Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 21:06:39 Player: PTS Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1318) 1318 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5258 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 85/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink ECM Suite Particle Gun Mining Laser Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Machine Analyzer Experimental Sensor Array Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Beam Rifle Rocket Array > --- INVENTORY -------- Improved Heat Sink ECM Suite Particle Gun Mining Laser Great Axe [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power 1 | . . . . . 1 . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 1 . 1 . 1 Weapon 1 | . . . 1 . . . . Parts Attached 63 | 8 2 3 5 19 3 11 12 Power 10 | 1 . . 1 2 . 4 2 Engine 9 | 1 . . 1 2 . 4 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 1 . 7 1 2 1 Treads . | . . . . . . . . Leg 3 | . . . . 3 . . . Wheel 10 | 2 . 1 . 4 . 2 1 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 18 | 2 1 . 1 7 2 2 3 Device 9 | 1 1 . . 5 1 1 . Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . . . . 2 Hackware 1 | . . . . . 1 . . Protection 4 | . . . 1 1 . 1 1 Artifact . | . . . . . . . . Weapon 21 | 3 1 2 3 3 . 3 6 Energy Gun 11 | 2 1 . 1 2 . 3 2 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 1 2 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 3 Parts Lost 36 | . 3 . . 11 . 4 18 Power 7 | . 1 . . 1 . 1 4 Propulsion 8 | . 1 . . 2 . 1 4 Utility 12 | . 1 . . 5 . . 6 Weapon 9 | . . . . 3 . 2 4 Highest Loss Streak 9 | . 2 . . 8 . 2 9 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 3 8 8 6 5 3 4 Power 1 | . 1 2 2 1 1 . . Propulsion . | . . . . . 2 1 . Utility 1 | . . 1 2 1 1 . 1 Weapon 2 | . 1 4 4 3 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 3 | . . 1 . 1 . . 1 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . 1 . . . . . Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 83 | . 88 79 91 81 74 90 78 Engine 9 | . 10 . 7 10 9 10 10 Leg 3 | . . . . 12 . . . Wheel 14 | . 25 22 22 8 15 17 8 Device 15 | . 9 14 11 16 20 26 13 Storage 5 | . 14 14 11 6 . . . Processor 2 | . . . . . . . 8 Hackware 3 | . . . . . 2 9 6 Protection 2 | . . . 7 . . . 6 Energy Gun 14 | . 14 14 9 13 9 14 17 Ballistic Gun 7 | . 14 7 22 9 9 7 . Launcher 1 | . . . . 2 9 4 . Peak Build Rating 52 | 7 7 7 17 18 22 25 52 Average Rating 20 | 5 6 6 14 14 18 22 37 On Entrance 11 | . 7 5 7 17 18 22 19 Naked Turns 10 | . . . . . . . 10 Heaviest Build 40 | 13 13 10 30 26 12 23 40 Greatest Support 38 | 32 32 26 26 20 20 20 38 Greatest Overweight (x) 7 | . . . 1 2 3 1 7 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 Most Carried 8 | 4 8 8 8 8 5 5 5 Average Carried 5 | 1 3 7 8 6 4 3 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 2 8 8 8 5 4 5 5 Class Distribution -------------------- 32% | Mutant 27% | Scavenger-Skirmisher 17% | Scavenger-Tank 13% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Matter Collected 1261 | 187 149 72 108 348 . 284 113 Remotely . | . . . . . . . . Salvage Created 1598 | 116 316 84 95 391 . 397 199 Parts 97 | 8 24 8 6 24 . 21 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Combat Hostiles Destroyed 39 | . 8 3 3 8 . 12 5 Melee 1 | . . . . . . . 1 Guns 29 | . 8 3 3 6 . 7 2 Cannons 1 | . . . . 1 . . . AOE 7 | . . . . 1 . 4 2 Classes Destroyed 11 | 2 3 . 1 3 . 1 1 Worker 2 | . . . . 2 . . . Tunneler 7 | 2 2 2 . 1 . . . Recycler 2 | 1 . . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 3 3 2 . . 3 . Grunt 16 | . 5 . . 4 . 6 1 Brawler 1 | . . . . 1 . . . Sentry 6 | . . . 1 . . 2 3 Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . . 1 Assembled 3 | . . . . 3 . . . Best Kill Streak 5 | 2 5 3 2 2 . 