Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.08 @ 00:01:00 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (333) 1665 Value Destroyed (16197) 16197 Prototype IDs (44) 880 Alien Tech Used (8) 1600 Bonus (12570) 12570 TOTAL SCORE: 43012 Bonus ------- High Alert Combat Kills 1681 Follower Combat Kills 2399 Entered Garrisons 400 Network Hubs Disabled 200 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -1110 Cogmind --------- Core Integrity 1452/1600 Matter 256/300 Energy 575/595 System Corruption 2% Temperature Cool (8) Movement Hovering (78) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum-Particle Reactor > --- PROPULSION (7) --- Hovering Centrium-Myomer Exoskeleton > --- UTILITY (11) ----- Scrap Engine Advanced Heat Sink Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Advanced Phase Shifter Experimental Hacking Suite > --- WEAPON (4) ------- Directed Phase Construct/C Hpw. EM Phase Construct/G > --- INVENTORY (5) ---- Encrypted Comm Array High-powered Transdimensional Reconstructor Linear Accelerator Linear Accelerator Linear Accelerator Peak State ------------ > --- POWER ------------ Meta Core Quantum-Particle Reactor > --- PROPULSION ------- Hovering Centrium-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Hpw. EM Phase Construct/G Sigix Broadsword > --- INVENTORY -------- Advanced Matter Compressor Advanced Sensor Array Precision Energy Filter Medium Regenerative Plating Advanced Force Field Phase Redirector Experimental Hacking Suite Improved System Shield Drone Bay Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Plasma Rifle Improved Plasma Cutter Core Stripper [Rating: 175] Favorites ----------- Power Constructs Engine Deuterium Engine Power Core Meta Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Improved Powered Armor Artifact Phase Redirector Weapon Constructs Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . . . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 Utility 9 | . . . 2 . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 337 | 7 13 26 5 21 22 1 14 2 12 4 1 18 13 16 23 4 11 10 3 17 8 5 6 13 31 17 9 5 Power 30 | 1 . 5 1 5 3 1 2 . . . . . . 1 1 . 1 2 . 1 . . . 1 1 3 . 1 Engine 10 | 1 . 5 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 4 2 1 1 . . . . . . 1 1 . . . . . . . . 1 . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 3 . 1 Propulsion 28 | 2 . 6 1 6 6 . 4 1 . . . . . . 2 . . . . . . . . . . . . . Treads 11 | 2 . 1 1 . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . Leg 13 | . . 2 . 6 2 . 2 . . . . . . . 1 . . . . . . . . . . . . . Wheel 4 | . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 2 3 1 2 4 8 . 4 1 10 . 1 12 6 11 14 4 9 7 3 11 4 4 4 9 20 10 6 3 Device 115 | 1 1 1 1 2 1 . 2 1 6 . 1 7 4 9 11 2 6 5 2 8 2 3 4 8 14 5 6 2 Storage 7 | 1 1 . . . 1 . . . . . . . 1 . 3 . . . . . . . . . . . . . Processor 20 | . 1 . . . 1 . 1 . 1 . . 5 1 . . . . . 1 2 1 . . . 3 2 . 1 Hackware 9 | . . . . . . . . . 2 . . . . 2 . . . 2 . . . . . 1 1 1 . . Protection 21 | . . . 1 2 5 . 1 . 1 . . . . . . 2 3 . . 1 1 1 . . 1 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 106 | 2 10 14 1 6 5 . 4 . 2 4 . 6 7 4 6 . 1 1 . 5 4 1 2 3 10 4 3 1 Energy Gun 16 | 1 . 1 . . 1 . . . 1 . . . . . . . 1 . . . 2 . 1 1 6 1 . . Energy Cannon 7 | . 1 . . 1 . . 3 . . . . . . . . . . . . . . . . 1 1 . . . Ballistic Gun 25 | 1 6 6 1 3 1 . . . 1 . . . . 2 1 . . 1 . . . . . . 1 . 1 . Ballistic Cannon 10 | . . 2 . 1 2 . 1 . . . . . . . 1 . . . . 2 . . . . . . . 1 Launcher 23 | . . 1 . . 1 . . . . 4 . 5 2 1 1 . . . . 3 2 1 1 1 . . . . Special Weapon 6 | . . . . . . . . . . . . 1 2 . 1 . . . . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 11 | . 3 3 . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 . Piercing Weapon 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . 1 . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . Unidentified Prototypes 30 | . 1 . . . 1 . . . . . . 10 1 2 1 2 1 . . . 1 2 . . 6 . 2 . Corrupted Parts 4 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . System Corruption 16 | . . . . . . . . . 3 . . . . . 4 . . 6 . . . . 3 . . . . . Parts Lost 69 | . . 5 1 . 1 . 7 . . . . . 4 7 2 . 1 1 1 3 1 . 2 2 13 6 8 4 Power 16 | . . 1 1 . 1 . 1 . . . . . 2 2 1 . . . . 1 . . . . 2 2 2 . Propulsion 8 | . . 3 . . . . 3 . . . . . . 1 . . . . . . . . . . 1 . . . Utility 23 | . . 1 . . . . 1 . . . . . . 2 . . . . 1 1 1 . 2 . 5 3 3 3 Weapon 22 | . . . . . . . 2 . . . . . 2 2 1 . 1 1 . 1 . . . 2 5 1 3 1 Highest Loss Streak 8 | . . 2 1 . 1 . 3 . . . . . 2 5 2 . 1 1 1 2 1 . 1 1 8 2 4 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Average Slot Usage (%) 71 | . 99 99 96 100 99 100 94 71 63 61 61 59 62 56 57 58 57 61 67 64 67 65 66 58 58 56 58 56 Engine 2 | . 14 13 7 6 3 . 3 7 4 4 . . . . . . . . . . . . . . . . . . Core 2 | . . . . 2 5 9 5 1 1 . 3 6 5 5 4 2 . . . . . . . 4 4 1 . . Reactor 2 | . . . . . . . . . . 1 2 . . . . 2 6 8 10 5 5 5 4 4 4 6 7 6 Treads 5 | . 28 14 16 . 21 27 21 13 4 . . . . . . . . . . 2 . . . 3 3 1 1 . Leg 2 | . . . . 25 5 . 4 . . . 2 . . . 3 . . 1 5 2 5 5 5 . . . . . Wheel 1 | . . 12 9 . . . . . . . . 3 6 5 1 5 5 3 . . . . . . . . . . Device 12 | . 13 13 18 16 9 9 9 9 9 13 13 14 17 12 10 9 11 17 15 14 14 10 10 15 14 12 13 15 Storage 6 | . 14 14 9 9 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 2 . . Processor 10 | . . . . . 8 9 9 9 12 13 13 11 8 11 11 11 11 7 9 12 15 21 19 12 14 15 14 15 Hackware 1 | . . . . . . . . . 2 . . . . 3 5 5 . 3 10 5 4 . . 3 4 4 4 4 Protection 1 | . . . 9 10 9 9 3 . . . . . . . . 1 3 . . 2 . 5 4 . . 1 3 . Energy Gun 3 | . 1 2 . . 6 . . . 3 1 6 1 . . 3 . 2 1 . 6 9 9 11 8 3 2 . 3 Energy Cannon 4 | . 1 . . 1 9 9 9 16 11 4 . 5 4 . 1 5 6 4 . 2 5 1 . . 2 . . . Ballistic Gun 4 | . 22 14 18 18 8 . . . 1 6 6 4 5 4 2 . . . 5 . . . . . . . 4 3 Ballistic Cannon 2 | . . 8 9 6 3 18 17 2 . . . . . . 1 5 . 2 5 1 . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 14 32 32 42 45 52 52 52 49 54 60 60 61 64 63 69 71 87 91 90 100 99 98 101 103 100 102 62 76 Greatest Support 195 | 40 40 40 40 58 84 84 84 43 43 54 62 54 54 54 121 121 121 163 163 195 138 138 138 133 133 123 146 146 Greatest Overweight (x) 2 | . . 1 1 2 1 . 1 2 1 1 1 1 1 1 1 . . . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 16 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 15 5 5 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 18 19 20 20 20 20 20 20 5 5 Average Carried 15 | 5 8 14 12 14 14 15 13 14 14 14 14 14 14 18 18 19 19 19 17 17 19 19 19 17 18 14 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 8 14 15 15 15 15 15 14 15 15 14 15 14 17 18 20 20 20 18 18 18 20 19 20 19 20 5 4 5 Scrap Engine Consumption 308 | . . . . . . . . 42 16 7 8 7 7 15 45 7 12 12 1 24 7 7 12 13 30 15 15 6 Constructs Created 26 | . . . . . . . . 5 . 1 . . 2 2 2 . 1 1 . 3 . 1 . 1 2 1 1 3 Constructs Modified 102 | . . . . . . . . 9 3 4 6 4 1 . 21 2 2 4 . 11 . 2 7 5 12 5 2 2 Class Distribution -------------------- 46% | Construct 15% | Mutant 11% | Gunner 7% | Scavenger-Construct 5% | Commander-Construct 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Garrison Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Commander-Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Scavenger-Construct | -5/Hub_04(d) Scavenger-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Mutant | -3/Research Scavenger-Construct | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Testing Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 7792 | 318 225 434 154 793 479 147 725 47 88 198 92 173 328 240 603 260 163 156 . 505 184 90 169 170 570 218 83 180 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16506 | 120 365 472 280 1122 1181 291 929 612 219 431 410 . 1035 469 415 520 220 758 . 977 399 241 859 377 1931 580 367 926 Parts 781 | 14 27 35 10 64 49 8 64 29 6 18 10 . 36 27 14 17 12 26 . 36 8 2 39 16 103 42 16 53 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . . . . . 2 . . . . . 2 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . 1 . . . . . . . 15 6 . 26 . . . . . . 21 4 . 19 . . . . . Prevented 15 | . . . . . . . . . . . . . . . . . . . . 1 2 . 12 . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 266 | . 4 11 4 24 21 6 30 4 4 9 5 . 19 3 6 6 1 8 . 28 11 . 12 6 25 8 3 8 Melee 19 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 8 3 . Guns 82 | . 2 8 3 13 3 . . . . 5 3 . 4 3 1 . . 3 . 1 3 . 9 2 11 . . 8 Cannons 101 | . 2 3 1 10 15 5 30 4 4 1 . . . . 1 6 1 3 . 9 . . . . 6 . . . AOE 57 | . . . . . 3 . . . . 3 2 . 15 . 4 . . . . 18 8 . 2 2 . . . . Classes Destroyed 22 | 2 4 2 1 4 3 . 1 . 1 1 . . 2 . . . . . . . . . . . . . 1 . Worker 9 | 1 1 . . . . 1 . . . . . . . . 1 . . 3 . . . . . . 1 . . 1 Builder 6 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 2 . 2 Tunneler 6 | 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Recycler 13 | . 1 . 1 . 2 . . 5 . . . . . 2 1 . . . . . . . . . . . 1 . Minesweeper 3 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . 1 . . . . 1 . . 1 . . . . . . . 4 1 . . . . . . 1 . . . Watcher 11 | . 3 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 2 . . 3 Swarmer 63 | . . . . 5 3 . 7 . 1 3 1 . 15 . . . . . . 15 4 . 5 . 3 1 . . Grunt 98 | . 4 . 2 10 15 5 14 . . 6 1 . . . 3 1 . 3 . 9 5 . 4 . 14 . . 2 Brawler 3 | . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . 1 . 1 . . . 2 . . . . 1 . . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sentry 35 | . . . 2 6 3 1 4 4 1 . 1 . . . 1 . 1 3 . 3 . . 1 1 . 2 . 1 Demolisher 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Specialist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . . . 1 . . . . . . . . . . 2 . . 2 . 2 . 2 1 . 2 Programmer 29 | . . . . 1 . . 4 . . . . . . 3 . 2 . . . . . . . 5 6 4 1 3 Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 3 3 3 3 4 4 5 7 4 3 4 5 . 6 2 4 3 2 3 . 13 5 . 3 3 5 2 3 10 Combat Bots Only 13 | . 2 3 2 4 3 3 7 1 3 4 5 . 5 2 4 3 1 3 . 13 5 . 3 3 5 1 2 5 Max Kills in Single Turn 5 | 1 1 1 1 1 3 2 1 1 1 2 2 . 3 1 1 2 1 3 . 5 3 . 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . . . 2 2 . 3 . 1 . . . . 5 3 . 2 1 . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1968 | . 18 50 14 71 84 21 130 12 67 46 47 . 48 89 44 47 19 65 52 171 57 . 91 70 316 135 136 68 Missed 579 | . 6 11 4 24 23 7 30 2 20 14 19 . 15 17 10 22 3 25 17 49 17 . 37 15 75 51 40 26 Damage Taken 28206 | . 157 837 161 686 854 220 1415 146 427 662 352 . 1261 1479 896 674 441 1057 708 2710 581 . 1241 1030 4601 2178 2422 1010 Core 3095 | . 35 151 . 119 116 30 144 16 17 95 . . 356 117 79 101 78 75 70 276 11 . 17 87 657 122 178 148 Absorbed by Shields 400 | . . . . . . . . . . . . . . . 74 . . . . . . . . 326 . . . . Ignored by Resistances 145 | . . . . . . . . . . . . . . . . . . . . . . . . . 145 . . . Regen/Repaired (Parts) 7825 | . . . . . 60 . . 22 227 144 207 109 100 100 770 39 212 924 . 1304 100 77 495 360 736 1387 447 5 Core Remaining (%) 56 | 100 . 25 . . . . . 22 . . . . 44 . . . . 55 . . . . 67 . 29 . 73 90 Volleys Fired 822 | 16 23 43 9 63 52 13 62 12 20 19 15 2 46 28 43 28 19 39 2 41 20 30 38 31 72 9 1 26 Largest 3 | 2 2 2 3 3 3 3 3 2 2 3 2 2 3 2 3 2 2 2 1 3 3 1 3 2 3 1 1 3 Hottest 244 | 60 80 70 87 126 179 168 168 148 148 132 89 51 76 100 149 81 192 220 98 187 232 44 204 149 244 72 50 216 Shots Fired 1613 | 32 46 78 27 165 145 39 168 23 38 38 29 3 57 49 69 55 21 62 2 69 42 30 70 55 127 9 1 64 Gun 837 | 32 35 63 18 102 71 . . . 2 24 28 1 35 46 40 . . 17 . 27 22 30 67 52 76 9 1 39 Cannon 724 | . 11 15 9 63 72 39 168 23 36 12 . 2 9 . 20 55 21 45 2 32 14 . . . 51 . . 25 Launcher 48 | . . . . . 2 . . . . 2 1 . 9 3 9 . . . . 10 6 . 3 3 . . . . Special 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kinetic 794 | 16 35 57 27 158 58 26 111 11 22 36 28 1 6 21 44 29 3 34 2 32 . . . . 12 6 1 18 Thermal 577 | 16 11 . . 7 87 13 57 12 16 . . 