Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.21 @ 22:53:33 Player: PlatypusCo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (83) 415 Value Destroyed (3747) 3747 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 10542 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 692/1150 Matter 300/300 Energy 19/100 System Corruption 0% Temperature Cool (90) Movement Core (500) Ox9 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gravmag Array > --- UTILITY (6) ------ Target Analyzer Energy Filter Improved Light Armor Plating > --- WEAPON (4) ------- Thermic Laser Thermic Laser Force Rifle Mass Driver > --- INVENTORY (5) ---- Myomer Leg Improved Cooling System EM Shield Thermic Laser Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Target Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Lightning Gun Beamcaster Force Rifle Disruptor Cannon > --- INVENTORY -------- Improved Gravmag System Improved Cooling System Hardened Light Armor Plating Improved Light Armor Plating Hardlight Generator [Rating: 80] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Improved Light Armor Plating Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Slots Evolved 12 | . . 2 . 2 . 2 . . 2 . . 2 . 2 Power 2 | . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . 1 . . . . . . 1 . . 1 . 1 Utility 4 | . . 1 . . . 1 . . 1 . . . . 1 Weapon 2 | . . . . 1 . 1 . . . . . . . . Parts Attached 96 | 7 3 7 5 8 4 4 18 . 21 7 . 2 7 3 Power 15 | 1 . 1 1 2 . . 3 . 3 2 . . 2 . Engine 9 | 1 . 1 1 2 . . 2 . . 1 . . 1 . Core 6 | . . . . . . . 1 . 3 1 . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | 3 2 4 2 3 . . 4 . 5 . . 1 . . Treads 9 | 2 . . . 3 . . 4 . . . . . . . Leg 9 | 1 2 4 2 . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . Hover 5 | . . . . . . . . . 4 . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 26 | 1 1 1 . 1 2 2 3 . 6 4 . . 2 3 Device 12 | . . 1 . . 1 . 1 . 4 3 . . . 2 Storage 3 | 1 1 . . . . 1 . . . . . . . . Processor 2 | . . . . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 9 | . . . . 1 1 1 1 . 1 1 . . 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 . 1 2 2 2 2 8 . 7 1 . 1 3 . Energy Gun 12 | 1 . . . 1 2 1 2 . 2 1 . . 2 . Energy Cannon 4 | . . . 1 1 . . 1 . . . . 1 . . Ballistic Gun 8 | 1 . . 1 . . 1 3 . 2 . . . . . Ballistic Cannon 6 | . . . . . . . 2 . 3 . . . 1 . Launcher 1 | . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 2 . . . . . Parts Lost 49 | . . . . . . . 14 2 16 1 . . 8 8 Power 9 | . . . . . . . 4 . 1 . . . 2 2 Propulsion 10 | . . . . . . . 3 . 3 . . . 2 2 Utility 12 | . . . . . . . 3 2 2 . . . 1 4 Weapon 18 | . . . . . . . 4 . 10 1 . . 3 . Highest Loss Streak 12 | . . . . . . . 12 1 7 1 . . 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 3 7 7 8 7 8 10 14 13 8 4 4 4 4 4 Power . | . 1 1 1 . 1 1 . . . . . . . . Propulsion 1 | 1 2 1 1 1 2 2 . . . 1 1 1 . . Utility 4 | . . 2 4 3 3 3 6 6 5 3 3 3 3 2 Weapon 3 | 1 3 3 2 1 2 3 6 7 3 . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 1 1 . 3 2 . 1 . 1 . . . . 4 Power 1 | . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 7 | . . . . 3 1 . . . 1 . . . . 2 Weapon 4 | . . 1 . . 1 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 92 99 100 99 100 97 87 78 76 93 93 81 82 72 Engine 7 | . 14 11 11 18 18 15 5 . . . 6 5 6 3 Core 2 | . . . . . . . . . 6 12 6 5 4 4 Treads 15 | . 24 . . 25 27 23 21 23 9 . . . . . Leg 2 | . 3 33 33 1 . . . . . . . . . . Hover 4 | . . . . . . . . . 3 26 26 22 20 13 Device 8 | . . 10 11 9 9 7 6 2 8 14 13 11 11 12 Storage 8 | . 26 22 22 9 9 7 7 7 4 . . . . . Processor 4 | . . . . . . . 4 7 12 6 6 5 5 5 Protection 7 | . . . . 