Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 19:23:17 Player: Glyb Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (73) 365 Value Destroyed (2329) 2329 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 8885 Bonus ------- High Alert Combat Kills 144 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -133 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Advanced Sensor Array Encrypted Comm Array Improved Reaction Control System Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Plasma Cannon Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Potential Leg Potential Leg Cryofiber Web Experimental Sensor Array Transmission Jammer Plasma Cannon Power Maul [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Leg Potential Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Flying Fortress v7 Utility Melee Analysis Suite Device Graphene Brace Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 . . 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 3 | . . . . . 1 . . 2 . . . . . . Weapon 2 | . . . . . 1 . . . . 1 . . . . Parts Attached 96 | 6 5 . 3 1 9 17 17 4 8 9 13 4 . . Power 13 | 1 1 . . . . 2 2 . 2 2 2 1 . . Engine 4 | 1 . . . . . 1 . . . . 2 . . . Core 8 | . 1 . . . . 1 2 . 2 1 . 1 . . Reactor 1 | . . . . . . . . . . 1 . . . . Propulsion 28 | 2 . . 2 . 2 4 5 . 4 3 5 1 . . Treads . | . . . . . . . . . . . . . . . Leg 23 | . . . 2 . . 4 5 . 4 3 5 . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . Flight 2 | . . . . . 2 . . . . . . . . . Utility 30 | 1 2 . 1 . 4 7 5 3 2 2 1 2 . . Device 20 | . 1 . 1 . 3 7 3 1 2 . 1 1 . . Storage 3 | 1 . . . . . . 1 . . 1 . . . . Processor 3 | . 1 . . . 1 . 1 . . . . . . . Hackware 3 | . . . . . . . . 2 . . . 1 . . Protection 1 | . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 2 . . 1 3 4 5 1 . 2 5 . . . Energy Gun 6 | 1 2 . . . 1 . . . . . 2 . . . Energy Cannon 5 | . . . . . 2 1 . 1 . . 1 . . . Ballistic Gun 5 | 1 . . . . . . 1 . . 2 1 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 5 | . . . . 1 . 1 2 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 . . . . . . . Parts Lost 42 | . . . . . . 6 4 . 4 5 16 1 . 6 Power 9 | . . . . . . 2 1 . 1 2 3 . . . Propulsion 11 | . . . . . . . . . 1 2 7 . . 1 Utility 9 | . . . . . . 2 1 . 2 1 1 . . 2 Weapon 13 | . . . . . . 2 2 . . . 5 1 . 3 Highest Loss Streak 14 | . . . . . . 3 1 . 4 5 14 1 . 6 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . Average Slot Usage (%) 71 | . 98 100 100 100 69 78 94 100 98 85 51 55 60 51 Core 4 | . 2 14 14 14 9 8 8 7 7 1 . . . . Leg 11 | . . . 23 28 . 16 35 30 29 25 4 . . . Wheel 1 | . 28 28 4 . . . . . . . . . . . Device 8 | . 2 . 11 14 9 17 18 13 12 1 4 5 6 5 Storage 7 | . 14 14 14 14 9 7 . 7 7 6 6 6 6 5 Processor 5 | . 10 14 2 . 7 . 7 7 7 6 6 6 6 5 Hackware 4 | . . . . . . . . 8 9 6 6 7 13 11 Energy Gun 9 | . 26 28 28 26 9 . . . . . 4 13 13 11 Energy Cannon 2 | . . . . . 7 16 . 5 7 . . . . . Ballistic Gun 4 | . 2 . . . . . . . . 13 7 6 6 5 Launcher 4 | . . . . 1 9 7 5 1 . . 4 5 . . Impact Weapon 1 | . . . . . . 1 9 7 7 6 1 . . . Slashing Weapon 1 | . . . . . . . 5 7 7 6 1 . . . Naked Turns 10 | . . . . . . . . . . . . . . 10 Heaviest Build 64 | 14 17 16 17 21 32 33 38 40 40 64 64 44 33 33 Greatest Support 90 | 20 20 20 60 60 50 70 90 90 90 77 80 12 12 12 Greatest Overweight (x) 12 | . . . . . 6 10 . . . 