3 1 Combat Bots Only 3 | . 2 3 2 2 . 3 1 Max Kills in Single Turn 2 | 1 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 1 . 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Hostile Shots Fired 392 | . 46 24 21 101 . 44 156 Missed 130 | . 15 8 . 30 . 18 59 Hits 262 | . 31 16 21 71 . 26 97 Melee 6 | . . . . 6 . . . Projectile 256 | . 31 16 21 65 . 26 97 AOE 2 | . . . . . . . 2 Critical Strikes 1 | . . . . . . 1 . Part Disruptions 3 | . . . . 2 . . 1 Damage Taken 4246 | . 332 167 323 978 . 449 1997 Core 1180 | . 70 48 41 211 . 108 702 Absorbed by Shields 125 | . . . . 125 . . . Core Remaining (%) 67 | 100 . 52 . 37 . 80 . Volleys Fired 154 | 9 42 14 11 33 . 27 18 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 176 | 60 70 70 93 144 . 170 176 Shots Fired 327 | 18 84 28 33 67 . 60 37 Gun 304 | 18 84 28 33 62 . 49 30 Cannon . | . . . . . . . . Launcher 20 | . . . . 2 . 11 7 Special 3 | . . . . 3 . . . Kinetic 130 | 9 42 14 26 32 . 7 . Thermal 166 | 4 42 14 4 33 . 42 27 Explosive 20 | . . . . 2 . 11 7 Electromagnetic 11 | 5 . . 3 . . . 3 Robot Hit Streak 14 | 6 10 4 13 14 . 10 12 Robot Miss Streak 5 | 3 3 2 3 5 . 2 3 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 219 | 10 56 13 22 34 . 45 39 Core Hits 101 | 4 21 6 4 19 . 28 19 Critical Kills 2 | . . . . 2 . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 8 | . 1 1 . 4 . 2 . Burn 4 | . . 1 . 2 . 1 . Destroy 4 | . 1 . . 2 . 1 . Melee Attacks 12 | . . . . . . . 12 Impact 6 | . . . . . . . 6 Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3625 | 112 529 171 281 495 . 858 1179 Guns 2261 | 112 529 171 281 387 . 458 323 Cannons . | . . . . . . . . Explosions 844 | . . . . 83 . 378 383 Melee 305 | . . . . . . . 305 Ramming 191 | . . . . 1 . 22 168 Kinetic 751 | 32 195 47 235 214 . 28 . Thermal 1472 | 11 334 124 13 197 . 430 363 Explosive 800 | . . . . 83 . 378 339 Electromagnetic 106 | 69 . . 33 . . . 4 Impact 131 | . . . . . . . 131 Slashing 174 | . . . . . . . 174 Piercing . | . . . . . . . . Highest Corruption 42 | . . . 1 4 . 10 42 Average Corruption 3 | . . . 1 2 . 10 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 31 | . . . 1 12 . 14 4 Message Errors 4 | . . . 1 1 . 2 . Matter Fused 11 | . . . . 4 . 6 1 Heat Flow Errors 2 | . . . . . . 1 1 Energy Discharges 4 | . . . . 4 . . . Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 4 | . . . . 1 . 3 . Data Loss (major) 3 | . . . . 1 . . 2 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 110 | . . . . 5 . . 105 Projectiles . | . . . . . . . . Explosions 110 | . . . . 5 . . 105 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 495 | . . . . 24 . 62 409 Shots 9 | . . . . 1 . 2 6 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 304 | 40 120 . 149 196 . 246 304 Average Temperature 57 | 19 35 . 55 60 . 74 77 Received Heat Transfer 823 | . 171 15 63 136 . 171 267 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 2 . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 7 | . 1 1 1 1 . 2 1 Heat Transferred 3792 | 25 762 444 37 630 . 1078 816 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 100 83 100 Level 1 2 | . . . . . . 16 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 311 | 5 62 60 66 62 9 311 163 Initial 163 | . . 12 11 12 9 . 163 Average 41 | 1 21 23 36 8 6 124 40 Influence Increases 1237 | 15 207 80 117 177 . 351 290 Destroy 0b10 Robot/C 720 | . 160 60 60 100 . 240 100 Destroy 0b10 Robot/NC 60 | 15 15 10 . 20 . . . Destroy Leader 162 | . 32 10 20 30 . 20 50 Successful Hack 11 | . . . 6 . . . 5 Disable Machine 30 | . . . . . . 15 15 Destroy Structure 134 | . . . 1 12 . 46 75 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 105 | . . . 30 15 . 30 30 Influence Decreases 1236 | 15 174 83 116 183 25 40 600 Entered New Map 223 | . . 