Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.21 @ 12:55:30 Player: btmk16 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (234) 1170 Value Destroyed (11207) 11207 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5753) 5753 TOTAL SCORE: 27730 Bonus ------- High Alert Combat Kills 1153 Follower Combat Kills 216 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -516 Cogmind --------- Core Integrity 849/1600 Matter 244/300 Energy 65/100 System Corruption 69% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Matter Compressor (250) Quantum Capacitor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Phase Shifter Improved Weapon Shielding Improved Weapon Shielding Improved Focal Shield Remote Force Field Improved System Shield Improved System Shield Advanced Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Medium Treads Small Battery Matter Compressor Improved Matter Compressor Quantum Capacitor Improved Focal Shield Improved Focal Shield Drone Bay Improved Matter Neutralizer Compact Linear Accelerator Compact Tesla Bomb Launcher Improved Remote Datajack Lance [Rating: 188] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Advanced Cooling System Device Advanced Cooling System Storage Humpback Processor Advanced Corruption Screen Hackware Improved System Shield Protection Improved Weapon Shielding Weapon Enhanced Nova Cannon Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Hardcell Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . . . 2 . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Utility 11 | . . . . . 2 . . . . 1 . . 1 2 1 . . . . . 2 2 Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Parts Attached 244 | . 11 6 . 6 8 24 10 4 7 2 5 6 8 38 11 4 9 . 7 13 23 42 Power 21 | . . 1 . . . 2 . . 1 . . . 1 5 1 . . . 2 1 5 2 Engine 5 | . . 1 . . . . . . 1 . . . 1 1 . . . . 1 . . . Core 7 | . . . . . . 2 . . . . . . . 4 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 1 1 5 2 Propulsion 63 | . 3 4 . 1 1 5 2 1 2 1 2 . 4 12 4 1 . . 3 3 4 10 Treads 20 | . . . . . . 3 2 . 2 1 2 . 2 . . 1 . . . 2 2 3 Leg 13 | . . . . . . . . 1 . . . . . . . . . . 3 1 1 7 Wheel 13 | . 3 4 . 1 1 2 . . . . . . . . 2 . . . . . . . Hover 15 | . . . . . . . . . . . . . 2 11 2 . . . . . . . Flight 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Utility 85 | . 2 1 . 1 3 1 5 1 2 1 1 5 1 9 4 2 7 . 1 6 11 21 Device 38 | . 1 . . . . 1 1 . 1 1 1 . . 6 3 1 5 . 1 3 5 8 Storage 12 | . 1 . . . 1 . 1 . 1 . . . . 1 . . 2 . . 1 2 2 Processor 15 | . . . . . 1 . . 1 . . . 4 1 1 . . . . . 2 3 2 Hackware 6 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 3 Protection 14 | . . 1 . 1 1 . 3 . . . . . . . 1 1 . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | . 6 . . 4 4 16 3 2 2 . 2 1 2 12 2 1 2 . 1 3 3 9 Energy Gun 8 | . . . . 2 1 . . . . . . 1 . . . 1 1 . 1 . . 1 Energy Cannon 8 | . . . . 1 . . . . . . . . . . 1 . . . . 1 3 2 Ballistic Gun 16 | . 6 . . 1 . 4 . 2 . . . . . 3 . . . . . . . . Ballistic Cannon 15 | . . . . . . 2 1 . . . . . 2 6 1 . 1 . . 2 . . Launcher 14 | . . . . . 1 7 . . 1 . 2 . . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 2 1 . 1 . . . . 3 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . 1 . . . . . . . . . . . 3 . 3 Corrupted Parts 12 | . . . . . . . . . 2 . 2 . . 1 . . . . . 1 . 6 System Corruption 120 | . . . . . . . . . 24 . 24 . . 9 . . . . . 8 . 55 Parts Lost 83 | . 2 2 . . . 8 3 . . . 7 . 8 14 . 4 6 . 4 2 1 22 Power 10 | . . 1 . . . 1 . . . . 1 . 1 3 . . 1 . . . . 2 Propulsion 26 | . . . . . . 3 2 . . . 3 . 4 6 . 1 . . 3 . . 4 Utility 28 | . . 1 . . . 1 1 . . . 1 . 1 3 . 2 2 . 1 2 1 12 Weapon 19 | . 2 . . . . 3 . . . . 2 . 2 2 . 1 3 . . . . 4 Highest Loss Streak 8 | . 2 1 . . . 6 2 . . . 7 . 8 5 . 1 4 . 1 2 1 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 93 99 71 90 90 82 75 30 66 75 76 40 55 46 67 89 74 73 73 31 69 78 Engine 3 | . 14 13 14 14 9 3 . . 6 7 6 . 3 . . . . . 1 . . . Core 1 | . . . . . . 5 8 . . . . . . 3 2 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 2 7 7 Treads 6 | . . . . . . 8 8 . 9 20 21 . 5 . . 4 5 5 4 3 11 10 Leg 1 | . 1 . . . . . . 6 6 . . . . . . . . . 4 2 3 2 Wheel 9 | . 26 28 28 27 27 17 15 . . . . . . . 7 9 . . . . . . Hover 2 | . . . . . . . . . . . . . 