Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 16:38:52 Player: Sen Result: Destroyed by EP-UIV(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-146) -146 TOTAL SCORE: 742 Bonus ------- Friendly Fire -146 Cogmind --------- Core Integrity 0/250 Matter 124/300 Energy 250/250 System Corruption 4% Temperature Cool (9) Movement Rolling (145) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Battle Cannon Hammer > --- INVENTORY (20) --- Ion Engine Light Ion Engine Carbon-fiber Leg Compact Wheel Subdweller Monowheel High-capacity Matter Pod (200) Reactive Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Battle Rifle Barrage Gun Subdweller Shrapnel Launcher Scrap Shield Fragment (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Weapon Shielding > --- WEAPON ----------- Battle Rifle Barrage Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Carbon-fiber Leg Compact Wheel Subdweller Monowheel High-capacity Matter Pod Light Armor Plating Reactive Plating Scrap Shield Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Light Assault Rifle Battle Cannon Subdweller Shrapnel Launcher Hammer Scrap Shield Fragment [Rating: 17] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 7 8 2 10 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 3 | . 2 . 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 . 2 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 12 | 3 3 1 5 Energy Gun 4 | 3 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 . 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon . | . . . . Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 16 | 1 9 18 18 Power 2 | . 1 2 2 Propulsion 3 | . 1 4 4 Utility 4 | . 1 5 5 Weapon 4 | . 4 4 5 Tool/Special . | . . . . Unused Backups 14 | . 1 1 12 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility 6 | . . 1 5 Weapon 2 | . . . 2 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 96 100 99 Engine 13 | . 14 14 13 Leg 3 | . 15 . . Wheel 24 | . 12 28 27 Storage 14 | . 14 14 14 Processor 11 | . 10 14 9 Protection 1 | . . . 4 Energy Gun 10 | . 24 13 1 Ballistic Gun 13 | . 1 14 18 Impact Weapon 2 | . . . 7 Peak Build Rating 17 | 6 8 13 17 Average Rating 10 | 4 7 10 13 On Entrance 6 | . 6 8 13 Avg Prop Armor Cover (%) 10 | . 10 . . Naked Turns . | . . . . Heaviest Build 55 | 13 48 52 55 Greatest Support 32 | 20 26 26 32 Greatest Overweight (x) 16 | . 2 1 16 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 16 20 20 Most Carried 20 | 3 16 20 20 Average Carried 16 | 1 10 18 19 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 3 16 19 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 555 | 192 118 191 54 Remotely . | . . . . Salvage Created 394 | . 145 146 103 Parts 24 | . 11 7 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 7 | . 4 . 3 Guns 5 | . 4 . 1 AOE 2 | . . . 2 Classes Destroyed 5 | . 3 1 1 Worker 1 | . 1 . . Recycler 1 | . . 1 . Swarmer 2 | . 2 . . Grunt 2 | . 2 . . Subdweller 3 | . . . 3 Thug 1 | . . 1 . Best Kill Streak 3 | . 3 1 2 Combat Bots Only 2 | . 2 . 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 73 | . 22 . 51 Missed 14 | . 3 . 11 Hits 59 | . 19 . 40 Projectile 59 | . 19 . 40 Critical Strikes 1 | . 1 . . Damage Taken 1254 | . 227 24 1003 Core 269 | . 98 . 171 Absorbed by Shields . | . . . . Redirected to Shielding 56 | . . . 56 Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 24 1 14 Largest 2 | . 2 2 2 Hottest 140 | . 140 70 70 Shots Fired 66 | . 41 2 23 Gun 58 | . 39 2 17 Cannon 5 | . . . 5 Launcher 1 | . . . 1 Special 2 | . 2 . . Kinetic 19 | . . 1 18 Thermal 47 | . 41 1 5 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 15 | . 15 2 4 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | . 27 3 15 Core Hits 20 | . 10 3 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 41 | . . 1 40 Impact 41 | . . 1 40 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 765 | . 309 67 389 Guns 452 | . 309 21 122 Cannons 76 | . . . 76 Explosions 155 | . . . 155 Melee 82 | . . 46 36 Ramming . | . . . . Kinetic 324 | . . 8 316 Thermal 359 | . 309 13 37 Explosive . | . . . . Electromagnetic . | . . . . Impact 82 | . . 46 36 Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Message Errors 2 | . . . 2 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions . | . . . . Melee 6 | . . . 6 Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 421 | . 421 30 190 Average Temperature 136 | . 145 18 82 Received Heat Transfer 243 | . 126 . 117 Effects 3 | . 3 . . Shutdowns 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 907 | . 759 37 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | . 65 5 . Initial . | . . . . Average 5 | . 19 . . Influence Increases 140 | . 135 5 . Destroy 0b10 Robot/C 80 | . 80 . . Destroy 0b10 Robot/NC 10 | . 5 5 . Destroy Leader 20 | . 20 . . Disable Machine 15 | . 15 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 140 | . 