1 12 12 2 2 Average Overweight (x) 1 | . . . . . . . . . . . 5 10 2 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 8 8 7 5 15 15 15 15 15 15 13 Most Carried 13 | 3 8 8 8 8 8 8 6 5 12 12 13 8 7 7 Average Carried 7 | 1 6 8 7 7 7 6 4 4 6 9 7 7 7 6 Final Capacity 15 | 8 8 8 8 8 8 5 15 15 15 15 15 15 15 5 Final Carried 12 | 3 8 8 8 8 8 4 6 5 12 11 7 7 7 5 Class Distribution -------------------- 31% | Mutant 30% | Tank 10% | Skirmisher 9% | Gladiator 9% | Scavenger-Gladiator 5% | Hacker-Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Gladiator | -8/Materials Gladiator | -7/Factory Scavenger-Gladiator | -7/DSF Scavenger-Gladiator | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Hacker-Gunner | -6/Zion Hacker-Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Matter Collected 1457 | 217 93 . 30 10 118 309 200 . 124 119 181 56 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 2607 | . 150 . . 43 287 566 418 . 353 159 417 86 . 128 Parts 133 | . 9 . . 5 21 26 23 . 26 10 8 1 . 4 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . 7 . . 3 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 63 | . 4 . . 3 5 21 11 . 8 2 7 . . 2 Melee 19 | . . . . . . 1 6 . 5 2 5 . . . Guns 10 | . 4 . . 3 . . . . . . 1 . . 2 Cannons 21 | . . . . . 2 14 2 . 3 . . . . . AOE 8 | . . . . . 3 5 . . . . . . . . Classes Destroyed 13 | . 3 . . . 3 1 3 . 2 . 1 . . . Hauler 1 | . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Watcher 6 | . 1 . . . 1 . 3 . . 1 . . . . Swarmer 27 | . 2 . . 3 3 11 5 . 3 . . . . . Grunt 22 | . 2 . . . 1 7 2 . . 2 6 . . 2 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . Sentry 2 | . . . . . 1 . 1 . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . Hunter 4 | . . . . . . . 2 . 2 . . . . . Programmer 3 | . . . . . . 3 . . . . . . . . Heavy 1 | . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 4 . . 3 4 8 4 . 3 2 3 . . 2 Combat Bots Only 8 | . 4 . . 3 3 8 3 . 3 2 3 . . 2 Max Kills in Single Turn 4 | . 2 . . 1 4 4 1 . 1 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 578 | . 23 . . 7 11 118 110 . 93 39 142 5 . 30 Missed 142 | . 5 . . 1 4 25 30 . 30 10 31 1 . 5 Damage Taken 6828 | . 140 . . 45 148 1269 967 . 1105 558 2090 18 . 488 Core 1582 | . 36 . . . 22 202 209 . 246 55 593 . . 219 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 85 . . 21 . 64 . . . . . Volleys Fired 122 | . 12 . . 5 14 34 16 . 4 14 12 8 . 3 Largest 3 | . 2 . . 2 3 3 1 . 1 2 2 3 . 3 Hottest 199 | . 130 . . 130 160 199 80 . 80 50 105 169 . 169 Shots Fired 231 | . 24 . . 10 30 71 16 . 4 28 17 24 . 7 Gun 121 | . 24 . . 10 16 . . . . 28 12 24 . 7 Cannon 101 | . . . . . 12 64 16 . 4 . 5 . . . Launcher 9 | . . . . . 2 7 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 66 | . . . . . . . 15 . . 28 12 8 . 3 Thermal 156 | . 24 . . 10 28 64 1 . 4 . 5 16 . 4 Explosive 9 | . . . . . 2 7 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 4 . . 3 5 8 6 . 3 12 16 3 . 7 Robot Miss Streak 7 | . 2 . . 3 3 7 3 . 1 2 . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 Shots Hit Robots 211 | . 14 . . 5 17 37 36 . 22 26 38 10 . 6 Core Hits 97 | . 6 . . 3 13 26 9 . 10 10 13 3 . 4 Critical Kills 2 | . . . . . . . 1 . . . 1 . . . Critical Parts Destroyed 4 | . . . . . . 1 2 . . . 1 . . . Critical Strikes 17 | . . . . . 1 1 6 . 2 1 5 . . 1 Burn 2 | . . . . . 1 . . . . . . . . 1 Blast 2 | . . . . . . . 