Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 07:38:07 Player: MN-51T Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (355) 355 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (675) 675 TOTAL SCORE: 4545 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -125 Cogmind --------- Core Integrity 968/1000 Matter 14/300 Energy 261/290 System Corruption 3% Temperature Warning (386) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Scrap Suit Advanced Melee Analysis Suite Improved Weapon Cycler Makeshift Light Armor Plating Point Defense System A0-MCA's Component Scanner > --- WEAPON (3) ------- Overtuned Beamcaster Advanced Plasma Cannon Missile Launcher > --- INVENTORY (5) ---- Power Amplifier DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Melee Analysis Suite Improved Weapon Cycler Makeshift Light Armor Plating Improved Shock Absorption System Point Defense System A0-MCA's Component Scanner > --- WEAPON ----------- Improved Arc Projector Overtuned Beamcaster Overtuned Barrage Gun > --- INVENTORY -------- Power Amplifier Advanced Weight Redist. System Overtuned Beamcaster Missile Launcher DRS Beacon [Rating: 68] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Shield Generator Device Shield Generator Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Makeshift Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Overtuned Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Overtuned Railgun Launcher Missile Launcher Special Weapon CPS Tube Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 40 | 6 1 . 22 11 Power 4 | 1 . . 3 . Engine 3 | 1 . . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | 2 . . 3 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 1 . 8 8 Device 12 | . . . 7 5 Storage 3 | 1 1 . 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 . . 8 3 Energy Gun 3 | . . . 1 2 Energy Cannon 2 | . . . 1 1 Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 6 4 Power 1 | . . . 1 . Propulsion 2 | . . . 1 1 Utility 3 | . . . 2 1 Weapon 4 | . . . 2 2 Highest Loss Streak 4 | . . . 3 4 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 5 5 1 Power . | . 1 1 . . Propulsion . | . 1 1 . . Utility . | . . . 1 . Weapon 3 | . 2 3 3 1 Tool/Special . | . . . . . Unused Backups 8 | . 1 1 5 1 Power 1 | . . 1 . . Propulsion 2 | . 1 . 1 . Utility . | . . . . . Weapon 5 | . . . 4 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 100 93 61 Engine 9 | . 14 14 10 5 Core 2 | . . . 3 . Leg 16 | . 28 28 17 . Wheel 4 | . . . 5 4 Device 18 | . . . 21 15 Storage 7 | . 26 28 5 . Energy Cannon 11 | . . . 13 . Ballistic Gun 8 | . 28 28 6 4 Impact Weapon 1 | . . . 1 . Slashing Weapon 4 | . . . 5 . Peak Build Rating 68 | 6 7 7 38 68 Average Rating 25 | 4 6 7 24 54 On Entrance 8 | . 6 7 7 24 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 47 | 13 15 15 47 46 Greatest Support 28 | 20 20 20 28 17 Greatest Overweight (x) 15 | . . . 15 5 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 5 Average Capacity 7 | 6 8 8 7 5 Most Carried 11 | 4 5 5 11 5 Average Carried 5 | 1 4 4 5 2 Final Capacity 8 | 8 8 8 5 5 Final Carried 5 | 4 5 5 5 2 Scrap Suit Usage (%) 9 | . . . 1 98 Class Distribution -------------------- 90% | Mutant 8% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 705 | 230 140 8 309 18 Remotely . | . . . . . Salvage Created 392 | . . . 236 156 Parts 20 | . 1 . 9 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 9 | . . . 4 5 Guns 3 | . . . 2 1 Cannons 1 | . . . 1 . AOE 5 | . . . 1 4 Classes Destroyed 8 | . 1 . 4 3 Tunneler 1 | . 1 . . . Swarmer 3 | . . . . 3 Specialist 1 | . . . . 1 Heavy 1 | . . . . 1 Bolteater 1 | . . . 1 . Federalist 2 | . . . 2 . Guru 1 | . . . 1 . Elite 1 | . . . 1 . Best Kill Streak 3 | . 1 . 2 3 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 86 | . . 2 54 30 Missed 15 | . . . 4 11 Hits 71 | . . 2 50 19 Melee 1 | . . . 1 . Projectile 70 | . . 2 49 19 Critical Strikes 4 | . . . 4 . Part Disruptions 1 | . . . . 1 Damage Taken 1531 | . . 22 809 700 Core 136 | . . . 104 32 Absorbed by Shields 86 | . . . 86 . Core Remaining (%) 79 | 100 . . 58 . Volleys Fired 40 | . . 2 23 15 Largest 3 | . . 2 2 3 Hottest 234 | . . 40 115 234 Shots Fired 59 | . . 4 29 26 Gun 16 | . . 4 6 6 Cannon 26 | . . . 