Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 23:20:57 Player: doughoff Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (4875) 4875 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (454) 454 TOTAL SCORE: 12604 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 51 Aligned with FarCom 300 Cogmind --------- Core Integrity 575/1150 Matter 224/300 Energy 78/100 System Corruption 0% Temperature Cool (6) Movement Hovering (360) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators > --- WEAPON (2) ------- Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher > --- INVENTORY (20) --- Light Nuclear Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Myomer Leg Large Storage Unit Nanoactuators Nanoactuators Nanoactuators Advanced Transmission Jammer Advanced ECM Suite Improved Reaction Control System Cloak of Protection Weapon Shielding Improved Medium Armor Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Nanoactuators System Shield > --- WEAPON ----------- Ripper Carbide Saw > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Micro Fission Core Flexi-carbon Leg Myomer Leg Combat Gravmag System Improved Antigrav System Large Storage Unit Nanoactuators Nanoactuators Nanoactuators Transmission Jammer Advanced ECM Suite Improved Reaction Control System Cloak of Protection Weapon Shielding Improved Medium Armor Plating Smartbomb Launcher [Rating: 103] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ripper Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 2 . . . . . . . 1 . . 1 . Utility 7 | . . . . . . . 2 2 . . 1 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 178 | 7 6 1 54 . 1 2 18 20 7 4 8 3 4 31 12 Power 29 | 2 2 . 5 . . . 4 3 1 1 1 . . 9 1 Engine 20 | 2 2 . 5 . . . 3 2 . 1 1 . . 4 . Core 9 | . . . . . . . 1 1 1 . . . . 5 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 67 | 2 . 1 24 . 1 . 6 5 2 3 3 1 1 12 6 Treads 19 | 1 . 1 16 . . . 1 . . . . . . . . Leg 25 | . . . . . . . 5 5 1 3 3 1 1 6 . Wheel 12 | 1 . . 8 . 1 . . . 1 . . . . 1 . Hover 11 | . . . . . . . . . . . . . . 5 6 Flight . | . . . . . . . . . . . . . . . . Utility 38 | 1 3 . 6 . . . 3 8 2 . 2 . 1 9 3 Device 11 | . 1 . . . . . . 4 . . . . . 5 1 Storage 4 | 1 2 . . . . . . 1 . . . . . . . Processor 8 | . . . 2 . . . . . . . 2 . . 3 1 Hackware 3 | . . . . . . . 2 . . . . . . 1 . Protection 12 | . . . 4 . . . 1 3 2 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 1 . 19 . . 2 5 4 2 . 2 2 2 1 2 Energy Gun 2 | . . . 2 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 1 . 12 . . 1 2 . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . Launcher 6 | . . . 1 . . 1 1 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 2 . . . 2 1 . . . . . . . Slashing Weapon 11 | . . . . . . . . 2 2 . 2 2 2 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . . . . . . . . . Parts Lost 61 | . 2 1 7 . . . 2 9 2 . . 1 1 20 16 Power 12 | . 2 . 1 . . . 2 2 . . . . . 3 2 Propulsion 24 | . . 1 2 . . . . 2 1 . . . . 9 9 Utility 18 | . . . 2 . . . . 4 1 . . 1 . 7 3 Weapon 7 | . . . 2 . . . . 1 . . . . 1 1 2 Highest Loss Streak 16 | . 1 1 2 . . . 1 4 2 . . 1 1 4 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 92 100 99 100 77 90 99 97 99 100 100 93 97 92 90 Engine 7 | . 13 14 10 11 11 11 8 3 3 1 6 6 6 4 . Core 1 | . . . . . . . . 