2 38 25 4 26 11 21 . 22 22 . 30 32 94 3 . 28 Explosive 44 | . . . . . . . . . . 2 1 . 13 . 6 . . . . 10 6 . 3 3 . . . . Electromagnetic 198 | . . 21 . . . . . . . . . . . 3 15 . 7 7 . 5 14 30 37 20 21 . . 18 Robot Hit Streak 46 | 4 12 15 11 10 17 11 25 15 6 23 29 . 18 7 7 8 7 7 . 14 6 17 18 23 46 4 . 9 Robot Miss Streak 6 | 2 3 1 1 4 3 1 3 1 2 1 1 . 3 4 4 3 2 6 2 3 2 1 2 2 3 1 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . . . . . 1 Secondary Targets 7 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 4 . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 1 . . . Shots Hit Robots 1186 | 18 34 62 18 98 96 25 104 17 23 30 24 . 84 35 58 32 15 28 . 42 24 28 58 45 107 35 15 31 Core Hits 653 | 6 12 22 10 46 48 11 48 10 9 19 15 . 52 15 26 14 11 25 1 47 36 26 34 19 51 12 3 25 Critical Kills 16 | . 1 . . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . 11 Critical Parts Destroyed 12 | 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . 8 Critical Strikes 65 | 1 1 . 1 . 4 4 . . . . 1 . 13 2 2 4 1 1 . . . . 1 2 1 2 5 19 Burn 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Meltdown 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Destroy 25 | 1 1 . . . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . 19 Blast 11 | . . . 1 . 2 2 . . . . . . . . 1 4 1 . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 5 . Impale 13 | . . . . . . . . . . . . . 12 1 . . . . . . . . . . . . . . Melee Attacks 219 | . 24 15 . 20 . . . . . . . . 47 8 16 . . . . . . . . . 20 43 26 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . 24 11 . 20 . . . . . . . . . . . . . . . . . . . . 20 43 26 . Piercing 51 | . . . . . . . . . . . . . 44 7 . . . . . . . . . . . . . . Sneak Attacks 37 | . 4 5 . . . . . . . . . . 5 2 16 . . . . . . . . . 1 3 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 42468 | 203 667 931 279 2206 2505 616 2718 506 612 1106 801 . 4443 1393 1859 1146 597 2190 9 3960 1742 218 1668 1518 4167 2532 1229 647 Guns 12617 | 203 347 751 190 945 875 . . . 25 426 518 . 495 1003 821 . . 333 . 497 312 218 1309 1197 1535 157 7 453 Cannons 13352 | . 124 132 89 542 1391 616 2718 503 583 250 . . 212 . 367 1146 561 1109 . 1129 202 . . . 1484 . . 194 Explosions 8596 | . . . . . 239 . . . . 430 283 . 1661 336 668 . . 737 . 2334 1228 . 359 321 . . . . Melee 7676 | . 196 48 . 705 . . . . . . . . 1928 54 . . . . . . . . . . 1148 2375 1222 . Ramming 80 | . . . . 14 . . . 3 4 . . . . . 3 . 36 11 9 . . . . . . . . . Kinetic 11848 | 84 347 703 279 1385 899 315 1502 278 308 676 518 . 89 399 917 675 60 775 . 1129 . . . . 212 93 7 198 Thermal 12164 | 119 124 . . 102 1606 301 1216 225 300 . . . 618 604 84 471 290 502 . 988 312 . 660 893 2455 64 . 230 Explosive 6391 | . . . . . . . . . . 430 283 . 1661 . 489 . . . . 1703 1228 . 276 321 . . . . Electromagnetic 4162 | . . 180 . . . . . . . . . . . 336 366 . 211 902 . 140 202 218 732 304 352 . . 219 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5841 | . 196 48 . 705 . . . . . . . . 147 . . . . . . . . . . . 1148 2375 1222 . Piercing 1982 | . . . . . . . . . . . . . 1928 54 . . . . . . . . . . . . . . Highest Corruption 27 | . . . . 1 2 2 3 3 3 3 3 3 . 5 5 1 1 6 3 3 . . 3 14 27 9 14 2 Average Corruption 4 | . . . . 1 1 2 2 3 3 3 3 3 . 3 3 1 1 6 2 2 . . 3 9 16 5 11 1 Corruption Purged 23 | . . . . . . . . . . . . . . 5 10 . 1 . . 3 . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . . 7 1 23 25 17 11 10 1 . 3 33 2 1 . . . . . 4 14 65 12 11 2 Message Errors 63 | . . . . . 2 . 4 5 5 2 5 . . 1 15 . . . . . . . 1 4 13 4 2 . Matter Fused 62 | . . . . . 1 1 7 3 6 3 1 . . 1 7 . 1 . . . . . 1 3 20 4 3 . Heat Flow Errors 25 | . . . . . 1 . . 4 2 1 1 1 . 1 1 . . . . . . . . 2 7 1 3 . Energy Discharges 26 | . . . . . 1 . 3 6 2 1 . . . . 2 1 . . . . . . . 3 7 . . . Parts Rejected 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . . Data Loss (minor) 41 | . . . . . 2 . 6 5 1 4 2 . . . 5 . . . . . . . . 1 11 2 1 1 Data Loss (major) 10 | . . . . . . . 3 . 1 . 1 . . . 2 . . . . . . . 1 . 1 . 1 . Misfires 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Alerts 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1503 | . 38 . . 98 . 10 44 . . . . . 317 17 3 1 37 19 . 302 23 . 17 2 116 208 239 12 Projectiles 193 | . . . . . . 10 44 . . . . . . . 3 1 37 5 . 34 12 . . . 35 . . 12 Explosions 341 | . . . . . . . . . . . . . 12 17 . . . 14 . 268 11 . 17 2 . . . . Melee 969 | . 38 . . 98 . . . . . . . . 305 . . . . . . . . . . . 81 208 239 . Knockbacks 52 | . . 2 . 3 6 3 15 3 2 3 . . . . . 4 . 4 . 7 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . 2 . 3 5 3 13 2 2 2 . . . . . 4 . 4 . 6 . . . . . . . . Secondary 6 | . . . . . 1 . 2 1 . 1 . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 755 | . . . . . . . . . . 96 . . . 59 78 . 18 93 . 263 . . 126 22 . . . . Shots 21 | . . . . . . . . . . 2 . . . 3 5 . . 1 . 5 . . 3 2 . . . . Rammed 3 | . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Targets Rammed 9 | . . . . 2 . . . 1 1 . . . . . 2 . 1 1 1 . . . . . . . . . Kicked 6 | . . . . 2 . . . . . . . . . . 2 . . 1 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 102 221 34 78 187 206 239 242 270 73 151 372 295 342 166 . 406 240 21 250 471 . 258 236 325 203 206 . Average Temperature 81 | . 36 104 21 22 51 78 64 94 91 14 50 152 158 91 70 . 157 76 11 78 157 . 82 110 106 123 82 . Received Heat Transfer 5369 | . 90 355 99 360 468 135 558 81 102 229 117 . 355 339 181 45 45 228 57 668 27 . 78 27 561 146 . 18 Effects 5 | . . . . . . . . . 1 . . 1 . 1 . . 1 . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . Parts Fried 21 | . . . . . . . . . . . . . . . . . 2 7 . . 1 1 2 3 3 . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Melted 28 | . 1 . . . 7 2 2 . . . . . . . . 1 . 4 . . . . 2 9 . . . . Heat Transferred 17260 | 275 259 . . 200 3258 600 2224 450 600 . . . 801 703 148 800 500 733 . 1010 185 . 