Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 21:05:15 // Winter2019/RPGLIKE Player: JLF Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (327) 1635 Value Destroyed (10589) 10589 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (7000) 7000 TOTAL SCORE: 22724 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6465 Follower Combat Kills 65 Friendly Fire -30 Cogmind --------- Core Integrity 0/1100 Matter 197/300 Energy 603/625 System Corruption 1% Temperature Cool (28) Movement Walking (167) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY (6) ------ Active Sensor Suite Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (6) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Long-range Missile Launcher > --- INVENTORY (4) ---- Weapon Cycler Gauss Rifle Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Active Sensor Suite Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Long-range Missile Launcher > --- INVENTORY -------- Weapon Cycler Gauss Rifle Missile Launcher [Rating: 89] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Cesium-ion Thruster Utility Weapon Cycler Device Weapon Cycler Processor Target Analyzer Hackware Hacking Suite Protection Reactive Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 14 | 3 . . 3 3 3 2 Power 1 | . . . 1 . . . Propulsion 3 | 1 . . . 1 1 . Utility 5 | 1 . . 1 1 2 . Weapon 5 | 1 . . 1 1 . 2 Parts Attached 64 | 8 4 2 19 18 7 6 Power 12 | 1 . 1 1 5 2 2 Engine 3 | 1 . . . . 1 1 Core 9 | . . 1 1 5 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 . 2 5 3 . Treads 3 | 2 1 . . . . . Leg 8 | . . . . 5 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . 2 . . . Utility 15 | 2 2 . 2 5 2 2 Device 10 | 2 2 . 1 4 1 . Storage . | . . . . . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . 1 . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 24 | 3 1 1 14 3 . 2 Energy Gun 10 | 1 . . 7 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 8 | . . 1 5 1 . 1 Special Weapon 1 | 1 . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 2 | . . 1 1 2 3 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . 2 1 Weapon 1 | . . 1 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 9 | . . . 2 3 1 3 Power 3 | . . . . . 1 2 Propulsion 1 | . . . . 1 . . Utility 1 | . . . . 1 . . Weapon 4 | . . . 2 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 99 99 98 96 85 86 Engine 4 | . 14 6 . . 1 9 Core 8 | . . 7 12 15 11 1 Treads 10 | . 28 28 20 . . . Leg 12 | . . . . 23 22 22 Device 22 | . 27 28 30 20 20 13 Protection 1 | . . . . 3 . 3 Energy Gun 18 | . 9 . 9 30 26 23 Ballistic Gun 4 | . 14 13 3 . . . Ballistic Cannon 2 | . 4 14 1 . . . Launcher 3 | . . . 17 . . 4 Peak Build Rating 89 | 9 9 12 30 63 76 89 Average Rating 40 | 7 8 10 18 44 68 79 On Entrance 27 | . 9 9 12 30 63 72 Avg Prop Armor Cover (%) 10 | . 10 . . . . . Naked Turns . | . . . . . . . Heaviest Build 65 | 11 12 14 24 32 33 65 Greatest Support 70 | 40 40 40 50 55 70 61 Greatest Overweight (x) 1 | . . . 1 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 1 1 1 2 4 4 4 Average Capacity 2 | 1 1 1 1 2 4 4 Most Carried 4 | 1 1 1 2 4 4 4 Average Carried 2 | . . 1 1 2 3 2 Final Capacity 4 | 1 1 1 2 4 4 4 Final Carried 4 | 1 1 1 2 4 4 3 Class Distribution -------------------- 40% | Tank 27% | Mutant 13% | Skirmisher 8% | Scientist-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Scientist-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 3060 | 305 384 31 1468 390 221 261 Remotely 1923 | . 384 31 1468 40 . . Salvage Created 10011 | 120 877 . 1473 3174 2374 1993 Parts 533 | 6 72 3 128 142 113 69 Haulers Intercepted 3 | . . . 2 1 . . Recyclers Shooed 8 | . 