Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.23 @ 17:45:28 Player: Dogchiho Result: Destroyed by Explosive Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (93) 93 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 518 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Hovering (77) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Combat Airjet Combat Airjet > --- UTILITY (2) ------ Small Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Terrain Scanner Terrain Scan Processor Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Medium Laser > --- INVENTORY -------- Light Ion Engine Terrain Scanner Terrain Scan Processor Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 6 2 6 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 2 | . . 2 Flight . | . . . Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 2 | 1 2 3 Power . | . 1 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 80 | . 97 73 Engine 8 | . 14 6 Core 1 | . . 2 Treads 14 | . 28 9 Hover 9 | . . 13 Device 3 | . 11 . Storage 14 | . 14 14 Processor 5 | . . 7 Energy Gun 8 | . 6 8 Ballistic Gun 13 | . 21 10 Peak Build Rating 17 | 6 7 17 Average Rating 9 | 5 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 12 | 11 12 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 2 4 5 Average Carried 2 | 1 2 3 Final Capacity 8 | 8 8 8 Final Carried 4 | 2 4 4 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 377 | 185 . 192 Remotely . | . . . Salvage Created 225 | 3 . 222 Parts 10 | 1 . 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 6 | . . 6 Guns 6 | . . 6 Classes Destroyed 5 | 1 . 4 Worker 1 | 1 . . Builder 1 | . . 1 Recycler 1 | . . 1 Grunt 2 | . . 2 Assembled 4 | . . 4 Best Kill Streak 3 | 1 . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 112 | . 2 110 Missed 34 | . . 34 Hits 78 | . 2 76 Melee 8 | . . 8 Projectile 70 | . 2 68 Critical Strikes 4 | . . 4 Damage Taken 938 | . 16 922 Core 256 | . . 256 Absorbed by Shields . | . . . Ignored by Resistances 275 | . 5 270 Core Remaining (%) 100 | 100 . . Volleys Fired 43 | . 1 42 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 66 | . 2 64 Gun 66 | . 2 64 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 47 | . 2 45 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic 1 | . . 1 Robot Hit Streak 16 | . 1 16 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 56 | . 1 55 Core Hits 23 | 1 . 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 546 | 4 8 534 Guns 542 | . 8 534 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | 4 . . Kinetic 326 | . 8 318 Thermal 206 | . . 206 Explosive . | . . . Electromagnetic 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | 1 . . Kicked . | . . . Crushed 1 | 1 . . Highest Temperature 45 | . . 45 Average Temperature 16 | . . 16 Received Heat Transfer 147 | . 12 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 629 | . . 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | . 7 50 Initial 2 | . 2 . Average 4 | . 1 7 Influence Increases 72 | 5 7 60 Destroy 0b10 Robot/C 40 | . . 40 Destroy 0b10 Robot/NC 15 | 5 . 10 Destroy Leader 10 | . . 10 Successful Hack 7 | . 7 . Influence Decreases 72 | . 12 60 Entered New Map 3 | . 3 . Time Decay 59 | . 9 50 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 3 14 Peak Tracking Total 18 | . 2 18 Tactical Retreats 4 | . . 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 4 1 Successful 3 | . 2 1 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 124 | . 110 14 Sensors 124 | . 110 14 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 565 | 108 123 334 Spaces Moved 363 | 65 73 225 Core 27 | 7 . 20 Treads 166 | 58 73 35 Legs . | . . . Wheels . | . . . Hover 170 | . . 170 Flight . | . . . Fastest Speed 50 | 50 160 77 Average Speed 118 | 148 160 96 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 4 17 72 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 434 | 73 77 284 Wait 6 | . . 6 Move 362 | 65 72 225 Hop . | . . . Pick Up 6 | 2 2 2 Fast Attach 12 | 6 1 5 Attach 2 | . . 2 Detach . | . . . Swap 2 | . 1 1 Drop 1 | . . 1 Fire 43 | . 1 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Entered Mines 294 | -10/Mines | Assembled infested the area 299 | -10/Mines | Assisted by a Guerilla fighting off Assembled 309 | -10/Mines | Build established: Mutant 309 | -10/Mines | Found a hidden stash of uninstalled traps 353 | -10/Mines | Core integrity fell below 50% 363 | -10/Mines | Core integrity fell below 20% 388 | -10/Mines | Lost 6 parts (1p2n3w) 490 | -10/Mines | Discovered new exit (range 7) 544 | -10/Mines | Discovered new exit (range 10) 566 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 566 | -10/Mines | Destroyed by Explosive Trap Last Messages --------------- 00431_ Acquired Terrain Scanner. 00432_ K-01 Serf collects debris. 00433_ Acquired Terrain Scan Processor. 00436_ K-01 Serf collects debris. 00454_ R-06 Scavenger collects Wheel. 00459_ R-06 Scavenger destroyed. 00463_ Acquired Lgt. Ion Engine. 00464_ Acquired 10 matter. 00490_ EXIT=FOUND 00565_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 00566_ GO-ORQ(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 00566_ GO-ORQ(g): "I give up! Here you try, I'm outta here before something nasty happens..." 00566_ Tosses Imp. Trap Extractor to the ground. 00566_ GO-ORQ(g) triggered Explosive Trap. 00566_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????####???????????????????????? | | ???????????????## ##??????????????????????? | | ??????????????## #??????????????????????? | | ????###???????# #??######??????????????? | | ???## #####???# #?##""""##?????????????? | | ???# ##??# ###"!==]"#?????????????? | | ???# #??# ##"! !*"#?????????????? | | ??## #### ## g!]#??????????????? | | ?## < # ###?????????????? | | ## X@ #?????????????? | | ###### ###### #??????? | | ## #????## #??????? | | ### #?????## #######??????? | | #?# #??????# ## ##????????????? | | # #?# #??? ##?###?????????????? | | # #?# #?# ### #??????????????????? | | ?????## #??????????????????? | | ### #??????## #??????????????????? | | ##?? #???????### #??????????????????? | | ##??? #?????????# #??????????????????? | | # ##???? ??????????# #??????????????????? | | ####????? ??????????# #??????????????????? | | ????????? ??????????# ??????????????????? | | ????????? ??????????####??????????????????? | | ????????? ????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 49 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothChargeShield Manual? 0 Play Time 00:06:26 Cumulative 5.1 hours Start 2026.06.23 @ 17:39:27 End 2026.06.23 @ 17:45:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 10 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 074b8263-1236-4792-8a46-0f142fe89c47