2 . . . . . . . Smash 6 | . . . . . . 1 3 . . . 2 . . . Sever 7 | . . . . . . . 1 . 2 1 3 . . . Melee Attacks 109 | . . . . . . 6 38 . 28 9 28 . . . Impact 39 | . . . . . . 6 23 . 6 2 2 . . . Slashing 70 | . . . . . . . 15 . 22 7 26 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . 4 . 3 1 2 . . . Damage Inflicted 6606 | . 210 . . 84 693 1732 1262 . 685 581 1073 152 . 134 Guns 1227 | . 210 . . 84 123 . . . . 348 176 152 . 134 Cannons 1639 | . . . . . 257 1052 151 . 74 . 105 . . . Explosions 835 | . . . . . 313 522 . . . . . . . . Melee 2905 | . . . . . . 158 1111 . 611 233 792 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 778 | . . . . . . . 151 . . 348 176 50 . 53 Thermal 2088 | . 210 . . 84 380 1052 . . 74 . 105 102 . 81 Explosive 835 | . . . . . 313 522 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 1070 | . . . . . . 158 705 . 78 53 76 . . . Slashing 1835 | . . . . . . . 406 . 533 180 716 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . . . . . . . Average Corruption 1 | . . . . . . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 5 | . . . . . . 1 4 . . . . . . . Message Errors 2 | . . . . . . . 2 . . . . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 370 | . . . . . . 141 178 . . . 51 . . . Projectiles 61 | . . . . . . 52 9 . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 309 | . . . . . . 89 169 . . . 51 . . . Knockbacks 5 | . . . . . . . 5 . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . Kinetic 4 | . . . . . . . 4 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . . . . . . 81 . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 687 | . 432 . . 243 468 687 . . . 34 60 357 . 142 Average Temperature 166 | . 144 . . 106 171 242 . . . 11 28 141 . 78 Received Heat Transfer 1923 | . 9 . . . 81 495 162 . . 237 747 . . 192 Effects 17 | . . . . . 4 13 . . . . . . . . Shutdowns 4 | . . . . . 1 3 . . . . . . . . Interference 6 | . . . . . 2 4 . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 2 | . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . 2 1 . . . 2 . . . Impact Corruptions 14 | . . . . . . 3 10 . . . 1 . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Melted 7 | . . . . . 2 5 . . . . . . . . Heat Transferred 4280 | . 518 . . 185 870 1950 . . 150 . 200 185 . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Peak Influence 677 | . 132 51 . 115 273 677 539 219 316 191 . . . . Initial 329 | . . 51 . . 44 177 329 219 156 165 . . . . Average 279 | . 46 51 . 63 177 423 455 219 214 175 . . . . Maximum Alert Level 2 | . . . . . 1 2 2 1 1 . . . . . Low Security (%) 41 | 100 100 100 . 100 50 6 . . 42 100 . . . . Level 1 25 | . . . . . 50 39 13 100 57 . . . . . Level 2 33 | . . . . . . 53 86 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . Squads Dispatched 7 | . 1 . . 1 2 . 1 . 2 . . . . . Investigation 2 | . . . . 1 . . 1 . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 2 . . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Distress Signals 8 | . 4 . . . 1 . 2 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 102 | . 12 . . 8 10 19 18 . 13 6 8 2 . 6 Peak Tracking Total 6 | . 4 . . 4 3 6 3 . 4 4 4 2 . 5 Tactical Retreats 4 | . . . . 1 . . 2 . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 2 | . . . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Reconfigurated 2 | . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 1 | . . . . . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 18 | . 1 . 3 1 3 1 3 3 . 2 . . 1 . Terminals 9 | . 1 . . . 2 1 2 1 . 2 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 53 | . 4 . 20 1 8 2 7 3 . 3 . . 5 . Successful 42 | . 1 . 20 1 3 1 6 3 . 2 . . 5 . Failed 11 | . 3 . . . 5 1 1 . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . 4 . . . . . . . . . . . Terminals 21 | . 4 . . . 6 2 5 1 . 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . 2 . . . . . . . Terminal Hacks 37 | . 1 . 20 1 2 1 4 1 . 2 . . 5 . Record 21 | . . . 20 . . . 1 . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . 5 . Open Door 1 | . . . . 1 . . . . . . . . . . Open DSF 3 | . . . . . . . . 1 . 2 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . Assault Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 3 . 2 2 . . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Turns Passed 7696 | 37 210 55 652 286 292 642 723 58 329 306 1796 2081 152 77 Spaces Moved 4079 | 33 188 50 723 277 385 507 500 51 202 206 488 349 73 47 Core 586 | 4 . . . . 1 10 . . . . 256 295 . 20 Treads . | . . . . . . . . . . . . . . . Legs 2491 | . . . 592 277 . 431 500 51 202 206 232 . . . Wheels 398 | 29 188 50 131 . . . . . . . . . . . Hover 154 | . . . . . . . . . . . . 54 73 27 Flight 450 | . . . . . 384 66 . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 50 50 100 105 97 90 105 210 210 50 Average Speed 165 | 76 80 80 88 90 50 96 104 105 102 106 344 585 210 141 Slowest Speed 650 | 80 80 80 90 90 350 550 105 105 112 180 650 650 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 48 24 93 76 44 61 37 1 92 7 65 55 9 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . . 1 . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 87 | . . . . . 25 61 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . 2 . 1 . . . . . . . AOE 84 | . . . . . 23 61 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac DSF Fac Low Low Zio Pro Total 4647 | 41 221 64 739 304 452 581 620 55 277 256 546 368 72 51 Wait 172 | . 11 15 . 16 29 4 38 . 32 15 4 7 . 1 Move 4061 | 32 187 49 722 276 382 504 499 50 201 205 487 348 72 47 Hop 1 | . . . . . 1 . . . . . . . . . Pick Up 47 | 3 5 . 6 3 6 4 7 . 8 2 2 1 . . Fast Attach 40 | 6 1 . . . 6 6 9 1 . 3 5 3 . . Attach 26 | . . . . . 1 5 2 2 4 4 7 1 . . Detach 9 | . . . . . 3 2 . 1 . 2 1 . . . Swap 30 | . 4 . 3 1 2 6 6 1 4 2 1 . . . Drop 42 | . 1 . 8 3 8 6 11 . 2 2 1 . . . Fire 122 | . 12 . . 5 14 34 16 . 4 14 12 8 . 3 Melee 93 | . . . . . . 6 32 . 22 7 26 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Met 8R-AWN 220 | -10/Materials | Discovered new exit (range 15) 238 | -10/Materials | Discovered new exit (range 7) 248 | -10/Materials | Entered Mines 249 | -10/Mines | Followed 8R-AWN into the Mines 253 | -10/Mines | Learned 2 Materials zone layouts 257 | -10/Mines | Met a Derelict bent on vengeance 299 | -10/Mines | Discovered new exit (range 5) 303 | -10/Mines | Entered Exiles 314 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Discovered new exit (range 14) 324 | -10/Exiles | Welcomed by 8R-AWN 338 | -10/Exiles | Met EX-HEX 362 | -10/Exiles | Met EX-BIN 373 | -10/Exiles | Aligned with FarCom system 374 | -10/Exiles | Given EX-Vault access code 404 | -10/Exiles | Opened EX-Vault 408 | -10/Exiles | Found Prototype Device 409 | -10/Exiles | Identified Trap