3 . 1 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 233 | . 14 1 56 59 58 45 Guns 159 | . 9 1 13 58 47 31 Cannons 8 | . 4 . 4 . . . AOE 48 | . 1 . 39 . . 8 Classes Destroyed 18 | 2 6 . 6 1 1 2 Worker 23 | . 3 . 4 7 5 4 Builder 9 | . 3 . 2 3 . 1 Tunneler 11 | 2 2 . 2 5 . . Hauler 3 | . . . 2 1 . . Recycler 9 | 1 4 . . 1 2 1 Mechanic 9 | . . . 5 2 1 1 Operator 8 | . 2 . 3 1 2 . Watcher 21 | . 2 . 5 4 4 6 Swarmer 38 | . 6 . 5 12 2 13 Saboteur 1 | . . . . . . 1 Grunt 123 | . 8 1 38 25 32 19 Brawler 13 | . . . 3 7 1 2 Duelist 15 | . . . 1 4 6 4 Protector 10 | . . . 1 5 3 1 Sentry 21 | . . . 9 4 7 1 Hunter 6 | . . . . 2 2 2 Programmer 6 | . . . . . 5 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 21 | 2 5 1 16 21 13 10 Combat Bots Only 12 | . 4 1 10 12 10 8 Max Kills in Single Turn 5 | 1 2 1 5 3 2 3 Gunslinging 1 | . . . . 1 1 1 Exploded 3 | . 1 . 3 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 1010 | . 71 1 96 135 381 326 Missed 355 | . 19 . 38 36 154 108 Hits 655 | . 52 1 58 99 227 218 Melee 12 | . . . 3 . 6 3 Projectile 643 | . 52 1 55 99 221 215 AOE 1 | . . . . . . 1 Critical Strikes 20 | . . . . 4 9 7 Damage Taken 7648 | . 512 16 1047 1114 1854 3105 Core 5783 | . 399 12 827 835 1446 2264 Absorbed by Shields 1207 | . . . 216 247 676 68 Redirected to Core 5016 | . 351 12 730 711 1196 2016 Ignored by Resistances 1017 | . 28 . 64 165 338 422 Core Remaining (%) 72 | 100 . 99 67 55 43 . Volleys Fired 515 | 8 74 3 97 112 126 95 Largest 6 | 2 2 2 3 4 4 6 Hottest 367 | 100 60 50 183 244 244 367 Shots Fired 1707 | 13 148 6 213 417 504 406 Gun 1548 | 10 120 3 105 417 504 389 Cannon 50 | . 28 3 19 . . . Launcher 106 | . . . 89 . . 17 Special 3 | 3 . . . . . . Kinetic 169 | 5 102 6 56 . . . Thermal 1381 | 3 . . 68 417 504 389 Explosive 104 | . . . 87 . . 17 Electromagnetic 53 | 5 46 . 2 . . . Robot Hit Streak 107 | 7 8 8 28 79 107 69 Robot Miss Streak 7 | 3 7 1 4 2 5 2 Penetration Max . | . . . . . . . Secondary Targets 45 | . 1 . . 22 12 10 Max Gunslinging Chain 2 | . 1 . . 1 1 2 Shots Hit Robots 1228 | 7 76 3 109 328 409 296 Core Hits 609 | 4 36 2 131 145 153 138 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 118 | . 2 . 5 30 41 40 Burn 115 | . . . 4 30 41 40 Blast 2 | . 1 . 1 . . . Corrupt 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 30553 | 96 1250 55 6261 6419 8206 8266 Guns 22079 | 72 768 35 796 6401 8180 5827 Cannons 417 | . 242 18 157 . . . Explosions 7963 | . 235 . 5289 . . 2439 Melee . | . . . . . . . Ramming 70 | . 5 2 19 18 26 . Kinetic 1312 | 35 703 53 521 . . . Thermal 21099 | 24 235 . 432 6401 8180 5827 Explosive 7697 | . . . 5258 . . 2439 Electromagnetic 375 | 37 307 . 31 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . 2 3 1 Average Corruption 1 | . . . . 2 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 56 | . . . . 26 26 4 Message Errors 15 | . . . . 8 7 . Matter Fused 12 | . . . . 5 5 2 Heat Flow Errors 2 | . . . . 1 1 . Energy Discharges 6 | . . . . 2 4 . Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 8 | . . . . 3 5 . Data Loss (major) 5 | . . . . 3 2 . Misfires 3 | . . . . 1 1 1 Weapon Failures 3 | . . . . 2 1 . Overload Shots . | . . . . . . . Overflow Damage 235 | . 101 . 86 . . 48 Projectiles 3 | . 3 . . . . . Explosions 232 | . 98 . 86 . . 48 Melee . | . . . . . . . Knockbacks 7 | . 2 1 4 . . . Impact 1 | . . . 1 . . . Kinetic 5 | . 2 1 2 . . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 562 | . 23 . 493 . . 46 Shots 19 | . 1 . 17 . . 1 Rammed 5 | . 1 1 3 . . . Targets Rammed 12 | . 1 1 3 2 5 . Kicked 7 | . . . . 2 5 . Crushed . | . . . . . . . Highest Temperature 421 | . . . 