2 3 5 . . . 5 9 Treads 15 | . 14 23 33 44 42 33 12 . . . . . . . . Leg 15 | . . . . . . . 19 29 27 24 33 33 33 28 . Wheel 4 | . 14 4 10 . 1 11 4 . 2 5 . . . 1 . Hover 1 | . . . . . . . . . . . . . . . 24 Device 8 | . 7 14 2 . . . . 10 23 23 20 20 20 12 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 6 5 5 Processor 6 | . . . 3 11 11 11 8 . . . 6 6 6 14 25 Hackware 4 | . . . . . . . 18 13 3 . . . . 2 4 Protection 5 | . . . 5 . . . . 12 10 15 13 12 11 3 2 Ballistic Gun 7 | . 28 28 17 11 . 2 3 . . . . . . . . Launcher 1 | . . . 1 11 . 11 1 2 . . . . . . . Impact Weapon 2 | . . . 1 . . . 13 7 2 . . . . . . Slashing Weapon 4 | . . . . . . . . 4 12 15 13 6 12 8 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 69 50 58 55 48 55 55 61 70 70 74 74 78 83 58 Greatest Support 109 | 20 10 20 80 80 80 10 71 66 64 79 102 102 94 109 67 Greatest Overweight (x) 6 | 1 6 4 5 . 4 5 5 1 4 4 . . . 2 2 Average Overweight (x) 1 | . 3 2 3 . . 5 2 . 1 3 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 19 20 19 20 20 20 20 20 20 19 20 20 Average Carried 18 | 4 14 19 19 18 19 18 19 19 19 19 19 19 16 14 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 20 20 19 20 18 20 20 20 19 20 19 17 16 17 Class Distribution -------------------- 35% | Mutant 21% | Gladiator 19% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gladiator 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Matter Collected 3397 | 198 413 42 1338 25 . . 415 150 152 . 107 113 52 317 75 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5406 | . 372 42 1782 43 . . 968 232 187 . . 199 308 1102 171 Parts 322 | . 33 3 113 18 . . 31 12 12 . . 7 20 64 9 Haulers Intercepted 6 | . . . 5 . . . 1 . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 13 . . 7 6 . . Prevented 3 | . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Combat Hostiles Destroyed 127 | . 11 1 39 12 . . 17 8 6 . . 4 7 17 5 Melee 48 | . . . . . . . 7 3 6 . . 4 7 17 4 Guns 45 | . 11 1 31 . . . 2 . . . . . . . . Cannons 4 | . . . 4 . . . . . . . . . . . . AOE 21 | . . . 4 12 . . . 4 . . . . . . 1 Classes Destroyed 16 | . 5 . 6 . . . 2 1 . . . . 1 1 . Worker 3 | . 1 . . . . . 1 1 . . . . . . . Builder 7 | . 1 . 2 . . . . 1 . . . . . 3 . Tunneler 2 | . . . 2 . . . . . . . . . . . . Hauler 6 | . . . 5 . . . 1 . . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . . . Swarmer 45 | . 4 . 11 12 . . . 5 6 . . 1 3 . 3 Grunt 37 | . 7 1 17 . . . 7 . . . . 3 . 2 . Brawler 1 | . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . Sentry 21 | . . . 9 . . . 9 1 . . . . . 2 . Hunter 3 | . . . . . . . . . . . . . . 3 . Programmer 14 | . . . . . . . . 2 . . . . . 10 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . . . . . 3 . . Best Kill Streak 10 | . 3 1 10 4 . . 4 4 3 . . 2 5 3 2 Combat Bots Only 7 | . 2 1 7 4 . . 3 4 3 . . 2 5 3 2 Max Kills in Single Turn 2 | . 1 1 2 2 . . 1 2 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 . . . 2 . . . . . . 1 Melee 1 | . . . . . . . 1 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Hostile Shots Fired 1111 | . 67 7 232 20 . . 116 132 45 . . 139 38 141 174 Missed 308 | . 12 2 54 6 . . 33 36 8 . . 59 5 42 51 Damage Taken 11484 | . 572 55 2133 273 . . 1274 1218 550 . . 906 515 1962 2026 Core 2067 | . 150 10 242 24 . . 366 156 99 . . 