Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.30 @ 11:37:12 Player: Shadow Pussy wanter Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (270) 1350 Value Destroyed (12031) 12031 Prototype IDs (49) 980 Alien Tech Used (5) 1000 Bonus (12381) 12381 TOTAL SCORE: 37842 Bonus ------- High Alert Combat Kills 2397 Follower Combat Kills 3516 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -2732 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Energy Well (152) Experimental Matter Compressor (500) Potential Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Compact Battery Energy Well Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Tactical Coordination Suite Advanced Target Analyzer Centrium Medium Armor Plating Medium Regenerative Plating Advanced System Shield > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Potential Cannon > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Experimental Matter Compressor Experimental Cloaking Device Force Field Advanced Recalibrator Gamma Rifle Compact HERF Cannon Compact HERF Cannon Vortex Driver Vortex Driver Warp Cannon [Rating: 181] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Matter Neutralizer Energy Gun Wave Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 17 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 1 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Utility 10 | . . . 2 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 521 | 6 3 8 12 35 14 22 4 8 45 7 3 3 20 64 11 21 9 5 45 14 11 10 6 57 5 7 21 45 Power 40 | 1 1 1 1 2 1 . . 1 5 . . . 2 7 . 1 . . 2 . . 1 . 2 2 . 1 9 Engine 12 | 1 1 1 1 1 1 . . 1 3 . . . . 2 . . . . . . . . . . . . . . Core 12 | . . . . 1 . . . . 1 . . . 2 5 . 1 . . 1 . . . . . . . . 1 Reactor 16 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . 2 2 . 1 8 Propulsion 87 | 2 . 4 4 6 3 3 . 4 5 1 1 . 5 6 . 2 . 1 5 . . . . 12 . . 8 15 Treads 54 | 2 . . 4 6 3 3 . 4 5 1 1 . 5 6 . 2 . 1 5 . . . . 2 . . 4 . Leg 21 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 15 Wheel 9 | . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 312 | 1 2 1 3 23 8 15 2 . 28 6 2 1 13 45 11 14 3 4 35 14 11 5 2 38 2 2 6 15 Device 233 | . . . 2 17 6 10 1 . 17 4 1 1 12 36 7 12 3 3 31 12 10 5 2 29 2 . 3 7 Storage 14 | 1 1 . . . . . . . 1 . . . . 3 . . . 1 . . . . . 2 . . 1 4 Processor 9 | . . 1 . 2 1 . 1 . . . . . . 1 1 . . . 1 . . . . . . . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Protection 53 | . 1 . 1 4 1 5 . . 10 2 1 . 1 5 3 2 . . 3 2 1 . . 6 . 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 2 . 2 4 4 2 4 2 3 7 . . 2 . 6 . 4 6 . 3 . . 4 4 5 1 5 6 6 Energy Gun 7 | 1 . . . 1 . 1 . . . . . . . . . 2 2 . . . . . . . . . . . Energy Cannon 48 | . . . . 3 1 . . 1 3 . . 2 . 4 . 1 4 . 3 . . 4 4 4 1 5 3 5 Ballistic Gun 15 | 1 . . 4 . . 2 2 1 4 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 9 | . . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . . 2 1 Launcher 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 2 1 . . . . 5 . 1 . . 1 . 1 4 . . . . 3 . 2 1 5 1 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . System Corruption 30 | . . . . . . . . . . . . . . . . 20 . 10 . . . . . . . . . . Parts Lost 85 | . . 1 1 2 4 3 . . 1 1 . . 1 5 . 7 . . . . . . . 20 4 4 12 19 Power 14 | . . . 1 1 1 . . . . . . . 1 2 . 1 . . . . . . . 1 1 . 1 4 Propulsion 33 | . . . . 1 3 1 . . 1 1 . . . 3 . 3 . . . . . . . 8 2 1 3 6 Utility 26 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 9 1 2 6 6 Weapon 12 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . 2 . 1 2 3 Highest Loss Streak 9 | . . 1 1 1 2 3 . . 1 1 . . 1 2 . 3 . . . . . . . 9 4 4 3 5 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . Average Slot Usage (%) 95 | . 93 99 95 99 97 99 98 100 99 99 100 87 99 99 100 94 93 97 97 100 100 91 100 90 94 74 82 84 Engine 3 | . 14 11 8 6 6 7 7 7 5 6 6 6 . 4 5 5 5 5 1 . . . . . . . . . Core 2 | . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 3 5 5 8 10 6 3 8 7 10 Treads 23 | . 28 22 22 29 28 29 30 30 25 25 26 31 30 26 27 22 22 24 27 30 30 30 30 13 . . 5 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 22 8 4 19 Device 17 | . . . 12 19 12 12 15 15 17 18 19 18 19 21 21 12 16 21 21 24 24 24 25 22 27 18 14 9 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 6 Processor 18 | . . 5 9 15 23 23 23 23 20 20 19 18 18 21 22 22 22 22 20 20 20 20 20 16 13 13 12 11 Protection 2 | . 8 5 2 2 2 2 . . 7 7 6 6 4 . . 8 5 . 3 . . . . 3 4 2 5 5 Energy Gun 1 | . 14 4 . 4 . 1 . . . . . . . . . 7 3 . . . . . . . . . . . Energy Cannon 7 | . . . . 4 13 9 . 6 4 13 12 . 12 10 5 2 6 11 10 10 10 2 10 8 9 8 12 7 Ballistic Gun 2 | . 14 4 13 5 . 2 14 7 7 . . . . . . . . . . . . . . . . . . . Naked Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Heaviest Build 213 | 14 52 61 66 71 71 71 62 65 88 88 87 86 90 139 134 142 147 141 155 147 146 137 139 157 157 147 164 213 Greatest Support 159 | 40 40 40 80 80 85 85 84 92 110 108 130 130 136 133 133 133 99 127 152 152 152 152 152 159 100 60 126 153 Greatest Overweight (x) 15 | 4 1 2 2 . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . . . . 15 2 3 13 13 Average Overweight (x) . | 1 . 