98 363 179 421 Average Temperature 77 | . . . 24 83 61 94 Received Heat Transfer 2674 | . 159 9 284 598 696 928 Effects 9 | . . . . 4 . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 3 | . . . . 2 . 1 Interference 5 | . . . . 2 . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 19 | . . . . 1 11 7 Combat Hostiles 18 | . . . . 1 11 6 Parts Melted 140 | . . . 1 42 57 40 Heat Transferred 44521 | 50 200 . 1390 13148 16989 12744 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 5 | . 1 . 5 5 5 5 Low Security (%) 26 | 100 87 100 11 . . . Level 1 3 | . 12 . 8 . . . Level 2 2 | . . . 5 . 7 . Level 3 26 | . . . 33 47 48 . Level 4 24 | . . . 19 46 26 46 Level 5 13 | . . . 22 5 9 53 High Security 1 | . . . . . 7 . Max Security . | . . . . . . . Sterilizations 2 | . . . 1 1 . . Peak Influence 2562 | 5 256 71 1690 1669 2234 2562 Initial 1100 | . . 71 . 691 756 1100 Average 883 | 1 130 11 931 1090 1131 1723 Influence Increases 8481 | 15 593 56 2206 1567 2108 1936 Destroy 0b10 Robot/C 4520 | . 280 40 1140 1080 1100 880 Destroy 0b10 Robot/NC 515 | 15 80 . 120 145 85 70 Destroy Leader 928 | . 54 10 284 220 208 152 Allied During Kill 31 | . . 6 25 . . . Successful Hack 192 | . 37 . 4 89 34 28 Disable Machine 375 | . 60 . 150 30 60 75 Destroy Structure 615 | . 22 . 483 3 6 101 Lose Combat Pursuer 105 | . 60 . . . 15 30 Active Sensor Use 1200 | . . . . . 600 600 Influence Decreases 5929 | 15 409 240 569 1541 1537 1618 Entered New Map 3106 | . . 113 . 946 907 1140 Time Decay 2803 | 15 409 127 549 595 630 478 Lost Ally 20 | . . . 20 . . . Squads Dispatched 86 | . 2 . 12 19 34 19 Investigation 31 | . 2 . 2 9 10 8 Extermination 7 | . . . . . 6 1 Reinforcement 11 | . . . 5 1 2 3 Assault 24 | . . . 5 6 7 6 Garrison 13 | . . . . 3 9 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses 12 | . . . . . 6 6 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . . . 3 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 334 | . 26 2 72 67 93 74 Peak Tracking Total 13 | . 5 2 7 5 13 12 Tactical Retreats 6 | . 3 . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 6 | . 2 . . 3 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 26 | . 4 . 10 3 4 5 Max in Single Turn 3 | . 3 . 2 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 47 | . 10 . 5 14 11 7 Terminals 30 | . 7 . 3 11 6 3 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . 1 . . . . . Recycling Units 6 | . 2 . 1 1 . 2 Scanalyzers 8 | . . . 1 2 3 2 Garrison Access . | . . . . . . . Total Hacks 167 | . 43 . 18 67 23 16 Successful 81 | . 20 . 6 40 10 5 Failed 85 | . 23 . 12 27 12 11 Catastrophic 17 | . 3 . 1 7 4 2 Database Lockouts 1 | . . . . . 1 . Manual 13 | . . . . 10 1 2 Terminals 108 | . 33 . 13 48 8 6 Fabricators 5 | . . . . . 5 . Repair Stations 4 | . 4 . . . . . Recycling Units 15 | . 6 . 2 1 . 6 Scanalyzers 35 | . . . 3 18 10 4 Garrison Access . | . . . . . . . Terminal Hacks 51 | . 19 . 3 23 4 2 Record 11 | . 6 . . 4 1 . Part Schematic 3 | . . . . 3 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 7 | . 2 . 1 3 . 1 Open DSF 4 | . . . . . 3 1 Emergency Access Points 3 | . . . 1 2 . . Scanalyzer Index 2 | . . . 1 1 . . Alert Level 2 | . 1 . . 1 . . Locate Traps 3 | . 2 . . 1 . . Disarm Traps 1 | . . . . 1 . . Dispatch Records 4 | . 2 . . 2 . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . . . . 1 . . Registered Components 1 | . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 6 | . 3 . . 3 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 3 | . . . 1 1 . 1 Retrieve Components 3 | . . . 1 1 . 1 Scanalyzer 24 | . . . 2 16 4 2 Insert Component 12 | . . . 1 8 2 1 Analyze 7 | . . . 1 5 1 . Retrieve Study 5 | . . . . 