703 1147 2664 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1538 | 30 164 . 122 1251 944 621 1538 793 636 . . . . 395 643 785 466 1175 590 . . . . 161 332 269 218 501 Initial 691 | . 19 . . 81 609 398 403 691 562 . . . . 44 160 328 314 56 575 . . . . 59 . 135 150 106 Average 391 | 11 42 . 54 627 672 520 971 565 411 . . . . 127 441 596 322 408 574 . . . . 95 128 173 172 223 Maximum Alert Level 4 | . . . . 4 3 2 4 3 2 . . . . 1 2 3 2 4 2 . . . . . 1 1 1 2 Low Security (%) 34 | 100 100 . 100 7 . . . . . . . . . 65 3 . 17 27 . . . . . 100 70 64 85 50 Level 1 22 | . . . . 19 . 18 . 22 61 . . . . 34 41 13 43 27 . . . . . . 29 35 14 34 Level 2 27 | . . . . 33 64 81 22 56 38 . . . . . 54 58 38 27 100 . . . . . . . . 14 Level 3 10 | . . . . 32 35 . 37 21 . . . . . . . 27 . 15 . . . . . . . . . . Level 4 4 | . . . . 8 . . 39 . . . . . . . . . . 2 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 2 . 6 3 . . 5 . . . . 4 . . . 5 2 . . . . 3 6 4 2 1 Investigation 13 | . 1 . . . 5 1 . . 1 . . . . . . . . 1 1 . . . . . 1 2 . . Extermination 13 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 3 2 1 1 Reinforcement 14 | . . . . . 1 1 . . 3 . . . . 1 . . . 4 . . . . . 1 2 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 52 | . . . . . 4 . . . . . . . 38 2 1 2 . 1 . . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 440 | . 11 11 5 31 39 10 34 2 7 9 3 . 17 23 28 16 12 24 4 25 8 . 15 7 45 23 14 17 Peak Tracking Total 14 | . 3 3 2 4 5 3 7 1 3 4 3 . 5 6 5 5 3 12 5 14 5 . 3 3 6 6 6 8 Tactical Retreats 25 | . 1 . . 6 3 . 4 . . . . . . 2 1 . . 2 . . . . . . 3 3 . . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 14 | . 1 . . 1 1 . 7 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 59 | . . . . 7 2 2 6 . 1 . . . 5 2 4 3 1 12 . 5 . 1 . 1 5 . 1 1 Max in Single Turn 6 | . . . . 1 1 1 1 . 1 . . . 1 . 1 1 1 6 . 3 . 1 . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Garrison Relay 8 | . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 93 | . 6 . 1 5 9 2 4 11 7 . . 1 . 5 16 1 1 3 1 4 1 5 1 4 2 2 . 1 Terminals 58 | . 5 . . 5 7 1 4 6 3 . . . . 2 14 1 . 3 1 1 . . 1 2 1 . . 1 Fabricators 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . . . . 5 . . . . . 1 2 . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Garrison Access 6 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 1 1 . . Total Hacks 250 | . 20 . 2 9 35 4 7 31 24 . . 2 . 10 31 1 3 10 3 9 1 18 9 9 5 5 . 2 Successful 143 | . 7 . 1 2 23 1 . 16 17 . . 2 . 6 15 1 3 4 . 9 1 18 9 4 2 2 . . Failed 107 | . 13 . 1 7 12 3 7 15 7 . . . . 4 16 . . 6 3 . . . . 5 3 3 . 2 Catastrophic 30 | . 4 . . 2 2 . 4 3 1 . . . . 1 5 . . 2 1 . . . . 1 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 13 . . . 21 2 . 10 10 . . 2 . 5 . 1 . 7 . . . . . 5 2 . . 2 Terminals 161 | . 16 . . 9 30 2 7 17 12 . . . . 5 26 1 . 10 3 2 . . 9 6 4 . . 2 Fabricators 9 | . . . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 26 | . 4 . . . . . . 14 . . . . . 1 5 . . . . . . . . 2 . . . . Scanalyzers 9 | . . . . . 3 . . . 2 . . . . 2 . . . . . . . . . . . 2 . . Garrison Access 12 | . . . 2 . . 2 . . 3 . . . . . . . . . . . . . . 1 1 3 . . Terminal Hacks 98 | . 5 . . 2 13 . . 7 7 . . 2 . 2 13 1 3 4 . 9 1 18 9 1 1 . . . Record 26 | . . . . . . . . . . . . . . . 1 . 3 . . 7 . 6 9 . . . . . Part Schematic 11 | . . . . . . . . 4 . . . 2 . . 1 . . . . . . 4 . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . 4 . . . . . . . . . 1 . . . . . . 4 . . . . . . Prototype ID Bank 6 | . . . . . 1 . . . 1 . . . . . . . . . . . . 4 . . . . . . Open Door 13 | . . . . 1 . . . . . . . . . . 8 1 . . . 2 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . . 2 . . Insert Component 6 | . . . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . 2 . . Analyze 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 20 | . 2 . . . 5 . . 6 4 . . . . 1 . . . . . . . . . 2 . . . . Terminals 12 | . 2 . . . 5 . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 9 | . 2 . . . 4 . . 1 1 . . . . 1 . . . . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . 1 3 8 1 4 8 6 . . . . 3 12 1 . 3 1 1 . . 1 3 1 1 . 1 Full Trace Events 17 | . 1 . . 2 4 1 2 3 1 . . . . . . . . . 1 . . . . . 1 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 . . 4 1 . . 17 . . 1 . . . . . . 4 . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . 73 . . . . 117 . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . 6 . . . . . . 14 . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . 16 . . 19 . . . . . . . . . . . . . . . . . . . . . Machine Destruction 31 | . . . . 16 . . 15 . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . . . . . 2 . 11 . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 40 | . . . . 2 . . . . . . . 2 2 . 24 5 . . 1 . . . . 1 . . . 3 Largest Group 16 | . . . . 2 . . . . . . . 2 2 2 16 16 7 5 1 . . . . 1 . . . 3 Highest-Rated Group 702 | . . . . 64 . . . . . . . 60 98 94 583 702 517 399 56 . . . . 26 . . . 379 Highest-Rated Ally 159 | . . . . 39 . . . . . . . 31 49 49 159 159 96 96 56 . . . . 26 . . . 135 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 355 | . . . . 15 . . . . . . . . 16 11 148 85 20 39 . . . . . . . . . 21 Total Damage 12203 | . . . . 118 . . . . . . . . 1022 1645 3227 2807 712 2235 . . . . . . . . . 437 Kills 66 | . . . . 1 . . . . . . . . 3 14 22 10 3 12 . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 9 | . . . . . 4 . . . . . . . . . 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . 1 . 1 3 . . . . . . 1 3 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 28341 | 285 1190 1566 190 1322 1095 143 1429 1550 1121 817 398 1995 1205 1250 1422 341 972 386 331 1945 1506 701 1267 846 1626 797 324 321 Spaces Moved 16050 | 138 548 723 70 774 556 54 608 693 711 649 426 1827 970 850 1032 231 362 247 174 900 698 299 518 359 652 466 241 274 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4833 | 136 548 363 44 1 426 54 608 639 483 . . . . . 215 . . . . 