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 2 2 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 14 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 21 21 20 23 Average Carried 21 | 5 8 17 19 19 19 19 19 19 19 19 19 20 19 23 25 24 24 25 24 24 25 24 25 22 20 18 18 18 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 14 19 20 19 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 21 17 20 20 5 Class Distribution -------------------- 40% | Scavenger-Mutant 31% | Scavenger-Skirmisher 12% | Mutant 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Armory Scavenger-Mutant | -3/Lab Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 8232 | 231 206 185 537 484 244 495 30 72 773 102 74 . 265 635 267 373 . 137 450 150 92 88 121 1036 . 13 451 721 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12598 | 50 751 166 532 879 681 599 . 13 727 306 55 . 311 1057 280 593 . 43 491 253 157 356 100 1104 . 13 777 2304 Parts 616 | 6 39 17 39 45 28 19 . 1 26 7 2 . 16 41 16 36 . 4 30 15 13 8 5 71 . . 48 84 Haulers Intercepted 7 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Recyclers Shooed 9 | . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . 8 9 3 17 . 8 . . 30 . 4 15 . . . 15 13 1 2 . . . . . Prevented 30 | . . . . . . 2 . . . 2 . . 3 . 11 9 . . . . . 3 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 207 | . 16 3 13 10 6 8 . 1 10 7 . . 6 16 7 9 . . 13 5 3 . 2 22 . 1 14 35 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 41 | . 16 . 13 4 . 2 . 1 3 . . . . . . 2 . . . . . . . . . . . . Cannons 126 | . . 3 . 3 5 6 . . 6 7 . . 6 11 . 3 . . 12 5 3 . 2 19 . . 9 26 AOE 17 | . . . . . . . . . . . . . . 2 5 3 . . . . . . . . . . . 7 Classes Destroyed 20 | 1 5 3 . 2 3 . . 1 . . 1 . . . 1 1 . . 1 . . . . . . . . 1 Worker 17 | . . 2 . 3 . . . . . . . . . 3 . . . . 1 . . . . 1 . . . 7 Builder 8 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Tunneler 4 | 2 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 7 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Recycler 6 | . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Watcher 8 | . 2 . 1 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Swarmer 42 | . 3 . 9 . . 1 . . . 2 . . . 1 5 6 . . 7 1 . . . 5 . . . 2 Grunt 62 | . 13 2 2 1 2 5 . . 7 2 . . 3 7 2 1 . . . 1 . . . 5 . . . 9 Brawler 5 | . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 18 | . . 1 2 3 . 1 . . 3 1 . . . 2 . 1 . . . 1 . . . . . . 1 2 Hunter 17 | . . . . 2 2 . . . . . . . . 1 . 1 . . . . . . . . . . . 11 Programmer 54 | . . . . 4 1 . . . . . . . 3 4 . . . . 5 2 3 . . 12 . . 13 7 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 6 | . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . . Thug 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Commander 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 4 4 4 3 3 3 . 1 3 7 . . 4 6 6 5 . . 6 3 2 . 2 5 . 1 5 10 Combat Bots Only 7 | . 4 2 4 2 3 3 . 1 3 7 . . 4 5 5 5 . . 5 3 2 . 2 4 . 1 5 6 Max Kills in Single Turn 3 | 1 2 2 2 1 1 1 . 1 1 2 1 . 1 1 2 2 . 1 1 1 2 . 1 1 . 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 21540 | . 575 161 500 981 764 781 . 45 905 1117 . . 556 1028 172 547 . . 699 183 84 48 . 3196 466 421 2322 5989 Core 2994 | . 117 12 58 158 121 111 . 11 73 57 . . 43 88 34 42 . . 26 16 11 . . 109 19 49 300 1539 Absorbed by Shields 1266 | . . . . . . . . . 24 . . . 54 82 62 184 . . 33 67 20 . . 269 . . . 471 Redirected to Shielding 183 | . . . . . . . . . . . . . . . . . . . . . . . . 164 . . . 19 Regen/Repaired (Parts) 1413 | . . . 319 . . . . . . . . . . 132 . . 6 . 280 . . . . . . . 296 380 Core Remaining (%) 79 | 100 53 97 89 . . . . 42 . . . . 79 . . . . 83 . . . . 95 . . 80 79 . Volleys Fired 786 | 2 47 15 49 55 55 45 . 2 41 17 2 . 23 64 18 22 12 16 33 16 7 9 14 73 3 13 41 92 Largest 3 | 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 1 2 1 2 2 2 2 1 2 2 2 2 2 3 Hottest 433 | 70 70 88 88 145 145 145 . 85 190 190 190 . 190 190 90 180 90 175 195 210 210 88 195 210 210 210 205 433 Shots Fired 1415 | 4 93 30 98 109 85 87 . 4 73 31 4 . 39 93 18 36 12 28 60 31 14 9 27 138 4 22 80 186 Gun 354 | 4 93 6 82 69 . 44 . 2 30 . . . . . . 22 . . . . . . . . . . . 2 Cannon 1044 | . . 24 16 40 85 43 . 2 43 31 4 . 39 89 12 7 12 28 60 31 14 9 27 138 4 22 80 184 Launcher 17 | . . . . . . . . . . . . . . 4 6 7 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 393 | 2 47 27 98 35 4 47 . 2 30 . . . . . . . . . . . . . . . . . 33 68 Thermal 973 | 2 46 3 . 74 81 40 . 2 43 31 4 . 39 89 12 29 12 28 60 31 14 . 23 138 4 19 36 113 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . . . . . . . . 4 6 7 . . . . . 9 4 . . . 8 5 Entropic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Robot Hit Streak 26 | 2 13 10 15 16 13 16 . 1 8 17 3 . 6 10 6 16 . 19 26 15 2 10 9 14 1 10 14 24 Robot Miss Streak 8 | . 3 3 5 2 2 2 . 1 2 6 1 . 8 4 . 1 . . 2 1 3 1 . 4 1 1 2 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 902 | 2 63 20 70 82 61 73 . 1 43 22 3 . 24 49 5 26 . 3 33 11 2 8 9 95 1 12 57 127 Core Hits 445 | 2 32 9 22 28 26 31 . 1 25 13 2 . 10 41 8 20 . 2 14 7 3 5 4 35 1 2 20 82 Critical Kills 13 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . 1 4 2 Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 4 2 1 2 1 3 . . 1 . . . . . . . . . 1 . . . . 2 . 1 6 6 Burn 6 | . 3 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 12 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 2 . 1 4 2 Destroy 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34363 | 24 857 505 1350 1877 1665 1654 . 27 1363 932 40 . 851 2278 291 891 . 