Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 02:19:23 Player: Sem Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1605) 1605 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (467) 467 TOTAL SCORE: 4142 Bonus ------- High Alert Combat Kills 160 Follower Combat Kills 21 Met Imprinter 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Matter Pod (150) Hacking Drone Bay Spread Laser Beam Cannon Beam Cannon Improved Assault Rifle Assault Cannon Precision Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector ECM Suite > --- WEAPON ----------- Assault Cannon Precision Grenade Launcher > --- INVENTORY -------- Aluminum Leg Large Matter Pod Spread Laser Beam Cannon Beam Cannon Advanced Beam Cannon Improved Assault Rifle Assault Cannon EMP Blaster Datajack [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 53 | 6 8 1 31 3 2 2 Power 6 | 1 1 . 4 . . . Engine 5 | 1 1 . 3 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 14 | 2 3 . 7 1 . 1 Treads . | . . . . . . . Leg 14 | 2 3 . 7 1 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 4 2 . . Device 4 | . 1 . 1 2 . . Storage 3 | 1 . . 2 . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 3 1 16 . 2 1 Energy Gun 3 | . 1 1 1 . . . Energy Cannon 8 | . . . 7 . 1 . Ballistic Gun 5 | 2 2 . 1 . . . Ballistic Cannon 4 | . . . 4 . . . Launcher 5 | . . . 3 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 19 | . 3 . 7 . . 9 Power 3 | . 1 . 1 . . 1 Propulsion 9 | . 1 . 4 . . 4 Utility 4 | . . . 2 . . 2 Weapon 3 | . 1 . . . . 2 Highest Loss Streak 9 | . 2 . 2 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 97 100 90 85 100 90 Engine 7 | . 13 14 8 . . . Core 4 | . . . 1 11 11 6 Leg 30 | . 27 28 30 29 33 31 Device 11 | . 13 14 4 1 22 17 Storage 11 | . 14 14 11 11 11 11 Processor 4 | . . . 11 10 . . Energy Gun 3 | . 1 13 2 . . . Energy Cannon 7 | . . . 14 . 9 9 Ballistic Gun 7 | . 26 14 1 . . . Ballistic Cannon 5 | . . . 2 22 12 11 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 14 15 44 28 28 26 Greatest Support 33 | 20 20 20 33 30 30 30 Greatest Overweight (x) 4 | . . . 2 1 . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 Most Carried 10 | 4 8 8 10 10 10 10 Average Carried 8 | . 5 7 8 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 Final Carried 10 | . 8 7 10 9 10 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1077 | 220 322 58 427 20 30 . Remotely . | . . . . . . . Salvage Created 1992 | . 485 107 1400 . . . Parts 127 | . 21 7 99 . . . Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 48 | . 10 2 36 . . . Guns 14 | . 10 2 2 . . . Cannons 26 | . . . 26 . . . AOE 7 | . . . 7 . . . Classes Destroyed 9 | . 5 1 3 . . . Worker 3 | . . . 3 . . . Tunneler 1 | . . 1 . . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . 1 . . . . . Operator 1 | . . . 1 . . . Watcher 2 | . 1 . 1 . . . Swarmer 12 | . 3 . 9 . . . Grunt 28 | . 7 2 19 . . . Sentry 8 | . . . 8 . . . Best Kill Streak 6 | . 3 2 6 . . . Combat Bots Only 5 | . 2 2 5 . . . Max Kills in Single Turn 3 | . 1 1 3 . . . Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 337 | . 80 23 179 . . 55 Missed 113 | . 22 8 67 . . 16 Damage Taken 3152 | . 716 191 1393 . . 852 Core 625 | . 163 50 176 . . 236 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 24 | . 24 . . . . . Core Remaining (%) 57 | 100 . 14 . . . . Volleys Fired 155 | . 55 14 83 . . 3 Largest 2 | . 2 2 2 . . 2 Hottest 128 | . 70 85 128 . . 104 Shots Fired 301 | . 108 28 159 . . 6 Gun 161 | . 108 28 25 . . . Cannon 135 | . . . 129 . . 6 Launcher 5 | . . . 5 . . . Special . | . . . . . . . Kinetic 149 | . 96 24 26 . . 3 Thermal 147 | . 12 4 128 . . 3 Explosive . | . . . . . . . Electromagnetic 5 | . . . 5 . . . Robot Hit Streak 12 | . 12 10 11 . . 9 Robot Miss Streak 5 | . 5 2 3 . . . Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 205 | . 75 18 108 . . 4 Core Hits 98 | . 31 9 57 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 2 . 1 . . . Burn 1 | . 1 . . . . . Destroy 1 | . 1 . . . . . Blast 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3316 | . 671 183 2371 . . 91 Guns 1061 | . 657 172 232 . . . Cannons 1914 | . . . 1826 . . 88 Explosions 267 | . . . 267 . . . Melee . | . . . . . . . Ramming 74 | . 14 11 46 . . 3 Kinetic 1117 | . 529 145 389 . . 54 Thermal 1881 | . 128 27 1692 . . 34 Explosive . | . . . . . . . Electromagnetic 244 | . . . 244 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 1 . . 2 Impact . | . . . . . . . Kinetic 3 | . . . 1 . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed 16 | . 2 1 11 . . 2 Kicked 16 | . 2 1 11 . . 2 Crushed . | . . . . . . . Highest Temperature 402 | . 176 94 402 . . 112 Average Temperature 109 | . 46 25 128 . . 45 Received Heat Transfer 1242 | . 297 99 564 . . 282 Effects 8 | . . . 8 . . . Shutdowns 2 | . . . 2 . . . Interference 5 | . . . 5 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 5 | . 1 . 4 . . . Heat Transferred 4067 | . 444 74 3475 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 727 | . 151 91 727 274 . . Initial 274 | . . 36 28 274 . . Average 253 | . 59 80 425 274 . . Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 57 | 100 100 100 28 . . . Level 1 16 | . . . 17 100 . . Level 2 19 | . . . 40 . . . Level 3 6 | . . . 13 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 . 8 . . . Investigation 6 | . . . 6 . . . Extermination . | . . . . . . . Reinforcement 5 | . 3 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 8 | . 3 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 23 5 50 . . 8 Peak Tracking Total 8 | . 6 3 5 . . 8 Tactical Retreats 5 | . 1 . 4 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 4 . . . Max in Single Turn 2 | . . . 2 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 11 | . 4 . 7 . . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 10 . 21 . . . Successful 15 | . 6 . 9 . . . Failed 16 | . 4 . 12 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 3 . 3 . 5 . Terminals 19 | . 5 . 14 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 8 | . 3 . 5 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 . 6 . . . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Transport Status 1 | . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . 4 . . . Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . 1 . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 11 . . . . Total Damage 127 | . . 127 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 5366 | 110 1015 645 1910 314 1292 80 Spaces Moved 3777 | 88 663 499 1174 227 1073 53 Core 14 | 12 . . . . . 2 Treads . | . . . . . . . Legs 3763 | 76 663 499 1174 227 1073 51 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 122 | 110 120 120 126 134 120 125 Slowest Speed 260 | 120 120 120 260 190 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 6 83 92 79 51 89 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 6 | . . 3 . 2 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . . . 5 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4223 | 101 792 525 1434 234 1077 60 Wait 166 | . 51 4 108 3 . . Move 3771 | 87 662 498 1173 226 1072 53 Hop . | . . . . . . . Pick Up 40 | 7 11 3 15 2 2 . Fast Attach 7 | . 3 . 4 . . . Attach 16 | 6 2 . 5 2 . 1 Detach . | . . . . . . . Swap 30 | . 3 1 22 1 2 1 Drop 22 | 1 3 4 13 . 1 . Fire 155 | . 55 14 83 . . 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick 16 | . 2 1 11 . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 12) 256 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 403 | -10/Materials | Repaired Aluminum Leg 457 | -10/Materials | Discovered new exit (range 8) 540 | -10/Materials | Discovered new exit (range 13) 835 | -10/Materials | Core integrity fell below 50% 1126 | -10/Materials | Entered Mines 1145 | -10/Mines | Core integrity fell below 20% 1232 | -10/Mines | Discovered new exit (range 15) 1293 | -10/Mines | Learned location of Storage (-7) 1455 | -10/Mines | Build established: Scavenger-Mutant 1465 | -10/Mines | Discovered new exit (range 16) 1475 | -10/Mines | Received a Mining Laser from a helpful Derelict 1771 | -10/Mines | Entered Materials 1771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2285 | -9/Materials | Discovered new exit (range 16) 2402 | -9/Materials | Discovered new exit (range 16) 2466 | -9/Materials | Build established: Mutant 3048 | -9/Materials | Discovered new exit (range 10) 3096 | -9/Materials | Identified exit to Materials 3679 | -9/Materials | Identified exit to Mines 3681 | -9/Materials | Entered Mines 3859 | -9/Mines | Discovered exit to Materials (range 12) 3985 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3995 | -9/Mines | Entered Zion 4039 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4071 | -7/Zion | Discovered new exit (range 12) 4644 | -7/Zion | Learned location of 1 exit from Factory 4795 | -7/Zion | Learned Factory repair station intel 4796 | -7/Zion | Given the Hacking Drone Bay 4797 | -7/Zion | Found Prototype Device 5287 | -7/Zion | Entered Proximity Caves 5313 | -6/Proximity Caves | Learned Factory emergency access door positions 5343 | -6/Proximity Caves | Core integrity fell below 50% 5364 | -6/Proximity Caves | Core integrity fell below 20% 5367 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ET-P7J(z) fiddles with the Twisted Machinery. 8U-4I5(z) examines a few pieces of the Twisted Machinery. LOCATION=UNKNOWN GOAL=ESCAPE Acquired derelict log, extracted data. Data stored: Factory emergency access points. G-67 Veteran knocked back. Lgt. Nuclear Core destroyed. Aluminum Leg destroyed. Seismic Detector destroyed. ECM Suite destroyed. Kicked L-41 Fighter out of the way. Aluminum Leg destroyed. L-41 Fighter knocked back. Kicked L-41 Fighter. Aluminum Leg destroyed. Assault Cannon destroyed. Aluminum Leg destroyed. EMP Blaster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###??????????####??????????? | | ?????????????#####???## ############ #??????????? | | ?????????????# ##### ## #??????????? | | ?????######### # # # #??????????? | | ?????# # ## ####??????????? | | ????# #### ### ### #??????????? | | ??# ???## #?# #?## # ## #??????????? | | ??# #### #?# #??## ### ## #??????????? | | ??# % #?# #???## # ######? #??????????? | | ??## #### #?# #????## #??????#??????????? | | ???## #### #?# ####### ##?????????????????? | | ????## ### g ###??????????????????? | | ?????## ##### ## g @ #????????????????????? | | ??????????????# # g gl ##????????????????????? | | ??????????????# g gg ##?????????????????????? | | ??????????????# ### #??????????????????????? | | ??????????????# #?####??????????????????????? | | ?????????????# ##???????????????????????????? | | ????????????# #????????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????### ##???????????????????????????? | | ?????????????## #????????????????????????????? | | ??????????????# #????????????????????????????? | | ?????????????? #????????????????????????????? | | ????????????? #????????????????????????????? | | ???????????? ????????????????????????????? | | ????????????? % ????????????????????????????? | | ????????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Remote Datajack | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed AuthchipDynamicSource Manual? 0 Play Time 00:53:06 Cumulative 5.1 hours Start 2024.07.14 @ 00:05:13 End 2024.07.14 @ 02:19:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4777f5f4-aa9e-4707-bf80-9fe4838ad6c8