6 11 16 5 5 5 1 . . . Device 9 | . 8 10 . . . 5 5 . 6 8 13 . . 6 12 26 33 26 22 9 13 15 Storage 6 | . 14 14 14 14 9 9 8 . 1 7 6 . . 2 . . 1 10 8 . 4 5 Processor 7 | . . . . . 4 9 8 8 9 7 6 27 24 1 5 5 5 5 4 1 11 13 Hackware 1 | . . . . . . . . . . . . 6 4 2 5 1 . . . . 2 6 Protection 3 | . . 3 14 14 13 3 5 . . . . . . . 1 8 5 5 4 . . 6 Energy Gun 2 | . 15 . . 3 1 3 . . . . . 5 4 . . . 7 10 12 . . . Energy Cannon 2 | . . . . 5 9 3 . . . . . . . . 2 5 2 . . 3 6 7 Ballistic Gun 4 | . 12 28 . 9 9 2 . 7 18 15 12 . . 3 . . . . . . . . Ballistic Cannon 3 | . . . . . . 5 7 . . . . . 4 1 12 14 4 5 4 5 5 2 Impact Weapon 2 | . . . . . 6 2 7 9 7 7 . . . 7 . . . . . . . . Naked Turns 417 | . . . . . . . 50 . . . 30 9 100 118 . . . . 77 31 . 2 Heaviest Build 238 | 14 90 92 88 99 225 238 238 11 159 160 165 10 23 30 62 65 61 32 52 62 104 146 Greatest Support 225 | 20 26 26 20 20 30 30 22 15 95 123 150 3 50 44 44 26 70 70 70 98 225 225 Greatest Overweight (x) 11 | . 3 4 4 9 7 11 10 . 1 1 1 3 6 6 2 3 3 . 2 . . 6 Average Overweight (x) 2 | . 2 3 4 4 7 10 5 . . 1 . 1 . . 1 2 . . . . . . Largest Inventory Capacity 35 | . 25 25 25 25 35 35 35 5 30 30 30 5 5 8 5 5 5 5 5 5 5 20 Average Capacity 19 | . 23 25 25 25 34 35 28 5 9 30 28 5 5 6 5 5 5 5 5 5 5 19 Most Carried 35 | . 25 25 25 25 25 35 35 5 24 26 30 5 3 5 5 5 5 5 5 5 5 20 Average Carried 17 | . 16 24 24 25 22 33 25 4 6 24 27 2 2 4 4 4 5 5 5 4 4 15 Final Capacity 35 | 8 25 25 25 25 35 35 5 5 30 30 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 35 | 6 25 25 25 25 25 35 4 5 24 26 5 2 2 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 30% | Mutant 18% | Hauler-Mutant 12% | Scavenger-Mutant 7% | Bothacker-Mutant 6% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Hauler-Skirmisher 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Mutant | -3/Research Skirmisher | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Matter Collected 8215 | 200 169 521 . 56 60 1469 323 . 409 32 202 . 89 1170 72 1051 285 . 223 65 600 1219 Remotely 28 | . . . . . . . . . . . . . . . . . 28 . . . . . Salvage Created 10207 | . 518 228 . . 206 1241 259 . 843 32 367 . 98 1358 50 595 318 . 579 59 761 2695 Parts 485 | . 42 22 . . 14 73 18 . 21 2 19 . 8 31 3 19 8 . 21 1 42 141 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . 1 1 . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . 15 4 . 19 . . . Prevented 7 | . . . . . . . . . . . . . . . . 2 5 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 187 | . 12 7 . . 7 40 6 . 6 1 15 . 1 13 1 15 4 . 11 1 11 36 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Guns 42 | . 12 7 . . . 1 . . 2 1 6 . 1 3 . . 1 . 7 . . 1 Cannons 78 | . . . . . 1 15 6 . . . . . . 5 1 15 2 . 3 1 10 19 AOE 51 | . . . . . 6 24 . . 4 . 9 . . 2 . . . . . . . 6 Classes Destroyed 18 | . 6 1 . . . 5 2 . . . . . . 1 1 1 1 . . . . . Worker 9 | . . 3 . . . . 1 . . . . . . 4 . . . . . . . 1 Builder 9 | . 2 . . . . . 1 . . . . . 2 1 1 . . . . . . 2 Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Hauler 4 | . 2 . . . . . . . . . . . . 2 . . . . . . . . Recycler 7 | . . . . . . . 1 . . . . . . 4 . . . . . . 1 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Operator 7 | . 2 . . . . . 2 . . . . . . . . . . . . . . 3 Watcher 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 . Swarmer 55 | . 8 5 . . . 17 2 . 4 . 6 . . . . 5 . . 4 . . 4 Grunt 76 | . 4 2 . . 7 17 4 . . . 9 . . 4 . 4 4 . 6 . . 15 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 4 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . 1 Sentry 10 | . . . . . . 3 . . 2 . . . . 1 1 1 . . . 1 . 1 Hunter 7 | . . . . . . . . . . . . . . 2 . 2 . . . . 3 . Programmer 33 | . . . . . . 1 . . . 1 . . 1 6 . 2 . . . . 8 14 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 2 3 . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 5 3 . . 7 6 7 . 4 1 8 . 2 5 1 4 3 . 4 1 3 10 Combat Bots Only 8 | . 3 3 . . 6 6 2 . 4 1 8 . 1 4 1 4 3 . 4 1 3 8 Max Kills in Single Turn 4 | . 2 1 . . 2 3 1 . 2 1 3 . 1 2 1 2 1 . 2 1 2 4 Gunslinging 1 | . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Exploded 4 | . . . . . 2 3 . . 2 . 3 . . 1 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Damage Taken 19262 | . 365 242 . 27 103 1905 922 32 191 224 2231 . 1621 1554 44 897 423 . 