20 6 Launcher 17 | . . . 3 14 Special . | . . . . . Kinetic 13 | . . 4 6 3 Thermal 28 | . . . 20 8 Explosive 17 | . . . 3 14 Electromagnetic 1 | . . . . 1 Robot Hit Streak 6 | . . . 6 5 Robot Miss Streak 6 | . . 4 6 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 30 | . . . 15 15 Core Hits 21 | . 5 . 6 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1440 | . 17 . 575 848 Guns 209 | . . . 135 74 Cannons 337 | . . . 268 69 Explosions 877 | . . . 172 705 Melee . | . . . . . Ramming 17 | . 17 . . . Kinetic 175 | . . . 135 40 Thermal 371 | . . . 268 103 Explosive 877 | . . . 172 705 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 26 | . . . . 26 Projectiles . | . . . . . Explosions 26 | . . . . 26 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 94 | . . . . 94 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 10 | . 10 . . . Kicked 10 | . 10 . . . Crushed . | . . . . . Highest Temperature 458 | . . . 458 392 Average Temperature 211 | . . . 200 250 Received Heat Transfer 563 | . . 12 551 . Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 461 | . . . 311 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 119 | . 5 . . 119 Initial . | . . . . . Average 19 | . . . . 30 Influence Increases 320 | . 5 . . 315 Destroy 0b10 Robot/C 100 | . . . . 100 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 10 | . . . . 10 Successful Hack 48 | . . . . 48 Disable Machine 15 | . . . . 15 Destroy Structure 142 | . . . . 142 Influence Decreases 201 | . 5 . . 196 Time Decay 161 | . 5 . . 156 Lost Part 40 | . . . . 40 Squads Dispatched 3 | . 1 . . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 4 2 8 6 Peak Tracking Total 3 | . 3 2 2 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . 2 . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 1 . 10 6 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 62 | . 1 . 52 9 Successful 58 | . . . 52 6 Failed 4 | . 1 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 4 | . . . . 4 Scanalyzers 2 | . . . . 2 Garrison Access 1 | . . . . 1 Terminal Hacks 53 | . . . 52 1 Record 45 | . . . 45 . Robot Analysis 6 | . . . 6 . Open DSF 1 | . . . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Report Inventory 2 | . . . . 2 Retrieve Matter 1 | . . . . 1 Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 2 | . . . 2 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 7 | . . . 7 . Sensors 7 | . . . 7 . Robot Analysis Total 6 | . . . 6 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 4046 | 71 142 252 3214 367 Spaces Moved 2915 | 56 94 184 2218 363 Core 15 | 12 . . 3 . Treads . | . . . . . Legs 1947 | 44 94 184 1625 . Wheels 953 | . . . 590 363 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 70 80 Average Speed 109 | 105 120 120 111 85 Slowest Speed 800 | 120 120 120 800 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 25 12 97 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 8 | . . . 8 . Spaces Dug . | . . . . . Terrain Destroyed 117 | . . . 36 81 Melee . | . . . . . Projectile 16 | . . . 13 3 AOE 101 | . . . 23 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3727 | 65 121 212 2929 400 Wait 557 | . 13 25 516 3 Move 2911 | 55 93 183 2217 363 Hop . | . . . . . Pick Up 25 | 4 3 1 16 1 Fast Attach 29 | 6 . . 17 6 Attach 11 | . 1 . 5 5 Detach 9 | . . . 6 3 Swap 7 | . . . 5 2 Drop 35 | . 1 1 31 2 Fire 40 | . . 2 23 15 Melee . | . . . . . Ram . | . . . . . Kick 10 | . 10 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 93 | . . . 93 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 198 | -10/Materials | Discovered new exit (range 5) 214 | -10/Materials | Entered Subcaves 214 | -10/Subcaves | Accompanied by 4 allies 214 | -10/Subcaves | Discovered new exit (range 15) 215 | -10/Subcaves | Continued accompanying wandering Federalists (4) 304 | -10/Subcaves | Build established: Mutant 450 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 466 | -10/Subcaves | Entered Scraptown 989 | -7/Scraptown | Discovered new exit (range 7) 1079 | -7/Scraptown | Visited Observation Area 1131 | -7/Scraptown | Visited Red Mages 1340 | -7/Scraptown | Visited Fellowship of the Rings 1369 | -7/Scraptown | Visited Shadow of the Wyrm 1423 | -7/Scraptown | Visited UFD