Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 17:48:28 Player: Jiber Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (60) 300 Value Destroyed (2157) 2157 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (516) 516 TOTAL SCORE: 9273 Bonus ------- High Alert Combat Kills 16 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 4/300 Energy 52/170 System Corruption 30% Temperature Cool (28) Movement Core (400) Ox7 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Core Analyzer Graphene Brace Focal Shield > --- WEAPON (4) ------- Hardcell Cannon > --- INVENTORY (5) ---- Advanced Force Booster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Coolant Injector Advanced Visual Processing Unit 0b10 Decoder Chip [Generic] Target Analyzer Core Analyzer Weapon Cycler Improved Transmission Jammer > --- WEAPON ----------- Plasma Cannon Heavy Machine Gun Flak Cannon > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Airjet Plasma Cannon Ripper [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Titanium Leg Treads Armored Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Target Analyzer Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . 2 . 2 . . Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . 1 . . . . Utility 6 | . . . . . . . 1 2 1 . . 1 . 1 . . Weapon 2 | . . . . . . . . . 1 . . . . 1 . . Parts Attached 104 | 6 3 7 1 1 . 1 3 14 10 15 1 2 17 11 2 10 Power 16 | 1 1 1 . . . . . 3 2 2 1 . 2 . 1 2 Engine 7 | 1 1 1 . . . . . 1 1 1 1 . . . . . Core 4 | . . . . . . . . 2 1 1 . . . . . . Reactor 5 | . . . . . . . . . . . . . 2 . 1 2 Propulsion 37 | 2 1 4 . . . . 1 2 4 4 . . 10 4 1 4 Treads 12 | . . . . . . . . . . . . . 9 . . 3 Leg 12 | . . . . . . . 1 2 1 4 . . 1 2 1 . Wheel 6 | 2 1 2 . . . . . . . . . . . 1 . . Hover 5 | . . . . . . . . . 3 . . . . 1 . 1 Flight 2 | . . 2 . . . . . . . . . . . . . . Utility 27 | 1 1 1 1 1 . . 1 6 1 5 . 2 1 4 . 2 Device 16 | . . 1 . 1 . . 1 3 . 3 . 2 . 3 . 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . . 2 1 2 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . 1 . . . . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 . . . 1 1 3 3 4 . . 4 3 . 2 Energy Gun 8 | 2 . . . . . 1 1 2 . 2 . . . . . . Energy Cannon 5 | . . . . . . . . 1 1 1 . . . 2 . . Ballistic Gun 4 | . . . . . . . . . 2 . . . 1 . . 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . 1 Launcher 4 | . . 1 . . . . . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 . 1 . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 1 System Corruption 19 | . . . . . . . . . . . . . . . 9 10 Parts Lost 62 | . . . . . . . 6 2 6 9 . 1 21 10 . 7 Power 8 | . . . . . . . 1 . 1 1 . 1 3 . . 1 Propulsion 20 | . . . . . . . 2 . 2 4 . . 5 4 . 3 Utility 17 | . . . . . . . 1 1 2 3 . . 5 3 . 2 Weapon 17 | . . . . . . . 2 1 1 1 . . 8 3 . 1 Highest Loss Streak 10 | . . . . . . . 6 2 4 6 . 1 10 5 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . 6 8 6 5 5 5 4 3 4 4 5 5 3 2 . 1 Power . | . . . 1 1 1 1 . . . . . . . . . . Propulsion 1 | . 3 4 2 . . . 1 . . 1 3 3 1 . . . Utility . | . 1 2 2 2 3 3 1 1 . . . . . . . 1 Weapon 1 | . 1 1 1 1 1 1 . 1 2 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 10 | . . 2 2 . . 1 . . . . . . 4 . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 8 | . . 