148 49 248 575 Absorbed by Shields 48 | . . . . . . . . . . . . . . 48 . Ignored by Resistances 60 | . . . . . . . . 60 . . . . . . . Core Remaining (%) 59 | 100 . 36 . . . 33 33 . . 63 . . 76 75 . Volleys Fired 218 | . 49 5 135 11 . . 12 3 . . . . . . 3 Largest 2 | . 2 2 2 1 . . 2 1 . . . . . . 1 Hottest 65 | . 40 40 65 33 . . 46 30 . . . . . . 46 Shots Fired 416 | . 98 10 269 11 . . 22 3 . . . . . . 3 Gun 370 | . 98 10 242 . . . 20 . . . . . . . . Cannon 22 | . . . 22 . . . . . . . . . . . . Launcher 24 | . . . 5 11 . . 2 3 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 390 | . 98 10 262 . . . 20 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 21 | . . . 5 11 . . 2 3 . . . . . . . Electromagnetic 5 | . . . 2 . . . . . . . . . . . 3 Robot Hit Streak 24 | . 9 4 24 1 . . 7 3 . . . . . . 4 Robot Miss Streak 8 | . 8 1 4 6 . . 2 . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . Shots Hit Robots 440 | . 49 6 182 1 . . 67 25 10 . . 7 15 61 17 Core Hits 185 | . 22 2 70 12 . . 13 11 7 . . 4 9 27 8 Critical Kills 2 | . . . 1 . . . 1 . . . . . . . . Critical Parts Destroyed 14 | . 1 . 2 . . . 9 2 . . . . . . . Critical Strikes 43 | . 1 . 5 . . . 11 3 . . . 1 5 13 4 Destroy 3 | . 1 . 2 . . . . . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . Smash 14 | . . . 1 . . . 11 2 . . . . . . . Sever 24 | . . . . . . . . 1 . . . 1 5 13 4 Melee Attacks 424 | . . . 11 . . . 102 82 20 . 21 13 21 122 32 Impact 166 | . . . 11 . . . 102 53 . . . . . . . Slashing 258 | . . . . . . . . 29 20 . 21 13 21 122 32 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . 6 . . . 5 2 1 . . . . 11 . Combat Hostiles 7 | . . . . . . . . . . . . . . 7 . Follow-up Attacks 30 | . . . . . . . 8 8 5 . . . 4 5 . Damage Inflicted 13551 | . 614 73 3395 863 . . 2269 1250 452 . . 386 623 2956 670 Guns 3062 | . 614 73 2155 . . . 220 . . . . . . . . Cannons 320 | . . . 320 . . . . . . . . . . . . Explosions 1551 | . . . 246 829 . . . 351 . . . . . . 125 Melee 8479 | . . . 584 . . . 2034 899 452 . . 386 623 2956 545 Ramming 139 | . . . 90 34 . . 15 . . . . . . . . Kinetic 3344 | . 614 73 2437 . . . 220 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1426 | . . . 246 829 . . . 351 . . . . . . . Electromagnetic 163 | . . . 38 . . . . . . . . . . . 125 Impact 2974 | . . . 584 . . . 2034 356 . . . . . . . Slashing 5505 | . . . . . . . . 543 452 . . 386 623 2956 545 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 3 3 4 4 4 4 . 1 1 1 10 10 10 13 . Average Corruption 4 | . 2 3 1 4 4 4 . 1 1 1 9 10 10 6 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 156 | . 10 . 6 25 11 3 . 2 8 1 19 22 6 43 . Message Errors 44 | . 4 . . 7 6 . . . 1 . 4 9 1 12 . Matter Fused 37 | . 1 . 3 5 2 1 . . 2 1 5 5 . 12 . Heat Flow Errors 18 | . 1 . 1 3 1 . . . . . 1 1 2 8 . Energy Discharges 27 | . 2 . . 6 1 1 . . 1 . 5 5 1 5 . Parts Rejected 2 | . . . 1 . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . . . . Data Loss (minor) 17 | . . . . 3 1 . . 1 1 . 3 2 2 4 . Data Loss (major) 6 | . . . 1 1 . . . 1 2 . 1 . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . 1 . . . . 1 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1410 | . . . 340 102 . . 531 292 17 . . . 7 81 40 Projectiles 2 | . . . 2 . . . . . . . . . . . . Explosions 133 | . . . . 102 . . . 5 . . . . . . 26 Melee 1275 | . . . 