135 5 . Time Decay 140 | . 135 5 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 11 . 6 Peak Tracking Total 5 | . 3 . 5 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 2 | . 1 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2425 | 59 423 1040 903 Spaces Moved 1335 | 41 258 424 612 Core 5 | 4 . . 1 Treads . | . . . . Legs 134 | 37 95 . 2 Wheels 1196 | . 163 424 609 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 105 Average Speed 111 | 113 120 105 113 Slowest Speed 850 | 120 130 105 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . . . 1 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 35 | 3 39 65 33 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 3 | . . . 3 Spaces Dug 8 | . . . 8 Terrain Destroyed 25 | . . . 25 Melee 8 | . . . 8 Projectile . | . . . . AOE 17 | . . . 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2116 | 50 322 1014 730 Wait 623 | . 15 577 31 Move 1332 | 40 257 423 612 Hop . | . . . . Pick Up 30 | 3 14 5 8 Fast Attach 7 | 6 1 . . Attach 6 | . . . 6 Detach 1 | . . . 1 Swap 24 | 1 8 4 11 Drop 13 | . 3 3 7 Fire 39 | . 24 1 14 Melee 41 | . . 1 40 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 460 | -10/Materials | Identified exit to Mines 483 | -10/Materials | Entered Mines 1049 | -10/Mines | Learned location of Zion (-7) 1064 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1130 | -10/Mines | Discovered new exit (range 10) 1142 | -10/Mines | Identified exit to Materials 1510 | -10/Mines | Discovered new exit (range 4) 1522 | -10/Mines | Identified exit to Subcaves 1523 | -10/Mines | Entered Subcaves 1524 | -10/Subcaves | Approached by a straggling Scientist 1525 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1541 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1819 | -10/Subcaves | Disturbed a concealed Subdweller 1893 | -10/Subcaves | Core integrity fell below 50% 1964 | -10/Subcaves | Crushed by falling debris 2079 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2100 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2117 | -10/Subcaves | Identified exit to Materials 2157 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2157 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2385 | -10/Subcaves | Core integrity fell below 20% 2426 | -10/Subcaves | Destroyed by EP-UIV(R) with Subdweller Beam Cannon Last Messages --------------- here" 02321_ GR#MY=BLM=PTRZSKRKMIIGLC5SI2R#,<1TU 02333_ 6W-ZJ4(c) destroyed. 02360_ System corrupted: Energy discharge (-60). 02378_ Lgt. Angular Momentum Engine destroyed. 02380_ Com. Wheel destroyed. 02386_ Weapon Shielding destroyed. 02390_ JE-9G9(R) destroyed. 02390_ IF-UM3(R) destroyed. 02398_ EP-UIV(R) affixes Scrap Shield Fragment to Scrap Shield. 02401_ Lgt. Armor Plating destroyed. 02402_ DB-2Z8(R) affixes Scrap Shield Fragment to Scrap Shield. 02404_ DB-2Z8(R) knocked back. 02408_ EP-UIV(R) affixes Scrap Shield Fragment to Scrap Shield. 02413_ DB-2Z8(R) affixes Scrap Shield Fragment to Scrap Shield. 02414_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????##### ##?????????????????????????? | | ?????????????# # #?????????????????????????? | | ????????????## #?????????????????????????? | | ???????????## %& ##?????????????????????????? | | ????????#### % ###??????????????????????????? | | ???????## ??###??????????????????????? | | ???????# ## # #### # ### # #??????????????? | | ???????# # #### ## @ ????????? | | ????????# #??#% R ????????? | | ????????# #??# " "R # #### # # ????????? | | ??#####?## #??## " ####????????????????????? | | ??# " ## ##???########???????????????????????? | | ??# " &"# ##???????????????????????????????????? | | ??# #????????????????????????????????????? | | ??" # ##????????????????????????????????????? | | ??## "" " #????????????????????????????????????? | | ######## #????????????????????????????????????? | | ###### #????????????????????????????????????? | | ## ###????????????????????????????????????? | | ##????????????????????????????????????? | | ## #????????????????????????????????????? | | ### #????????????????????????????????????? | | #### #????????????????????????????????????? | | #?### ##????????????????????????????????????? | | #????##?????????????????????????????????????? | | ##??????????????????????????????#####????????? | | ##??????????????????????????????##" ##???????? | | #??????????????????????????????##" ""#???????? | | #??????????????????????????????# " #???????? | | ##??????????????????????????????# #???????? | | #???????????????????????????????# = #???????? | | #???????????????????????????????## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantZeronetChronowheel Manual? 0 Play Time 00:23:41 Cumulative 118.6 hours Start 2026.03.02 @ 04:24:49 End 2026.03.02 @ 16:38:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef86be94-71a3-4450-958d-564a7e9ec1d9