2 2 . . . . . . . . . 4 . . . Utility 1 | . . . . . . . . . . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 85 91 77 69 66 66 48 60 91 83 86 84 58 25 20 32 Engine 5 | . 14 14 11 11 11 11 4 . 7 6 12 11 . . . . Core 2 | . . . . . . . . 3 4 5 . . . . . . Treads 1 | . . . . . . . . . . . . . 14 . . 4 Leg 9 | . . . . . . . 2 15 17 10 13 11 1 2 2 . Wheel 1 | . 28 19 . . . . . . . . . . . 1 . . Hover 3 | . . . . . . . . . 5 6 6 5 . 2 . 4 Flight 1 | . . 8 22 22 22 22 10 . . . . . . . . . Device 10 | . . 11 11 11 11 11 12 15 12 9 6 13 14 2 10 13 Processor 15 | . . . 4 11 11 11 9 9 15 22 26 23 15 9 5 5 Protection 1 | . . . . . . . . . 5 . . . . . . . Energy Gun 5 | . 28 16 11 3 . . 3 11 5 3 6 5 . . . . Energy Cannon 3 | . . . . . . . . 1 6 6 6 5 2 2 . . Ballistic Gun 2 | . . . . . . . . . 5 4 . . 3 . . 1 Ballistic Cannon 1 | . . . . . . . . . . 4 6 5 1 . . . Peak Build Rating 75 | 6 7 9 10 8 8 11 21 44 59 55 50 62 75 52 30 59 Average Rating 40 | 4 6 8 9 7 8 8 15 31 52 48 49 59 57 31 24 40 On Entrance 21 | . 6 7 9 10 8 8 8 18 43 40 49 50 58 8 19 19 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 49 | 14 47 49 14 7 7 7 8 37 48 38 38 40 33 28 18 20 Greatest Support 167 | 20 20 20 8 8 8 8 17 52 55 45 30 30 167 25 20 81 Greatest Overweight (x) 11 | . 2 3 1 . . . 1 . 4 11 1 1 4 1 . 1 Average Overweight (x) . | . . . 1 . . . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 13 9 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 12 | 5 12 12 8 5 5 5 5 5 5 5 5 5 5 5 2 4 Average Carried 4 | . 6 8 6 4 5 4 4 3 4 4 5 5 3 2 . 1 Final Capacity 20 | 8 20 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 12 | 2 12 8 5 5 5 5 3 5 5 5 5 5 2 2 2 1 Class Distribution -------------------- 42% | Mutant 29% | Gunner 16% | Scavenger-Gunner 7% | Derelict-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Matter Collected 1835 | 260 10 175 . . . 7 . 243 142 654 38 . 69 237 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2005 | 111 48 84 . . . 27 46 120 299 322 152 . 276 257 . 263 Parts 124 | 7 4 11 . . . 4 8 11 25 17 . . 18 8 . 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 17 . . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Combat Hostiles Destroyed 40 | . 3 5 . . . 4 . 2 4 10 . . 7 2 . 3 Guns 16 | . 3 2 . . . . . 2 3 6 . . . . . . Cannons 7 | . . . . . . . . . 1 4 . . 1 . . 1 AOE 16 | . . 3 . . . 4 . . . . . . 6 2 . 1 Classes Destroyed 14 | 2 1 3 . . . . 2 1 . 2 . . 2 . . 1 Worker 5 | . . 1 . . . . . 2 . . . . . 2 . . Builder 6 | . . 1 . . . . 1 . 2 . . . . 1 . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . 1 . . . . 1 . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 2 | . . . . . . . 1 . 1 . . . . . . . Swarmer 19 | . 3 3 . . . 4 . . 3 6 . . . . . . Grunt 11 | . . 2 . . . . . 1 . 3 . . 1 2 . 2 Duelist 1 | . . . . . . . . . . 1 . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . 1 Specialist 5 | . . . . . . . . . . . . . 5 . . . Hunter 1 | . . . . . . . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 1 1 . . . . . . . Best Kill Streak 7 | 3 3 7 . . . 4 2 1 3 3 . . 6 4 . 4 Combat Bots Only 6 | . 3 5 . . . 4 . 1 3 3 . . 6 2 . 3 Max Kills in Single Turn 4 | 2 1 2 . . . 3 1 1 2 1 . . 3 4 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . . . . . 3 2 . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Hostile Shots Fired 925 | . 24 14 . . . 6 44 63 57 88 . 18 335 103 . 173 Missed 294 | . 3 5 . . . 3 24 18 29 24 . 3 98 35 . 52 Hits 631 | . 21 9 . . . 3 20 45 28 64 . 15 237 68 . 121 Melee 5 | . . . . . . . . . . 1 . . 4 . . . Projectile 626 | . 21 9 . . . 3 20 45 28 63 . 15 233 68 . 121 AOE 3 | . . . . . . . . . . . . . 1 2 . . Critical Strikes 18 | . . . . . . . 1 1 . 2 . . 7 1 . 6 Actively Blocked 7 | . . . . . . . . . . . . . . 1 . 6 Part Disruptions 9 | . . . . . . . . . . . . . 9 . . . Damage Taken 12510 | . 226 159 . . . 24 293 684 587 1101 . 213 4954 1858 . 2411 Core 2607 | . 63 . . . . 18 109 124 71 115 . 61 894 640 . 512 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 66 | . . . . . . . . . . . . . . . . 66 Core Remaining (%) 73 | 100 . 74 . . . 95 80 82 . . 78 . 4 . . . Volleys Fired 164 | 6 6 7 . . . 2 11 33 25 31 3 . 16 11 . 13 Largest 3 | 2 2 2 . . . 1 1 2 3 3 3 . 3 1 . 2 Hottest 214 | 100 100 80 . . . 30 61 134 214 186 186 . 186 110 . 90 Shots Fired 301 | 12 12 14 . . . 2 11 45 72 81 9 . 19 11 . 13 Gun 172 | 12 12 7 . . . . 5 39 44 31 3 . 9 . . 10 Cannon 106 | . . . . . . . . 6 28 50 6 . 7 6 . 3 Launcher 23 | . . 7 . . . 2 6 . . . . . 3 5 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 95 | . . . . . . . . . 19 49 3 . 11 . . 13 Thermal 159 | 12 12 7 . . . . 4 31 53 25 6 . 5 4 . . Explosive 23 | . . 7 . . . 2 6 . . . . . 3 5 . . Electromagnetic 24 | . . . . . . . 1 14 . 7 . . . 2 . . Robot Hit Streak 7 | 4 4 5 . . . 4 6 4 5 7 2 . 6 7 . 7 Robot Miss Streak 16 | 3 1 2 . . . . 3 3 3 16 3 . 4 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 138 | 6 7 8 . . . 2 7 24 15 39 4 . 15 4 . 7 Core Hits 125 | 2 3 9 . . . 4 7 7 11 31 3 . 19 10 . 19 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 11 | 2 . 2 . . . . 1 4 . 1 . . 1 . . . Burn 10 | 2 . 2 . . . . 1 4 . 1 . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6099 | 86 88 383 . . . 186 266 573 543 828 76 . 1314 1194 . 562 Guns 1683 | 86 88 62 . . . . 96 464 227 404 20 . 109 . . 127 Cannons 998 | . . . . . . . . 109 176 424 56 . 122 30 . 81 Explosions 3375 | . . 306 . . . 186 170 . 140 . . . 1055 1164 . 354 Melee 28 | . . . . . . . . . . . . . 28 . . . Ramming 15 | . . 15 . . . . . . . . . . . . . . Kinetic 960 | . . . . . . . . . 86 524 6 . 136 . . 208 Thermal 2223 | 86 88 62 . . . . 80 414 457 184 70 . 95 687 . . Explosive 2194 | . . 306 . . . 186 170 . . . . . 1055 477 . . Electromagnetic 679 | . . . . . . . 16 159 . 120 . . . 30 . 354 Impact . | . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . 28 . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . . . 2 2 2 2 . 10 1 20 30 Average Corruption 3 | . . . . . . . . 1 1 2 2 . 8 1 18 20 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . . 4 12 29 8 . 16 . 6 15 Message Errors 22 | . . . . . . . . 2 3 7 1 . 2 . 1 6 Matter Fused 18 | . . . . . . . . . 1 8 1 . 6 . . 2 Heat Flow Errors 11 | . . . . . . . . . 2 6 1 . . . . 2 Energy Discharges 12 | . . . . . . . . 1 3 5 1 . 1 . 1 . Parts Rejected 3 | . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 9 | . . . . . . . . . 2 1 2 . . . 1 3 Data Loss (major) 7 | . . . . . . . . 1 . 1 2 . 3 . . . Misfires 2 | . . . . . . . . . 