1607 523 1036 5315 Core 3828 | . 105 26 . 9 18 317 132 . 29 51 558 . 455 348 . 108 14 . 774 64 69 751 Absorbed by Shields 131 | . . . . . . 18 . . . . . . . 20 . . . . . 60 . 33 Reduced by Siege Mode 636 | . . . . . . . . . . . 7 . . . . . . . 32 17 112 468 Redirected to Shielding 239 | . . . . . . . . . . . . . . . . 12 6 . 13 . . 208 Regen/Repaired (Parts) 269 | . . . . . . . 269 . . . . . . . . . . . . . . . Core Remaining (%) 54 | 100 . . . 44 . . . . 9 . . 13 46 65 . . . . 22 95 95 53 Volleys Fired 590 | . 50 17 . . 8 131 37 . 10 3 33 . 10 34 13 40 28 . 26 10 40 100 Largest 4 | . 2 2 . . 2 3 1 . 3 2 2 . 1 3 4 4 3 . 4 3 3 3 Hottest 353 | . 90 40 . . 97 160 75 . 63 30 43 . 75 144 263 263 230 . 286 250 320 353 Shots Fired 1049 | . 96 34 . . 11 155 37 . 20 6 45 1 22 73 27 101 60 . 95 14 78 174 Gun 386 | . 96 34 . . 3 54 . . 16 6 25 1 12 32 . 1 29 . 75 . . 2 Cannon 584 | . . . . . 3 64 37 . . . . . 10 41 27 100 31 . 20 14 78 159 Launcher 79 | . . . . . 5 37 . . 4 . 20 . . . . . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 548 | . 46 34 . . 3 60 37 . 16 6 25 . 10 73 25 85 26 . 20 11 34 37 Thermal 357 | . 24 . . . . 44 . . . . . 1 12 . . 1 29 . 75 3 44 124 Explosive 66 | . . . . . 5 37 . . 4 . 20 . . . . . . . . . . . Electromagnetic 78 | . 26 . . . 3 14 . . . . . . . . 2 15 5 . . . . 13 Robot Hit Streak 19 | . 10 5 . . 3 17 6 . 9 10 11 . 3 7 8 15 9 . 7 5 13 19 Robot Miss Streak 11 | . 3 4 . . 6 2 3 . . 1 2 3 11 7 4 5 2 . 5 1 3 8 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . 1 . . . . . . Secondary Targets 6 | . 2 2 . . . . . . . . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 . . . . . . . 1 . . . Capacitor 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Autonomous 28 | . . . . . . . . . . . . 4 24 . . . . . . . . . Shots Hit Robots 634 | . 66 16 . . 3 89 24 . 29 4 24 . 15 62 13 57 41 . 54 5 43 89 Core Hits 391 | . 33 11 . . 22 80 5 . 7 2 26 . 13 25 4 25 13 . 24 3 15 83 Critical Kills 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 2 Critical Parts Destroyed 13 | . . . . . . . 1 . 5 . . . . 7 . . . . . . . . Critical Strikes 81 | . 2 . . . . 10 8 . 5 . . . 1 12 3 10 6 . 10 2 1 11 Burn 12 | . 1 . . . . 4 . . . . . . . . . . . . 7 . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Blast 49 | . . . . . . 5 7 . . . . . 1 5 3 8 6 . 3 2 . 9 Corrupt 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . Smash 13 | . . . . . . 1 1 . 5 . . . . 6 . . . . . . . . Melee Attacks 120 | . . . . . . 14 2 2 25 . . . . 66 . . . . . . . 11 Impact 102 | . . . . . . 7 2 2 25 . . . . 66 . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . . . . . . . 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 7 2 . . . . . . 10 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 32350 | . 781 270 . . 672 5577 2135 . 1893 114 1801 . 717 3248 410 2105 1128 . 1517 258 2712 7012 Guns 4908 | . 722 259 . . 29 558 . . 208 114 512 . 467 527 . . 425 . 1028 . . 59 Cannons 16634 | . . . . . 35 2448 1965 . . . . . 240 738 410 2105 703 . 489 249 2688 4564 Explosions 7203 | . 33 . . . 608 2342 . . 151 . 1264 . . 471 . . . . . . . 2334 Melee 3485 | . . . . . . 229 170 . 1534 . . . . 1512 . . . . . . . 40 Ramming 120 | . 26 11 . . . . . . . . 25 . 10 . . . . . . 9 24 15 Kinetic 14135 | . 253 259 . . 29 2318 1965 . 208 114 512 . 240 1265 380 1801 626 . 489 203 1476 1997 Thermal 7159 | . 267 . . . . 536 . . . . . . 467 151 . . 425 . 1028 46 1212 3027 Explosive 4596 | . . . . . 608 2342 . . 151 . 1264 . . 231 . . . . . . . . Electromagnetic 2855 | . 235 . . . 35 152 . . . . . . . 89 30 304 77 . . . . 1933 Impact 3445 | . . . . . . 229 170 . 1534 . . . . 1512 . . . . . . . . Slashing 40 | . . . . . . . . . . . . . . . . . . . . . . 40 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 69 | . 1 1 1 1 . . . . 24 . 24 24 . 25 . 1 1 1 1 8 . 69 Average Corruption 7 | . 1 1 1 1 . . . . 19 . 20 24 . 10 . 1 1 1 1 8 . 55 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 49 | . . . . . . . . . . . . 6 3 . . . . . . 10 3 27 Effects 145 | . 2 5 2 3 . . . . 8 . 7 12 . 47 . 2 5 1 5 18 . 28 Message Errors 36 | . 1 2 1 2 . . . . 1 . 2 5 . 12 . . 1 . . 7 . 2 Matter Fused 31 | . . . . . . . . . 1 . 1 2 . 11 . . . 1 3 6 . 6 Heat Flow Errors 14 | . 1 2 1 1 . . . . 1 . . 