8 9 15 10 7 4 5 6 5 7 11 Energy Gun 12 | . 14 10 . 2 10 20 10 15 18 15 20 17 17 15 Energy Cannon 3 | . . . 9 15 8 . 2 . . . . 3 3 . Ballistic Gun 7 | . 8 11 11 9 8 6 10 7 1 6 6 1 . . Ballistic Cannon 2 | . . . . . . . 5 7 2 2 . . . 5 Peak Build Rating 80 | 6 8 13 15 25 28 38 41 32 65 69 69 75 80 74 Average Rating 34 | 4 6 12 14 22 25 34 34 29 36 67 69 74 72 67 On Entrance 35 | . 6 8 13 14 25 27 38 32 29 65 69 69 75 69 Avg Prop Armor Cover (%) 7 | 11 . . . . . . . . 8 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 119 | 12 15 21 22 33 33 113 119 107 110 50 50 55 68 48 Greatest Support 69 | 40 40 30 33 69 69 69 69 66 66 40 40 50 50 40 Greatest Overweight (x) 36 | . . . . . . 1 33 1 36 1 1 1 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . 1 . . 1 Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 5 5 5 5 5 Average Capacity 15 | 7 8 8 8 8 8 21 25 25 20 5 5 5 5 5 Most Carried 18 | 5 8 8 8 8 8 17 18 14 13 5 5 5 5 5 Average Carried 9 | 3 7 7 8 7 7 10 14 13 8 5 5 4 4 4 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 5 5 5 5 5 5 Final Carried 17 | 4 8 8 8 8 8 17 13 14 5 5 5 5 5 5 Class Distribution -------------------- 25% | Tank 23% | Gunner 23% | Scavenger-Gunner 10% | Mutant 9% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/DSF Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Matter Collected 2374 | 236 77 99 153 117 145 . 607 81 404 280 . . 43 132 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3945 | . 160 139 210 280 492 47 769 128 205 544 . . 670 301 Parts 190 | . 11 8 4 15 29 5 25 4 8 20 . . 50 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 18 10 . . . . . . Prevented 3 | . . . . . . . 2 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 77 | . 5 3 6 5 10 1 19 3 7 7 . . 9 2 Guns 51 | . 5 3 1 3 4 1 12 1 4 7 . . 8 2 Cannons 22 | . . . 5 2 6 . 4 2 2 . . . 1 . AOE 3 | . . . . . . . 3 . . . . . . . Classes Destroyed 16 | . 3 . 1 2 1 1 1 . 2 1 . . 2 2 Worker 1 | . . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . 1 Operator 2 | . . . . 1 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 13 | . 3 . . . . . 5 . 3 . . . 2 . Grunt 35 | . 2 3 5 3 6 . 10 3 . . . . 1 2 Duelist 1 | . . . 1 . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 7 | . . . . 2 3 . 2 . . . . . . . Specialist 5 | . . . . . . . . . . . . . 5 . Hunter 2 | . . . . . . . . . 2 . . . . . Programmer 2 | . . . . . . 1 . . 1 . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . . . Thug 8 | . . . . . . . 1 . . 7 . . . . Fireman 1 | . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 2 3 3 3 1 7 2 2 3 . . 4 4 Combat Bots Only 7 | . 3 2 3 2 3 1 7 2 2 3 . . 4 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 2 1 1 1 . . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . Exploded 2 | . . . . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Hostile Shots Fired 820 | . 14 32 45 11 55 4 271 19 137 22 . 2 155 53 Missed 234 | . 5 9 8 3 11 1 72 4 42 7 . 2 60 10 Hits 586 | . 9 23 37 8 44 3 199 15 95 15 . . 95 43 Melee 4 | . . . 4 . . . . . . . . . . . Projectile 582 | . 9 23 33 8 44 3 199 15 95 15 . . 95 43 Critical Strikes 19 | . . . 1 1 . 1 5 . 4 2 . . 3 2 Part Disruptions 4 | . . . . . . . 1 . . . . . 3 . Damage Taken 8189 | . 61 227 428 93 546 36 2314 201 1590 245 . . 1411 1037 Core 1341 | . 23 9 99 12 76 12 187 54 312 32 . . 67 458 Absorbed by Shields 53 | . . . . . . . . . . . . . 9 44 Redirected to Shielding 107 | . . . . . . . . . . . . . . 107 Ignored by Resistances 2457 | . 21 72 129 26 159 10 816 62 488 70 . . 396 208 Core Remaining (%) 80 | 100 90 . 73 . 84 . . 63 . . 59 . 93 . Volleys Fired 203 | . 14 12 21 9 29 2 41 7 19 14 . . 25 10 Largest 4 | . 