96 1385 418 139 387 350 3978 38 452 2689 9826 Guns 4509 | 24 857 59 1081 944 . 709 . 27 443 . . . . . . 365 . . . . . . . . . . . . Cannons 26300 | . . 440 269 916 1665 945 . . 877 932 40 . 851 1736 . 207 . 96 1379 418 139 206 350 3960 38 452 2689 7695 Explosions 3319 | . . . . . . . . . . . . . . 482 291 319 . . . . . 181 . . . . . 2046 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 235 | . . 6 . 17 . . . . 43 . . . . 60 . . . . 6 . . . . 18 . . . 85 Kinetic 8155 | . 380 463 1350 429 46 777 . 27 443 . . . . . . . . . . . . . . . . . 965 3275 Thermal 23867 | 24 477 36 . 1431 1619 877 . . 877 932 40 . 851 1736 . 631 . 96 1379 418 139 181 191 3960 38 267 1327 6340 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1740 | . . . . . . . . . . . . . . 482 291 260 . . . . . 206 159 . . . 216 126 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 366 | . . . . . . . . . . . . . . . . . . . . . . . . . . 185 181 . Highest Corruption 24 | . 1 . . 5 6 6 6 1 5 5 5 5 9 3 3 24 24 10 . . 1 1 1 11 11 16 15 4 Average Corruption 4 | . 1 . . 3 5 6 6 1 3 5 5 5 8 2 3 19 24 10 . . 1 1 1 6 11 14 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 346 | . 3 . . 20 34 30 1 7 26 17 9 4 35 23 24 32 3 . . . 2 2 10 27 5 5 24 3 Message Errors 85 | . . . . 7 7 9 1 . 7 6 2 2 8 4 6 6 1 . . . 1 . 3 7 1 . 5 2 Matter Fused 78 | . . . . 3 6 8 . 2 3 2 3 . 9 7 7 7 2 . . . . . 4 5 2 1 7 . Heat Flow Errors 44 | . . . . . 10 2 . . 4 1 . . 5 3 3 5 . . . . . 1 3 2 1 1 3 . Energy Discharges 43 | . 1 . . 6 6 3 . 2 5 2 1 1 5 . 3 1 . . . . . . . 5 . 1 . 1 Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 37 | . 2 . . 2 2 3 . 2 2 4 1 . 3 3 2 3 . . . . 1 1 . 2 . . 4 . Data Loss (major) 14 | . . . . 1 1 1 . . 2 1 1 . 1 . 1 4 . . . . . . . . 1 . . . Misfires 15 | . . . . . . . . 1 2 . 1 . 1 5 . 3 . . . . . . . 1 . 1 . . Alerts 10 | . . . . . . 1 . . 1 . . 1 . 1 1 . . . . . . . . 2 . . 3 . Weapon Failures 15 | . . . . 1 2 3 . . . 1 . . 2 . . 3 . . . . . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1666 | . . . 4 27 31 10 . . 14 . . . 9 47 . 10 . 13 75 11 . 45 31 117 . 1 263 958 Projectiles 1345 | . . . 4 27 31 10 . . 14 . . . 9 35 . . . 13 75 11 . 18 31 117 . 1 263 686 Explosions 293 | . . . . . . . . . . . . . . 1 . 10 . . . . . 27 . . . . . 255 Melee 28 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 17 Knockbacks 43 | . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . 14 25 Impact 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kinetic 39 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . 13 23 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 459 | . . . . . . . . . . . . . . 97 5 99 . . . . . 48 . . . . . 210 Shots 15 | . . . . . . . . . . . . . . 4 1 5 . . . . . 1 . . . . . 4 Rammed 18 | . . 3 . 4 . . . . 4 . . . . 3 . . . . . . . . . 1 . . . 3 Targets Rammed 25 | . . 3 . 6 . . . . 5 . . . . 3 . . . . 1 . . . . 2 . . . 5 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crushed 5 | . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Highest Temperature 538 | 9 198 105 50 144 511 408 . 30 256 241 21 . 248 208 182 538 200 342 300 234 90 132 156 243 11 72 329 472 Average Temperature 98 | 6 63 35 22 42 136 110 . 10 42 138 10 . 61 70 98 132 80 67 64 93 38 97 65 94 11 72 94 149 Received Heat Transfer 2836 | . 240 81 162 141 108 315 . 9 270 261 . . 67 193 6 42 . . . 21 . . . 417 9 . 27 467 Effects 25 | . . . . . 6 2 . . . . . . . . . 4 . 1 1 . . . . . . . . 11 Shutdowns 13 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 10 Energy Bleed 4 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . 1 Interference 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 2 3 1 . . . . . 1 . . . . 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . 2 2 1 . . . . . 1 . . . . 1 . Parts Fried 13 | . . . . . . . . . . . . . . 2 3 1 . . . . . . 4 . . . 3 . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Robots Melted 18 | . . . . 3 1 . . . 1 . . . . 1 . . . . 2 . . . . 2 . 1 4 3 Combat Hostiles 16 | . . . . 3 1 . . . 1 . . . . 1 . . . . 1 . . . . 2 . 1 4 2 Parts Melted 74 | . 5 . . 9 6 6 . . 2 3 1 . 4 5 . 2 . . 6 1 . . . 4 . . 11 9 Heat Transferred 27099 | 74 1591 185 . 2491 2519 1530 . . 1225 1225 75 . 1025 2250 . 755 . 111 1369 407 111 112 37 3478 37 261 1110 5121 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 1814 | 10 326 157 263 172 . . . . 813 . . . . 988 . . . . 298 . . . . 379 234 . 621 1814 Initial 900 | . 6 110 55 51 . . . . 374 . . . . 900 . . . . . . . . . . 198 . . 372 Average 358 | 3 145 109 143 58 . . . . 653 . . . . 570 . . . . 105 . . . . 74 215 . 122 1109 Maximum Alert Level 5 | . 1 . 1 . . . . . 3 . . . . 3 . . . . 1 . . . . 1 1 . 2 5 Low Security (%) 52 | 100 68 100 86 100 . . . . . . . . . . . . . . 87 . . . . 91 9 . 84 . Level 1 7 | . 31 . 13 . . . . . 2 . . . . 9 . . . . 12 . . . . 8 90 . 4 1 Level 2 23 | . . . . . . . . . 68 . . . . 75 . . . . . . . . . . . . 10 4 Level 3 11 | . . . . . . . . . 29 . . . . 14 . . . . . . . . . . . . . 47 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 2 1 7 . 1 . 1 4 . . . . 5 . . . . 4 . . . . 10 1 . 10 13 Investigation 10 | . 2 . . 1 . . . 1 . . . . . 2 . . . . . . . . . 3 1 . . . Extermination 24 | . . . . 5 . . . . 1 . . . . 2 . . . . 4 . . . . 4 . . 4 4 Reinforcement 17 | . 1 2 1 1 . . . . 3 . . . . 1 . . . . . . . . . 3 . . 2 3 Assault 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . 3 Construction Impeded 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 16 | . 2 . 1 1 . . . . 2 . . . 1 . . . 4 . 2 . . . . . . . 2 1 Communications Jammed 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Distress Signals 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Times Spotted 378 | . 19 7 18 17 6 11 . 13 26 7 . . 14 24 8 9 . . 23 5 6 . 2 40 6 1 31 85 Peak Tracking Total 19 | . 4 2 4 2 3 8 . 7 5 7 . . 4 4 5 3 . . 7 3 3 . 1 6 7 1 5 19 Tactical Retreats 19 | . 1 . 1 . . 5 . . 2 . . . . 1 1 . . . . . . . . 5 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 14 | . 2 . 1 2 . . . . 1 . . . . 4 . . . . . . . . . 3 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 33 | . . . . . . 1 . . . . . . 1 . 2 . 27 1 . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 27 | . 1 . 1 2 2 . . 1 3 . . . . 8 . . . . 1 . . 2 . . . 1 3 2 Max in Single Turn 3 | . 1 . 1 1 1 . . 1 1 . . . . 3 . . . . 1 . . 2 . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 55 | . 1 2 6 6 3 2 . 1 5 . . 3 . 7 . . 5 1 4 . . 5 . 1 1 2 . . Terminals 13 | . 1 2 3 4 . . . 1 1 . . . . . . . . 1 . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . Repair Stations 8 | . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . Total Hacks 175 | . 3 7 16 12 6 9 . 5 8 . . 23 . 14 . . 15 1 14 . . 17 . 2 3 20 . . Successful 136 | . 2 3 11 3 6 9 . 5 5 . . 23 . 7 . . 15 1 8 . . 17 . . 1 20 . . Failed 39 | . 1 4 5 9 . . . . 3 . . . . 7 . . . . 6 . . . . 2 2 . . . Catastrophic 12 | . . . 1 4 . . . . 3 . . . . 1 . . . . 1 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 3 7 7 9 . . . . 5 . . . . . . . 1 . 13 . . . . 2 . 1 4 . Terminals 33 | . 3 7 7 9 . . . 5 1 . . . . . . . . 1 . . . . . . . . . . Fabricators 15 | . . . . . . . . . 2 . . . . 5 . . . . 8 . . . . . . . . . Repair Stations 22 | . . . 6 2 . . . . 1 . . . . 4 . . . . 6 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 3 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . . Terminal Hacks 101 | . 1 1 . 2 6 9 . 5 1 . . 23 . . . . 15 1 . . . 17 . . . 20 . . Record 64 | . . . . . 4 8 . 5 . . . 6 . . . . 14 1 . . . 6 . . . 20 . . Part Schematic 13 | . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . 2 1 . . 1 . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 15 | . . . 6 . . . . . . . . . . 3 . . . . 5 . . . . . 1 . . . Scan Component 9 | . . . 3 . . . . . . . . . . 2 . . . . 3 . . . . . 1 . . . Repair 6 | . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminals 7 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 2 5 5 . . . 1 2 . . . . 6 . . . . 4 . . . . 1 1 . . . Full Trace Events 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . . 9 . . . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 245 | . . . . . . . . . . . . . . 106 . . . . 139 . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . 12 . . . . 9 . . . . . . . . . Parts Repaired 6 | . . . 3 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Time 226 | . . . 112 . . . . . . . . . . 50 . . . . 64 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 36 | . . . . . . 1 18 . 3 . . . 1 . . . . . 3 . . . . . . . 2 8 Largest Group 19 | . . . . . . 1 19 19 14 . . . 1 1 . . . . 3 . . . . . . . 2 8 Highest-Rated Group 569 | . . . . . . 30 569 569 424 . . . 96 96 . . . . 117 . . . . . . . 404 404 Highest-Rated Ally 269 | . . . . . . 30 41 41 70 . . . 96 96 . . . . 39 . . . . . . . 269 269 Zionite Dispatches 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Light 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 374 | . . . . . . . . 85 125 . . . 14 19 . . . . 26 . . . . . . . 34 71 Total Damage 11992 | . . . . . . . . 1734 2645 . . . 440 655 . . . . 382 . . . . . . . 2191 3945 Kills 100 | . . . . . . . . 16 25 . . . 5 8 . . . . 5 . . . . . . . 16 25 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 5 | . 1 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 2 . 1 1 . 1 . . 1 . 3 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 30547 | 145 596 521 851 1782 1087 919 1561 1571 1747 540 394 160 864 2788 1352 790 1697 963 1652 1301 526 397 926 1836 132 643 1247 1559 Spaces Moved 14231 | 69 223 300 421 921 555 424 984 961 925 292 241 98 446 1105 684 297 538 464 645 665 283 206 493 716 46 182 346 701 Core 131 | 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Treads 12340 | 38 223 66 120 921 555 424 984 961 925 292 241 98 446 1105 684 297 538 464 645 665 283 206 493 431 . . 233 2 Legs 1033 | . . . . . . . . . . . . . . . . . . . . . . . . 143 46 182 102 560 Wheels 725 | . . 234 301 . . . . . . . . . . . . . . . . . . . . 142 . . 9 39 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 105 160 156 153 155 152 152 158 158 159 155 160 160 160 240 160 157 157 157 157 157 155 190 260 170 50 Average Speed 176 | 175 186 145 133 160 161 169 155 152 156 159 158 159 166 208 163 227 240 187 186 157 157 157 157 187 193 324 312 170 Slowest Speed 610 | 250 240 240 240 160 240 233 155 155 235 162 159 235 235 246 240 240 240 240 240 157 157 157 157 460 260 330 610 275 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 48 | 5 51 27 35 19 55 52 88 93 33 59 36 71 60 33 65 52 82 71 16 68 56 60 60 19 3 96 12 21 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 11 | . . . . . 1 1 . 1 . . . 1 . . . 1 . 3 . . . 3 . . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . . . . . 3 4 3 . 6 2 . 3 . 1 2 . . . 4 1 . 1 . . . . . Spaces Dug 119 | . . . . . . . . . 