Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 14:48:45 Player: Figgis Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (344) 344 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 814 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 93/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Treads Heavy Assault Rifle Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Improved Aluminum Leg Improved Aluminum Leg Small Storage Unit Improved Targeting Computer Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Autogun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 14 | 3 11 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 1 5 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 12 | 1 12 15 Power 1 | . 1 2 Propulsion 4 | . 4 5 Utility 1 | . 1 2 Weapon 4 | . 4 6 Tool/Special . | . . . Unused Backups 16 | . 1 15 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 8 | . 1 7 Tool/Special . | . . . Average Slot Usage (%) 93 | . 92 98 Engine 13 | . 13 14 Treads 1 | . 1 . Leg 25 | . 24 27 Storage 13 | . 13 14 Processor 9 | . 8 13 Energy Gun 1 | . 1 . Ballistic Gun 26 | . 26 27 Peak Build Rating 14 | 3 14 14 Average Rating 12 | 1 12 13 On Entrance 5 | . 3 14 Avg Prop Armor Cover (%) 36 | 37 34 . Naked Turns 1 | . . 1 Heaviest Build 31 | 2 31 31 Greatest Support 40 | 3 40 26 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 5 15 15 Average Capacity 14 | 5 14 14 Most Carried 15 | 5 15 15 Average Carried 12 | 2 12 14 Final Capacity 15 | 5 15 5 Final Carried 15 | 5 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 699 | 197 355 147 Remotely . | . . . Salvage Created 474 | . 474 . Parts 28 | . 28 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 10 | . 10 . Guns 10 | . 10 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 7 | . 7 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 54 | . 37 17 Missed 13 | . 12 1 Hits 41 | . 25 16 Projectile 41 | . 25 16 AOE 17 | . . 17 Damage Taken 1085 | . 282 803 Core 256 | . 35 221 Absorbed by Shields . | . . . Regen/Repaired (Parts) 77 | . 77 . Core Remaining (%) 100 | 100 . . Volleys Fired 40 | . 40 . Largest 2 | . 2 . Hottest 90 | . 90 . Shots Fired 81 | . 80 1 Gun 81 | . 80 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 74 | . 73 1 Thermal 3 | . 3 . Explosive . | . . . Electromagnetic 4 | . 4 . Robot Hit Streak 12 | . 12 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 58 | . 58 . Core Hits 23 | . 23 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 924 | . 924 . Guns 866 | . 866 . Cannons . | . . . Explosions 58 | . 58 . Melee . | . . . Ramming . | . . . Kinetic 815 | . 815 . Thermal 70 | . 70 . Explosive . | . . . Electromagnetic 39 | . 39 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 5 9 Average Corruption 3 | . 3 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 41 | . 29 12 Message Errors 12 | . 10 2 Matter Fused 11 | . 6 5 Energy Discharges 4 | . 3 1 Parts Rejected 2 | . 2 . Data Loss (minor) 5 | . 3 2 Data Loss (major) 2 | . 1 1 Misfires 2 | . 1 1 Alerts 3 | . 3 . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 66 | . 66 3 Average Temperature 11 | . 11 3 Received Heat Transfer 132 | . 132 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 137 | . 137 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 122 | . 122 . Initial . | . . . Average 13 | . 16 . Influence Increases 291 | . 291 . Destroy 0b10 Robot/C 200 | . 200 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 58 | . 58 . Successful Hack 11 | . 11 . Destroy Structure 2 | . 2 . Influence Decreases 291 | . 291 . Time Decay 291 | . 291 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 15 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 90 | . 90 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2344 | 28 1930 386 Spaces Moved 1110 | 33 874 203 Core 60 | 33 25 2 Treads 56 | . 56 . Legs 994 | . 793 201 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 183 | 50 186 188 Slowest Speed 260 | 50 240 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 1 | . . 1 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 49 | 4 97 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1346 | 43 1095 208 Wait 141 | . 