3 1 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . Used . | . . . . . . . Hacking Detections 39 | . 9 . 4 12 8 6 Full Trace Events 23 | . 5 . 3 9 4 2 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 9 | . . . 1 7 1 . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 36 | . . . . . 36 . Total Part Build Rating 6 | . . . . . 6 . Part Studies Acquired 5 | . . . . 3 1 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 14 | . . . 2 9 . 3 Parts Scanalyzed 7 | . . . 1 4 1 1 Part Schematics Acquired 6 | . . . 1 4 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 32 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 8 | . . 3 5 . . . Total Damage 74 | . . 26 48 . . . Kills 3 | . . 1 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 8063 | 116 1653 808 1643 257 2365 1221 Sensors 58 | . 58 . . . . . A.S.S. 3843 | . . . . 257 2365 1221 Terrain 4220 | 116 1653 808 1643 . . . Seismic 91 | 59 32 . . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 9742 | 154 1653 808 1654 1887 2365 1221 Spaces Moved 6557 | 74 858 487 1197 1300 1707 934 Core 5 | 5 . . . . . . Treads 2109 | 69 858 487 695 . . . Legs 3931 | . . . . 1290 1707 934 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 512 | . . . 502 10 . . Fastest Speed 32 | 50 160 160 32 32 75 75 Average Speed 111 | 152 160 160 106 103 95 81 Slowest Speed 167 | 160 160 160 160 120 105 167 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 5 95 97 91 76 35 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 13 | 2 . . 1 . . 10 Terrain Destroyed 742 | 2 20 . 601 . . 119 Melee . | . . . . . . . Projectile 4 | 2 . . 2 . . . AOE 738 | . 20 . 599 . . 119 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 7983 | 93 990 509 1399 1617 2188 1187 Wait 404 | . 31 8 3 98 227 37 Move 6551 | 73 857 486 1196 1299 1706 934 Hop . | . . . . . . . Pick Up 38 | 1 2 . 12 9 6 8 Fast Attach 45 | 9 4 2 9 18 2 1 Attach 21 | . 1 . 6 5 3 6 Detach 7 | . . . 1 4 1 1 Swap 40 | . . . 8 12 15 5 Drop 66 | 2 5 2 19 26 6 6 Fire 515 | 8 74 3 97 112 126 95 Melee . | . . . . . . . Ram . | . . . . . . . Kick 7 | . . . . 2 5 . Crush 5 | . 1 1 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 284 | . 15 7 45 32 91 94 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 155 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Met a group of wandering Federalists 340 | -10/Materials | Discovered new exit (range 8) 437 | -10/Materials | Discovered new exit (range 16) 538 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Reached level 2 1375 | -10/Materials | Discovered new exit (range 15) 1808 | -10/Materials | Entered Mines 1815 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1919 | -10/Mines | Discovered new exit (range 9) 2112 | -10/Mines | Learned Materials emergency access door positions 2124 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2284 | -10/Mines | Found a hidden stash of uninstalled traps 2559 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2571 | -10/Mines | Discovered new exit (range 10) 2616 | -10/Mines | Entered Materials 2616 | -9/Materials | Accompanied by 2 allies 2618 | -9/Materials | Reached level 3 2618 | -9/Materials | Upgraded with Weapon slot (x1) 2672 | -9/Materials | Reached level 4 2725 | -9/Materials | Destroyed 7 combat bots 2817 | -9/Materials | Discovered new exit (range 12) 2893 | -9/Materials | Reached level 5 2940 | -9/Materials | Build established: Skirmisher 2940 | -9/Materials | Discovered new exit (range 16) 3016 | -9/Materials | First assault squad dispatched 3028 | -9/Materials | Reached level 6 3059 | -9/Materials | Destroyed 9 combat bots 3073 | -9/Materials | Upgraded with Utility