351 . . . 307 500 97 61 . Legs 4160 | . . . . 740 130 . . . . 74 222 . . . 576 . . 42 174 549 698 299 518 52 86 . . . Wheels 4672 | . . 360 26 33 . . . 54 . . . 1325 970 850 233 231 362 205 . . . . . . 23 . . . Hover 1442 | . . . . . . . . . . . 66 502 . . 8 . . . . . . . . . 43 369 180 274 Flight 941 | . . . . . . . . . 228 575 138 . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 120 126 120 160 155 99 99 63 63 74 74 95 80 87 87 87 180 180 199 199 199 199 120 120 78 78 Average Speed 142 | 158 160 178 185 128 151 160 195 215 136 114 77 101 93 121 109 87 87 101 180 182 199 199 210 203 193 120 88 78 Slowest Speed 320 | 160 160 260 260 250 240 160 232 320 172 172 155 147 125 125 176 87 87 180 180 199 199 199 229 229 199 120 120 78 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Exploration Rate (%) 51 | 8 72 41 5 86 63 25 74 97 20 87 55 88 86 22 90 73 80 34 5 84 72 62 75 6 46 11 23 10 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . . 5 . 1 . . 1 . . . . . . . . 3 . . . . . . Known Exits Taken 20 | . . . 1 . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 10 . . . . . . . 3 3 4 3 . . . . . . 4 3 . 3 . . . . . Spaces Dug 47 | . 2 . . . 3 . . . 1 . . . 3 3 . . . 5 . 1 . . 19 1 5 3 1 . Terrain Destroyed 746 | . 2 . 2 . 30 2 . 4 2 35 16 . 78 12 95 6 . 214 4 115 51 . 53 9 7 3 1 5 Melee 12 | . 2 . . . . . . . . . . . 1 3 . . . . . . . . . . 2 3 1 . Projectile 110 | . . . 2 . 11 2 . 4 2 2 4 . 2 9 1 6 . 39 4 15 1 . . 1 5 . . . AOE 622 | . . . . . 19 . . . . 33 12 . 75 . 94 . . 175 . 100 50 . 53 8 . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Gar Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 19780 | 171 768 893 109 948 706 81 717 728 822 689 468 1972 1135 1004 1252 318 1000 320 189 1140 779 378 630 434 892 609 300 328 Wait 1755 | . 132 60 22 28 38 12 14 4 57 10 19 83 26 62 72 44 583 18 2 163 42 31 59 18 67 58 11 20 Move 16023 | 137 547 722 70 773 555 54 607 692 710 648 425 1826 969 849 1031 230 361 246 173 899 697 298 517 358 651 465 240 273 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 11 15 14 3 13 13 . 8 3 8 2 3 13 9 5 12 4 8 1 3 8 4 3 3 5 12 4 2 2 Fast Attach 145 | 4 5 3 2 6 9 . 1 2 8 . 1 15 5 5 9 3 10 1 . 3 4 4 4 5 16 10 6 4 Attach 90 | 3 . 6 3 . 1 . 6 . 2 4 . 3 5 7 10 . . 3 2 7 1 1 1 6 11 3 4 1 Detach 49 | . . . . . . . . 1 1 3 1 2 4 3 7 1 . . . 2 2 1 1 4 7 4 3 2 Swap 108 | . 8 17 . 15 12 1 7 . 2 . . . 3 4 4 1 1 6 1 7 3 1 1 2 7 5 . . Drop 275 | . 14 13 . 28 26 1 4 13 13 3 4 28 10 6 15 7 17 5 1 10 5 9 6 5 17 8 7 . Fire 822 | 16 23 43 9 63 52 13 62 12 20 19 15 2 46 28 43 28 19 39 2 41 20 30 38 31 72 9 1 26 Melee 218 | . 24 15 . 20 . . . . . . . . 47 8 16 . . . . . . . . . 20 42 26 . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 6 | . . . . 2 . . . . . . . . . . 2 . . 1 1 . . . . . . . . . Crush 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . 8 . . . . . 8 . 3 . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . 3 . 20 . . . 4 . 1 . . . . 1 . . Trap 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Miscellaneous 20 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 12 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 286 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 8) 918 | -10/Materials | Discovered new exit (range 22) 945 | -10/Materials | Discovered new exit (range 14) 982 | -10/Materials | Identified exit to Materials 1053 | -10/Materials | Identified exit to Mines 1140 | -10/Materials | Discovered exit to Materials (range 4) 1358 | -10/Materials | Discovered new exit (range 3) 1476 | -10/Materials | Entered Subcaves 1608 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1619 | -10/Subcaves | Core integrity fell below 50% 1633 | -10/Subcaves | A Subdweller sparked back to life 1633 | -10/Subcaves | A Subdweller sparked back to life 1633 | -10/Subcaves | A Subdweller sparked back to life 1670 | -10/Subcaves | Found Prototype Power Core 2769 | -10/Subcaves | Discovered new exit (range 6) 3042 | -10/Subcaves | Entered Materials 3042 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3131 | -8/Materials | Garrison activated, responded to threat 3232 | -8/Materials | Identified exit to Garrison 3232 | -8/Materials | Entered Garrison 3280 | -8/Garrison | Triggered checkpoint 3362 | -8/Garrison | Discovered new exit (range 74) 3362 | -8/Garrison | Discovered new exit (range 74) 3362 | -8/Garrison | Discovered new exit (range 38) 3372 | -8/Garrison | Garrison Relay disabled 3426 | -8/Garrison | Triggered checkpoint 3436 | -8/Garrison | Build established: Scavenger-Tank 3509 | -8/Garrison | Garrison Relay disabled 3610 | -8/Garrison | Triggered checkpoint 3645 | -8/Garrison | Rescued a captive Derelict 3646 | -8/Garrison | Rescued a captive Derelict 3734 | -8/Garrison | Triggered checkpoint 3990 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Garrison Relay disabled 4202 | -8/Garrison | Triggered checkpoint 4432 | -8/Garrison | Triggered checkpoint 4481 | -8/Garrison | Garrison Relay disabled 4554 | -8/Garrison | Entered Materials 4724 | -8/Materials | Identified Meta Core 4948 | -8/Materials | Identified exit to Storage 5052 | -8/Materials | Build established: Gunner 5162 | -8/Materials | Discovered new exit (range 16) 5229 | -8/Materials | Repaired Med. Armor Plating 5649 | -8/Materials | Entered Storage 5680 | -8/Storage | Garrison activated, responded to threat 5792 | -8/Storage | Identified exit to Garrison 5792 | -8/Storage | Entered Garrison 5902 | -8/Garrison | Core integrity fell below 50% 5936 | -8/Garrison | Destroyed 7 combat bots 6032 | -8/Garrison | Discovered new exit (range 11) 6079 | -8/Garrison | Garrison Relay disabled 6096 | -8/Garrison | Triggered checkpoint 6294 | -8/Garrison | Triggered checkpoint 6366 | -8/Garrison | Lost 3 parts (2n1u) 6400 | -8/Garrison | Triggered checkpoint 6463 | -8/Garrison | Lost 3 parts (1n2w) 6559 | -8/Garrison | Discovered new exit (range 10) 6626 | -8/Garrison | Triggered checkpoint 6642 | -8/Garrison | Garrison Relay disabled 6920 | -8/Garrison | Discovered new exit (range 12) 7006 | -8/Garrison | Triggered checkpoint 7100 | -8/Garrison | Garrison Relay disabled 7117 | -8/Garrison | Garrison Relay disabled 7221 | -8/Garrison | Entered Recycling 7227 | -8/Recycling | Found Scrap Engine 7755 | -8/Recycling | Build established: Construct 8188 | -8/Recycling | Discovered new exit (range 7) 8771 | -8/Recycling | Entered Factory 8771 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8908 | -6/Factory | Fabricated Hacking Suite (x1) 9121 | -6/Factory | Search patrols dispatched 9404 | -6/Factory | Identified exit to Lower Caves 9892 | -6/Factory | Entered Lower Caves 9898 | -6/Lower Caves | Met a Warlord Commander 9899 | -6/Lower Caves | Learned location of Warlord (-5) 9900 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9901 | -6/Lower Caves | Found Encrypted Comm Array 10176 | -6/Lower Caves | Learned 8 Factory zone layouts 10643 | -6/Lower Caves | Discovered new exit (range 15) 10709 | -6/Lower Caves | Entered another Lower Caves area 10711 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10956 | -6/Lower Caves | Discovered new exit (range 7) 11107 | -6/Lower Caves | Entered Zion 11196 | -6/Zion | System corruption cleaned by Quarantine Array 11316 | -6/Zion | Gained Derelict followers 11349 | -6/Zion | Given A8's code to call for help 11408 | -6/Zion | Discovered new exit (range 13) 11418 | -6/Zion | Received a visual enhancement algorithm 11715 | -6/Zion | Found Prototype Special Weapon 11715 | -6/Zion | Identified RU-N14's Throwing Claymores 11782 | -6/Zion | Found Prototype Launcher 11782 | -6/Zion | Identified Rocket Array 12009 | -6/Zion | Learned Factory trap positions 12014 | -6/Zion | Given the Hacking Drone Bay 12018 | -6/Zion | Found Prototype Device 12018 | -6/Zion | Identified Hacking Drone Bay 12331 | -6/Zion | Found Prototype Device 12331 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12474 | -6/Zion | Found Prototype Processor 12474 | -6/Zion | Identified Exp. Target Analyzer 12512 | -6/Zion | System corruption cleaned by Quarantine Array 12543 | -6/Zion | Found Prototype Processor 12543 | -6/Zion | Identified Exp. Targeting Computer 12554 | -6/Zion | Found Prototype Processor 12554 | -6/Zion | Identified Exp. Signal Interpreter 12557 | -6/Zion | Found Prototype Processor 12557 | -6/Zion | Identified Spectral Analyzer 12561 | -6/Zion | Found Prototype Hackware 12948 | -6/Zion | Found RU-N14's Throwing Claymores 13097 | -6/Zion | Identified exit to Proximity Caves 13102 | -6/Zion | Entered Proximity Caves 13102 | -5/Proximity Caves | Accompanied by 2 allies 13147 | -5/Proximity Caves | Learned Factory stockpile data 13170 | -5/Proximity Caves | Learned location of Armory (-4) 13321 | -5/Proximity Caves | Spotted B-75 Beast 13339 | -5/Proximity Caves | Allies destroyed B-75 Beast 13997 | -5/Proximity Caves | Core integrity fell below 50% 14044 | -5/Proximity Caves | Found Prototype Launcher 14044 | -5/Proximity Caves | Identified Scatter Rocket Array 14070 | -5/Proximity Caves | Lost 7 allies 14178 | -5/Proximity Caves | Discovered new exit (range 15) 14304 | -5/Proximity Caves | Identified exit to Factory 14307 | -5/Proximity Caves | Entered Factory 14307 | -5/Factory | Accompanied by 2 allies 14307 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14309 | -5/Factory | Loaded intel: 102 trap records 14854 | -5/Factory | Identified exit to Upper Caves 14854 | -5/Factory | Identified exit to Extension 15159 | -5/Factory | Garrison activated, responded to threat 15161 | -5/Factory | P-70 Sage assimilated allied Destroyer 6b 15332 | -5/Factory | Identified Exp. Hacking Suite 15548 | -5/Factory | Lost 5 parts (1p1n1u2w) 15557 | -5/Factory | Entered Extension 15817 | -5/Extension | Build established: Mutant 15824 | -5/Extension | Rescued a captive Derelict 15963 | -5/Extension | Rescued a captive Derelict 15964 | -5/Extension | Rescued a captive Derelict 15973 | -5/Extension | Rescued A7 16019 | -5/Extension | Rescued a captive Derelict 16193 | -5/Extension | Build established: Commander-Construct 16428 | -5/Extension | Spotted B-75 Beast 16436 | -5/Extension | Allies destroyed B-75 Beast 16444 | -5/Extension | Spotted B-75 Beast 16462 | -5/Extension | Allies destroyed B-75 Beast 16580 | -5/Extension | Rescued a captive Derelict 16581 | -5/Extension | Rescued a captive Derelict 16652 | -5/Extension | Rescued a captive Derelict 16653 | -5/Extension | Rescued a captive Derelict 16762 | -5/Extension | Build established: Construct 16807 | -5/Extension | Rescued a captive Derelict 16821 | -5/Extension | Rescued a captive Derelict 16872 | -5/Extension | Rescued a captive Derelict 16873 | -5/Extension | Rescued a captive Derelict 16927 | -5/Extension | Discovered new exit (range 10) 16928 | -5/Extension | Discovered new exit (range 6) 16948 | -5/Extension | Identified exit to Cetus 16979 | -5/Extension | Entered Cetus 16979 | -5/Cetus | Accompanied by 16 allies (A7) 16984 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16995 | -5/Cetus | Spotted Cetus Guard 16995 | -5/Cetus | Spotted Cetus Guard 16995 | -5/Cetus | Spotted Cetus Guard 17007 | -5/Cetus | Spotted Cetus Guard 17019 | -5/Cetus | Allies destroyed Cetus Guard 17019 | -5/Cetus | Allies destroyed Cetus Guard 17025 | -5/Cetus | Destroyed Cetus Guard 17026 | -5/Cetus | Allies destroyed Cetus Guard 17052 | -5/Cetus | Lost 4 allies 17081 | -5/Cetus | Started Cetus Manufacturing Module 17092 | -5/Cetus | P-70 Sage assimilated allied F1-5BA(b) 17101 | -5/Cetus | P-70 Sage assimilated allied 9G-WJR(b) 17106 | -5/Cetus | Manufactured an Enhanced Grunt 17115 | -5/Cetus | Escorted A7 to Cetus Mainframe 17129 | -5/Cetus | Lost 5 allies 17131 | -5/Cetus | Manufactured an Enhanced Grunt 17131 | -5/Cetus | Discovered new exit (range 16) 17156 | -5/Cetus | Manufactured an Enhanced Grunt 17181 | -5/Cetus | Manufactured an Enhanced Grunt 17198 | -5/Cetus | Spotted Cetus Guard 17199 | -5/Cetus | Spotted Cetus Guard 17205 | -5/Cetus | Spotted Cetus Guard 17206 | -5/Cetus | Manufactured an Enhanced Grunt 17213 | -5/Cetus | Spotted Cetus Guard 17215 | -5/Cetus | Allies destroyed Cetus Guard 17220 | -5/Cetus | Discovered new exit (range 16) 17221 | -5/Cetus | Allies destroyed Cetus Guard 17225 | -5/Cetus | Destroyed Cetus Guard 17228 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17235 | -5/Cetus | Allies destroyed Cetus Guard 17241 | -5/Cetus | Found Prototype Protection 17241 | -5/Cetus | Identified Med. Regenerative Plating 17249 | -5/Cetus | Met Revision 17 17262 | -5/Cetus | Lost 3 allies 17311 | -5/Cetus | Identified exit to Archives 17320 | -5/Cetus | Entered Archives 17320 | -5/Archives | Accompanied by 7 allies 17498 | -5/Archives | Build established: Commander-Construct 17529 | -5/Archives | Discovered new exit (range 15) 17560 | -5/Archives | Found Prototype Device 17560 | -5/Archives | Identified Exp. Thermal Shield 17587 | -5/Archives | Discovered new exit (range 15) 17830 | -5/Archives | Build established: Scavenger-Construct 18103 | -5/Archives | Unable to access archive contents 18120 | -5/Archives | Identified exit to Hub_04(d) 18199 | -5/Archives | Discovered exit to Hub_04(d) (range 15) 18240 | -5/Archives | Build established: Commander-Construct 18292 | -5/Archives | Entered Hub_04(d) 18292 | -5/Hub_04(d) | Accompanied by 5 allies 18340 | -5/Hub_04(d) | Joined by Warlord Infantry squad 18436 | -5/Hub_04(d) | Lost 5 allies 18454 | -5/Hub_04(d) | Identified exit to Factory 18652 | -5/Hub_04(d) | Joined by Warlord Ranger squad 18669 | -5/Hub_04(d) | Network Hub disabled 18678 | -5/Hub_04(d) | Entered Factory 18678 | -4/Factory | Evolved 2 slots: Utility x2 18741 | -4/Factory | Build established: Scavenger-Construct 18994 | -4/Factory | Discovered new exit (range 10) 19007 | -4/Factory | Identified exit to Upper Caves 19009 | -4/Factory | Entered Upper Caves 19201 | -4/Upper Caves | Attracted the attention of an 0b10 base 19201 | -4/Upper Caves | Learned Armory trap positions 19201 | -4/Upper Caves | Learned Armory emergency access door positions 19274 | -4/Upper Caves | Destroyed 13 combat bots 19302 | -4/Upper Caves | Learned Research garrison access intel 20175 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20462 | -4/Upper Caves | Build established: Construct 20495 | -4/Upper Caves | Learned Armory trap positions 20495 | -4/Upper Caves | Learned Research garrison access intel 20671 | -4/Upper Caves | Discovered new exit (range 7) 20728 | -4/Upper Caves | Identified exit to Upper Caves 20954 | -4/Upper Caves | Entered another Upper Caves area 20955 | -4/Upper Caves | Encountered a Warlord checkpoint 21096 | -4/Upper Caves | Discovered new exit (range 7) 21108 | -4/Upper Caves | Identified exit to Research 21681 | -4/Upper Caves | Learned Research terminal intel 22017 | -4/Upper Caves | Discovered new exit (range 6) 22025 | -4/Upper Caves | Identified exit to Zhirov 22168 | -4/Upper Caves | Found Imp. Powered Armor 22460 | -4/Upper Caves | Entered Zhirov 22460 | -4/Zhirov | Discovered new exit (range 3) 22474 | -4/Zhirov | Identified exit to Proximity Caves 22504 | -4/Zhirov | Met Zhirov 22542 | -4/Zhirov | Learned location of Quarantine (-3) 22542 | -4/Zhirov | Learned location of Testing (-2) 22542 | -4/Zhirov | Learned location of Command (-1) 22580 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22630 | -4/Zhirov | Found Alien Artifact 22630 | -4/Zhirov | Identified Integrated Dissipator 22630 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22678 | -4/Zhirov | Found Alien Artifact 23161 | -4/Zhirov | Entered Proximity Caves 24104 | -3/Proximity Caves | Attracted the attention of an 0b10 base 24196 | -3/Proximity Caves | Learned Extension garrison access intel 24196 | -3/Proximity Caves | Learned 8 Research zone layouts 24260 | -3/Proximity Caves | Spotted B-86 Titan 24354 | -3/Proximity Caves | Discovered exit to Research (range 8) 24419 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24428 | -3/Proximity Caves | Entered Research 24428 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 24429 | -3/Research | Identified exit to Quarantine 24430 | -3/Research | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 24431 | -3/Research | Loaded intel: 23 terminal locations 24432 | -3/Research | Loaded intel: 4 garrison access locations 24730 | -3/Research | Build established: Mutant 25093 | -3/Research | System corruption reached 10% 25274 | -3/Research | Entered Quarantine 25296 | -3/Quarantine | Found Alien Artifact 25298 | -3/Quarantine | Identified Phase Redirector 25338 | -3/Quarantine | Found Alien Artifact 25338 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 25338 | -3/Quarantine | Warped through subspace 25502 | -3/Quarantine | Build established: Gunner 25580 | -3/Quarantine | Identified Transdimensional Reconstructor 25580 | -3/Quarantine | Warped through subspace 26003 | -3/Quarantine | Build established: Scavenger-Construct 26061 | -3/Quarantine | Identified exit to Research 26158 | -3/Quarantine | Core integrity fell below 50% 26203 | -3/Quarantine | Lost 8 parts (2p3u3w) 26315 | -3/Quarantine | Lost 3 parts (1n1u1w) 26387 | -3/Quarantine | Found Transdimensional Reconstructor 26390 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26393 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26408 | -3/Quarantine | Found Alien Artifact 26408 | -3/Quarantine | Identified Dimensional Node Initializer 26408 | -3/Quarantine | Initialized slip node 26413 | -3/Quarantine | Found Dimensional Node Initializer 26479 | -3/Quarantine | Found Alien Artifact 26556 | -3/Quarantine | Found Alien Slashing Weapon 26556 | -3/Quarantine | Identified Sigix Broadsword 26775 | -3/Quarantine | Found Alien Impact Weapon 26900 | -3/Quarantine | Entered Research 26900 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 26901 | -2/Research | Loaded intel: 4 garrison access locations 26937 | -2/Research | Build established: Mutant 26955 | -2/Research | Identified Subatomic Replicator 26955 | -2/Research | Identified Core Stripper 27107 | -2/Research | Joined by Warlord Pyro squad 27604 | -2/Research | Used Subatomic Replicator to replicate Sigix Broadsword 27639 | -2/Research | Discovered new exit (range 2) 27640 | -2/Research | Identified exit to Testing 27697 | -2/Research | Entered Testing 27797 | -2/Testing | Build established: Scavenger-Mutant 27841 | -2/Testing | System corruption reached 10% 27877 | -2/Testing | Spotted Striker 27888 | -2/Testing | Found Prototype Ballistic Gun 27888 | -2/Testing | Identified Hyp. Multirail 27895 | -2/Testing | Spotted Striker 27942 | -2/Testing | Destroyed Striker 27947 | -2/Testing | Spotted Alpha 7 27962 | -2/Testing | Destroyed Striker 27994 | -2/Testing | Stole the SGEMP Prototype 27995 | -2/Testing | Warped through subspace 28009 | -2/Testing | Discovered new exit (range 15) 28012 | -2/Testing | Lost 4 parts (2u2w) 28021 | -2/Testing | Identified exit to Access 28021 | -2/Testing | Entered Access 28021 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 28022 | -1/Access | Loaded intel: 114 machine locations 28022 | -1/Access | Loaded intel: 95 trap records 28022 | -1/Access | Identified exit to Surface 28022 | -1/Access | Discovered exit to Surface (range 123) 28022 | -1/Access | Identified exit to Command 28022 | -1/Access | Discovered exit to Command (range 216) 28022 | -1/Access | Delivered the SGEMP Prototype to Zhirov 28022 | -1/Access | Zhirov transferred Access data 28050 | -1/Access | Lost 3 parts (2p1w) 28255 | -1/Access | Energy Cycler disabled 28301 | -1/Access | Zhirov warped through subspace 28342 | *** | Escaped! Last Messages --------------- 28317_ R-10 Processor collects Transdimensional Reconstructor. 28318_ Penetrated by Slug. 28319_ H-88 Terminator suffers critical hit (Destroy). 28319_ H-88 Terminator destroyed. 28319_ HV Slug penetrates W-44 Eye. 28319_ W-44 Eye suffers critical hit (Destroy). 28319_ W-44 Eye destroyed. 28319_ HV Slug penetrates Wall. 28319_ K-01 Serf collects debris. 28320_ R-10 Processor collects Prototype Hackware. 28322_ System corrupted: Component data lost. 28322_ C-30 ARC bursts open, deploying its payload. 28322_ S-43 Plague unfolds itself. 28325_ Acquired Adv. Phase Shifter. 28326_ Exp. Heat Sink destroyed. 28333_ R-10 Processor collects Unknown Leg. 28338_ Hyp. Multirail destroyed. 28339_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ############ # ############# ####### | | # ### [ # ####### | | + ### # ####### | | ############ # ### " # !####### | | ############# # ###""" #%=####### | | ############# # ### """ #%!####### | | ############# # ### " =+!!####### | | ############# # ### #=%####### | | ############# # ### #[|## | | ############# ##########################=%## | | ############# #########################[%*%#= | | ===[!*!# | | ! ==[=!+ | | ########/############ ""#########!%[*# " | | ### ###### ""##########! ## "" | | ### ###### s""### # ## """ | | ### ""###### sss T### # ## " | | ### """###### ""### + ####### | | ### """"" R"###### ""### # | | ### """"" """###### ""### # | | ### """"" ""##### ## # | | ### """"" ###### ### ######## | | ### """"" ###### ### * ######## | | ### """"" ###### ### ######## | | ### ###### ### ######## | | ### ###### @" ### ######## | | ##################### "" ### ######## | | ##################### ### ######## | | ##################### ################# # | | ##################### ################# # | | #####################""""""""""################# # | | #####################""""""""""### "" ## # | | #####################""""""""""### "" ## # | | # ###########""""""""""### """""" ## # | | # ########### ### """""" ## # | | # " ########### ### "" ## # | | # """ ########### ### "" ## # | | + """ ########### ### ## # | | # " ########### ### ## # | | # ########### ### ## # | | # ########### ### ## # | | ### #+################## ###### ## # | | ##### ##### # ###### ## # | | ##### + # ############+####### # | | ########### + # | | ########### # ^ # | | ########### # # | | ######################## ^ # | | ########################^ # | | ################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 51 Energy Capacity 703 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 400 Resistance: TH 15 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Plasma Cannon | -8/Materials | Scanalyzed Hacking Suite | -8/Recycling | Hacked Adv. Visual Processing Unit | -8/Recycling | Hacked Adv. Assault Cannon | -8/Recycling | Hacked Cmb. Airjet | -8/Recycling | Hacked Imp. System Restoration Module | -6/Factory | Scanalyzed Adv. Transmission Jammer | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Energy Well | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Hvy. Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Linear Accelerator | -5/Extension | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked O-24 Administrator | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive P-60 Hacker | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Phase Redirector High-powered Transdimensional Reconstructor Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Core Stripper Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHelicalEngine Manual? 0 Play Time 04:55:16 Cumulative 375.6 hours Start 2024.03.07 @ 15:19:57 End 2024.03.08 @ 00:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 240 Rogue 217 Adventurer 6 Explorer 17 Win Type 0 Total 29 Types 21/0/4/1/0/1/1/1/0 Lore% 91 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/TamsynBold Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 576dbb0e-5804-468d-841d-a3b2865d8b75