2 2 2 3 3 4 4 4 4 4 . . 4 4 Hottest 325 | . 60 60 83 146 146 227 227 182 249 238 . . 325 297 Shots Fired 593 | . 16 24 42 27 88 8 123 22 65 52 . . 89 37 Gun 431 | . 16 24 21 12 58 8 91 15 34 49 . . 74 29 Cannon 160 | . . . 19 15 30 . 32 7 31 3 . . 15 8 Launcher 2 | . . . 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 225 | . 2 12 21 9 29 2 74 14 34 17 . . 3 8 Thermal 273 | . . . 19 18 59 6 32 4 28 21 . . 57 29 Explosive 2 | . . . 2 . . . . . . . . . . . Electromagnetic 93 | . 14 12 . . . . 17 4 3 14 . . 29 . Robot Hit Streak 35 | . 6 12 15 8 23 19 27 8 14 23 . . 35 16 Robot Miss Streak 3 | . 1 1 2 1 2 1 3 1 1 2 . . 2 2 Penetration Max 1 | . . . . . . . 1 . . 1 . . . 1 Secondary Targets 3 | . . 1 . . . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . 1 . Shots Hit Robots 457 | . 10 20 33 21 66 6 87 18 53 39 . . 75 29 Core Hits 164 | . 8 6 11 11 24 2 30 6 14 19 . . 23 10 Critical Kills 2 | . . . . . . . 1 . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . 2 . . 3 . . . . Critical Strikes 32 | . . . . . 1 . 6 1 8 7 . . 7 2 Burn 12 | . . . . . 1 . . 1 4 2 . . 3 1 Destroy 7 | . . . . . . . 3 . . 3 . . 1 . Blast 7 | . . . . . . . 3 . 3 . . . . 1 Corrupt 6 | . . . . . . . . . 1 2 . . 3 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9831 | . 143 279 630 402 1263 124 2333 353 1226 922 . . 1486 670 Guns 6299 | . 143 279 211 154 688 124 1435 191 460 885 . . 1268 461 Cannons 3159 | . . . 298 248 575 . 646 162 766 37 . . 218 209 Explosions 373 | . . . 121 . . . 252 . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 3741 | . . 155 211 120 298 20 1381 260 785 233 . . 69 209 Thermal 4742 | . . . 298 282 965 104 701 73 399 414 . . 1045 461 Explosive 121 | . . . 121 . . . . . . . . . . . Electromagnetic 1227 | . 143 124 . . . . 251 20 42 275 . . 372 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 2 2 2 2 2 2 . 1 . Average Corruption 2 | . . . . . 3 1 2 2 1 2 2 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 52 | . . . . . 14 2 20 5 3 6 2 . . . Message Errors 11 | . . . . . 3 . 5 . 1 . 2 . . . Matter Fused 18 | . . . . . 3 . 7 3 1 4 . . . . Heat Flow Errors 8 | . . . . . 4 1 1 . . 2 . . . . Energy Discharges 5 | . . . . . 2 1 1 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . 1 1 . . . . . Data Loss (major) 2 | . . . . . 1 . 1 . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . Alerts 3 | . . . . . . . 3 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 79 | . . . . . . . 37 . 10 . . . . 32 Projectiles 57 | . . . . . . . 15 . 10 . . . . 32 Explosions 22 | . . . . . . . 22 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . 8 . 3 . . . . 3 Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . 6 . 3 . . . . 2 Secondary 3 | . . . . . . . 2 . . . . . . 1 Self-Inflicted Damage 56 | . . . 20 . . . 36 . . . . . . . Shots 2 | . . . 1 . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 670 | . 18 . . 153 356 222 415 202 556 406 . . 382 670 Average Temperature 159 | . 13 . . 53 127 115 162 122 242 131 . . 126 285 Received Heat Transfer 3239 | . 18 171 222 90 333 . 1229 135 192 171 . . 396 282 Effects 41 | . . . . . 3 . 8 . 17 4 . . 1 8 Shutdowns 9 | . . . . . . . . . 3 1 . . . 5 Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 11 | . . . . . 3 . 4 . 1 3 . . . . Matter Decay 4 | . . . . . . . 1 . 3 . . . . . Short Circuit 3 | . . . . . . . 1 . 2 . . . . . Damage (minor) 5 | . . . . . . . 2 . 1 . . . 1 1 Damage (major) 6 | . . . . . . . . . 6 . . . . . Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . 1 . . 2 . Combat Hostiles 3 | . . . . . . . . . . 1 . . 2 . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 2 . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Parts Melted 11 | . . . . . 3 1 1 . 2 1 . . 3 . Heat Transferred 9547 | . . . 629 518 1670 185 1125 222 1110 814 . . 2128 1146 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Maximum Alert Level 1 | . . . . . 1 . . . . . . . 1 . Low Security (%) 95 | 100 100 100 100 100 85 100 . . 100 . . 100 80 100 Level 1 4 | . . . . . 14 . . . . . . . 19 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . Peak Influence 276 | . 79 50 91 61 245 58 . . 51 . . . 276 125 Initial 125 | . . 17 9 . . 58 . . . . . . . 125 Average 33 | . 23 13 34 19 66 13 . . 7 . . . 106 99 Influence Increases 2237 | . 149 70 151 142 394 51 575 70 213 . . . 356 66 Destroy 0b10 Robot/C 1340 | . 100 60 120 100 180 20 340 60 140 . . . 180 40 Destroy 0b10 Robot/NC 30 | . 5 . . 5 10 . . . . . . . . 10 Destroy Leader 232 | . 22 10 20 30 40 10 10 10 40 . . . 30 10 Successful Hack 42 | . 13 . . 6 11 12 . . . . . . . . Disable Machine 27 | . 9 . . . . 9 . . . . . . 9 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 26 | . . . 11 1 3 . . . 3 . . . 2 6 Lose Combat Pursuer 390 | . . . . . . . 225 . 30 . . . 135 . Influence Decreases 2186 | . 100 89 181 140 246 192 584 70 213 . . . 80 291 Entered New Map 303 | . . 32 21 . 2 92 5 . . . . . . 151 Time Decay 1532 | . 100 57 160 140 244 100 449 60 162 . . . . 60 Lost Part 351 | . . . . . . . 130 10 51 . . . 80 80 Squads Dispatched 10 | . . 1 . 1 2 2 . . 1 . . . 3 . Investigation 2 | . . 1 . . . 1 . . . . . . . . Extermination 2 | . . . . . . 1 . . 1 . . . . . Reinforcement 5 | . . . . 1 1 . . . . . . . 3 . Assault 1 | . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Distress Signals 2 | . . 1 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 116 | . 9 4 6 7 11 2 31 3 10 9 . 1 19 4 Peak Tracking Total 13 | . 3 3 3 2 5 1 13 2 3 4 . 1 5 3 Tactical Retreats 17 | . . . . . . . 12 . 1 . . . 4 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Traps Triggered 8 | . . 1 . . 5 . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Machines Disabled 5 | . 1 . . . 1 1 1 . . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 1 1 . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Machines Accessed 18 | . 2 1 . 2 5 3 1 . 3 . . 1 . . Terminals 16 | . 2 . . 1 5 3 1 . 3 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 55 | . 6 2 . 5 11 12 6 . 12 . . 1 . . Successful 33 | . 3 2 . 2 5 6 6 . 8 . . 1 . . Failed 21 | . 3 . . 3 6 6 . . 3 . . . . . Catastrophic 2 | . . . . 2 . . . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . Manual 2 | . 1 . . . 1 . . . . . . . . . Terminals 51 | . 6 . . 3 11 12 6 . 12 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 30 | . 3 . . 1 5 6 6 . 8 . . 1 . . Record 12 | . . . . . . 1 6 . 5 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 3 | . . . . . 3 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Patrol Status 2 | . 1 . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . 1 . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . Retrieve Matter 2 | . . 1 . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . 1 3 2 1 . 1 . . 1 . . Full Trace Events 3 | . . . . . 1 1 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter 52 | . . . . 52 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Active Infowar (turns) 251 | . . . . . . . . . 189 62 . . . . Sensors 251 | . . . . . . . . . 189 62 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 3 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Turns Passed 7437 | 95 434 225 366 398 840 422 2103 407 996 414 244 109 249 135 Spaces Moved 3749 | 56 230 139 224 215 406 181 766 160 433 377 249 116 138 59 Core 26 | 7 . . . . . . 