338 . . . 531 287 17 . . . 7 81 14 Knockbacks 9 | . . . 4 . . . 5 . . . . . . . . Impact 6 | . . . 1 . . . 5 . . . . . . . . Kinetic 3 | . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | . . . 79 174 . . 7 90 . . . . . . 28 Shots 10 | . . . 1 5 . . . 3 . . . . . . 1 Rammed 12 | . . . 8 2 . . 2 . . . . . . . . Targets Rammed 12 | . . . 8 2 . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 273 | . 231 . 95 167 188 . 7 2 . . 98 151 271 273 58 Average Temperature 38 | . 65 . 17 72 100 . 4 2 . . 53 60 108 99 13 Received Heat Transfer 2548 | . 237 30 804 . . . 486 96 . . . 345 239 191 120 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 36 | . . . 8 . . . 23 5 . . . . . . . Impact Corruptions 38 | . . . 8 . . . 22 8 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Peak Influence 644 | . 264 54 644 601 . . 343 171 . . 49 . . 172 114 Initial 237 | . . 44 20 237 . . . 155 . . . . . 77 40 Average 177 | . 83 48 364 383 . . 115 93 . . 7 . . 61 42 Maximum Alert Level 2 | . 1 . 2 2 . . 1 . . . . . . . . Low Security (%) 65 | 100 87 100 17 1 . 100 76 100 . . 100 . . 100 100 Level 1 19 | . 12 . 43 44 . . 23 . . . . . . . . Level 2 15 | . . . 38 54 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 4 . . . 5 5 . . 1 . . 5 1 Investigation 6 | . 1 . 1 . . . 2 2 . . . . . . . Extermination 6 | . . . . . . . . 1 . . 1 . . 4 . Reinforcement 10 | . 1 . 2 . . . 3 2 . . . . . 1 1 Assault 1 | . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Distress Signals 10 | . 1 . 5 . . . 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 185 | . 24 2 59 12 . . 25 10 7 . 2 8 7 19 10 Peak Tracking Total 9 | . 6 2 9 4 . . 5 4 4 . 4 6 4 4 6 Tactical Retreats 13 | . 3 . 2 1 . . 2 1 . . 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Traps Triggered 11 | . 3 . 3 . . . . 1 . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Disabled 4 | . . . 1 2 . . . 1 . . . . . . . Max in Single Turn 1 | . . . 1 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Machines Accessed 21 | . 1 . 1 . 1 . 8 6 2 . . . . 1 1 Terminals 13 | . 1 . 1 . . . 6 4 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 . . . . . . 1 Scanalyzers 3 | . . . . . . . 2 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 57 | . 2 . 5 . 1 . 25 12 4 . . . . 3 5 Successful 38 | . . . 2 . 1 . 15 11 4 . . . . 2 3 Failed 19 | . 2 . 3 . . . 10 1 . . . . . 1 2 Catastrophic 1 | . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 2 . 2 . 1 . 10 5 . . . . . 3 . Terminals 39 | . 2 . 5 . . . 20 9 . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 1 . . . . . . 5 Scanalyzers 7 | . . . . . . . 5 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 18 | . . . 1 . 1 . 8 4 4 . . . . . . Record 4 | . . . . . . . 1 . 3 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 2 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 . . . . . . 3 Report Inventory 2 | . . . . . . . . 1 . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . . . . . 5 2 . . . . . . . Insert Component 4 | . . . . . . . 3 1 . . . . . . . Analyze 3 | . . . . . . . 2 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 . . . 2 4 . . . . . 2 . Terminals 9 | . . . 1 . . . 2 4 . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 7 | . . . 1 . . . 2 4 . . . . . . . Operators 1 | . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 7 3 . . . . . 1 . Full Trace Events 5 | . 1 . . . . . 3 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total Allies 7 | . . . . 3 . . . . . . 3 . . 1 . Largest Group 3 | . . . . 3 . . . . . . 3 . . 1 . Highest-Rated Group 93 | . . . . 40 . . . . . . 93 . . 10 . Highest-Rated Ally 31 | . . . . 16 . . . . . . 31 . . 10 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . 21 . . . . . . 16 . . . . Total Damage 454 | . . . . 177 . . . . . . 277 . . . . Kills 4 | . . . . 3 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . . 2 . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Turns Passed 13497 | 76 906 57 2822 1222 415 188 1501 1425 696 262 834 575 161 1835 522 Spaces Moved 7561 | 45 495 18 1400 704 248 119 769 704 396 168 581 391 84 1010 429 Core 1 | 1 . . . . . . . . . . . . . . . Treads 1059 | 31 . 10 97 704 217 . . . . . . . . . . Legs 3163 | . . . . . . . 434 704 214 37 581 391 84 718 . Wheels 2888 | 13 495 8 1303 . 31 119 335 . 182 131 . . . 271 . Hover 450 | . . . . . . . . . . . . . . 21 429 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 95 140 130 170 140 155 122 115 117 125 124 124 126 53 48 Average Speed 135 | 135 134 240 155 170 166 155 136 120 141 152 127 125 126 122 52 Slowest Speed 330 | 160 170 320 330 170 170 155 155 193 192 160 130 127 127 130 196 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 83 9 94 99 64 33 70 23 54 26 19 58 16 24 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . . . . . 1 1 1 1 . 1 . Scrap Searched 6 | . . . . 1 . . . . 4 . . 1 . . . Spaces Dug 160 | . . . 1 10 . . 46 32 . . 15 . . 44 12 Terrain Destroyed 331 | . . . 54 119 . . 46 41 . . 15 . . 44 12 Melee 135 | . . . 1 . . . 31 32 . . 15 . . 44 12 Projectile 1 | . . . 1 . . . . . . . . . . . . AOE 195 | . . . 52 119 . . 15 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Total 9881 | 56 637 24 1782 717 252 123 1055 1155 515 174 654 460 120 1468 689 Wait 1303 | . 70 . 107 . . 3 109 324 88 . 42 43 13 300 204 Move 7546 | 44 494 17 1399 703 247 118 768 703 395 167 580 390 83 1009 429 Hop . | . . . . . . . . . . . . . . . . Pick Up 137 | 5 15 1 25 1 1 . 31 19 5 . 4 4 2 16 8 Fast Attach 30 | 6 4 . 6 . . . 1 2 . . . . . 5 6 Attach 66 | . 1 1 11 . . 2 7 10 2 . 2 1 3 20 6 Detach 6 | . . . . . 1 . . 1 . . . 1 . 2 1 Swap 82 | 1 1 . 37 . 1 . 10 8 5 4 6 2 1 6 . Drop 118 | . 3 . 43 . 2 . 27 15 5 3 5 6 1 5 3 Fire 218 | . 49 5 135 11 . . 12 3 . . . . . . 3 Melee 363 | . . . 11 . . . 88 70 15 . 15 13 17 105 29 Ram 10 | . . . 8 . . . 2 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 414 | -10/Materials | Discovered new exit (range 8) 696 | -10/Materials | Discovered new exit (range 11) 765 | -10/Materials | Core integrity fell below 50% 983 | -10/Materials | Entered Mines 985 | -10/Mines | Discovered new exit (range 11) 989 | -10/Mines | Assembled infested the area 989 | -10/Mines | Learned location of Zion (-6) 994 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1040 | -10/Mines | Entered Materials 1040 | -9/Materials | Evolved 2 slots: Propulsion x2 1421 | -9/Materials | Destroyed 7 combat bots 1690 | -9/Materials | Destroyed 7 combat bots 1734 | -9/Materials | Discovered new exit (range 5) 1886 | -9/Materials | Discovered new exit (range 16) 1900 | -9/Materials | Build