8 2 1 . 1 27 4 . 3 14 8 7 6 . 11 9 2 1 1 14 Terrain Destroyed 343 | . . 3 . 1 3 4 . . 16 5 1 . 11 34 12 10 4 25 20 20 11 . 18 34 3 9 10 89 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 275 | . . 3 . 1 3 4 . . 16 5 1 . 11 34 12 1 4 25 20 20 11 . 18 34 3 9 10 30 AOE 68 | . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 18169 | 87 310 349 650 1139 666 543 1023 1066 1151 322 250 102 512 1462 893 372 935 529 1022 886 346 271 613 1056 86 214 427 887 Wait 2226 | 2 31 3 138 84 26 42 22 87 81 6 2 . 19 193 181 26 357 45 272 186 44 34 101 180 31 . 9 24 Move 14203 | 68 222 299 420 920 554 423 983 960 924 291 240 97 445 1104 683 296 537 463 644 664 282 205 492 715 45 181 345 701 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 166 | 9 6 12 15 14 10 4 6 3 18 1 1 . . 17 . 5 7 . 6 3 . 2 . 14 . 6 3 4 Fast Attach 146 | 4 1 3 7 4 2 1 2 1 9 . 2 2 6 13 . 3 6 1 7 . 2 8 . 17 . 6 15 24 Attach 79 | 2 . 3 5 5 4 3 . . 4 1 1 . 1 7 . 3 . . 1 . . 1 . 15 4 4 5 10 Detach 9 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 3 3 Swap 303 | . 2 2 . 26 8 18 2 7 32 6 1 1 13 44 11 15 3 4 37 14 9 2 6 25 2 . 1 12 Drop 215 | . 1 9 16 25 7 4 8 6 34 . 1 2 5 16 . 2 13 . 16 3 2 9 . 14 1 4 5 12 Fire 786 | 2 47 15 49 55 55 45 . 2 41 17 2 . 23 64 18 22 12 16 33 16 7 9 14 73 3 13 41 92 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush 18 | . . 1 . 6 . . . . 5 . . . . 3 . . . . 1 . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . 3 . . 3 . . . . . . . . . 5 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x3 / *Low / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 146 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 8) 522 | -10/Materials | Discovered new exit (range 9) 522 | -10/Materials | Discovered new exit (range 4) 742 | -10/Materials | Entered another Materials area 742 | -9/Materials | Evolved 2 slots: Propulsion x2 1227 | -9/Materials | Discovered new exit (range 16) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Utility x2 1316 | -8/Materials | Repaired Lgt. Treads 1344 | -8/Materials | Repaired Lgt. Treads 1783 | -8/Materials | Discovered new exit (range 7) 1920 | -8/Materials | Repaired Enh. Autogun 2114 | -8/Materials | Entered Factory 2114 | -7/Factory | Evolved 2 slots: Utility x2 2909 | -7/Factory | Build established: Scavenger-Mutant 3238 | -7/Factory | Identified exit to Lower Caves 3371 | -7/Factory | Build established: Scavenger-Skirmisher 3793 | -7/Factory | Build established: Scavenger-Mutant 3896 | -7/Factory | Entered Lower Caves 4226 | -7/Lower Caves | Learned location of Armory (-3) 4251 | -7/Lower Caves | Destroyed T8-950(g) 4374 | -7/Lower Caves | Build established: Scavenger-Skirmisher 4456 | -7/Lower Caves | Ambushed by research squad 4792 | -7/Lower Caves | Build established: Scavenger-Mutant 4928 | -7/Lower Caves | Encountered a Warlord checkpoint 4969 | -7/Lower Caves | Discovered new exit (range 9) 4982 | -7/Lower Caves | Identified exit to Lower Caves 4983 | -7/Lower Caves | Entered another Lower Caves area 5096 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5525 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5574 | -7/Lower Caves | Core integrity fell below 50% 5595 | -7/Lower Caves | Lost 3 parts (1n2w) 5763 | -7/Lower Caves | Learned Extension security intel 5763 | -7/Lower Caves | Learned Factory terminal intel 5763 | -7/Lower Caves | Learned Factory garrison access intel 5763 | -7/Lower Caves | Learned Armory garrison access intel 5832 | -7/Lower Caves | Destroyed 9J-GXI(g) 5868 | -7/Lower Caves | Discovered new exit (range 14) 5901 | -7/Lower Caves | Identified exit to Zion 5902 | -7/Lower Caves | Entered Zion 5902 | -7/Zion | Accompanied by 1 ally 5950 | -7/Zion | System corruption cleaned by Quarantine Array 6111 | -7/Zion | Discovered new exit (range 13) 6141 | -7/Zion | Gained Derelict followers 6185 | -7/Zion | Gained Derelict followers 6300 | -7/Zion | Learned Factory recycling unit intel 6310 | -7/Zion | Build established: Skirmisher 6314 | -7/Zion | Learned Factory emergency access door positions 6339 | -7/Zion | Learned 12 Factory zone layouts 6779 | -7/Zion | Learned Factory terminal intel 6978 | -7/Zion | Imprinted 6981 | -7/Zion | Declared Zion's savior 7097 | -7/Zion | Gained Derelict followers 7231 | -7/Zion | Found Prototype Processor 7233 | -7/Zion | Found Prototype Processor 7240 | -7/Zion | Found Prototype Processor 7435 | -7/Zion | Identified exit to Proximity Caves 7463 | -7/Zion | Entered Proximity Caves 7463 | -6/Proximity Caves | Accompanied by 19 allies 7476 | -6/Proximity Caves | Learned Factory emergency access door positions 7583 | -6/Proximity Caves | Learned 8 Factory zone layouts 7628 | -6/Proximity Caves | Learned Research security intel 7628 | -6/Proximity Caves | Learned Factory terminal intel 7667 | -6/Proximity Caves | Spotter reported a threat 7814 | -6/Proximity Caves | Spotter reported a threat 7895 | -6/Proximity Caves | Build established: Scavenger-Mutant 7952 | -6/Proximity Caves | Discovered new exit (range 5) 7960 | -6/Proximity Caves | Identified exit to Factory 8339 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8521 | -6/Proximity Caves | Spotted B-75 Beast 8537 | -6/Proximity Caves | Allies destroyed B-75 Beast 9034 | -6/Proximity Caves | Entered Factory 9034 | -6/Factory | Accompanied by 14 allies 9034 | -6/Factory | Evolved 2 slots: Utility x2 9035 | -6/Factory | Identified exit to Factory 9037 | -6/Factory | Loaded intel: 27 terminal locations 9038 | -6/Factory | Loaded intel: 6 recycling unit locations 9039 | -6/Factory | Loaded intel: 4 garrison access locations 9322 | -6/Factory | Build established: Scavenger-Skirmisher 9358 | -6/Factory | Discovered new exit (range 6) 9675 | -6/Factory | Zion Light squad teleported in 9958 | -6/Factory | Found Prototype Protection 9958 | -6/Factory | Identified Zio. Weapon Casing 10396 | -6/Factory | Discovered new exit (range 13) 10401 | -6/Factory | Terminal network hard line cut 10414 | -6/Factory | Identified exit to Extension 10548 | -6/Factory | Identified Exp. Target Analyzer (x2) 10549 | -6/Factory | Identified Exp. Core Analyzer 10702 | -6/Factory | Discovered new exit (range 12) 10729 | -6/Factory | Identified exit to Lower Caves 10781 | -6/Factory | Entered Lower Caves 10867 | -6/Lower Caves | Encountered a Warlord checkpoint 10916 | -6/Lower Caves | Learned Factory security intel 11007 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11096 | -6/Lower Caves | Destroyed 7 combat bots 11222 | -6/Lower Caves | Discovered new exit (range 18) 11306 | -6/Lower Caves | Build established: Mutant 11319 | -6/Lower Caves | Identified exit to Lower Caves 11321 | -6/Lower Caves | Entered another Lower Caves area 11338 | -6/Lower Caves | Learned Factory security intel 11612 | -6/Lower Caves | Build established: Skirmisher 11615 | -6/Lower Caves | Discovered new exit (range 18) 11664 | -6/Lower Caves | Found Alien Artifact 11664 | -6/Lower Caves | Identified Core Expander 11664 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 11684 | -6/Lower Caves | Identified exit to Data Miner 11715 | -6/Lower Caves | Entered Data Miner 11716 | -6/Data Miner | Discovered new exit (range 6) 11747 | -6/Data Miner | Met Data Miner 11786 | -6/Data Miner | Learned location of Section 7 (-2) 11786 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11807 | -6/Data Miner | Received God Mode back door access code from Data Miner 11872 | -6/Data Miner | Identified exit to Proximity Caves 11875 | -6/Data Miner | Entered Proximity Caves 11878 | -5/Proximity Caves | Spotter reported a threat 11878 | -5/Proximity Caves | Spotter reported a threat 11931 | -5/Proximity Caves | Spotter reported a threat 11931 | -5/Proximity Caves | Spotter reported a threat 11997 | -5/Proximity Caves | Spotter reported a threat 12012 | -5/Proximity Caves | Spotter reported a threat 12048 | -5/Proximity Caves | Escorted by Enhanced Grunt 12050 | -5/Proximity Caves | Spotter reported a threat 12345 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12469 | -5/Proximity Caves | Learned 4 Factory zone layouts 12473 | -5/Proximity Caves | Discovered exit to Factory (range 15) 12682 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 12739 | -5/Proximity Caves | Entered Factory 12739 | -5/Factory | Accompanied by 1 ally 12739 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12740 | -5/Factory | Identified exit to Factory 12743 | -5/Factory | Loaded intel: 26 terminal locations 12864 | -5/Factory | Repaired Hvy. Plasma Cannon 13039 | -5/Factory | Search patrols dispatched 13084 | -5/Factory | Build established: Scavenger-Mutant 13339 | -5/Factory | Search patrols dispatched 13639 | -5/Factory | Search patrols dispatched 14190 | -5/Factory | Terminal network hard line cut 14276 | -5/Factory | Incoming investigation squad redirected 14476 | -5/Factory | Incoming investigation squad redirected 14566 | -5/Factory | Fabricated Adv. Shield Generator (x2) 14709 | -5/Factory | Build established: Scavenger-Skirmisher 15036 | -5/Factory | Build established: Scavenger-Mutant 15234 | -5/Factory | Discovered new exit (range 20) 15267 | -5/Factory | Identified exit to Upper Caves 15398 | -5/Factory | Discovered exit to Upper Caves (range 8) 15527 | -5/Factory | Entered Upper Caves 15764 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16277 | -5/Upper Caves | Build established: Scavenger-Mutant 16686 | -5/Upper Caves | Discovered new exit (range 8) 16698 | -5/Upper Caves | Identified exit to Upper Caves 16879 | -5/Upper Caves | Entered another Upper Caves area 16915 | -5/Upper Caves | Discovered exit to Factory (range 4) 16964 | -5/Upper Caves | System corruption reached 10% 17051 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17154 | -5/Upper Caves | Lost 3 parts (1n2w) 17483 | -5/Upper Caves | Build established: Scavenger-Skirmisher 17585 | -5/Upper Caves | Discovered new exit (range 4) 17640 | -5/Upper Caves | Identified exit to Warlord 17669 | -5/Upper Caves | Entered Warlord 17754 | -5/Warlord | System corruption cleaned by Quarantine Array 18023 | -5/Warlord | Learned Armory security intel 18023 | -5/Warlord | Learned Factory terminal intel 18023 | -5/Warlord | Learned Factory fabricator intel 18023 | -5/Warlord | Learned Armory recycling unit intel 18023 | -5/Warlord | Learned 4 Armory zone layouts 18023 | -5/Warlord | Learned 4 Testing zone layouts 18135 | -5/Warlord | Build established: Scavenger-Mutant 18174 | -5/Warlord | Rebuked by Warlord 18198 | -5/Warlord | Opened Warlord's prototype stash 18199 | -5/Warlord | Warlord's base attacked by MAIN.C 18213 | -5/Warlord | Found Prototype Device 18213 | -5/Warlord | Identified Exp. Cloaking Device 18242 | -5/Warlord | Found Prototype Processor 18253 | -5/Warlord | Found Prototype Reactor 18549 | -5/Warlord | Warlord forces counterattacked 18717 | -5/Warlord | Found Prototype Energy Cannon 18717 | -5/Warlord | Identified Vortex Cannon 18722 | -5/Warlord | Found Prototype Energy Cannon 18722 | -5/Warlord | Identified Vortex Driver 18727 | -5/Warlord | Found Vortex Driver 18874 | -5/Warlord | Warlord base infiltrated, sounded retreat 18983 | -5/Warlord | Discovered new exit (range 11) 19000 | -5/Warlord | Identified exit to Proximity Caves 19366 | -5/Warlord | Entered Proximity Caves 19672 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 20122 | -4/Proximity Caves | Discovered exit to Factory (range 19) 20329 | -4/Proximity Caves | Entered Factory 20329 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20331 | -4/Factory | Loaded intel: 26 terminal locations 20332 | -4/Factory | Loaded intel: 6 fabricator locations 20385 | -4/Factory | Identified Spectral Analyzer 20429 | -4/Factory | Identified Vortex Chain Reactor 20678 | -4/Factory | Fabricated Adv. Phase Shifter? 20758 | -4/Factory | Retrieved Zion intel report: Trap Installations 20835 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20836 | -4/Factory | Zion Fire squad teleported in 21166 | -4/Factory | P-70 Sage assimilated allied Y2-1VV(i) 21539 | -4/Factory | Terminal network hard line cut 21557 | -4/Factory | Repaired Imp. Treads 21598 | -4/Factory | Repaired Imp. Treads 21645 | -4/Factory | Discovered new exit (range 3) 21648 | -4/Factory | Identified exit to Upper Caves 21971 | -4/Factory | Build established: Scavenger-Mutant 21981 | -4/Factory | Entered Upper Caves 22356 | -4/Upper Caves | Build established: Scavenger-Skirmisher 22991 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23098 | -4/Upper Caves | Encountered a Warlord checkpoint 23148 | -4/Upper Caves | Discovered new exit (range 11) 23160 | -4/Upper Caves | Identified exit to Upper Caves 23282 | -4/Upper Caves | Entered another Upper Caves area 23315 | -4/Upper Caves | Learned Research emergency access door positions 23382 | -4/Upper Caves | Discovered new exit (range 18) 23789 | -4/Upper Caves | Discovered new exit (range 12) 23806 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23806 | -4/Upper Caves | Identified exit to Zhirov 23808 | -4/Upper Caves | Entered Zhirov 23808 | -4/Zhirov | Discovered new exit (range 3) 23810 | -4/Zhirov | Identified exit to Proximity Caves 23838 | -4/Zhirov | Met Zhirov 23872 | -4/Zhirov | Learned location of Quarantine (-3) 23872 | -4/Zhirov | Learned location of Testing (-2) 23872 | -4/Zhirov | Learned location of Command (-1) 23880 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23923 | -4/Zhirov | Found Alien Artifact 23923 | -4/Zhirov | Identified Integrated Dissipator 23923 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24068 | -4/Zhirov | Found Alien Artifact 24104 | -4/Zhirov | Build established: Scavenger-Mutant 24205 | -4/Zhirov | Entered Proximity Caves 24826 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 25013 | -3/Proximity Caves | Discovered new exit (range 8) 25026 | -3/Proximity Caves | Identified exit to Research 25131 | -3/Proximity Caves | Entered Research 25131 | -3/Research | Evolved 2 slots: Utility x2 25546 | -3/Research | Spotted B-86 Titan 25624 | -3/Research | Lost 5 parts (2n2u1w) 25719 | -3/Research | Build established: Scavenger-Mutant 26020 | -3/Research | Build established: Scavenger-Skirmisher 26087 | -3/Research | Incoming investigation squad redirected 26291 | -3/Research | Lost 9 parts (4n5u) 26445 | -3/Research | Terminal network hard line cut 26858 | -3/Research | System corruption reached 10% 26907 | -3/Research | Discovered new exit (range 17) 26963 | -3/Research | Identified exit to Armory 26967 | -3/Research | Entered Armory 26970 | -3/Armory | Loaded intel: 2 recycling unit locations 27082 | -3/Armory | Incoming investigation squad redirected 27098 | -3/Armory | Identified Transdimensional Reconstructor 27098 | -3/Armory | Warped through subspace to slip node 27098 | -3/Armory | Discovered new exit (range 1) 27098 | -3/Armory | Identified exit to Lab 27099 | -3/Armory | Entered Lab 27099 | -3/Lab | Discovered new exit (range 9) 27118 | -3/Lab | Identified exit to Research 27126 | -3/Lab | Lost 4 parts (1p2n1u) 27133 | -3/Lab | Unable to decrypt terminal 27133 | -3/Lab | Opened the door to a hidden lab 27133 | -3/Lab | Detected by scanners 27134 | -3/Lab | Gained access to the hidden lab's interior 27139 | -3/Lab | Confronted by A5 27165 | -3/Lab | Destroyed A5 27185 | -3/Lab | Lost 4 parts (1n2u1w) 27228 | -3/Lab | Found Alien Artifact 27228 | -3/Lab | Identified Core Reset Matrix 27228 | -3/Lab | Used Core Reset Matrix 27232 | -3/Lab | Sensed 3 artifacts in vicinity 27255 | -3/Lab | Found Transdimensional Reconstructor 27269 | -3/Lab | Found Integrated Mediator 27269 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency. 27287 | -3/Lab | Found Core Expander 27287 | -3/Lab | Installed Core Expander, added new Utility slot 27308 | -3/Lab | Build established: Scavenger-Mutant 27345 | -3/Lab | Found Prototype Protection 27345 | -3/Lab | Identified Med. Regenerative Plating 27353 | -3/Lab | Found Prototype Energy Cannon 27361 | -3/Lab | Found Prototype Energy Cannon 27382 | -3/Lab | Found Prototype Hackware 27435 | -3/Lab | Unable to decrypt terminal 27534 | -3/Lab | Discovered exit to Research (range 9) 27595 | -3/Lab | Identified Warp Cannon 27596 | -3/Lab | Identified Potential Cannon 27597 | -3/Lab | Identified Deep Network Scanner 27640 | -3/Lab | Unable to decrypt terminal 27742 | -3/Lab | Entered Research 27742 | -2/Research | Evolved 2 slots: Weapon x2 28040 | -2/Research | Build established: Hacker-Skirmisher 28376 | -2/Research | Found Prototype Device 28376 | -2/Research | Identified Beam Splitter 28554 | -2/Research | Zion hero teleported in (AD-0RF) 28606 | -2/Research | Build established: Scavenger-Mutant 28618 | -2/Research | Lost 3 parts (1n2u) 28673 | -2/Research | System corruption reached 10% 28786 | -2/Research | Spotted B-90 Cyclops 28797 | -2/Research | Allies destroyed B-90 Cyclops 28857 | -2/Research | Zion Experimental squad teleported in 28866 | -2/Research | Lost 3 parts (1n1u1w) 28871 | -2/Research | Discovered new exit (range 14) 28872 | -2/Research | Intercept squad dispatched 28892 | -2/Research | Spotted Tracker 28895 | -2/Research | Spotted Combat Programmer 28895 | -2/Research | Allies destroyed Tracker 28896 | -2/Research | Spotted Tracker 28898 | -2/Research | Allies destroyed Tracker 28899 | -2/Research | Allies destroyed Combat Programmer 28941 | -2/Research | Spotted Combat Programmer 28966 | -2/Research | Garrison activated, responded to threat 28987 | -2/Research | Identified exit to Access 28989 | -2/Research | Entered Access 28989 | -1/Access | Accompanied by 2 allies (AD-0RF) 28989 | -1/Access | Evolved 1 slot: Power x1 29101 | -1/Access | Lost 5 parts (1p2n2w) 29524 | -1/Access | First assault squad dispatched 29542 | -1/Access | Incoming assault squad redirected 29751 | -1/Access | Warped through subspace 30059 | -1/Access | Incoming assault squad redirected 30174 | -1/Access | Lost 4 parts (1p3u) 30206 | -1/Access | Terminal network hard line cut 30219 | -1/Access | Lost 3 parts (1n1u1w) 30475 | -1/Access | Intercept squad dispatched 30475 | -1/Access | Spotted Tracker 30475 | -1/Access | Spotted Tracker 30477 | -1/Access | Destroyed Tracker 30480 | -1/Access | Destroyed Tracker 30490 | -1/Access | Released all parts (21) 30507 | -1/Access | Incoming assault squad redirected 30528 | -1/Access | Spotted Combat Programmer 30530 | -1/Access | Core integrity fell below 50% 30533 | -1/Access | Emitted hypermatrix ping 30534 | -1/Access | Core integrity fell below 20% 30538 | -1/Access | Assembled emerged from beneath the floor 30542 | -1/Access | Lost 4 parts (2p2n) 30545 | -1/Access | Spotted Combat Programmer 30548 | -1/Access | Destroyed by Combat Programmer with EMDS Last Messages --------------- 30538_ G-73 Enforcer shuts down. 30538_ G-73 Enforcer suffers critical hit (Burn). 30538_ as-89131 sneak attacks. 30538_ as-18090 sneak attacks. 30538_ Slug penetrates G-73 Enforcer. 30538_ Slug penetrates K-01 Serf. 30538_ Slug penetrates Wall. 30538_ K-01 Serf destroyed. 30538_ Slug penetrates S-43 Plague. 30539_ G-73 Enforcer heat spikes uncontrollably. 30539_ S-43 Plague destroyed. 30540_ K-01 Serf collects debris. 30541_ Slug penetrates as-66779. 30541_ as-66779 destroyed. 30544_ Penetrated by Slug. 30544_ K-01 Serf destroyed. 30544_ K-01 Serf collects debris. 30547_ Slug penetrates Wall. 30548_ K-01 Serf collects debris. 30548_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ??????????# #! #????????????????????? | | ??????????# """"" # #????#######?????????? | | ??????????# """"" # #??? ????????? | | ??????????# """"" # #??? * ????????? | | ??????????# """"" # #?? #???????? | | ??????????# """"" # #? #???????? | | ??????????# # ^^# #???????? | | ?????????# # # #???????? | | ?????????############ % + #???????? | | ????????????????????# # " " ??????????? | | ????????????????????# # ""R""??????????? | | ????????????????????# hA #? """????????????? | | ????????????????????## ##?? ???????????? | | ?????????????????????# #???? ??????????? | | ?????????????????????# #????#######??????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# k #?????????????????????? | | ?????????????????????# = #?????????????????????? | | ???????????###+####### *%=#?????????????????????? | | ?????????? #?????????????????????? | | ?????????? k #?????????????????????? | | ?????????? @p#?????????????????????? | | ?????????? +?????????????????????? | | ?????????? #####?????????????????????? | | ??????????? k ###### ??????????????????????????? | | ??????????? ##??????# ??????????????????????????? | | ?????????????????????#/??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????H?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Energy Generation 65 Energy Capacity 1360 Matter Stores 504 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 1050 Resistance: KI 25 Resistance: TH 20 Resistance: EX 50 Resistance: EM 25 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 30 Particle Charging 30 Offensive Hacking 25 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Shield Generator | x2 | -5/Factory Adv. Phase Shifter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentEtherialMapper Manual? 0 Play Time 03:47:03 Cumulative 189.5 hours Start 2023.07.29 @ 15:42:22 End 2023.07.30 @ 11:37:12 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 230 Rogue 230 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5d1ddb3-ebfd-4f94-aa51-a30474604fea