Reconfigurator 411 | -10/Exiles | Found Prototype Leg 413 | -10/Exiles | Found Prototype Leg 414 | -10/Exiles | Identified Potential Leg (x2) 421 | -10/Exiles | Found Prototype Flight Unit 456 | -10/Exiles | Warned to stay clear of 0b10 Research branches 482 | -10/Exiles | Met EX-DEC 487 | -10/Exiles | Learned location of Zion (-6) 563 | -10/Exiles | Discovered new exit (range 11) 634 | -10/Exiles | Visited The Gauntlet 787 | -10/Exiles | Learned about 8R-AWN's background 955 | -10/Exiles | Stole three prototypes: Potential Leg, Trap Reconfigurator, Flying Fortress v7 955 | -10/Exiles | Entered Mines 1140 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1142 | -9/Mines | Found Prototype Device 1191 | -9/Mines | Met a Derelict shopkeep closing up shop 1193 | -9/Mines | Discovered new exit (range 14) 1241 | -9/Mines | Entered Materials 1241 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1242 | -8/Materials | Identified exit to Factory 1246 | -8/Materials | Identified Flying Fortress v7 1532 | -8/Materials | Identified exit to Garrison 1533 | -8/Materials | Entered Garrison 1546 | -8/Garrison | Build established: Skirmisher 1567 | -8/Garrison | Triggered checkpoint 1581 | -8/Garrison | Triggered checkpoint 1731 | -8/Garrison | Triggered checkpoint 1857 | -8/Garrison | Destroyed 8 combat bots 1870 | -8/Garrison | Discovered exit to Factory (range 9) 1901 | -8/Garrison | Triggered checkpoint 1924 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1993 | -8/Garrison | Triggered checkpoint 2093 | -8/Garrison | Triggered checkpoint 2130 | -8/Garrison | Discovered new exit (range 6) 2144 | -8/Garrison | Lost 3 parts (1p1u1w) 2175 | -8/Garrison | Entered Materials 2307 | -8/Materials | Core integrity fell below 50% 2315 | -8/Materials | Build established: Mutant 2744 | -8/Materials | Build established: Gladiator 2827 | -8/Materials | Discovered exit to Factory (range 12) 2898 | -8/Materials | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Utility x2 2900 | -7/Factory | FarCom data flow suspended 2956 | -7/Factory | Identified exit to DSF 2956 | -7/Factory | Entered DSF 2976 | -7/DSF | Additional patrols routed to DSF 3059 | -7/DSF | Discovered new exit (range 16) 3077 | -7/DSF | Lost 4 parts (1p1n2u) 3277 | -7/DSF | Sterilization system engaged 3285 | -7/DSF | Entered Factory 3285 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3376 | -6/Factory | Lost 5 parts (2p2n1u) 3390 | -6/Factory | Build established: Scavenger-Gladiator 3580 | -6/Factory | Discovered new exit (range 10) 3591 | -6/Factory | Entered Lower Caves 3597 | -6/Lower Caves | Met a Warlord Commander 3598 | -6/Lower Caves | Learned location of Warlord (-4) 3599 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3602 | -6/Lower Caves | Found Encrypted Comm Array 3696 | -6/Lower Caves | Spotted B-75 Beast 3919 | -6/Lower Caves | Core integrity fell below 50% 3985 | -6/Lower Caves | Lost 14 parts (2p6n1u5w) 3993 | -6/Lower Caves | Learned Factory emergency access door positions 4134 | -6/Lower Caves | Encountered a Warlord checkpoint 4208 | -6/Lower Caves | Build established: Mutant 4944 | -6/Lower Caves | Build established: Tank 4977 | -6/Lower Caves | Discovered new exit (range 10) 5387 | -6/Lower Caves | Entered another Lower Caves area 6544 | -6/Lower Caves | Learned Factory garrison access intel 7253 | -6/Lower