1 . 3 . . 2 . . 1 . 1 Energy Discharges 15 | . . . . . . . . . 1 . 1 3 . 6 . 1 . . . 1 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 19 | . . 1 . . . . . . 3 . . . . 4 . 1 . . 2 2 . 6 Data Loss (major) 9 | . . . . . . . . . 1 . . . . 5 . . 1 . . 1 . 1 Misfires 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . . 3 1 . 2 . . . . . . . 7 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3949 | . . . . . . 309 455 . 691 . 71 . 2 857 23 197 70 . . . 554 720 Projectiles 1917 | . . . . . . 163 305 . . . . . 2 1 23 197 70 . . . 554 602 Explosions 320 | . . . . . . 131 . . . . 71 . . . . . . . . . . 118 Melee 1712 | . . . . . . 15 150 . 691 . . . . 856 . . . . . . . . Knockbacks 80 | . 1 . . . . 1 8 . . . . . 9 14 3 8 4 . 6 . 13 13 Impact 8 | . 1 . . . . . . . . . . . . 6 . . . . . . . 1 Kinetic 63 | . . . . . . 1 7 . . . . . 6 7 3 7 4 . 6 . 11 11 Secondary 9 | . . . . . . . 1 . . . . . 3 1 . 1 . . . . 2 1 Self-Inflicted Damage 906 | . 51 5 . . . 147 . . . . 278 . . 134 . . . . . . . 291 Shots 39 | . 1 . . . . 6 . . . . 7 . . 3 . . . . . . . 22 Rammed 18 | . 2 1 . . . . . . . . 4 . 3 1 . . 1 . . 2 3 1 Targets Rammed 19 | . 2 1 . . . . . . . . 4 . 3 1 . . 2 . . 2 3 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 516 | . 275 257 136 145 72 329 377 . 144 . 13 176 459 181 321 153 184 . 375 123 439 516 Average Temperature 115 | . 61 88 76 77 26 106 199 . 78 . 5 94 152 50 171 58 64 . 129 37 174 134 Received Heat Transfer 3184 | . 60 63 . . 27 609 306 . 108 . 675 . . 111 9 153 129 . 217 6 . 711 Effects 20 | . . . . . . 2 3 . . . . . . . 1 . . . 2 . 5 7 Shutdowns 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 11 | . . . . . . 1 2 . . . . . . . 1 . . . 2 . 2 3 Matter Decay 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . 1 . . . . . . . 1 1 4 6 Total Turns 261 | . . . . . . . . . . . 17 . . . . . . . 20 7 83 134 Longest Duration 52 | . . . . . . . . . . . 17 . . . . . . . 20 7 44 52 Robots Corrupted 9 | . . . . . . . . . . . . . . . . 1 . . . . . 8 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . 8 Parts Fried 56 | . . . . . . 1 4 . 13 . . . . 11 . 8 . . . . . 19 Impact Corruptions 44 | . . . . . . 1 5 . 12 . . . . 24 . . . . . . 2 . Robots Melted 5 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 2 Parts Melted 22 | . 3 . . . . 1 . . . . . . . . . . 3 . 5 . 3 7 Heat Transferred 8926 | . 740 . . . . 1443 . . . . . . 375 100 . . 740 . 2257 37 925 2309 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Peak Influence 3001 | . 234 199 . 10 209 3001 1619 561 606 359 623 332 337 545 356 . . . . 45 217 718 Initial 1462 | . . 37 . . . 137 1462 531 364 317 121 316 162 46 256 . . . . 6 13 120 Average 509 | . 83 47 . 5 153 1375 1303 544 502 304 417 316 173 228 254 . . . . 6 112 235 Maximum Alert Level 5 | . 1 . . . 1 5 5 2 2 1 2 1 1 2 1 . . . . . 1 3 Low Security (%) 45 | . 99 100 . 100 35 6 . . . 14 17 . 47 50 19 . . . . 100 71 64 Level 1 16 | . . . . . 64 1 . . 22 85 3 100 52 26 80 . . . . . 28 7 Level 2 16 | . . . . . . 22 . 100 77 . 79 . . 23 . . . . . . . 19 Level 3 6 | . . . . . . 20 . . . . . . . . . . . . . . . 8 Level 4 6 | . . . . . . 11 92 . . . . . . . . . . . . . . . Level 5 9 | . . . . . . 38 7 . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 1 . 1 2 . 5 . . 2 . . 3 4 3 . . . . 2 5 12 Investigation 6 | . . . . 1 2 . . . . 1 . . 1 . . . . . . . 1 . Extermination 15 | . . . . . . . . . . 1 . . . 3 1 . . . . 1 3 6 Reinforcement 17 | . 4 . . . . . 4 . . . . . 2 1 . . . . . 1 1 4 Assault 5 | . . 1 . . . . 1 . . . . . . . 1 . . . . . . 2 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . 1 1 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Distress Signals 12 | . 1 . . . 1 . 2 1 . . . . . 3 . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 27 9 . . 11 40 25 1 3 2 26 1 10 28 1 14 5 . 15 4 12 55 Peak Tracking Total 8 | . 5 4 . . 7 7 6 3 2 1 8 1 4 5 1 4 4 . 5 4 3 7 Tactical Retreats 24 | . 1 . . . . 8 3 . . . 1 . . 9 . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Traps Triggered 29 | . 1 . . 2 2 12 . 1 . 1 1 . 1 3 . . . . 1 . 1 3 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 4 | . . . . 1 . . . . . . . . . 2 . . 1 . . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Disabled 32 | . 1 . . . . 