Registry 1701 | -7/Scraptown | Visited Cyclists 1735 | -7/Scraptown | Visited Bundlers 1804 | -7/Scraptown | Visited Awakened 2025 | -7/Scraptown | Registered with UFD as "Protonparser" 2055 | -7/Scraptown | Entered Cyclist Reading Room 2155 | -7/Scraptown | Visited Science Guys 2228 | -7/Scraptown | Visited Curators Association 2274 | -7/Scraptown | Visited Scrapoid Research Area 2411 | -7/Scraptown | Discovered new exit (range 3) 2449 | -7/Scraptown | Visited Modified Component R&D 2571 | -7/Scraptown | Visited A0-MCA Data Center 2575 | -7/Scraptown | Given a B- rating by A0-MCA 2579 | -7/Scraptown | Found A0-MCA's Component Scanner 2605 | -7/Scraptown | Visited Analyses Database 2698 | -7/Scraptown | Visited Chapter 10 3191 | -7/Scraptown | Visited Derelict Rescue Squad 3201 | -7/Scraptown | Found DRS Beacon 3203 | -7/Scraptown | Found DRS Beacon 3224 | -7/Scraptown | Found DRS Beacon 3242 | -7/Scraptown | Visited Junk Repository 3271 | -7/Scraptown | Visited Junk Repository 3398 | -7/Scraptown | Met Optimus 3398 | -7/Scraptown | Accepted into 0bPrime 3480 | -7/Scraptown | Civil war broke out across Scraptown 3610 | -7/Scraptown | Lost 3 parts (1p2u) 3648 | -7/Scraptown | Found Scrap Suit 3661 | -7/Scraptown | Lost 14 allies 3669 | -7/Scraptown | Lost 3 parts (1n2w) 3680 | -7/Scraptown | Entered Factory 3680 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3944 | -5/Factory | Build established: Scavenger-Scrapper 4047 | -5/Factory | Self-destructed Last Messages --------------- 04025_ Penetrated by Slug. 04025_ Imp. Shock Absorption System destroyed. 04025_ U-05 Engineer system corrupted by crushing effect. 04025_ U-05 Engineer knocked back. 04026_ U-05 Engineer system terminally corrupted. 04027_ Imp. Arc Projector destroyed. 04027_ Knocked back. 04028_ Acquired 3 matter. 04029_ Ovr. Scrapsphere destroyed. 04029_ Knocked back. 04030_ The unstable cave ceiling collapses. 04030_ H-71 Marshal destroyed. 04031_ The unstable cave ceiling collapses. 04035_ Overheating: Energy bleed (-38). 04038_ X-72 Disruptor destroyed. 04039_ The unstable cave ceiling collapses. 04044_ U-05 Engineer lays Concrete. 04045_ Manufacturing Mainframe disabled. 04046_ R-10 Processor collects Imp. Dynamic Insulation System. 04047_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# "?????????????????????? | | ???????????????????????# "?????????????????????? | | ????? ?????????????????? ""???#????????????????? | | ??? ?????????????????? #?#??????????????? | | ?? #????????????????? """ # #??????????????? | | # ?????????????????? """ + ???????????????? | | #????????????????? ! """ #????"???????????? | | #????????????????? # # " "" ???????? | | #?????????????????# ???????? | | #?????????????????# # /#??????? | | #???????????????### # ??????? | | #####?????????????????# @ R%] x! ??????? | | ??????????????????????# # ! ??????? | | ??????##############??# # * ??????? | | ??????# #??# # #### # ???????? | | ??????# #??# #### #####+## # ???????? | | ##????# #??# #???## #?????????? | | #????# #??# #????# #?????????? | | #????# #??# #????# """ #?????????? | | #????# #### ###### """ #?????????? | | #????# + + " " """ #?????????? | | #????# #### ###### "Y" #?????????? | | #????# #??# #????# """ ![ +?????????? | | #????# #??# #????# #?????????? | | #????# #??# #????###########?????????? | | #????# #??# #????????????????????????? | | #########+##########??# #????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ########################+????????????????????????? | | #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | | """ #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 20 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 100 Resistance: EX 50 Resistance: EM 25 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 55 Melee Accuracy 8 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -5/Factory | Hacked Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Heavy Suspicion Link The Feds Plot Armor Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed ChromionPhasingHammerchucker Manual? 0 Play Time 02:12:48 Cumulative 32.2 hours Start 2026.02.19 @ 20:54:21 End 2026.02.20 @ 07:38:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b17667e-5932-4171-a230-bfbc89f36041