Caves | Build established: Hacker-Tank 7378 | -6/Lower Caves | Spotted RZ-9RE(f) 7379 | -6/Lower Caves | Encountered a Master Thief 7380 | -6/Lower Caves | Spotted D2-104(f) 7381 | -6/Lower Caves | Encountered a Master Thief 7381 | -6/Lower Caves | Graphene Brace stolen by Master Thief 7386 | -6/Lower Caves | Fusion Compressor stolen by Master Thief 7420 | -6/Lower Caves | Discovered new exit (range 5) 7468 | -6/Lower Caves | Entered Zion 7576 | -6/Zion | Discovered new exit (range 14) 7620 | -6/Zion | Entered Proximity Caves 7620 | -5/Proximity Caves | Spotted B-75 Beast 7674 | -5/Proximity Caves | Core integrity fell below 20% 7687 | -5/Proximity Caves | Released all parts (3) 7697 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07641_ M-22 Extractor extracts Fire Trap. 07645_ M-22 Extractor extracts Dirty Bomb Trap. 07646_ M-22 Extractor reprogrammed Fire Trap. 07649_ M-22 Extractor reprogrammed Dirty Bomb Trap. 07658_ 3I-BVC(S) destroyed. 07678_ G-50 Soldier suffers critical hit (Burn). 07678_ G-50 Soldier destroyed. 07680_ Mak. Hacking Suite destroyed. 07680_ Hvy. Laser destroyed. 07681_ Melee Analysis Suite destroyed. 07683_ Mak. Hover Unit destroyed. 07684_ G-50 Soldier destroyed. 07684_ Switching to secondary target: G-50 Soldier. 07684_ Minigun destroyed. 07685_ Carbon-fiber Leg fries itself beyond repair. 07687_ Beamcaster destroyed. 07687_ Released Hacking Suite. 07687_ Released Lrg. Storage Unit. 07687_ Released Triangulator. 07690_ Adv. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ??????????????????????????? ????????????????? | | ?????????????????????????? ??????????????????? | | ????????????????##???????? % #???????????????????? | | ???????????????## ?????### #???????????????????? | | ??????????????## ##### @ #???????????????????? | | ????????????### #???????????????????? | | ????????????# $; #???????????????????? | | ????????????# BB # #???????????????????? | | ????????????# BB # ### #??????????????????? | | ????????????# #??# #??????????????????? | | ????????????# # ##?? ##??????????????????? | | ????????????# ### % ##??#???????????????????? | | ????????????## ??## ##?????????????????????? | | ?????????????## ??## #?????????????????????? | | ??????????????##???# #?????????????????????? | | ???????????????????# ## #?????????????????????? | | ???????????????????## ### #?????????????????????? | | ????????????????????####?# #?????????????????????? | | ?????????????????????????# ##????????????????????? | | ????????????????????????## ###??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????????????## ##?????????????????? | | ??????????????????????## ##????????????????? | | ??????????????????????# !! #????????????????? | | ??????????????????????##= !=## #???????????? | | ???????????????????????#=%###? ### #?????????? | | ???????????????????????# #???? #???? #?????????? | | ???????????????????????# #??# #??????#?????????? | | ??????????????????????## ## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 60 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Deadly Force Librarian Serviceable Loadout Challenges ------------ None Game ------ Seed AlertUtilityProjector Manual? 0 Play Time 01:17:06 Cumulative 6.7 hours Start 2024.04.17 @ 18:04:58 End 2024.04.17 @ 19:23:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64bbccd9-5ccd-4a34-9ada-6ea2668315be