 2 . 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 1 | . 1 . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 KN-7UR (-7/Recycling) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Hostile Shots Fired 376 | . 17 . 154 6 62 85 52 Missed 121 | . 4 . 38 2 23 43 11 Hits 255 | . 13 . 116 4 39 42 41 Projectile 255 | . 13 . 116 4 39 42 41 Critical Strikes 6 | . . . 2 . 2 . 2 Damage Taken 2874 | . 123 . 1348 70 464 359 510 Core 396 | . 23 . 239 . 59 50 25 Absorbed by Shields 53 | . . . . . . . 53 Core Remaining (%) 82 | 100 . 90 40 100 . . . Volleys Fired 204 | . 15 . 102 3 44 18 22 Largest 2 | . 2 . 2 2 2 2 2 Hottest 125 | . 40 . 120 120 125 125 125 Shots Fired 383 | . 30 . 202 6 66 35 44 Gun 215 | . 30 . 184 . . 1 . Cannon 168 | . . . 18 6 66 34 44 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 195 | . 30 . 165 . . . . Thermal 188 | . . . 37 6 66 35 44 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 6 . 12 4 10 10 8 Robot Miss Streak 5 | . 1 . 5 1 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 238 | . 16 . 125 4 35 27 31 Core Hits 99 | . 12 . 52 2 10 10 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 2 . . . . Critical Strikes 3 | . . . 3 . . . . Destroy 3 | . . . 3 . . . . Melee Attacks 2 | . . . 2 . . . . Impact 2 | . . . 2 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4629 | . 566 . 1582 94 861 699 827 Guns 1549 | . 229 . 1320 . . . . Cannons 2667 | . . . 250 94 851 670 802 Explosions 334 | . 334 . . . . . . Melee . | . . . . . . . . Ramming 79 | . 3 . 12 . 10 29 25 Kinetic 1371 | . 229 . 1142 . . . . Thermal 2845 | . . . 428 94 851 670 802 Explosive 334 | . 334 . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . Average Corruption 3 | . 3 4 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 93 | . 6 . . . 15 . 72 Projectiles 87 | . . . . . 15 . 72 Explosions 6 | . 6 . . . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . 1 . 1 . . Impact 2 | . . . 1 . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 12 | . 1 . 4 . 1 3 3 Kicked 12 | . 1 . 4 . 1 3 3 Crushed . | . . . . . . . . Highest Temperature 42 | . . . 24 42 14 2 12 Average Temperature 11 | . . . 10 24 6 2 6 Received Heat Transfer 1005 | . 42 . 513 . 132 120 198 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Melted 11 | . . . 1 . 6 1 3 Heat Transferred 4443 | . . . 827 148 1295 999 1174 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 82 | . 100 100 46 100 100 100 100 Level 1 17 | . . . 53 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 306 | . 142 48 306 94 80 64 145 Initial 94 | . . 48 14 94 6 6 . Average 91 | . 90 45 190 53 24 16 45 Influence Increases 1766 | . 214 . 770 31 183 129 439 Destroy 0b10 Robot/C 1020 | . 100 . 520 20 120 80 180 Destroy 0b10 Robot/NC 50 | . 15 . 30 . . . 5 Destroy Leader 230 | . 12 . 138 10 40 30 . Allied During Kill 52 | . . . . . . . 52 Successful Hack 34 | . . . 14 . 20 . . Select Force Hacks 270 | . 60 . 30 . . . 180 Disable Machine 60 | . 15 . 15 . . 15 15 Destroy Structure 35 | . 12 . 8 1 3 4 7 Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 1751 | . 90 86 582 242 183 144 424 Entered New Map 250 | . . 76 24 132 9 9 . Time Decay 1340 | . 90 10 488 110 174 115 353 Lost Part 70 | . . . 70 . . . . Lost Ally 91 | . . . . . . 20 71 Squads Dispatched 10 | . 2 . 3 . 5 . . Investigation 5 | . 2 . 1 . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 4 | . . . 2 . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Distress Signals 5 | . 1 . 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 8 . 47 1 9 7 17 Peak Tracking Total 8 | . 4 . 8 1 2 2 3 Tactical Retreats 2 | . . . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Traps Triggered 4 | . 2 . . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Machines Disabled 5 | . 1 . 2 . . 1 1 Max in Single Turn 1 | . 1 . 1 . . 1 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Machines Accessed 19 | . 2 . 3 3 4 1 6 Terminals 6 | . . . 1 1 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 6 Scanalyzers 3 | . . . 1 1 1 . . Garrison Access 1 | . . . . 1 . . . Total Hacks 35 | . 2 . 10 7 7 2 7 Successful 21 | . 2 . 6 4 2 1 6 Failed 13 | . . . 3 3 5 1 1 Catastrophic 2 | . . . . . 2 . . Database Lockouts 1 | . . . 1 . . . . Manual 19 | . 2 . 2 3 4 1 7 Terminals 15 | . . . 5 3 5 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 2 . 1 . . . 7 Scanalyzers 8 | . . . 4 2 2 . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 6 | . . . 3 1 1 1 . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . . . . . 1 . Branch Access Points 3 | . . . 1 1 1 . . Disarm Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . . 2 2 1 . . Retrieve Study 5 | . . . 2 2 1 . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 9 | . 2 . 1 . . . 6 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 2 . 1 . . . 6 Tunnel 9 | . 2 . 1 . . . 6 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 1 2 3 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 5 | . . . 2 2 1 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 15 | . . . . . . . 15 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Total Allies 15 | . . . . . . . 15 Largest Group 13 | . . . . . . . 13 Highest-Rated Group 306 | . . . . . . . 306 Highest-Rated Ally 40 | . . . . . . . 40 Total Orders 7 | . . . . . . 3 4 STAY 1 | . . . . . . . 1 ROAM 1 | . . . . . . 1 . FOLLOW 3 | . . . . . . . 3 EXPLORE 2 | . . . . . . 2 . Ally Attacks 49 | . . . . . . . 49 Total Damage 617 | . . . . . . . 617 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 4 | . . . . . . 4 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Turns Passed 3899 | . 209 26 1302 222 516 395 1229 Spaces Moved 2212 | 1 130 22 590 154 316 232 767 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 2212 | 1 130 22 590 154 316 232 767 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 106 | 120 120 120 120 121 117 117 106 Average Speed 125 | 120 120 120 148 123 118 117 116 Slowest Speed 200 | 120 120 120 200 125 125 117 117 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 27 13 53 17 14 46 93 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 9 | . 2 . 1 . . . 6 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 5 | . . . 2 . 3 . . Terrain Destroyed 34 | . 12 . 4 1 6 3 8 Melee 2 | . . . 2 . . . . Projectile 20 | . . . 2 1 6 3 8 AOE 12 | . 12 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Total 2964 | . 154 21 832 180 394 324 1059 Wait 215 | . . . 47 . 15 25 128 Move 2205 | . 129 21 589 153 315 231 767 Hop . | . . . . . . . . Pick Up 44 | . 3 . 24 5 3 9 . Fast Attach 27 | . 1 . 8 2 3 10 3 Attach 13 | . . . 7 2 3 1 . Detach 1 | . . . . . . 1 . Swap 36 | . 1 . 20 7 3 4 1 Drop 72 | . 4 . 29 8 7 20 4 Fire 204 | . 15 . 102 3 44 18 22 Melee 2 | . . . 2 . . . . Ram . | . . . . . . . . Kick 12 | . 1 . 4 . 1 3 3 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 131 | . . . . . . . 131 Trap . | . . . . . . . . Miscellaneous 2 | . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 14) 210 | -10/Materials | Entered Mines 216 | -10/Mines | Discovered new exit (range 15) 236 | -10/Mines | Entered Materials 236 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 564 | -9/Materials | Discovered new exit (range 16) 655 | -9/Materials | Identified exit to Mines 666 | -9/Materials | Build established: Scavenger-Mutant 801 | -9/Materials | Core integrity fell below 50% 1059 | -9/Materials | Central database locked down 1075 | -9/Materials | Discovered new exit (range 16) 1538 | -9/Materials | Entered another Materials area 1538 | -8/Materials | Evolved 2 slots: Propulsion x2 1744 | -8/Materials | Build established: Mutant 1750 | -8/Materials | Discovered new exit (range 9) 1760 | -8/Materials | Entered Factory 1760 | -7/Factory | Evolved 2 slots: Utility x2 1931 | -7/Factory | Identified exit to Storage 1931 | -7/Factory | Identified exit to Lower Caves 2276 | -7/Factory | Entered Storage 2516 | -7/Storage | Met 01-MTF 2666 | -7/Storage | Used back door to open Recycling access 2666 | -7/Storage | Discovered new exit (range 5) 2671 | -7/Storage | Entered Recycling 2671 | -7/Recycling | Accompanied by 2 allies (01-MTF) 3121 | -7/Recycling | Build established: Commander-Mutant 3307 | -7/Recycling | Discovered new exit (range 17) 3745 | -7/Recycling | Scanned before Scraplab entrance 3764 | -7/Recycling | Angered Scraplab inhabitants 3801 | -7/Recycling | Destroyed KN-7UR 3831 | -7/Recycling | Lost 8 allies 3900 | -7/Recycling | Self-destructed Last Messages --------------- Core. 03830_ R-06 Scavenger collects Cmb. Airjet. 03837_ R-06 Scavenger collects Flak Gun. 03847_ X8-V6U(j): "Defend the Scraplab!" 03855_ Critical hit (Burn: +25). 03856_ Mak. Salvage Targeting Computer melted. 03856_ X8-V6U(j) destroyed. 03862_ Dropped Carbon-fiber Leg+. 03871_ Dropped Ovr. Titanium Leg. 03871_ Gladiator 4a destroyed. 03871_ Acquired Carbon-fiber Leg+. 03872_ XN-COH(j) heat short circuits Mak. Salvage Targeting Computer. 03877_ XN-COH(j) destroyed. 03878_ Scrap Suit violently self-destructs. 03878_ Acquired 20 matter. 03888_ OV-7AY(c) destroyed. 03892_ Tech Extrapolator violently self-destructs. 03896_ Supplies damaged. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????############?????????????????????? | | ??????????##????#"""""""#" #?????????????????????? | | ??????????# #???# " X " ## #?????????????????????? | | ??????????#=##### i n@ #?????????????????????? | | ?????????##%%%/c/g #?????????????????????? | | ?????????#!%##### i "#?????????????????????? | | ?????????##[#???# "#?????????????????????? | | ??????????# #???#"& "& X ""#?????????????????????? | | ????????### #???#"""""""" #?????????????????????? | | ???????##"# ################?????????????????????? | | ???????# #?????????????????????????????????? | | ???????# % #?????????????????????????????????? | | ####???# *=!= #?????????????????????????????????? | | #???# =! ! #?????????????????????????????????? | | #???##"#!####?????????????????????????????????? | | #????###%#??????????????#############?????????? | | ##?????#*############???# + #?????????? | | #????##=##*[= ]% "#???# """"" # #?????????? | | ??????#%!!#*%%! = "#????# ""T"" # #?????????? | | ????????#=%%! % """ T#????# # ##########? | | ?????????# % = % """ "#????# """ """ # # ] #? | | ############## """ #????# """ """ # # #? | | + """ #????# """ """ # #!! =!! #? | | #### """ #????# # #%= #? | | #??# #????##+######## #! % #? | | ###+##+##+#??# #?????# % / %% #? | | #??#+##+##+##?????# ########## #? | | """ #??# #??????# #????????# % ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricTransmissionFragment Manual? 0 Play Time 00:27:35 Cumulative 479.1 hours Start 2026.06.06 @ 08:31:31 End 2026.06.06 @ 09:49:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 18 Types 4/0/8/0/1/0/2/1/1/1 Lore% 83 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce1a49e8-c41c-4bf2-9636-49bb34feb557