21 19 19 16 . 148 Time Decay 755 | 15 144 62 97 144 9 . 284 Lost Part 258 | . 30 . . 20 . 40 168 Squads Dispatched 6 | . 1 . 1 1 . . 3 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 4 | . 1 . 1 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Distress Signals 4 | . 3 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 12 5 5 14 1 16 11 Peak Tracking Total 8 | . 4 3 3 8 2 4 2 Tactical Retreats 10 | . . . 2 3 . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Traps Triggered 8 | . . . 2 . . 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Machines Accessed 12 | . 1 1 1 . 1 1 7 Terminals 5 | . . . 1 . . 1 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 2 | . 1 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Total Hacks 21 | . 2 1 4 . 1 1 12 Successful 11 | . 1 1 3 . 1 . 5 Failed 10 | . 1 . 1 . . 1 7 Catastrophic 3 | . . . . . . 1 2 Database Lockouts . | . . . . . . . . Manual 3 | . . . 1 . . . 2 Terminals 9 | . . . 4 . . 1 4 Fabricators 2 | . . . . . . . 2 Repair Stations 3 | . . . . . . . 3 Recycling Units 4 | . 2 . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 5 | . . 1 3 . . . 1 Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . 1 Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 Unlock Access 1 | . . . . . 1 . . Seal Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 1 . 1 1 5 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Active Infowar (turns) 2652 | 7 286 161 217 794 28 277 882 Sensors 1336 | . . . . 149 28 277 882 Terrain 911 | . . . . 269 28 277 337 Seismic 1195 | 7 286 161 217 524 . . . Machine Analysis 541 | . . . . . . . 541 ECM 535 | . . . . . 6 277 252 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Turns Passed 3282 | 88 448 161 217 878 28 546 916 Spaces Moved 2005 | 51 277 118 125 519 26 267 622 Core 17 | 11 . . . . 1 . 5 Treads . | . . . . . . . . Legs 208 | . . . . 208 . . . Wheels 1780 | 40 277 118 125 311 25 267 617 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 90 90 80 80 80 50 Average Speed 104 | 89 100 94 100 120 84 80 108 Slowest Speed 400 | 100 100 100 105 260 200 95 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 53 25 12 64 6 30 14 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 146 | . . . . 12 . 56 78 Melee . | . . . . . . . . Projectile 2 | . . . . 2 . . . AOE 144 | . . . . 10 . 56 78 Terrain Rammed 29 | . . . . . . 1 28 Walls Destroyed 1 | . . . . . . 1 . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Total 2871 | 76 371 140 192 713 31 546 802 Wait 519 | . 44 1 49 120 . 215 90 Move 1998 | 50 276 117 124 518 25 266 622 Hop . | . . . . . . . . Pick Up 43 | 9 7 3 . 9 . 7 8 Fast Attach 23 | . . . 5 8 3 1 6 Attach 27 | 7 1 1 . 7 1 4 6 Detach 2 | . . . . 1 . . 1 Swap 23 | 1 1 2 1 6 . 7 5 Drop 25 | . . 2 2 10 2 2 7 Fire 154 | 9 42 14 11 33 . 27 18 Melee 12 | . . . . . . . 12 Ram 28 | . . . . . . 1 27 Kick 1 | . . . . 1 . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . 16 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 469 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered Mines 546 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 577 | -10/Mines | Discovered new exit (range 11) 663 | -10/Mines | Discovered new exit (range 6) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 699 | -9/Materials | Identified exit to Mines 915 | -9/Materials | Entered Mines 1113 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1301 | -9/Mines | Build established: Scavenger-Tank 1330 | -9/Mines | Assembled infested the area 1476 | -9/Mines | Lost 8 parts (1p1n3u3w) 1506 | -9/Mines | Core integrity fell below 50% 1642 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1644 | -9/Mines | Found Prototype Device 1644 | -9/Mines | Identified Exp. Sensor Array 1777 | -9/Mines | Learned Materials garrison access intel 1782 | -9/Mines | Discovered new exit (range 10) 1793 | -9/Mines | Entered Materials 1793 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1794 | -8/Materials | Loaded intel: 1 garrison access location 1819 | -8/Materials | Identified exit to Garrison 1821 | -8/Materials | Entered Garrison 1969 | -8/Garrison | Triggered checkpoint 2026 | -8/Garrison | Build established: Scavenger-Skirmisher 2032 | -8/Garrison | Installed Relay Interface Framework 2077 | -8/Garrison | System corruption reached 10% 2119 | -8/Garrison | Triggered checkpoint 2231 | -8/Garrison | Triggered checkpoint 2339 | -8/Garrison | Discovered new exit (range 12) 2367 | -8/Garrison | Entered Factory 2367 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2483 | -7/Factory | Lost 3 parts (2n1u) 2910 | -7/Factory | Lost 3 parts (1p1n1w) 3132 | -7/Factory | Found Prototype Launcher 3133 | -7/Factory | Identified Rocket Array 3257 | -7/Factory | System corruption reached 10% 3263 | -7/Factory | Core integrity fell below 50% 3271 | -7/Factory | System corruption reached 30% 3276 | -7/Factory | Core integrity fell below 20% 3283 | -7/Factory | Core destroyed Last Messages --------------- destroyed. 03273_ System corrupted by crushing effect (+5). 03273_ Destabilizing: System corrupted (+1). 03273_ Destabilizing: Core damaged (-35). 03274_ Slammed into TF Node. 03274_ Destabilizing: Core damaged (-28). 03274_ Destabilizing: System corrupted (+1). 03275_ Slammed into TF Node. 03275_ Destabilizing: Core damaged (-14). 03276_ Slammed into TF Node. <x3> 03278_ Destabilizing: System corrupted (+1). 03278_ Destabilizing: Core damaged (-7). 03279_ Slammed into TF Node. <x2> 03280_ Destabilizing: Core damaged (-21). 03281_ Slammed into TF Node. 03281_ Destabilizing: System corrupted (+1). 03282_ Slammed into TF Node. 03282_ Destabilizing: Core damaged (-35). 03282_ Destabilizing: Core damaged (-21). 03283_ Slammed into TF Node. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | "?"""????????????????????????????????????????????? | | "?"""????????????????????????????????????????????? | | "?"""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ??????????????"?????????????????????????????????? | | ???????????????"T????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????? | | ##########???????########???????????????????? | | ######### #?????? +?????????? | | #### #?????????? | | " + /????????????? | | w @ #???????????????????? | | #; # #???????????????????? | | # ### ;; ; ##???????????????????? | | ## ### ## ; #????????????????????? | | ## T# ; #????????????????????? | | ## # ; #????????????????????? | | ## ## ;; #????????????????????? | | ## #; = ;; #????????????????????? | | ## #; ;# #????????????????????? | | ####### ## ## ???????????????????? | | ########? ??????????????????? | | ???????? ?????????????????? | | ??????? ?????????????????? | | """ """" """ """"?????? ?????????????????? | | """ """" """ """"?????? ??????????????????? | | """ """" """ """"??????####????????????????????? | | ?????????????????????????????????? | | """" """" """" """"??????????????????????????????? | | """" """"?"""" """"??????????????????????????????? | | """" """" """"?""""??????????????????????????????? | | ???????????????????????????????????? | | """"?""""?""""??????????????????????????????? | | """ """"?""""?""""??????????????????????????????? | | """" """"?""""?""""??????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 50 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryWardroneMembrane Manual? 0 Play Time 00:36:08 Cumulative 21.3 hours Start 2025.05.06 @ 21:06:03 End 2025.05.07 @ 21:06:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c006de5-03ed-4651-ae41-f1907a1c3d47