1 . 18 . . . . . Treads 2161 | 43 192 . . 208 406 181 765 160 206 . . . . . Legs 414 | 6 38 139 224 7 . . . . . . . . . . Wheels 6 | . . . . . . . . . 6 . . . . . Hover 1142 | . . . . . . . . . 203 377 249 116 138 59 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 160 160 240 240 48 48 98 48 48 102 Average Speed 166 | 141 153 120 120 158 160 219 247 240 194 82 98 88 93 102 Slowest Speed 1850 | 160 160 120 120 160 160 240 1700 240 1850 98 98 98 102 106 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 48 19 35 18 54 5 85 14 9 54 35 4 79 3 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . . . . 1 . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 . 1 1 . . . . Scrap Searched 5 | . . . 1 . . . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . 11 1 1 . 10 . 2 2 . . 1 3 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . . 1 1 . 4 . 2 2 . . 1 3 AOE 17 | . . . 11 . . . 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Fac Low Low Fac DSF Fac Total 4546 | 70 296 175 279 256 533 203 889 169 551 449 248 122 197 109 Wait 347 | . 37 8 25 3 89 . 42 . 56 43 . 1 9 34 Move 3735 | 55 229 138 223 214 405 180 765 159 432 376 248 115 137 59 Hop . | . . . . . . . . . . . . . . . Pick Up 81 | 8 8 4 . 10 1 13 12 2 12 . . 2 7 2 Fast Attach 25 | 2 1 1 3 3 2 . . . 6 4 . 1 1 1 Attach 69 | 4 3 3 . 6 . 4 18 1 20 . . 1 7 2 Detach 3 | . . . . . . . 3 . . . . . . . Swap 18 | 1 . 3 3 . 2 1 4 . . 4 . . . . Drop 54 | . 4 6 4 11 5 3 4 . 6 8 . 2 . 1 Fire 203 | . 14 12 21 9 29 2 41 7 19 14 . . 25 10 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x3 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Build established: Mutant 530 | -10/Materials | Entered another Materials area 530 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 740 | -9/Materials | Discovered new exit (range 11) 755 | -9/Materials | Entered Mines 998 | -9/Mines | Build established: Scavenger-Mutant 1013 | -9/Mines | Discovered new exit (range 12) 1121 | -9/Mines | Entered Materials 1121 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1280 | -8/Materials | Discovered new exit (range 15) 1446 | -8/Materials | Build established: Tank 1519 | -8/Materials | Entered Storage 2216 | -8/Storage | Discovered new exit (range 12) 2359 | -8/Storage | Entered Factory 2359 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2418 | -7/Factory | Discovered new exit (range 14) 2563 | -7/Factory | Build established: Scavenger-Tank 2781 | -7/Factory | Entered Lower Caves 2828 | -7/Lower Caves | Ambushed by wild Derelicts 2896 | -7/Lower Caves | Learned Factory terminal intel 3008 | -7/Lower Caves | Encountered a Warlord checkpoint 3161 | -7/Lower Caves | Build established: Tank 3461 | -7/Lower Caves | Attracted the attention of an 0b10 base 3548 | -7/Lower Caves | Destroyed 7 combat bots 3592 | -7/Lower Caves | Lost 12 parts (3p2n3u4w) 3734 | -7/Lower Caves | Learned 6 Proximity Caves zone layouts 3734 | -7/Lower Caves | Learned Factory trap positions 3931 | -7/Lower Caves | Build established: Gunner 4123 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4147 | -7/Lower Caves | Learned Factory emergency access door positions 4749 | -7/Lower Caves | Discovered new exit (range 8) 4884 | -7/Lower Caves | Entered another Lower Caves area 4885 | -7/Lower Caves | Identified exit to Factory 4937 | -7/Lower Caves | Learned 4 Factory zone layouts 4990 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5034 | -7/Lower Caves | Learned location of Zion (-6) 5291 | -7/Lower Caves | Entered Factory 5291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5292 | -6/Factory | Identified exit to Factory 