slot (x1) 3372 | -9/Materials | Build established: Tank 3413 | -9/Materials | Discovered new exit (range 12) 3504 | -9/Materials | Discovered new exit (range 14) 3541 | -9/Materials | Reached level 7 3576 | -9/Materials | Destroyed 7 combat bots 3809 | -9/Materials | Discovered new exit (range 16) 3834 | -9/Materials | Reached level 8 3902 | -9/Materials | Sterilization system engaged 3902 | -9/Materials | Non-combat units ordered to evacuate 3922 | -9/Materials | Destroyed 10 combat bots 4002 | -9/Materials | Combat units ordered to evacuate 4041 | -9/Materials | Upgraded with Power slot (x1) 4067 | -9/Materials | Discovered new exit (range 12) 4202 | -9/Materials | Ambient heat levels rising (+10) 4270 | -9/Materials | Entered another Materials area 4272 | -8/Materials | Reached level 9 4274 | -8/Materials | Upgraded with Propulsion slot (x1) 4286 | -8/Materials | Reached level 10 4293 | -8/Materials | Upgraded with Weapon slot (x1) 4670 | -8/Materials | First assault squad dispatched 4674 | -8/Materials | Reached level 11 4677 | -8/Materials | Upgraded with Utility slot (x1) 4728 | -8/Materials | Discovered new exit (range 13) 4763 | -8/Materials | Met 7R-MNS 5152 | -8/Materials | Garrison activated, responded to threat 5179 | -8/Materials | Reached level 12 5209 | -8/Materials | Destroyed 12 combat bots 5267 | -8/Materials | Discovered new exit (range 17) 5900 | -8/Materials | Found Prototype Device 5900 | -8/Materials | Identified Active Sensor Suite 5938 | -8/Materials | Sterilization system engaged 5938 | -8/Materials | Non-combat units ordered to evacuate 6038 | -8/Materials | Combat units ordered to evacuate 6042 | -8/Materials | Reached level 13 6048 | -8/Materials | Core integrity fell below 50% 6156 | -8/Materials | Identified exit to Factory 6157 | -8/Materials | Entered Factory 6158 | -7/Factory | Caught up to 7R-MNS 6159 | -7/Factory | Reached level 14 6159 | -7/Factory | Upgraded with Utility slot (x1) 6180 | -7/Factory | Build established: Skirmisher 6525 | -7/Factory | Garrison activated, responded to threat 6716 | -7/Factory | Garrison activated, responded to threat 6882 | -7/Factory | Discovered new exit (range 13) 6948 | -7/Factory | Build established: Tank 7476 | -7/Factory | Reached level 15 7521 | -7/Factory | Upgraded with Propulsion slot (x1) 7757 | -7/Factory | First assault squad dispatched 7780 | -7/Factory | Central database locked down 7916 | -7/Factory | Garrison activated, responded to threat 8129 | -7/Factory | Reached level 16 8131 | -7/Factory | Fabricated VSS Leg (x2) 8132 | -7/Factory | Upgraded with Utility slot (x1) 8345 | -7/Factory | High security lockdown imminent 8421 | -7/Factory | Destroyed 8 combat bots 8425 | -7/Factory | High security lockdown engaged 8437 | -7/Factory | Build established: Gunner 8518 | -7/Factory | Core integrity fell below 50% 8521 | -7/Factory | Identified exit to Factory 8522 | -7/Factory | Entered another Factory area 8523 | -6/Factory | Caught up to 7R-MNS 8523 | -6/Factory | Core integrity fell below 50% 8524 | -6/Factory | Reached level 17 8524 | -6/Factory | Upgraded with Weapon slot (x1) 8532 | -6/Factory | Destroyed 10 combat bots 8868 | -6/Factory | Build established: Scientist-Gunner 8872 | -6/Factory | First assault squad dispatched 8881 | -6/Factory | Reached level 18 8938 | -6/Factory | Destroyed 8 combat bots 9033 | -6/Factory | Discovered new exit (range 6) 9265 | -6/Factory | Spotted B-75 Beast 9309 | -6/Factory | Destroyed B-75 Beast 9327 | -6/Factory | Reached level 19 9450 | -6/Factory | Upgraded with Weapon slot (x1) 9628 | -6/Factory | Discovered new exit (range 6) 9718 | -6/Factory | Garrison activated, responded to threat 9739 | -6/Factory | Core integrity fell below 20% 9743 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 09725_ Slug penetrates Wall. 09726_ L-41 Fighter destroyed. 