established: Scavenger-Mutant 2243 | -9/Materials | Discovered new exit (range 16) 3059 | -9/Materials | Discovered new exit (range 12) 3207 | -9/Materials | Build established: Mutant 3440 | -9/Materials | First assault squad dispatched 3470 | -9/Materials | Core integrity fell below 50% 3540 | -9/Materials | Discovered new exit (range 16) 3609 | -9/Materials | Identified exit to Materials 3859 | -9/Materials | Identified exit to Mines 3862 | -9/Materials | Entered Mines 4003 | -9/Mines | Discovered exit to Materials (range 10) 4217 | -9/Mines | Discovered exit to Materials (range 14) 4506 | -9/Mines | Learned 8 Materials zone layouts 4687 | -9/Mines | Learned 2 Materials zone layouts 4773 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4904 | -9/Mines | Lost 3 allies 5057 | -9/Mines | Discovered new exit (range 7) 5082 | -9/Mines | Identified exit to Exiles 5084 | -9/Mines | Entered Exiles 5130 | -9/Exiles | Met 8R-AWN 5159 | -9/Exiles | Met EX-HEX 5206 | -9/Exiles | Met EX-BIN 5228 | -9/Exiles | Aligned with FarCom system 5230 | -9/Exiles | Given EX-Vault access code 5269 | -9/Exiles | Opened EX-Vault 5283 | -9/Exiles | Found Cloak of Protection 5320 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5366 | -9/Exiles | Met EX-DEC 5481 | -9/Exiles | Discovered new exit (range 14) 5498 | -9/Exiles | Identified exit to Mines 5499 | -9/Exiles | Left Exiles lab with Cloak of Protection 5499 | -9/Exiles | Entered Mines 5667 | -8/Mines | Discovered exit to Materials (range 13) 5687 | -8/Mines | Entered Materials 5687 | -8/Materials | Evolved 2 slots: Utility x2 5688 | -8/Materials | Identified exit to Factory 5983 | -8/Materials | Build established: Hacker-Mutant 6812 | -8/Materials | Discovered exit to Factory (range 15) 6840 | -8/Materials | Core integrity fell below 50% 7188 | -8/Materials | Entered Factory 7188 | -7/Factory | Evolved 2 slots: Utility x2 7189 | -7/Factory | Identified exit to Lower Caves 7637 | -7/Factory | Lost 4 parts (2n1u1w) 8174 | -7/Factory | Discovered exit to Lower Caves (range 16) 8328 | -7/Factory | Lost 4 parts (1p3u) 8337 | -7/Factory | Discovered new exit (range 6) 8613 | -7/Factory | Entered Lower Caves 8629 | -7/Lower Caves | Build established: Gladiator 8795 | -7/Lower Caves | Learned Factory stockpile data 9303 | -7/Lower Caves | Discovered new exit (range 5) 9309 | -7/Lower Caves | Entered another Lower Caves area 9447 | -7/Lower Caves | Discovered new exit (range 6) 9571 | -7/Lower Caves | Entered Factory 9571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9572 | -6/Factory | Identified exit to Extension 9625 | -6/Factory | Allied Derelicts emerged from ambush trap array 9778 | -6/Factory | System corruption reached 10% 9891 | -6/Factory | Lost 3 allies 10394 | -6/Factory | Discovered new exit (range 7) 10405 | -6/Factory | Entered Lower Caves 10775 | -6/Lower Caves | Spotted B-75 Beast 10812 | -6/Lower Caves | Learned location of Extension (-6) 10827 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10947 | -6/Lower Caves | Encountered a Warlord checkpoint 10969 | -6/Lower Caves | Discovered new exit (range 9) 10980 | -6/Lower Caves | Entered another Lower Caves area 10986 | -6/Lower Caves | Ambushed by wild Derelicts 11066 | -6/Lower Caves | Identified exit to Factory 11141 | -6/Lower Caves | Entered Factory 11141 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11450 | -5/Factory | Build established: Scavenger-Gladiator 12034 | -5/Factory | Lost 4 parts (3u1w) 12285 | -5/Factory | Lost 3 parts (1p1n1u) 12381 | -5/Factory | System corruption reached 10% 12405 | -5/Factory | Lost 4 parts (1p2n1u) 12932 | -5/Factory | Discovered new exit (range 16) 12976 | -5/Factory | Entered another Factory area 12976 | -4/Factory | Evolved 2 slots: Utility x2 13243 | -4/Factory | Build established: Scout 13498 | -4/Factory | Self-destructed Last Messages --------------- 13487_ Penetrated by Slug. 13487_ Imp. Antigrav System destroyed. 13488_ Penetrated by Slug. 13490_ Y-64 Sentinel IFF system glitched. 13490_ Slug penetrates H-77 Assassin. 13491_ Acquired Hvy. Shock Bomb Launcher. 13492_ Critical hit (Burn: +37). 13493_ Slug penetrates H-77 Assassin. 13493_ Penetrated by Slug. 13493_ S-27 Virus destroyed. 13494_ Penetrated by Slug. 13494_ Critical hit (Destroy). 13494_ Imp. Antigrav System destroyed. 13494_ Slug penetrates Wall. 13495_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 13495_ Penetrated by Slug. 13496_ Imp. Antigrav System destroyed. 13496_ Destroyed Imp. Antigrav System. 13496_ P-70 Sage resets Y-64 Sentinel, system corruption cleaned. 13497_ P-70 Sage resets H-77 Assassin, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????????? #### """? ### # """ ]# ?######??????? | | ?????????? ############# # """ # #####?? ????? | | ?????????? ? ############# / # ##### ?????? | | ????????? ? ####?###?#### # # ##### ???????? | | ????????? ? ####?######## ######## ##### ? ?????? | | ?????????? ###?######### ??????? | | ????????? ???##?########?#= #############??????? | | ?????????#?##?######[ ###|! ###?# ? ?????? | | ???????? ? ? ###### %[=**% ##### """ """ ?????? | | ????????? ###??#! %#####"###### """ ""???????? | | ??????????? ####### ?## ## """ ?"? ?????? | | ??????????? ? ???#### ### =h ## ? ???????? | | ???????????######?### ### % #? ??????? | | ???????????? ###### # ## ???????? | | ?????????? #?#?## # ## ? ? ??????? | | ????????????? + #####??#????????? | | ??????????? ?##?### #Yh #######????????? | | ?????????????###### # ###?#???????????? | | ????????????##?######+### #####???????????? | | ?????????????????# ?# ##?##???????????? | | ???????????????### ? ?# ##?#???#?#??????? | | ????????????????##?"?" # #???????????????? | | ??????????w??????#??Y" ?# #???????????????? | | ?????????????????? """? # #???#?##????????? | | ???????????????????? ? ?#]] #???????????????? | | ?????????????????????#??#@= #???????????????? | | ????????????????????#???# = #???????????????? | | ????????????????????????# #???#???????????? | | ???????????????????????###########???????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: EM 15 Weapon Shielding 33 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 24 Recoil Reduction 4 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Omniscient Cartographer Challenges ------------ None Game ------ Seed PointyBeamInsulator Manual? 0 Play Time 02:30:30 Cumulative 18.8 hours Start 2024.06.13 @ 14:35:29 End 2024.06.13 @ 23:20:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 21 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66a0ed50-d2c4-479f-b103-f1edaf99a4cc