5294 | -6/Factory | Loaded intel: 98 trap records 5296 | -6/Factory | Loaded intel: 26 terminal locations 5349 | -6/Factory | Lost 3 parts (1n2w) 5626 | -6/Factory | Build established: Scavenger-Gunner 5823 | -6/Factory | Discovered new exit (range 4) 5978 | -6/Factory | Spotted B-75 Beast 6050 | -6/Factory | Lost 7 parts (1p2n1u3w) 6057 | -6/Factory | Destroyed B-75 Beast 6130 | -6/Factory | Lost 4 parts (1u3w) 6251 | -6/Factory | Central database locked down 6287 | -6/Factory | Entered Lower Caves 6288 | -6/Lower Caves | Encountered a Warlord checkpoint 6399 | -6/Lower Caves | Learned 12 Factory zone layouts 6548 | -6/Lower Caves | Attacked by a faux Warlord 6615 | -6/Lower Caves | Discovered new exit (range 16) 6701 | -6/Lower Caves | Entered another Lower Caves area 6752 | -6/Lower Caves | Encountered a Warlord checkpoint 6843 | -6/Lower Caves | Discovered exit to Factory (range 11) 6945 | -6/Lower Caves | Entered Factory 6945 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7028 | -5/Factory | Identified exit to DSF 7054 | -5/Factory | Entered DSF 7079 | -5/DSF | Additional patrols routed to DSF 7257 | -5/DSF | Lost 5 parts (1p1n1u2w) 7276 | -5/DSF | Sterilization system engaged 7285 | -5/DSF | Discovered new exit (range 16) 7296 | -5/DSF | Ambient heat levels rising (+10) 7303 | -5/DSF | Entered Factory 7303 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7304 | -4/Factory | Identified exit to Extension 7438 | -4/Factory | Self-destructed Last Messages --------------- 07398_ Imp. Gravmag System destroyed. 07398_ Critical hit (Burn: +38). 07398_ G-73 Enforcer destroyed. 07406_ G-67 Veteran suffers critical hit (Burn). 07406_ G-67 Veteran destroyed. 07406_ K-01 Serf destroyed. 07408_ Power failure, Mic. Fission Core shutdown. 07410_ Acquired 132 matter. 07413_ Hardlight Generator destroyed. 07415_ Penetrated by Slug. 07415_ Acquired Myomer Leg. 07418_ Mic. Fission Core destroyed. 07424_ Imp. Weapon Shielding destroyed. 07432_ Penetrated by Slug. 07433_ Imp. Heat Sink destroyed. 07435_ Penetrated by Slug. 07435_ Imp. Gravmag System destroyed. 07437_ G-67 Veteran heat short circuits Field Laser. 07438_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#########??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# !! #??????######### | | ??????????????????????????# ! #??????# | | ??????????????????????????# ! #??????# "" | | ??????????????????????????# #??????# """" | | ???????????????????????#######+########### """" | | ???????????????????????#%@!%g*!!%*!= + | | ???????????# ## ####!;##*%+########### "" | | ???????????# [ Y ;#?#[ ??????# """" | | ????????? ##??"" ???# """" | | ???????????# #??#"Y # | | ???????????# #### ^#??#"" ?# "" | | ???????????####?????# ??/ """?# """" | | ????????????????????####+#??# ""??# """" | | ????????????????????????????# ]/! ""??# | | ????????????????????????????? ]/! ? ??# | | ??????????????????????????????? ]!!?????# | | ??????????????????????????????? ?????######### | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 41 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Target Analysis 7 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Bumper Bots DATA ERROR: Steam Global Achievement% Heavy Suspicion Hot Goods Organ Harvest Overwhelming There's More Where That Came From Well Done Window Shopping Challenges ------------ None Game ------ Seed StrikeInsulatedShotgun Manual? 0 Play Time 01:21:47 Cumulative 8.0 hours Start 2025.10.21 @ 21:21:18 End 2025.10.21 @ 22:53:33 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 15 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a821df48-d927-4094-a820-31f31d53b3a7