09726_ Destroyed Adv. Heat Sink. 09728_ Slug penetrates Wall. 09731_ Knocked back. 09731_ Penetrated by Slug. 09731_ Critical hit (Burn: +37). 09733_ Overheating: Energy bleed (-60). 09734_ Power failure, Neutrino Core shutdown. 09734_ Penetrated by Slug. 09735_ Knocked back. 09737_ Penetrated by Slug. 09739_ Overheating: System interference. 09739_ Adv. Beam Rifle temporarily disabled. 09740_ Fusion Modulator explodes. 09740_ T-07 Excavator destroyed. 09741_ Penetrated by Slug. 09741_ Slug penetrates Y-54 Guardian. 09742_ System corrupted: Component Analysis Suite rejected. 09742_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????# # ! #????? < ?????? | | ??????# # #????? ?????? | | ??????# ###+####?????# #?????? | | ??????# # !##?###?# #?????? | | ??????# # ## ## #?????? | | ??????# " #?????? | | ??????# ## +##+#### | | ??????### ### # # | | ????????#???### ### [!# | | ?????????????## % " [!# | | ?????????????# % # i " ! # | | ?????????????# m%="" # | | ?????????????# = =* "" # | | ?????????????# g%% g "" # | | ???????k?????# ! %* g # | | ??????????????# g # | | ??????????????# h g # | | ??????????????# / # | | ??????????????# h # | | ?????????????## ;;;;##### | | ?????????????# = = ##?? | | ???????k?????#T Y b Y#?? | | ?????????????## * ; %** ##?? | | ??????????????# ; * #??? | | ??????????????# ; ! #??? | | ????????? ; @ #??? | | ????????? ; #??? | | ??????????"" =; #??? | | ??????????" %%#+;;;;;####??? | | ?????????? = #### ?????? | | ????????? % ???# ?????? | | ???????? * ????# ????? | | ????????""" ????# ????? | | ??????????" ?????###+???? | | ??????????? ????????????? | | ??????????????########???????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????????????o????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Resistance: EX 15 Weapon Cycling 15 Evasion (%) 64 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Hacked Adv. Beam Rifle | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Weapon Cycler | -8/Materials | Scanalyzed Reaction Control System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots GoHome() Let's See Who's Tougher Oh No You Don't! Resistances Are Futile Sprinter Storm Trooper Use The Force Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Levels Raised 18 | . 1 . 6 5 3 3 XP Earned 30886 | 3000 1995 762 9164 6304 5332 4329 XP Spent 29895 | 2985 1500 . 8975 7465 4200 4770 Upgrades 68 | 17 3 . 20 19 3 6 Power Slot 1 | . . . 1 . . . Propulsion Slot 3 | 1 . . . 1 1 . Utility Slot 5 | 1 . . 1 1 2 . Weapon Slot 5 | 1 . . 1 1 . 2 Core Integrity 10 | 2 . . 3 3 . 2 Heat Dissipation 12 | 5 . . 3 4 . . Energy Generation 1 | 1 . . . . . . Energy Storage 2 | . . . 1 1 . . Mass Support 2 | . . . 2 . . . Inventory Capacity 4 | 1 . . 1 2 . . Sight Range 1 | . . . . 1 . . Sensor Range 5 | 3 . . . 2 . . Terrain Scan Density 1 | 1 . . . . . . Ranged Accuracy 9 | . 3 . 5 . . 1 KI Resistance % 2 | 1 . . . 1 . . TH Resistance % 2 | . . . 1 1 . . EX Resistance % 3 | . . . 1 1 . 1 Protomatter Created 3586 | . 125 49 641 632 1471 668 Integrity Restored 5655 | . 291 147 815 666 1755 1981 Core 4679 | . 259 147 559 666 1326 1722 Parts 976 | . 32 . 256 . 429 259 Protomatter Decayed 1577 | . 11 . 136 257 922 251 Game ------ Seed CoolantUltimateChainsword Manual? 0 Play Time 03:12:06 Cumulative 16.5 hours Start 2026.01.13 @ 14:12:29 End 2026.01.13 @ 21:05:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 586e97e0-18d7-4aa6-abdf-b688cb431944