8 1 1 1 . 1 . 3 8 1 . . . . . 1 6 Max in Single Turn 2 | . 1 . . . . 1 1 1 1 . 1 . 2 2 . . . . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Garrison Relay 6 | . . . . . . 4 . . 1 . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Machines Accessed 40 | . 5 . 1 2 4 3 4 1 2 2 1 . 2 3 2 . . . . . 2 6 Terminals 24 | . 5 . . . 3 3 3 . 2 . 1 . 1 1 1 . . . . . 1 3 Fabricators 4 | . . . . . . . . . . . . . 1 1 1 . . . . . 1 . Repair Stations 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 Total Hacks 95 | . 18 . 1 2 9 4 13 1 3 5 1 . 7 5 7 . . . . . 6 13 Successful 41 | . 12 . 1 2 5 3 5 1 1 2 1 . 4 2 . . . . . . . 2 Failed 53 | . 5 . . . 4 1 8 . 2 3 . . 3 3 7 . . . . . 6 11 Catastrophic 6 | . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 12 . 1 . 4 . . . . . . . 5 2 . . . . . . . 2 Terminals 62 | . 18 . . . 6 4 11 . 3 . 1 . 3 2 4 . . . . . 3 7 Fabricators 11 | . . . . . . . . . . . . . 4 1 3 . . . . . 3 . Repair Stations 11 | . . . . . . . 2 . . 4 . . . . . . . . . . . 5 Recycling Units 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . 1 . 1 . . . . . . . . . . . 1 Terminal Hacks 24 | . 9 . 1 2 3 3 3 . 1 . 1 . 1 . . . . . . . . . Robot Analysis 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . 1 . . . . . . . . . . . 1 Scan Component 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 Unlock Access 3 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 6 | . 3 . . . 1 . . . . . . . 2 . . . . . . . . . Terminals 5 | . 3 . . . 1 . . . . . . . 1 . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 2 1 4 . 1 1 . . 2 3 2 . . . . . 2 5 Full Trace Events 4 | . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Time 56 | . . . . . . . 56 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Used RIF Installer 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . 22 . . 5 . 3 . . . . . . . . . . . Machine Destruction 26 | . . . . . . 18 . . 5 . 3 . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 1 1 1 1 . . . . Autooverrided 4 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . Robots Rewired 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total Allies 17 | . . 4 . . . 9 . . . . . . . 2 1 . 1 . . . . . Largest Group 4 | . . 4 . . . 4 4 . . . . . . 1 1 . 1 . . . . . Highest-Rated Group 74 | . . 71 . . . 74 74 . . . . . . 41 54 . 58 . . . . . Highest-Rated Ally 58 | . . 31 . . . 31 20 . . . . . . 41 54 . 58 . . . . . Total Orders 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 2 STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 68 | . . 20 . . . 18 20 . . . . . . 4 4 . 2 . . . . . Total Damage 1205 | . . 275 . . . 214 527 . . . . . . 70 28 . 91 . . . . . Kills 12 | . . 3 . . . 1 8 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Turns Passed 19421 | . 1099 1133 436 492 347 3996 651 99 534 468 620 236 567 1892 495 525 527 60 592 618 1185 2849 Spaces Moved 10467 | 1 680 768 307 330 170 1435 302 93 257 127 265 189 456 1565 335 324 268 38 383 314 532 1328 Core 897 | . . . . . . . 105 37 . . 51 189 223 69 . . . . 125 58 . 40 Treads 3096 | . . . . . . . . . 181 127 214 . 171 . . . 267 38 254 256 532 1056 Legs 423 | 1 54 . . . . . . 56 76 . . . . . . . . . 4 . . 232 Wheels 4462 | . 626 768 307 330 170 1435 197 . . . . . . . 304 324 1 . . . . . Hover 1371 | . . . . . . . . . . . . . 62 1278 31 . . . . . . . Flight 218 | . . . . . . . . . . . . . . 218 . . . . . . . . Fastest Speed 40 | 120 120 135 140 140 185 185 50 50 120 240 50 50 50 40 50 120 145 160 50 50 145 50 Average Speed 141 | 120 133 139 140 140 185 235 151 92 159 240 195 121 112 53 99 120 159 160 124 127 150 153 Slowest Speed 540 | 120 135 140 140 215 185 245 240 120 240 240 240 200 350 350 120 145 160 160 260 152 152 540 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Exploration Rate (%) 35 | 2 96 99 61 58 25 96 28 12 26 3 41 9 16 28 5 50 42 10 51 7 17 33 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 . . 1 . . . . . 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 2 . . . . . . . . . . . . 1 . . . . . Spaces Dug 154 | . . . . . . 13 . . 16 . 36 . . 39 4 3 . . . 3 11 29 Terrain Destroyed 650 | . 3 . . . 24 110 14 . 18 . 138 1 9 96 15 47 14 . 12 9 30 110 Melee 48 | . . . . . . . . . 1 . . . . 37 . . . . . . . 10 Projectile 253 | . . . . . . 