141 . Move 1108 | 32 873 203 Hop . | . . . Pick Up 30 | 8 20 2 Fast Attach 5 | . 5 . Attach 9 | 3 6 . Detach . | . . . Swap 5 | . 5 . Drop 8 | . 5 3 Fire 40 | . 40 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 29 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 642 | -10/Materials | Discovered new exit (range 13) 1110 | -10/Materials | Discovered new exit (range 14) 1529 | -10/Materials | Repaired Imp. Aluminum Leg 1563 | -10/Materials | Repaired Imp. Aluminum Leg 1590 | -10/Materials | Repaired Ion Engine 1818 | -10/Materials | Discovered new exit (range 10) 1927 | -10/Materials | Discovered new exit (range 10) 1959 | -10/Materials | Entered Mines 1959 | -10/Mines | Accompanied by 1 ally 2090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2090 | -10/Mines | Discovered new exit (range 5) 2191 | -10/Mines | Discovered new exit (range 5) 2276 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2308 | -10/Mines | Assembled infested the area 2336 | -10/Mines | Crushed by falling debris 2339 | -10/Mines | Core integrity fell below 50% 2344 | -10/Mines | Core integrity fell below 20% 2345 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 02327_ C-45 Heavy ARC bursts open, deploying its payload. 02327_ D-53 Grenadier unfolds itself. 02327_ Technician 1a destroyed. 02335_ The unstable cave ceiling collapses. 02335_ Autogun destroyed. 02336_ The unstable cave ceiling collapses. 02336_ Crushed by falling debris. 02336_ Imp. Aluminum Leg destroyed. 02336_ System corrupted by crushing effect (+1). 02336_ Imp. Targeting Computer destroyed. 02336_ System corrupted by crushing effect (+3). 02338_ Autogun destroyed. 02341_ U-05 Engineer lays Concrete. 02342_ The unstable cave ceiling collapses. 02342_ U-05 Engineer lays Concrete. 02343_ Ion Engine destroyed. 02343_ Imp. Aluminum Leg destroyed. 02344_ U-05 Engineer lays Concrete. 02344_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????# ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? #??????????????????????????? | | ????????##???????? ###???????????????????????? | | ???????## ##????? #???????????????????????? | | ???????# #????# ???????????????####????? | | ???????# #??## ???????????????# ##???? | | ????????? ### ????????#####?# #???? | | ??????????? a #??####?## ## ????? | | ????????????? #### ### #?????? | | ?????????????? ## #??????? | | ???????????????? #???????? | | ??????????????????# #????????? | | ??????????????????## #?????????? | | ???????????????????## #?????????? | | ???????????????????## #?????????? | | ???????????????????# d #?????????? | | ??????????????????## = u ##?????????? | | ??????????????????# /=[ d ##??????????? | | ??????????????????# *!!= #???????????? | | ????############### [= ##???????????? | | ????# # @ ###%"#??????????? | | ????# # ##?#" #??????????? | | ????# < ##??# #??????????? | | ????# """ """ ## ######## #??????????? | | ????# """ """ ### #??????????? | | ????# """ """ #?########### #??????????? | | ????# """ """ #???????????# #??????????? | | ????# #???????????# #??????????# | | ????# #???????????# #####??????# | | ????# #????????#### #??????# | | ????################???????## ##### ######## | | ???????????????????????????# ##?# ## | | ???????????????????????????# ### ## ## | | ????????????????????????????# #### ## ## | | ???????????????????????????## ### ## ## | | ??????????????????????????## ## | | ?????????????????????????## ### | | ??????????????????????#### ##? | | ?????????????????????## #### ## | | ?????????????????????# ##??## # | | ?????????????????????# ##????# | | ????????????????????## ##?????## | | ???????????????????## ##??????## ### | | ???????????????????# ##??????## ##?# | | ??????????????????## #???????#### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 66% | -10/Materials Imp. Aluminum Leg | 69% | -10/Materials Ion Engine | 80% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredTripodTelecube Manual? 0 Play Time 00:12:04 Cumulative 225.1 hours Start 2026.09.19 @ 14:36:31 End 2026.09.19 @ 14:48:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 352 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 58 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edbe24df-fd26-429e-aea0-627ae5f9b4d5