1 1 . . . . . . Misdirections 4 | . . . . . . . . . . . . . 1 . 2 1 Weapon Failures 2 | . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . 5 . . . . . . . . 13 . 12 46 . . Projectiles 13 | . . . . . . . . . . . 13 . . . . . Explosions 63 | . . 5 . . . . . . . . . . 12 46 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . 13 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . 13 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 359 | . . 38 . . . . 38 . . . . . 10 269 . 4 Shots 9 | . . 1 . . . . 1 . . . . . 1 5 . 1 Rammed 1 | . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 575 | 195 156 131 . . . . 3 217 565 575 257 . 80 42 . 108 Average Temperature 128 | 96 69 55 . . . . 3 78 155 171 112 . 43 18 . 41 Received Heat Transfer 1641 | . 66 54 . . . . 63 207 30 306 . . 276 120 . 519 Effects 28 | . . . . . . . . . 13 14 1 . . . . . Shutdowns 7 | . . . . . . . . . 2 5 . . . . . . Energy Bleed 4 | . . . . . . . . . . 3 1 . . . . . Interference 9 | . . . . . . . . . 6 3 . . . . . . Matter Decay 2 | . . . . . . . . . 2 . . . . . . . Short Circuit 2 | . . . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 4073 | 407 259 333 . . . . 222 962 631 435 137 . 187 500 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . 1 . . . . 2 . . Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 81 . . 100 100 86 100 100 Level 1 5 | . . . . . . . . . 18 . . . . 2 . . Level 2 1 | . . . . . . . . . . . . . . 10 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 503 | 15 61 144 40 11 . 103 24 39 332 . . . 187 503 152 97 Initial 152 | . 3 17 40 11 . . 24 . . . . . . 84 152 64 Average 47 | 2 34 63 34 8 . 80 8 3 68 . . . 22 161 123 24 Influence Increases 2387 | 15 116 194 . . . 103 38 74 477 250 10 . 271 667 . 172 Destroy 0b10 Robot/C 800 | . 60 100 . . . 80 . 40 80 200 . . 140 40 . 60 Destroy 0b10 Robot/NC 110 | 15 . 10 . . . . 15 10 20 5 10 . . 20 . 5 Destroy Leader 154 | . 10 20 . . . 10 2 10 22 30 . . 30 . . 20 Successful Hack 18 | . . 6 . . . . . 12 . . . . . . . . Disable Machine 630 | . . . . . . . . . 315 . . . . 255 . 60 Destroy Structure 405 | . 1 28 . . . 13 21 2 40 . . . 56 232 . 12 Partial Spotted 75 | . 15 . . . . . . . . . . . . 60 . . Lose Combat Pursuer 195 | . 30 30 . . . . . . . 15 . . 45 60 . 15 Influence Decreases 2290 | 10 75 136 74 29 1 40 101 74 249 466 22 . 110 391 345 167 Entered New Map 632 | . 2 29 64 19 1 . 39 . . 85 3 . . 77 285 28 Time Decay 1246 | 10 73 107 10 10 . 40 40 74 209 301 19 . . 214 40 99 Lost Part 392 | . . . . . . . 22 . 40 80 . . 110 100 . 40 Lost Ally 20 | . . . . . . . . . . . . . . . 20 . Squads Dispatched 13 | . . . . . . . . 4 2 . . . 3 3 . 1 Investigation 1 | . . . . . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . . 2 1 . . . . . . . Reinforcement 9 | . . . . . . . . 1 1 . . . 3 3 . 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Distress Signals 4 | . . . . . . . 2 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 117 | . 9 7 . . . 4 8 18 7 11 . 3 22 15 5 8 Peak Tracking Total 13 | . 4 5 . . . 4 5 3 3 4 . 3 13 5 5 6 Tactical Retreats 11 | . 1 1 . . . . . 1 . 1 . . 3 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Traps Triggered 10 | . . . . . . . . . 8 . . . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Machines Disabled 42 | . . . . . . . . . 21 . . . . 17 . 4 Max in Single Turn 19 | . . . . . . . . . 19 . . . . 4 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Machines Accessed 13 | . . 2 1 . 1 . . 1 3 1 . 1 . 2 . 1 Terminals 7 | . . 2 1 . . . . . 1 . . 1 . 2 . . Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 46 | . . 4 1 . 23 . . 3 5 5 . 1 . 3 . 1 Successful 38 | . . 3 1 . 23 . . 1 2 5 . 1 . 1 . 1 Failed 8 | . . 1 . . . . . 2 3 . . . . 2 . . Catastrophic 2 | . . . . . . . . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 10 | . . 4 1 . . . . . 1 . . 1 . 3 . . Fabricators 3 | . . . . . . . . . 2 . . . . . . 1 Repair Stations 2 | . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 34 | . . 3 1 . 23 . . . . 5 . 1 . 1 . . Record 31 | . . 2 . . 23 . . . . 5 . . . 1 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 1 . . . . . 1 3 . . . . 2 . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Total Allies 3 | . . . . . . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . . . . . . 2 . . . . 1 . Highest-Rated Group 50 | . . . . . . . . . . 50 . . . . 46 . Highest-Rated Ally 46 | . . . . . . . . . . 25 . . . . 46 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 3 . . . . 8 . Total Damage 274 | . . . . . . . . . . 46 . . . . 228 . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Active Infowar (turns) 5630 | . . 199 39 24 127 97 146 1115 1139 1721 600 178 237 8 . . Optics 5397 | . . . 13 24 127 97 146 1115 1139 1721 600 178 237 . . . Sensors 2094 | . . . . 24 127 97 146 683 . 1009 . . . 8 . . Terrain 238 | . . 199 39 . . . . . . . . . . . . . Decoding 541 | . . . . . . . . . . 541 . . . . . . Jamming 165 | . . . . . . . . . . 8 . 140 17 . . . ECM 200 | . . . . . . . . 84 116 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Turns Passed 7118 | 69 178 224 39 24 127 97 146 1115 1217 1721 600 178 584 451 89 259 Spaces Moved 4542 | 53 153 193 31 54 343 233 138 343 665 864 308 93 207 562 116 186 Core 303 | 17 . . . . . . 15 . . 4 . . 46 97 78 46 Treads 179 | . . . . . . . . . . . . . 152 . . 27 Legs 2442 | . . . . . . . 28 343 662 860 308 93 9 101 38 . Wheels 409 | 36 153 131 . . . . . . . . . . . 89 . . Hover 391 | . . . . . . . . . 3 . . . . 275 . 113 Flight 818 | . . 62 31 54 343 233 95 . . . . . . . . . Fastest Speed 37 | 50 80 80 117 37 37 37 37 126 125 120 190 120 50 40 50 50 Average Speed 119 | 70 94 95 117 37 37 37 58 128 140 183 190 189 160 71 72 103 Slowest Speed 600 | 80 110 285 117 37 37 37 130 130 320 600 190 190 250 190 120 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 26 53 3 9 80 51 19 9 14 86 34 4 93 15 78 5 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 7 | . . 1 . . . 2 . . . 4 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 293 | . . 32 . . . 20 20 2 44 . . . 33 134 . 8 Melee . | . . . . . . . . . . . . . . . . . Projectile 12 | . . . . . . . . 2 1 . . . . 1 . 8 AOE 281 | . . 32 . . . 20 20 . 43 . . . 33 133 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac DSF Fac Was Fac Total 5946 | 71 173 220 35 57 342 240 194 973 887 939 318 94 446 599 120 238 Wait 965 | . . . . . . 3 34 566 155 14 6 . 166 3 . 18 Move 4525 | 52 152 192 30 53 342 230 137 342 664 863 307 92 206 562 115 186 Hop 1 | . . . . . . 