15 14 . . . 1 1 9 16 15 47 14 . 12 9 30 70 AOE 349 | . 3 . . . 24 95 . . 17 . 137 . . 43 . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Sto Gar Fac Gar Fac Fac Fac Fac Upp Upp War Pro Res Res Acc Total 13863 | . 786 795 317 360 191 1869 434 100 323 284 322 194 492 2447 472 381 316 37 440 511 842 1950 Wait 2077 | . 1 . . 16 . 101 67 . 9 150 11 . 14 724 109 7 6 . 9 170 235 448 Move 10445 | . 679 767 306 329 170 1434 301 93 256 127 263 188 455 1563 334 323 267 37 382 313 531 1327 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 130 | . 28 1 4 4 2 28 15 1 12 2 3 . 2 9 1 4 . . . 1 1 12 Fast Attach 146 | . 3 . . 6 2 2 4 4 5 2 . 5 7 29 9 2 8 . 7 10 17 24 Attach 42 | . 1 2 . . 4 7 2 . . . 2 1 1 8 1 2 . . . 3 1 7 Detach 18 | . 1 . . . 3 . . . . . 1 . . 3 1 . . . . 2 . 7 Swap 57 | . 7 4 . . 2 15 4 . 2 . 3 . . 1 1 . 1 . . . 5 12 Drop 79 | . 14 3 7 5 . 17 2 . 4 . 1 . . 5 3 3 4 . 1 . 9 1 Fire 590 | . 50 17 . . 8 131 37 . 10 3 33 . 10 34 13 40 28 . 26 10 40 100 Melee 112 | . . . . . . 14 2 2 25 . . . . 58 . . . . . . . 11 Ram 9 | . 2 1 . . . . . . . . 5 . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . . . 3 . . . 2 . . 2 3 1 Escape Stasis 98 | . . . . . . 71 . . . . . . . 12 . . . . 15 . . . Rewire 48 | . . . . . . 48 . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 14) 267 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 359 | -10/Materials | Central database locked down 412 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Discovered new exit (range 16) 787 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Entered Mines 1132 | -10/Mines | Met a Derelict bent on vengeance 1160 | -10/Mines | Learned Materials terminal intel 1189 | -10/Mines | Discovered new exit (range 8) 1216 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1575 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -10/Mines | Discovered new exit (range 5) 1609 | -10/Mines | Learned Materials stockpile data 1870 | -10/Mines | Met a Derelict testing a Signal Generator 1870 | -10/Mines | Discovered new exit (range 4) 1921 | -10/Mines | Core integrity fell below 50% 2233 | -10/Mines | Entered Exiles 2272 | -10/Exiles | Met 8R-AWN 2298 | -10/Exiles | Met EX-HEX 2335 | -10/Exiles | Met EX-BIN 2352 | -10/Exiles | Aligned with FarCom system 2354 | -10/Exiles | Given EX-Vault access code 2389 | -10/Exiles | Opened EX-Vault 2402 | -10/Exiles | Found 0b10 Alert Chip 2434 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2567 | -10/Exiles | Met EX-DEC 2655 | -10/Exiles | Discovered new exit (range 11) 2669 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2669 | -10/Exiles | Entered Mines 2670 | -9/Mines | Learned location of Storage (-8) 2785 | -9/Mines | Met a Derelict shopkeep closing up shop 2844 | -9/Mines | Discovered new exit (range 13) 2919 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3161 | -9/Mines | Entered Materials 3161 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3163 | -8/Materials | Loaded intel: 12 terminal locations 3284 | -8/Materials | Identified exit to Factory 3508 | -8/Materials | Identified exit to Garrison 3508 | -8/Materials | Entered Garrison 3533 | -8/Garrison | Triggered checkpoint 3747 | -8/Garrison | Triggered checkpoint 3810 | -8/Garrison | Triggered checkpoint 3862 | -8/Garrison | Garrison Relay disabled 3988 | -8/Garrison | Triggered checkpoint 4016 | -8/Garrison | Discovered new exit (range 5) 4168 | -8/Garrison | Discovered new exit (range 12) 4202 | -8/Garrison | Triggered checkpoint 4250 | -8/Garrison | Garrison Relay disabled 4429 | -8/Garrison | Triggered checkpoint 4973 | -8/Garrison | Spotted B-75 Beast 5007 | -8/Garrison | Destroyed B-75 Beast 5044 | -8/Garrison | Lost 6 parts (1p2n1u2w) 5048 | -8/Garrison | Triggered checkpoint 5267 | -8/Garrison | Build established: Hauler-Mutant 5367 | -8/Garrison | Discovered new exit (range 13) 5407 | -8/Garrison | Garrison Relay disabled 5587 | -8/Garrison | Triggered checkpoint 5593 | -8/Garrison | Core integrity fell below 50% 5705 | -8/Garrison | Discovered new exit (range 12) 5968 | -8/Garrison | Triggered checkpoint 6076 | -8/Garrison | Learned Materials security intel 6380 | -8/Garrison | Triggered checkpoint 6514 | -8/Garrison | Installed Relay Interface Framework 6682 | -8/Garrison | Triggered checkpoint 6817 | -8/Garrison | Build established: Bothacker-Mutant 6849 | -8/Garrison | Garrison Relay disabled 7504 | -8/Garrison | Entered Materials 7504 | -8/Materials | Accompanied by 4 allies 7799 | -8/Materials | Repaired Hvy. Mass Driver 7904 | -8/Materials | First assault squad dispatched 8090 | -8/Materials | Released all parts (9) 8096 | -8/Materials | Core integrity fell below 20% 8148 | -8/Materials | Discovered new exit (range 15) 8155 | -8/Materials | Entered Storage 8156 | -8/Storage | Identified exit to Recycling 8254 | -8/Storage | Identified exit to Garrison 8254 | -8/Storage | Entered Garrison 8346 | -8/Garrison | Triggered checkpoint 8413 | -8/Garrison | Build established: Mutant 8414 | -8/Garrison | Garrison Relay disabled 8442 | -8/Garrison | Learned Factory security intel 8492 | -8/Garrison | Triggered checkpoint 8607 | -8/Garrison | Discovered exit to Factory (range 13) 8634 | -8/Garrison | System corruption reached 10% 8788 | -8/Garrison | Entered Factory 8788 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8971 | -7/Factory | Build established: Hauler-Mutant 9003 | -7/Factory | Discovered new exit (range 13) 9256 | -7/Factory | Identified exit to Garrison 9256 | -7/Factory | Entered Garrison 9316 | -7/Garrison | Triggered checkpoint 9364 | -7/Garrison | Garrison Relay disabled 9410 | -7/Garrison | Destroyed 8 combat bots 9438 | -7/Garrison | Discovered new exit (range 39) 9438 | -7/Garrison | Discovered new exit (range 78) 9438 | -7/Garrison | Discovered new exit (range 83) 9758 | -7/Garrison | Spotted B-75 Beast 9778 | -7/Garrison | Triggered checkpoint 9782 | -7/Garrison | Triggered checkpoint 9816 | -7/Garrison | System corruption reached 10% 9843 | -7/Garrison | Lost 7 parts (1p3n1u2w) 9846 | -7/Garrison | Released all parts (5) 9854 | -7/Garrison | Core integrity fell below 50% 9868 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 9873 | -7/Garrison | Core integrity fell below 20% 9876 | -7/Garrison | Entered Factory 10094 | -7/Factory | Discovered new exit (range 5) 10102 | -7/Factory | Identified exit to Factory 10112 | -7/Factory | Entered another Factory area 10112 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10361 | -6/Factory | Identified exit to Lower Caves 10361 | -6/Factory | Identified exit to Extension 10501 | -6/Factory | Build established: Scavenger-Skirmisher 10579 | -6/Factory | Released all parts (5) 10590 | -6/Factory | Lost 8 parts (1p4n1u2w) 10650 | -6/Factory | Core integrity fell below 50% 10675 | -6/Factory | Discovered new exit (range 9) 10679 | -6/Factory | Entered another Factory area 10679 | -5/Factory | Evolved 2 slots: Utility x2 10837 | -5/Factory | Build established: Mutant 11363 | -5/Factory | Local machine network offline 11388 | -5/Factory | Crushed by falling debris 11393 | -5/Factory | Crushed by falling debris 11594 | -5/Factory | Crushed by falling debris 11635 | -5/Factory | Cargo convoy interrupted 11655 | -5/Factory | Crushed by falling debris 11834 | -5/Factory | System corruption reached 10% 11883 | -5/Factory | Lost 3 parts (1p1n1u) 12173 | -5/Factory | Build established: Scavenger-Mutant 12512 | -5/Factory | Lost 5 parts (1p1n1u2w) 12553 | -5/Factory | Discovered new exit (range 16) 12571 | -5/Factory | Entered another Factory area 12571 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12828 | -4/Factory | Garrison activated, responded to threat 12896 | -4/Factory | Discovered new exit (range 12) 12899 | -4/Factory | Discovered new exit (range 8) 13066 | -4/Factory | Entered Upper Caves 13432 | -4/Upper Caves | Encountered a Warlord checkpoint 13502 | -4/Upper Caves | Build established: Scavenger-Tank 13517 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13560 | -4/Upper Caves | Discovered new exit (range 8) 13591 | -4/Upper Caves | Entered another Upper Caves area 13646 | -4/Upper Caves | Lost 3 parts (1n1u1w) 13919 | -4/Upper Caves | Lost 4 parts (1p1u2w) 14100 | -4/Upper Caves | Discovered new exit (range 10) 14118 | -4/Upper Caves | Entered Warlord 14157 | -4/Warlord | Discovered new exit (range 14) 14178 | -4/Warlord | Entered Proximity Caves 14324 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 14691 | -3/Proximity Caves | Spotted B-86 Titan 14693 | -3/Proximity Caves | Released all parts (16) 14749 | -3/Proximity Caves | Core integrity fell below 50% 14765 | -3/Proximity Caves | Discovered new exit (range 10) 14770 | -3/Proximity Caves | Entered Research 14770 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14797 | -3/Research | Found Prototype Processor 14797 | -3/Research | Identified Exp. Melee Analysis Suite 15033 | -3/Research | Build established: Mutant 15338 | -3/Research | Discovered new exit (range 12) 15388 | -3/Research | Entered another Research area 15388 | -2/Research | Evolved 2 slots: Utility x2 15657 | -2/Research | Build established: Skirmisher 16042 | -2/Research | Found Quantum Capacitor 16349 | -2/Research | Discovered new exit (range 9) 16361 | -2/Research | Identified exit to Access 16573 | -2/Research | Entered Access 16573 | -1/Access | Evolved 2 slots: Utility x2 16990 | -1/Access | Build established: Scavenger-Tank 17261 | -1/Access | Found Prototype Launcher 17508 | -1/Access | Build established: Scavenger-Mutant 18236 | -1/Access | Build established: Hacker-Mutant 18353 | -1/Access | Lost 3 parts (3u) 18394 | -1/Access | Found Gamma Bomb Array 18395 | -1/Access | Identified Com. Tesla Bomb Launcher 18397 | -1/Access | Lost 4 parts (1n3u) 18651 | -1/Access | Destroyed 8 combat bots 18657 | -1/Access | Lost 3 parts (1n2w) 18823 | -1/Access | First assault squad dispatched 18922 | -1/Access | Spotted B-99 Colossus 19053 | -1/Access | System corruption reached 10% 19066 | -1/Access | Lost 4 parts (1n2u1w) 19071 | -1/Access | System corruption reached 30% 19111 | -1/Access | Energy Cycler disabled 19380 | -1/Access | Lost 3 parts (2u1w) 19399 | -1/Access | Released all parts (14) 19419 | -1/Access | Discovered new exit (range 6) 19422 | *** | Escaped! Last Messages --------------- 19399_ Imp. Focal Shield crushed and broken. 19399_ Released Imp. Focal Shield. 19399_ Imp. Focal Shield crushed and broken. 19399_ Released Adv. Heat Sink. 19399_ Adv. Heat Sink crushed and broken. 19399_ Released Adv. Target Analyzer. 19399_ Released Quantum Rifle. 19399_ Quantum Rifle crushed and broken. 19399_ Released Myomer Leg. 19399_ Myomer Leg crushed and broken. 19399_ Released Imp. Hacking Suite. 19399_ Released Centrium Leg. 19399_ Centrium Leg crushed and broken. 19401_ System corrupted: Substantial component data lost. 19401_ Acquired Power Sword. 19406_ R-10 Processor destroyed. 19409_ P-80 Master resets K-01 Serf, system corruption cleaned. 19416_ System corrupted: Component data lost. 19419_ The Access Shell folds into the floor. 19419_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ######???? #??????????????????????????????? | | * #???? #??????????????????????????????? | | #????? #??????????????????????????????? | | #????? #??????????????????????????????? | | #?????? #??????????????????????????????? | | #?????? #??????????????????????????????? | | #??????? ???????????????????????????????? | | #??????? ???????????????????????????????? | | #???????? ????????????????????????????????? | | #???????? ????????????????????????????????? | | #+#############+####################+#???????????? | | *] =! g k ???????????? | | ] !%= p p ????????????? | | ##################### ""##????????????????? | | #???????????????????# ""#?????????????????? | | #???????????????????# ""#???????g?????????? | | #???????????????????# T#?????????????????? | | #???????????????????# ""#?????????????????? | | ???????????????????# ""#???????C?????????? | | ??????????????????## ""##????????????????? | | #??????????????????# #????????????????? | | #??????????????????## ##????????????????? | | #???????????????????# #???????Y?g???????? | | #???????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Corruption Block 29 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 12 Recoil Reduction 8 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumStasisDevice Manual? 0 Play Time 02:13:10 Cumulative 422.7 hours Start 2022.07.21 @ 09:54:18 End 2022.07.21 @ 12:55:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 478 Rogue 477 Adventurer 0 Explorer 1 Win Type 0 Total 11 Types 7/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 507ec796-629f-4475-a929-7bcaf583f94b