1 . . . . . . . . . . Pick Up 102 | 7 11 4 . 1 . 1 4 15 8 11 . . 19 10 2 9 Fast Attach 32 | 1 . . 1 . . 1 . . 17 4 . 2 4 2 . . Attach 72 | 5 . 2 . . . . 5 10 3 9 . . 15 10 2 11 Detach 3 | . . . . . . . 1 . . . . . . 1 . 1 Swap 28 | . 3 7 . 1 . . . 4 6 4 1 . 2 . . . Drop 51 | . 1 7 4 2 . 2 2 3 9 3 1 . 16 . 1 . Fire 164 | 6 6 7 . . . 2 11 33 25 31 3 . 16 11 . 13 Melee 2 | . . . . . . . . . . . . . 2 . . . Ram 1 | . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / Upp / DSF) -5/DSF -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 248 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 418 | -10/Mines | Discovered new exit (range 16) 456 | -10/Mines | Discovered new exit (range 8) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 472 | -9/Materials | Discovered new exit (range 7) 511 | -9/Materials | Entered Mines 517 | -9/Mines | Assembled infested the area 518 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 520 | -9/Mines | Found Prototype Device 533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 533 | -9/Mines | Discovered new exit (range 5) 535 | -9/Mines | Entered Exiles 541 | -9/Exiles | Discovered new exit (range 15) 547 | -9/Exiles | Met 8R-AWN 553 | -9/Exiles | Met EX-HEX 567 | -9/Exiles | Met EX-DEC 581 | -9/Exiles | Visited The Gauntlet 647 | -9/Exiles | Learned location of Zion (-7) 659 | -9/Exiles | Discovered new exit (range 11) 662 | -9/Exiles | Entered Mines 736 | -8/Mines | Discovered new exit (range 9) 759 | -8/Mines | Entered Materials 759 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 792 | -8/Materials | Identified Exp. Sensor Array 882 | -8/Materials | Lost 6 parts (1p2n1u2w) 893 | -8/Materials | Discovered new exit (range 8) 905 | -8/Materials | Entered Factory 905 | -7/Factory | Evolved 2 slots: Utility x2 1917 | -7/Factory | Discovered new exit (range 19) 2020 | -7/Factory | Entered another Factory area 2020 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2330 | -6/Factory | Build established: Gunner 3221 | -6/Factory | Lost 4 parts (1n2u1w) 3227 | -6/Factory | Discovered new exit (range 8) 3237 | -6/Factory | Entered Lower Caves 3685 | -6/Lower Caves | Learned Factory emergency access door positions 3713 | -6/Lower Caves | Learned 8 Factory zone layouts 4263 | -6/Lower Caves | Build established: Derelict-Gunner 4353 | -6/Lower Caves | Learned location of 1 exit from Factory 4353 | -6/Lower Caves | Learned Extension trap positions 4355 | -6/Lower Caves | A Commander dispatched an escort 4528 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 4750 | -6/Lower Caves | Identified exit to Lower Caves 4839 | -6/Lower Caves | Build established: Scavenger-Gunner 4958 | -6/Lower Caves | Entered another Lower Caves area 4958 | -6/Lower Caves | Discovered new exit (range 7) 5079 | -6/Lower Caves | Learned Factory emergency access door positions 5221 | -6/Lower Caves | Encountered a Warlord checkpoint 5558 | -6/Lower Caves | Entered Factory 5558 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5559 | -5/Factory | Identified exit to Factory 5560 | -5/Factory | Identified exit to Upper Caves 5704 | -5/Factory | Identified exit to DSF 5736 | -5/Factory | Entered DSF 5772 | -5/DSF | Lost 3 parts (2p1w) 5861 | -5/DSF | Additional patrols routed to DSF 5974 | -5/DSF | System corruption reached 10% 6006 | -5/DSF | Lost 4 parts (2u2w) 6184 | -5/DSF | Found Hvy. Reflective Plating 6207 | -5/DSF | Build established: Mutant 6238 | -5/DSF | Discovered exit to Factory (range 16) 6240 | -5/DSF | Core integrity fell below 50% 6242 | -5/DSF | Lost 4 parts (1n2u1w) 6303 | -5/DSF | Core integrity fell below 20% 6320 | -5/DSF | Entered Factory 6320 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6342 | -4/Factory | Lost 10 parts (2p4n1u3w) 6533 | -4/Factory | Spotted B-86 Titan 6591 | -4/Factory | Lost 5 parts (2n1u2w) 6724 | -4/Factory | Spotted B-86 Titan 6761 | -4/Factory | Core integrity fell below 50% 6771 | -4/Factory | Sucked down chute 6771 | -4/Factory | Entered Waste 6772 | -4/Waste | Met a frightened Derelict 6773 | -4/Waste | System corruption reached 10% 6786 | -4/Waste | EMP discharged 6787 | -4/Waste | Found Corrupted Adv. Force Booster 6789 | -4/Waste | Spotted C-40 Crusher 6790 | -4/Waste | Spotted C-40 Crusher 6792 | -4/Waste | Lost 5 parts (2n2u1w) 6797 | -4/Waste | Spotted C-40 Crusher 6818 | -4/Waste | Spotted C-40 Crusher 6831 | -4/Waste | Spotted C-40 Crusher 6835 | -4/Waste | Spotted C-40 Crusher 6850 | -4/Waste | Discovered new exit (range 16) 6860 | -4/Waste | Entered Factory 7063 | -4/Factory | Core integrity fell below 20% 7117 | -4/Factory | System corruption reached 30% 7119 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 07098_ Neutrino Reactor explodes. 07098_ U-05 Engineer destroyed. 07098_ Door malfunctions. 07099_ G-67 Veteran system terminally corrupted. 07102_ Y-64 Sentinel IFF system glitched. 07102_ Slug penetrates G-67 Veteran. 07102_ Railgun destroyed. 07104_ Penetrated by Slug. 07105_ Arm. Medium Treads destroyed. 07107_ Neutrino Reactor explodes. 07107_ Y-64 Sentinel destroyed. 07108_ Arm. Medium Treads destroyed. 07111_ G-67 Veteran IFF system glitched. 07114_ System corrupted: Matter fused (-6). 07114_ Arm. Medium Treads destroyed. 07114_ Acquired Corrupted Lgt. Antimatter Reactor. 07116_ Integrated Corrupted Lgt. Antimatter Reactor (+10). 07117_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? "????????? | | ????????????????????????????????????? ????????? | | ???????????????????????????????????? ""???????? | | ??????????????????????????????????? ???????? | | ??????????????????????????????????? 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"== """" #???? ????????????? | | ?????????### #??? #???????????? | | ???????????#########/########### #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ################## #???????????? | | # """" #???????????? | | # ""F" ###+#??????????????? | | # "" #??????????????????? | | #^ """"" #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 80 Energy Generation 29 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 62 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call It Was An Accident, I Swear Leap Before You Look Safety First Challenges ------------ None Game ------ Seed ReflectiveTargetProtomatter Manual? 0 Play Time 01:52:28 Cumulative 15.0 hours Start 2025.07.26 @ 18:45:42 End 2025.07.28 @ 17:48:28 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4267951-c394-4119-a5bd-8641a63710c9